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authorChad Versace <chad.versace@intel.com>2010-11-11 11:06:40 -0800
committerChad Versace <chad.versace@intel.com>2010-12-01 14:36:24 -0800
commit6c7d874bceb96f56695e3226e66902bbcd45b3f3 (patch)
treeef730fc30b7809028057d6b1257c4bedd619af8a /tests/glslparsertest/glsl2/tex_lod-10.frag
parent6690aee1299a9777ce03767bbdca7f5f1910e658 (diff)
glslparsertest: Prepend GLSLParserTest comment block to existing tests
GLSLParserTest requires that each test contain a special comment block.
Diffstat (limited to 'tests/glslparsertest/glsl2/tex_lod-10.frag')
-rw-r--r--tests/glslparsertest/glsl2/tex_lod-10.frag9
1 files changed, 9 insertions, 0 deletions
diff --git a/tests/glslparsertest/glsl2/tex_lod-10.frag b/tests/glslparsertest/glsl2/tex_lod-10.frag
index cd9fb0d18..e337d2bbc 100644
--- a/tests/glslparsertest/glsl2/tex_lod-10.frag
+++ b/tests/glslparsertest/glsl2/tex_lod-10.frag
@@ -1,3 +1,12 @@
+// [config]
+// expect_result: fail
+// glsl_version: 1.10
+//
+// # NOTE: Config section was auto-generated from file
+// # NOTE: 'glslparser.tests' at git revision
+// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
+// [end config]
+
/* FAIL
* Without GLSL 1.40 or GL_ARB_shader_texture_lod, the "Lod" versions of the
* texture lookup functions are not available in fragment shaders.