// BEGIN_COPYRIGHT -*- glean -*- // // Copyright (C) 2009 VMware, Inc. All Rights Reserved. // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the // Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY // KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE // WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL VMWARE BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN // AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF // OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // END_COPYRIGHT #ifndef __tshaderapi_h__ #define __tshaderapi_h__ #include "tbase.h" #ifndef APIENTRY #define APIENTRY #endif namespace GLEAN { #define windowSize 100 class ShaderAPIResult: public BaseResult { public: bool pass; ShaderAPIResult(); virtual void putresults(ostream& s) const; virtual bool getresults(istream& s); }; class ShaderAPITest: public BaseTest { public: // "WHO" = width, height and one config flag GLEAN_CLASS_WHO(ShaderAPITest, ShaderAPIResult, windowSize, windowSize, true); virtual bool isApplicable() const; private: bool error; void assert_test(const char *file, int line, int cond, const char *msg); void assert_no_error_test(const char *file, int line); void assert_error_test(const char *file, int line, GLenum expect); void check_status(GLuint id, GLenum pname, void (APIENTRY *query)(GLuint, GLenum, GLint *), void (APIENTRY *get_log)(GLuint, GLsizei, GLsizei *, GLchar *)); void check_compile_status(GLuint id); void check_link_status(GLuint id); GLuint make_shader(GLenum type, const char *src); GLuint make_program(const char *vs_src, const char *fs_src); void test_uniform_size_type1(const char *glslType, GLenum glType, const char *el); void test_attrib_size_type1(const char *glslType, GLenum glType, const char *el); void test_uniform_size_type(void); void test_attrib_size_type(void); void test_uniform_array_overflow(void); void test_uniform_scalar_count(void); void test_uniform_query_matrix(void); void test_uniform_neg_location(void); void test_uniform_bool_conversion(void); void test_uniform_multiple_samplers(void); void run_tests(void); }; } // namespace GLEAN #endif // __tshaderapi_h__