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authorChris Forbes <chrisf@ijw.co.nz>2014-10-16 21:39:35 +1300
committerChris Forbes <chrisf@ijw.co.nz>2014-10-18 18:11:53 +1300
commit4546589b47a6a7a28e9ba3f45986f93612cdb6c9 (patch)
tree2da1d206b18dfca1a8ce6a3b2b2987c3fe8f6ff1
parent1fc4cc5bb383700f09b1e43dc0d6f038fc3e35a8 (diff)
gl-3.1: Add test for trying to draw with a broken vertex attrib
This exercises a segfault in i965. Requires a vertex attribute which is: - enabled - not sourced from anywhere - consumed by the vertex shader Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Brian Paul <brianp@vmware.com>
-rw-r--r--tests/all.py1
-rw-r--r--tests/spec/gl-3.1/CMakeLists.gl.txt1
-rw-r--r--tests/spec/gl-3.1/vao-broken-attrib.c74
3 files changed, 76 insertions, 0 deletions
diff --git a/tests/all.py b/tests/all.py
index 578c9a076..65ffcd78e 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -956,6 +956,7 @@ spec['!OpenGL 3.1'] = gl31
gl31['draw-buffers-errors'] = PiglitGLTest('gl-3.1-draw-buffers-errors', run_concurrent=True)
gl31['genned-names'] = PiglitGLTest('gl-3.1-genned-names', run_concurrent=True)
gl31['minmax'] = PiglitGLTest('gl-3.1-minmax', run_concurrent=True)
+gl31['vao-broken-attrib'] = PiglitGLTest('gl-3.1-vao-broken-attrib', run_concurrent=True)
for subtest in ['generated', 'written', 'flush']:
cmdline = 'primitive-restart-xfb {0}'.format(subtest)
gl31[cmdline] = PiglitGLTest('gl-3.1-' + cmdline, run_concurrent=True)
diff --git a/tests/spec/gl-3.1/CMakeLists.gl.txt b/tests/spec/gl-3.1/CMakeLists.gl.txt
index 7d835e8f6..2a7882d71 100644
--- a/tests/spec/gl-3.1/CMakeLists.gl.txt
+++ b/tests/spec/gl-3.1/CMakeLists.gl.txt
@@ -13,5 +13,6 @@ piglit_add_executable (gl-3.1-draw-buffers-errors draw-buffers-errors.c)
piglit_add_executable (gl-3.1-genned-names genned-names.c)
piglit_add_executable (gl-3.1-minmax minmax.c)
piglit_add_executable (gl-3.1-primitive-restart-xfb primitive-restart-xfb.c)
+piglit_add_executable (gl-3.1-vao-broken-attrib vao-broken-attrib.c)
# vim: ft=cmake:
diff --git a/tests/spec/gl-3.1/vao-broken-attrib.c b/tests/spec/gl-3.1/vao-broken-attrib.c
new file mode 100644
index 000000000..da17cc78e
--- /dev/null
+++ b/tests/spec/gl-3.1/vao-broken-attrib.c
@@ -0,0 +1,74 @@
+/*
+ * Copyright (c) 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * @file vao-broken-attrib.c
+ *
+ * Tests that in the core profile, drawing with a vertex attrib enabled but not
+ * sourced from a buffer does not crash the driver. Exercises a bug in i965.
+ *
+ * The GL 4.5 spec says:
+ * "If any enabled array’s buffer binding is zero when DrawArrays or
+ * one of the other drawing commands defined in section 10.4 is called,
+ * the result is undefined.""
+ *
+ * Note that this crash is reasonable (but unfortunate) in versions of GL which
+ * permit vertex attributes to be sourced from client memory.
+ */
+
+#include "piglit-util-gl.h"
+#include "piglit-matrix.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+ config.supports_gl_core_version = 31;
+ config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
+PIGLIT_GL_TEST_CONFIG_END
+
+
+enum piglit_result
+piglit_display(void)
+{
+ /* unreached */
+ return PIGLIT_FAIL;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ GLuint vao;
+ GLuint prog = piglit_build_simple_program(
+ "#version 130\n in vec4 x; void main() { gl_Position = x; }",
+ "#version 130\n void main() { gl_FragColor = vec4(0); }");
+ glUseProgram(prog);
+
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+
+ /* Enable this array but don't source it from anywhere. */
+ glEnableVertexAttribArray(0);
+
+ /* Result of this draw is undefined, but shouldn't crash! */
+ glDrawArrays(GL_TRIANGLES, 0, 3);
+
+ piglit_report_result(PIGLIT_PASS);
+}