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path: root/tests/shaders/sso-uniforms-02.c
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Diffstat (limited to 'tests/shaders/sso-uniforms-02.c')
-rw-r--r--tests/shaders/sso-uniforms-02.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/shaders/sso-uniforms-02.c b/tests/shaders/sso-uniforms-02.c
index 5e56dcb28..d335a2289 100644
--- a/tests/shaders/sso-uniforms-02.c
+++ b/tests/shaders/sso-uniforms-02.c
@@ -52,7 +52,7 @@ piglit_display(void)
{
static const float green[3] = { 0.0, 1.0, 0.0 };
static const float blue[3] = { 0.0, 0.0, 1.0 };
- enum piglit_result result = PIGLIT_SUCCESS;
+ enum piglit_result result = PIGLIT_PASS;
glClear(GL_COLOR_BUFFER_BIT);
glColor3fv(blue);
@@ -65,7 +65,7 @@ piglit_display(void)
glUseShaderProgramEXT(GL_FRAGMENT_SHADER, prog[1]);
piglit_draw_rect(10, 10, 10, 10);
if (!piglit_probe_pixel_rgb(15, 15, green))
- result = PIGLIT_FAILURE;
+ result = PIGLIT_FAIL;
if (!piglit_automatic)
glutSwapBuffers();
@@ -96,7 +96,7 @@ piglit_init(int argc, char **argv)
if (loc < 0) {
printf("Unable to get uniform location in separate vertex "
"shader");
- piglit_report_result(PIGLIT_FAILURE);
+ piglit_report_result(PIGLIT_FAIL);
}
glActiveProgramEXT(prog[0]);
@@ -106,7 +106,7 @@ piglit_init(int argc, char **argv)
if (loc < 0) {
printf("Unable to get uniform location in separate fragment "
"shader");
- piglit_report_result(PIGLIT_FAILURE);
+ piglit_report_result(PIGLIT_FAIL);
}
glActiveProgramEXT(prog[1]);