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authorMartin Peres <martin.peres@linux.intel.com>2015-01-22 13:36:26 +0200
committerMartin Peres <martin.peres@linux.intel.com>2015-03-03 10:54:02 +0200
commit0d7db586b357e2c0a093ccbe5d4a361a6d3bcb82 (patch)
treea17bd32e3a0856c52b56c87f5ec1b877e0b4cdf1 /tests/spec
parent47522aa943a99a9a5bcd9c6ee04667c7a627f4e3 (diff)
arb_direct_state_access: Added glTransformFeedbackBufferBase tests
v2: review from Tapani - add the copyright for Intel - add some documentation - set the minimum GL version to 2.0 - use piglit_build_simple_program_unlinked Reviewed-by: Tapani Pälli <tapani.palli@intel.com> v3: - rewrite the test for GL 3.1 core (Ilia) - do not hardcode the tolerance (Laura) - delete the copyright from vmware as none of the code is left - improve the cleanup at the end of the test v4: - use the extern variable piglit_tolerance (Ilia & Laura) Signed-off-by: Martin Peres <martin.peres@linux.intel.com> Reviewed-by: Laura Ekstrand <laura@jlekstrand.net>
Diffstat (limited to 'tests/spec')
-rw-r--r--tests/spec/arb_direct_state_access/CMakeLists.gl.txt1
-rw-r--r--tests/spec/arb_direct_state_access/transformfeedback-bufferbase.c234
2 files changed, 235 insertions, 0 deletions
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index 3449cb1db..e01894f0e 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -10,6 +10,7 @@ link_libraries (
)
piglit_add_executable (arb_direct_state_access-create-transformfeedbacks create-transformfeedbacks.c)
+piglit_add_executable (arb_direct_state_access-transformfeedback-bufferbase transformfeedback-bufferbase.c)
piglit_add_executable (arb_direct_state_access-dsa-textures dsa-textures.c dsa-utils.c)
piglit_add_executable (arb_direct_state_access-texturesubimage texturesubimage.c)
piglit_add_executable (arb_direct_state_access-bind-texture-unit bind-texture-unit.c)
diff --git a/tests/spec/arb_direct_state_access/transformfeedback-bufferbase.c b/tests/spec/arb_direct_state_access/transformfeedback-bufferbase.c
new file mode 100644
index 000000000..d531b8ca1
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/transformfeedback-bufferbase.c
@@ -0,0 +1,234 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/** @file transformfeedback-bufferbase.c
+ * Simple transform feedback test drawing GL_POINTS and making use of the
+ * transform-feedback-related direct state access entry points.
+ *
+ * Greatly inspired from ext_transform_feedback/points.c.
+ *
+ * From OpenGL 4.5, section 13.2.2 "Transform Feedback Primitive Capture",
+ * page 422:
+ *
+ * "void TransformFeedbackBufferBase( uint xfb, uint index, uint buffer );
+ *
+ * xfb must be zero, indicating the default transform feedback object, or the
+ * name of an existing transform feedback object. buffer must be zero or the
+ * name of an existing buffer object.
+ *
+ * TransformFeedbackBufferRange and TransformFeedbackBufferBase behave
+ * similarly to BindBufferRange and BindBufferBase, respectively, except
+ * that the target of the operation is xfb, and they do not affect any binding
+ * to the generic TRANSFORM_FEEDBACK_BUFFER target.
+ *
+ * Errors
+ * An INVALID_OPERATION error is generated if xfb is not zero or the name
+ * of an existing transform feedback object.
+ * An INVALID_VALUE error is generated if buffer is not zero or the name of
+ * an existing buffer object.
+ * An INVALID_VALUE error is generated if index is greater than or equal
+ * to the number of binding points for transform feedback, as described in
+ * section 6.7.1.
+ * An INVALID_VALUE error is generated by TransformFeedbackBufferRange
+ * if offset is negative.
+ * An INVALID_VALUE error is generated by TransformFeedbackBufferRange
+ * if size is less than or equal to zero.
+ * An INVALID_VALUE error is generated by TransformFeedbackBufferRange
+ * if offset or size do not satisfy the constraints described for those
+ * parameters for transform feedback array bindings, as described in
+ * section 6.7.1."
+ */
+
+#include "piglit-util-gl.h"
+#include "dsa-utils.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+ config.supports_gl_core_version = 31;
+ config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA;
+PIGLIT_GL_TEST_CONFIG_END
+
+
+static GLuint prog;
+static GLuint xfb_buf[3], input_buf, vao;
+static const int xfb_buf_size = 500;
+
+static const char *vstext = {
+ "#version 140\n"
+ "in float valIn;"
+ "out float valOut1;"
+ "out float valOut2;"
+ "void main() {"
+ " valOut1 = valIn + 1;"
+ " valOut2 = valIn * 2;"
+ "}"
+};
+
+#define NUM_INPUTS 4
+static const GLfloat inputs[NUM_INPUTS] = {-1.0, 0.0, 1.0, 3.0};
+static const GLfloat out1_ret[NUM_INPUTS] = { 0.0, 1.0, 2.0, 4.0};
+static const GLfloat out2_ret[NUM_INPUTS] = {-2.0, 0.0, 2.0, 6.0};
+
+void
+piglit_init(int argc, char **argv)
+{
+ static const char *varyings[] = { "valOut1", "valOut2" };
+ GLint inAttrib;
+
+ /* Check the driver. */
+ piglit_require_extension("GL_ARB_transform_feedback3");
+ piglit_require_extension("GL_ARB_direct_state_access");
+
+ /* Create shaders. */
+ prog = piglit_build_simple_program_unlinked(vstext, NULL);
+ glTransformFeedbackVaryings(prog, 2, varyings,
+ GL_SEPARATE_ATTRIBS);
+ glLinkProgram(prog);
+ if (!piglit_link_check_status(prog)) {
+ glDeleteProgram(prog);
+ piglit_report_result(PIGLIT_FAIL);
+ }
+ glUseProgram(prog);
+
+ /* Set up the Vertex Array Buffer */
+ glEnable(GL_VERTEX_ARRAY);
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+
+ /* Set up the input data buffer */
+ glGenBuffers(1, &input_buf);
+ glBindBuffer(GL_ARRAY_BUFFER, input_buf);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(inputs), inputs, GL_STATIC_DRAW);
+ inAttrib = glGetAttribLocation(prog, "valIn");
+ piglit_check_gl_error(GL_NO_ERROR);
+ glVertexAttribPointer(inAttrib, 1, GL_FLOAT, GL_FALSE, 0, 0);
+ glEnableVertexAttribArray(inAttrib);
+}
+
+static bool
+equal(float a, float b)
+{
+ return fabsf(a - b) < piglit_tolerance[0];
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ GLint max_bind_points = 0;
+ GLuint q, num_prims;
+ bool pass = true, test = true;
+ GLfloat *v, *w;
+ int i;
+
+ /* init the transform feedback buffers */
+ glGenBuffers(3, xfb_buf);
+ glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[2]);
+ piglit_check_gl_error(GL_NO_ERROR);
+
+ /* Fetch the number of bind points */
+ glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, &max_bind_points);
+ SUBTEST(GL_NO_ERROR, pass, "fetch maximum number of bind points");
+
+ /* bind a non-existing transform feedback BO */
+ glTransformFeedbackBufferBase(1337, 0, 0);
+ SUBTEST(GL_INVALID_OPERATION, pass,
+ "bind non-existing transform feedback BO");
+
+ /* bind a non-existing output BO */
+ glTransformFeedbackBufferBase(0, 0, 1337);
+ SUBTEST(GL_INVALID_VALUE, pass, "bind a non-existing output BO");
+
+ /* bind to a negative index */
+ glTransformFeedbackBufferBase(0, -1, xfb_buf[2]);
+ SUBTEST(GL_INVALID_VALUE, pass, "bind negative index");
+
+ /* bind to an index == max */
+ glTransformFeedbackBufferBase(0, max_bind_points, xfb_buf[2]);
+ SUBTEST(GL_INVALID_VALUE, pass, "bind to index == max_bind_points (%i)",
+ max_bind_points);
+
+ /* Set up the transform feedback buffer */
+ for (i = 0; i < 2; i++) {
+ glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[i]);
+ glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER,
+ xfb_buf_size, NULL, GL_STREAM_READ);
+ glTransformFeedbackBufferBase(0, i, xfb_buf[i]);
+ piglit_check_gl_error(GL_NO_ERROR);
+ }
+
+ /* Set up the query that checks the # of primitives handled */
+ glGenQueries(1, &q);
+ glBeginQuery(GL_PRIMITIVES_GENERATED, q);
+ piglit_check_gl_error(GL_NO_ERROR);
+
+ /* do the transform feedback */
+ glBeginTransformFeedback(GL_POINTS);
+ glBindBuffer(GL_ARRAY_BUFFER, input_buf);
+ glDrawArrays(GL_POINTS, 0, NUM_INPUTS);
+ glEndTransformFeedback();
+
+ glEndQuery(GL_PRIMITIVES_GENERATED);
+
+ /* check the number of primitives */
+ glGetQueryObjectuiv(q, GL_QUERY_RESULT, &num_prims);
+ glDeleteQueries(1, &q);
+ printf("%u primitives generated:\n", num_prims);
+ if (num_prims != NUM_INPUTS) {
+ printf("Incorrect number of prims generated.\n");
+ printf("Found %u, expected %u\n", num_prims, NUM_INPUTS);
+ pass = false;
+ test = false;
+ }
+
+ /* check the result */
+ glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[0]);
+ v = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
+ piglit_check_gl_error(GL_NO_ERROR);
+ glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[1]);
+ w = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
+ piglit_check_gl_error(GL_NO_ERROR);
+
+ for (i = 0; i < num_prims; i++) {
+ printf("%2d: (%2.0g, %2.0g) : ", i, v[i], w[i]);
+ if (!equal(v[i], out1_ret[i]) || !equal(w[i], out2_ret[i])) {
+ printf("NOK, expected (%2.0g, %2.0g)\n",
+ out1_ret[i], out2_ret[i]);
+ test = false;
+ } else
+ printf("OK\n");
+ }
+ SUBTESTCONDITION(test, pass, "general test");
+
+ piglit_present_results();
+
+ /* clean-up everything */
+ glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[0]);
+ glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
+ glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb_buf[1]);
+ glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
+ glDeleteBuffers(3, xfb_buf);
+ glDeleteBuffers(1, &input_buf);
+ glDeleteVertexArrays(1, &vao);
+ glDeleteProgram(prog);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}