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AgeCommit message (Expand)AuthorFilesLines
2018-05-01tests: use BuiltInConstantsClassDylan Baker1-28/+27
2018-05-01framework/test: add a test class for built-in constantsDylan Baker1-0/+5
2018-05-01framework: Use custom class for ASM parser testsDylan Baker2-2/+18
2018-05-01framework/profile: Add a __len__ method to TestProfileDylan Baker1-7/+7
2018-05-01framework/test: expose required and excluded platformsDylan Baker1-6/+6
2018-05-01framework/test: Use getter for altering PiglitBaseTest CommandDylan Baker1-1/+4
2018-05-01framework/profile: Allow a group manager class to be overwrittenDylan Baker1-2/+4
2018-05-01test/piglit_test: add ROOT_DIR variableDylan Baker1-3/+5
2018-05-01update git ignore for this seriesDylan Baker1-0/+4
2018-04-30draw-vertices-2101010: Don't test BGRA if we don't have the ext.Eric Anholt1-5/+17
2018-04-30arb_vertex_type_2_10_10_10: Don't test BGRA if we don't have the ext.Eric Anholt1-0/+4
2018-04-30texture-integer-glsl130: Make sure we use usampler for ui textures.Eric Anholt1-14/+26
2018-04-30ext_texture_norm16-render: test for GL_EXT_texture_norm16Tapani Pälli5-0/+462
2018-04-27glsl-1.40-compat: add basic compat test for built-in constantsTimothy Arceri1-0/+24
2018-04-27shader_runner: allow compat profiles to be explicitly requestedTimothy Arceri1-6/+10
2018-04-25summary/console: Add -p / --problemsAdam Jackson2-1/+8
2018-04-25arb_bindless_texture: add test for conversion of bound sampler or image to uvec2Karol Herbst2-0/+65
2018-04-25arb_bindless_texture: add test where we pass a handle through a functionKarol Herbst2-0/+71
2018-04-25arb_bindless_texture: rename vertex uniform test and add vertex attrib testKarol Herbst4-0/+99
2018-04-25arb_bindless_texture: add some uvec2 arithmetic testKarol Herbst2-0/+87
2018-04-25shader_runner: add vertex attrib command for setting bindless texture handlesKarol Herbst1-0/+42
2018-04-20unittests: mustpass is a text listJuan A. Suarez Romero1-19/+9
2018-04-17glsl-max-vertex-attrib: fix shader and check for successful linkTimothy Arceri1-18/+4
2018-04-17use correct glsl version in tests that use GL_ARB_gpu_shader5Benedikt Schemmer1-2/+2
2018-04-12glsl-1.20: exercise bug in parameter out handling in MesaTimothy Arceri1-0/+48
2018-04-12glsl-1.20: move the parameter out tests to glsl-1.20Timothy Arceri11-0/+0
2018-04-12glsl-1.10: add a number of new function parameter testsTimothy Arceri9-0/+608
2018-04-12glsl-1.10: rename function chain test and better test the inout paramTimothy Arceri1-2/+2
2018-04-11framework: update deqp mustpass list for text based mustpassDylan Baker2-24/+10
2018-04-11arb_get_texture_sub_image: update cube map tests to make textures cube completeAnthony Pesch2-9/+17
2018-04-11arb_get_texture_sub_image: fix depth parameter when performing zero-sized tex...Anthony Pesch1-3/+3
2018-04-11arb_get_texture_sub_image: fix expected error when querying a level which has...Anthony Pesch1-1/+1
2018-04-09tests: intel_blackhole_render: use GLSL ES 1.0 on ES profilesLionel Landwerlin1-6/+5
2018-04-06tests: nv_image_formats: remove unintended new filesLionel Landwerlin1-8/+0
2018-04-06tests: intel_blackhole_render: require extension in dispatch testLionel Landwerlin1-0/+1
2018-04-06tests: fix INTEL_blackhole_render test namesLionel Landwerlin1-4/+4
2018-04-05arb_framebuffer_srgb/blit: Add source fill modesNanley Chery2-12/+35
2018-04-05tex-srgb: Drop unused variables and a stale commentNanley Chery1-13/+8
2018-04-05tex-srgb: Also test a cleared textureNanley Chery1-16/+29
2018-04-04arb_tessellation_shader: add a test with an array in a struct in a per-vertex...Nicolai Hähnle1-0/+77
2018-04-04arb_gpu_shader_fp64: add tests for frexp() corner casesNicolai Hähnle3-0/+139
2018-04-04arb_gpu_shader_int64: test two operands with indirect access simultaneouslyNicolai Hähnle1-0/+61
2018-04-04arb_shader_ballot: add missing extensionNicolai Hähnle1-0/+1
2018-04-04glsl-1.50/linker: add explicit "link success" line to test sectionNicolai Hähnle1-2/+1
2018-04-04arb_enhanced_layouts: remove a redundant builtin out block redeclarationNicolai Hähnle1-4/+0
2018-04-04arb_texture_query_levels: rename VS input to piglit_vertexNicolai Hähnle4-8/+8
2018-04-04glsl-1.20/fs-structure: remove stray varyingNicolai Hähnle1-1/+0
2018-04-04fs-inout-index-two-level: remove unnecessary and incorrect varyingNicolai Hähnle1-1/+0
2018-04-04shader_tests: move input/output declarations above functionsNicolai Hähnle1-2/+2
2018-04-04ext_framebuffer_multisample-interpolation: fix single-sample centroid-edgesNicolai Hähnle1-3/+9