diff options
author | Eric Anholt <eric@anholt.net> | 2010-04-13 12:49:45 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-04-13 12:49:45 -0700 |
commit | f00ac017d812c190d967d1cabde4a20b56962658 (patch) | |
tree | 064f371fb312cb1bedce1172ca4262e341db906e /tests/glslparsertest/glsl2/gst-gl-twirl.frag | |
parent | 0f7def00bdab281e845e130fb53bc79d9f2e987d (diff) |
Add shaders from GStreamer as parser tests.
These were hand-copied from commit
7edf5771853fa34099b07de1c2b18e03db9048dd of gst-plugins-gl. C strings
were converted to standalone files, with adjustment of whitespace.
All changes other than string conversion and whitespace are annotated
with a comment mentioning piglit.
Mesa fails on the array constructors for 3 of them, while GLSL2 fails on many
of them due to lack of builtin functions but not due to array constructors.
Diffstat (limited to 'tests/glslparsertest/glsl2/gst-gl-twirl.frag')
-rw-r--r-- | tests/glslparsertest/glsl2/gst-gl-twirl.frag | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/tests/glslparsertest/glsl2/gst-gl-twirl.frag b/tests/glslparsertest/glsl2/gst-gl-twirl.frag new file mode 100644 index 000000000..ecf0523aa --- /dev/null +++ b/tests/glslparsertest/glsl2/gst-gl-twirl.frag @@ -0,0 +1,37 @@ +/* + * GStreamer + * Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com> + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#extension GL_ARB_texture_rectangle : enable +uniform sampler2DRect tex; +uniform float width, height; +void main () { + vec2 tex_size = vec2 (width, height); + vec2 texturecoord = gl_TexCoord[0].xy; + vec2 normcoord; + normcoord = texturecoord / tex_size - 1.0; + float r = length (normcoord); + float phi = atan (normcoord.y, normcoord.x); + phi += (1.0 - smoothstep (-0.6, 0.6, r)) * 4.8; + normcoord.x = r * cos(phi); + normcoord.y = r * sin(phi); + texturecoord = (normcoord + 1.0) * tex_size; + vec4 color = texture2DRect (tex, texturecoord); + gl_FragColor = color; +} |