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/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Shuang He <shuang.he@intel.com>
*/
/**
* \file object_purgeable-api-texture.c
* Simple test of the API for GL_APPLE_object_purgeable with texture object.
*/
#include "piglit-util.h"
#include "object_purgeable.h"
int piglit_width = 100, piglit_height = 100;
int piglit_window_mode = GLUT_RGB;
void
piglit_init(int argc, char **argv)
{
(void) argc;
(void) argv;
init_ObjectPurgeableAPI();
piglit_automatic = GL_TRUE;
}
enum piglit_result
piglit_display(void)
{
GLuint texture;
GLboolean pass;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 100, 100, 0, GL_RGB, GL_INT,
NULL);
pass = test_Purgeable(texture, GL_TEXTURE);
glDeleteTextures(1, &texture);
return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE;
}
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