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authorLionel Landwerlin <lionel.g.landwerlin@intel.com>2018-04-05 23:59:13 +0100
committerLionel Landwerlin <lionel.g.landwerlin@intel.com>2018-04-06 19:15:07 +0100
commit2a4e463b5583cdd16ea6d17ba3d09f308c67f647 (patch)
tree7cedf091f34c4a16b5bd2958ac36cd24615f2ce0
parenta84618165d38c87eea64af7607c66cfa56a745fd (diff)
tests: intel_blackhole_render: require extension in dispatch test
Fixes: c8d89e733c52a6 ("tests: add INTEL_blackhole_render") Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
-rw-r--r--tests/spec/intel_blackhole_render/blackhole_dispatch.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/spec/intel_blackhole_render/blackhole_dispatch.c b/tests/spec/intel_blackhole_render/blackhole_dispatch.c
index 27ad73375..222358afa 100644
--- a/tests/spec/intel_blackhole_render/blackhole_dispatch.c
+++ b/tests/spec/intel_blackhole_render/blackhole_dispatch.c
@@ -73,6 +73,7 @@ piglit_init(int argc, char **argv)
const float one = 1.0f;
piglit_require_extension("GL_ARB_compute_shader");
+ piglit_require_extension("GL_INTEL_blackhole_render");
data_buf = calloc(SIZE_X, sizeof(*data_buf));
glGenBuffers(1, &data_bo);