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authorLaura Ekstrand <laura@jlekstrand.net>2015-01-29 14:48:39 -0800
committerLaura Ekstrand <laura@jlekstrand.net>2015-03-09 16:20:44 -0700
commitdacd04fa1ad9e4769ee783428d0f3ddd3f16dd4e (patch)
treef63b0f2ca3c160e8908c49d55b617ba7a992b392
parent840e5ea2896e4a547b49bddace1d21753428df12 (diff)
arb_direct_state_access: Testing CheckNamedFramebufferStatus errors.
-rw-r--r--tests/all.py1
-rw-r--r--tests/spec/arb_direct_state_access/CMakeLists.gl.txt1
-rw-r--r--tests/spec/arb_direct_state_access/checkfbstatus-errors.c117
3 files changed, 119 insertions, 0 deletions
diff --git a/tests/all.py b/tests/all.py
index efd64da53..6862d44e5 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -4243,6 +4243,7 @@ with profile.group_manager(
g(['arb_direct_state_access-create-framebuffers'], 'create-framebuffers')
g(['arb_direct_state_access-namedframebufferrenderbuffer'], 'namedframebufferrenderbuffer')
g(['arb_direct_state_access-framebufferblit'], 'framebufferblit')
+ g(['arb_direct_state_access-checkfbstatus-errors'], 'checkfbstatus-errors')
with profile.group_manager(
PiglitGLTest,
diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
index 54519b256..20c2528d9 100644
--- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
+++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt
@@ -27,6 +27,7 @@ piglit_add_executable (arb_direct_state_access-getnamedbufferparameter getnamedb
piglit_add_executable (arb_direct_state_access-getnamedbuffersubdata getnamedbuffersubdata.c)
piglit_add_executable (arb_direct_state_access-namedframebufferrenderbuffer namedframebufferrenderbuffer.c)
piglit_add_executable (arb_direct_state_access-framebufferblit framebufferblit.c)
+piglit_add_executable (arb_direct_state_access-checkfbstatus-errors checkfbstatus-errors.c)
piglit_add_executable (arb_direct_state_access-dsa-textures dsa-textures.c dsa-utils.c)
piglit_add_executable (arb_direct_state_access-texturesubimage texturesubimage.c)
piglit_add_executable (arb_direct_state_access-bind-texture-unit bind-texture-unit.c)
diff --git a/tests/spec/arb_direct_state_access/checkfbstatus-errors.c b/tests/spec/arb_direct_state_access/checkfbstatus-errors.c
new file mode 100644
index 000000000..e8a8323f1
--- /dev/null
+++ b/tests/spec/arb_direct_state_access/checkfbstatus-errors.c
@@ -0,0 +1,117 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file checkfbstatus-errors.c
+ *
+ * Make sure that glCheckNamedFramebufferStatus behaves according to the
+ * OpenGL 4.5 spec (30.10.2014).
+ *
+ * Section 9.4 Framebuffer Completeness of the OpenGL 4.5 core spec
+ * (30.10.2014, PDF page 336) says:
+ * "If framebuffer is zero, then the status of the default read or
+ * draw framebuffer (as determined by target) is returned."
+ */
+
+#include "piglit-util-gl.h"
+#include "dsa-utils.h"
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.supports_gl_core_version = 32;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+void
+piglit_init(int argc, char **argv)
+{
+ piglit_require_extension("GL_ARB_direct_state_access");
+}
+
+static bool
+check_fbo_status(GLuint fbo, GLenum target, GLenum expected_status)
+{
+ GLenum fbstatus;
+ fbstatus = glCheckNamedFramebufferStatus(fbo, target);
+ if (fbstatus != expected_status) {
+ printf("fbo=%u, target=%s status: got %s, expected %s\n",
+ fbo, piglit_get_gl_enum_name(target),
+ piglit_get_gl_enum_name(fbstatus),
+ piglit_get_gl_enum_name(expected_status));
+ return false;
+ }
+
+ return true;
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ bool pass = true;
+ GLuint fbo, texture;
+
+ /* Uninitialized fbo */
+ glCreateFramebuffers(1, &fbo);
+ SUBTESTCONDITION(check_fbo_status(fbo, GL_FRAMEBUFFER,
+ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT), pass,
+ "uninitialized fbo");
+ piglit_check_gl_error(GL_NO_ERROR);
+
+ /* This should be complete */
+ glCreateTextures(GL_TEXTURE_2D, 1, &texture);
+ glTextureStorage2D(texture, 1, GL_RGB8, 30, 30);
+ glNamedFramebufferTexture(fbo, GL_COLOR_ATTACHMENT0, texture, 0);
+ SUBTESTCONDITION(check_fbo_status(fbo, GL_FRAMEBUFFER,
+ GL_FRAMEBUFFER_COMPLETE), pass, "initialized fbo");
+ piglit_check_gl_error(GL_NO_ERROR);
+
+ /* Default draw fbo */
+ SUBTESTCONDITION(check_fbo_status(0, GL_DRAW_FRAMEBUFFER,
+ GL_FRAMEBUFFER_COMPLETE), pass, "default draw fbo");
+ piglit_check_gl_error(GL_NO_ERROR);
+
+ /* Default read fbo */
+ SUBTESTCONDITION(check_fbo_status(0, GL_READ_FRAMEBUFFER,
+ GL_FRAMEBUFFER_COMPLETE), pass, "default read fbo");
+ piglit_check_gl_error(GL_NO_ERROR);
+
+
+ /* The OpenGL 4.5 core spec (02.02.2015, PDF page 336) says: "If
+ * CheckFramebufferStatus generates an error, zero is returned."
+ */
+
+ /* Good fbo, bad target */
+ SUBTESTCONDITION(check_fbo_status(fbo, GL_NONE, 0), pass,
+ "target error returns 0");
+ SUBTEST(GL_INVALID_ENUM, pass, "good fbo, bad target");
+
+ /* Non-genned fbo name */
+ SUBTESTCONDITION(check_fbo_status(1337, GL_FRAMEBUFFER, 0), pass,
+ "name error returns 0");
+ SUBTEST(GL_INVALID_OPERATION, pass, "fbo with bad name");
+
+
+ glDeleteTextures(1, &texture);
+ glDeleteFramebuffers(1, &fbo);
+
+ return pass ? PIGLIT_PASS : PIGLIT_FAIL;
+}