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authorNicolai Hähnle <nicolai.haehnle@amd.com>2017-07-21 11:03:12 -0400
committerMarek Olšák <marek.olsak@amd.com>2018-04-04 20:35:50 -0400
commitb200724dcf3ce92a4f61c83f41272e9998c092f0 (patch)
treeaa1bb5c8076d46223d7cbd6fdcfc8bb24e7ed403
parentb35cf450c24c29f1a6ebf77fa0e9823b0bf1801c (diff)
arb_enhanced_layouts: remove a redundant builtin out block redeclaration
-rw-r--r--tests/spec/arb_enhanced_layouts/execution/block-member-locations/sso-block-member-layout-location.shader_test4
1 files changed, 0 insertions, 4 deletions
diff --git a/tests/spec/arb_enhanced_layouts/execution/block-member-locations/sso-block-member-layout-location.shader_test b/tests/spec/arb_enhanced_layouts/execution/block-member-locations/sso-block-member-layout-location.shader_test
index 7fa62b4d0..72ba899f7 100644
--- a/tests/spec/arb_enhanced_layouts/execution/block-member-locations/sso-block-member-layout-location.shader_test
+++ b/tests/spec/arb_enhanced_layouts/execution/block-member-locations/sso-block-member-layout-location.shader_test
@@ -23,10 +23,6 @@ layout(location = 0) out block {
vec4 b;
} name;
-out gl_PerVertex {
- vec4 gl_Position;
-};
-
void main()
{
name.a = vec4(1.0, 0.0, 0.0, 1.0);