diff options
author | Laura Ekstrand <laura@jlekstrand.net> | 2015-01-23 17:14:33 -0800 |
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committer | Laura Ekstrand <laura@jlekstrand.net> | 2015-03-09 16:20:44 -0700 |
commit | 923cae98d574d0a3fca763ac134edafe0793d5df (patch) | |
tree | 22c133a532a05f0895840292d459fee4a6f279d0 | |
parent | 6c28fb25c8177097b57fb0b0d028ce5e38882019 (diff) |
arb_direct_state_access: Testing NamedFramebufferRenderbuffer.
-rw-r--r-- | tests/all.py | 1 | ||||
-rw-r--r-- | tests/spec/arb_direct_state_access/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/spec/arb_direct_state_access/namedframebufferrenderbuffer.c | 159 |
3 files changed, 161 insertions, 0 deletions
diff --git a/tests/all.py b/tests/all.py index 47edcfceb..873581e63 100644 --- a/tests/all.py +++ b/tests/all.py @@ -4241,6 +4241,7 @@ with profile.group_manager( g(['arb_direct_state_access-compressedtexturesubimage'], 'compressedtexturesubimage') g(['arb_direct_state_access-create-buffers'], 'create-buffers') g(['arb_direct_state_access-create-framebuffers'], 'create-framebuffers') + g(['arb_direct_state_access-namedframebufferrenderbuffer'], 'namedframebufferrenderbuffer') with profile.group_manager( PiglitGLTest, diff --git a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt index ebf18b60b..41949f724 100644 --- a/tests/spec/arb_direct_state_access/CMakeLists.gl.txt +++ b/tests/spec/arb_direct_state_access/CMakeLists.gl.txt @@ -25,6 +25,7 @@ piglit_add_executable (arb_direct_state_access-unmapnamedbuffer-vbo unmapnamedbu piglit_add_executable (arb_direct_state_access-flushmappednamedbufferrange flushmappednamedbufferrange.c) piglit_add_executable (arb_direct_state_access-getnamedbufferparameter getnamedbufferparameter.c) piglit_add_executable (arb_direct_state_access-getnamedbuffersubdata getnamedbuffersubdata.c) +piglit_add_executable (arb_direct_state_access-namedframebufferrenderbuffer namedframebufferrenderbuffer.c) piglit_add_executable (arb_direct_state_access-dsa-textures dsa-textures.c dsa-utils.c) piglit_add_executable (arb_direct_state_access-texturesubimage texturesubimage.c) piglit_add_executable (arb_direct_state_access-bind-texture-unit bind-texture-unit.c) diff --git a/tests/spec/arb_direct_state_access/namedframebufferrenderbuffer.c b/tests/spec/arb_direct_state_access/namedframebufferrenderbuffer.c new file mode 100644 index 000000000..df82400e5 --- /dev/null +++ b/tests/spec/arb_direct_state_access/namedframebufferrenderbuffer.c @@ -0,0 +1,159 @@ +/* + * Copyright (c) 2012 VMware, Inc. + * Copyright 2015 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * Test glViewport w/ FBOs. + * In Mesa, on-screen windows and user-created FBOs are stored differently + * (inverted). Make sure viewports are handled properly. + * Draw a test pattern (with many viewports) into the window, then draw the + * same thing into an FBO. Compare the images. They should be the same. + */ + +#include "piglit-util-gl.h" + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_compat_version = 10; + + config.window_width = 500; + config.window_height = 500; + config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; + +PIGLIT_GL_TEST_CONFIG_END + +/** + * Draw an rgbw texture in a bunch of viewports which tile the window. + * Note that viewports extend beyond the edges of the window too. + */ +static void +draw_test_image(void) +{ + int vx, vy, vw = 200, vh = 200; + GLuint texture; + + texture = piglit_rgbw_texture(GL_RGBA8, 32, 32, GL_FALSE, GL_FALSE, + GL_UNSIGNED_BYTE); + glBindTextureUnit(0, texture); + + glClear(GL_COLOR_BUFFER_BIT); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1, 1, -1, 1, 3, 9.5); + + /* Draw some quads at an odd rotation. + * Note that we want near/far frustum clipping. + */ + glMatrixMode(GL_MODELVIEW); + glPushMatrix(); + glTranslatef(0, 1, -6.20); + glRotatef(-60, 1, 0, 0); + glRotatef(30, 0, 0, 1); + glScalef(3.5, 3.5, 3.5); + + /* loop over viewports */ + for (vy = -50; vy < piglit_height; vy += vh+10) { + for (vx = -30; vx < piglit_width; vx += vw+10) { + glViewport(vx, vy, vw, vh); + piglit_draw_rect_tex(-1, -1, 1, 1, 0, 0, 1, 1); + } + } + + glPopMatrix(); + + glDeleteTextures(1, &texture); +} + + +enum piglit_result +piglit_display(void) +{ + GLubyte *win_image, *fbo_image; + GLuint fbo, rb; + bool pass = true; + + win_image = (GLubyte *) malloc(piglit_width * piglit_height * 3); + fbo_image = (GLubyte *) malloc(piglit_width * piglit_height * 3); + + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glCreateFramebuffers(1, &fbo); + glGenRenderbuffers(1, &rb); + glBindRenderbuffer(GL_RENDERBUFFER, rb); + glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, + piglit_width, piglit_height); + glNamedFramebufferRenderbuffer(fbo, GL_COLOR_ATTACHMENT0, + GL_RENDERBUFFER, rb); + + if (!piglit_check_gl_error(GL_NO_ERROR)) + piglit_report_result(PIGLIT_FAIL); + + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + assert(glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT) == + GL_FRAMEBUFFER_COMPLETE_EXT); + + /* draw reference image in the window */ + glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo); + draw_test_image(); + glReadPixels(0, 0, piglit_width, piglit_height, + GL_RGB, GL_UNSIGNED_BYTE, win_image); + + /* draw test image in fbo */ + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + glReadBuffer(GL_COLOR_ATTACHMENT0); + draw_test_image(); + glReadPixels(0, 0, piglit_width, piglit_height, + GL_RGB, GL_UNSIGNED_BYTE, fbo_image); + + /* compare images */ + if (memcmp(win_image, fbo_image, piglit_width * piglit_height * 3)) { + printf("Image comparison failed!\n"); + pass = false; + } + else if (!piglit_automatic) { + printf("Image comparison passed.\n"); + } + + glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo); + + piglit_present_results(); + + glDeleteRenderbuffers(1, &rb); + glDeleteFramebuffers(1, &fbo); + free(win_image); + free(fbo_image); + + return pass ? PIGLIT_PASS : PIGLIT_FAIL; +} + + +void +piglit_init(int argc, char **argv) +{ + piglit_require_extension("GL_ARB_direct_state_access"); + piglit_require_extension("GL_ARB_framebuffer_object"); + glClearColor(0.2, 0.2, 0.2, 0.0); + glEnable(GL_TEXTURE_2D); +} |