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author | Kenneth Graunke <kenneth@whitecape.org> | 2015-03-05 23:20:44 -0800 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2015-03-08 20:00:25 -0700 |
commit | 7f1704aa49222c9f13d63e914a2b2284c1c3a5db (patch) | |
tree | 71d2861187c90067f3b23c5cfaf34f5dfd66916b | |
parent | afa9c8b610b1c0ae3e292eb5b2f56695dd5d9357 (diff) |
Delete redundant condition-07.vert test.
This test is redundant with:
glsl-1.20/compiler/structure-and-array-operations/array-selection.vert
Both contain the same shader code and the same spec citation - the only
difference is variable names and the exact portion of the text quoted.
The other one has a better name, so keep it and delete condition-07.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
-rw-r--r-- | tests/glslparsertest/glsl2/condition-07.vert | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/tests/glslparsertest/glsl2/condition-07.vert b/tests/glslparsertest/glsl2/condition-07.vert deleted file mode 100644 index 189c493de..000000000 --- a/tests/glslparsertest/glsl2/condition-07.vert +++ /dev/null @@ -1,26 +0,0 @@ -// [config] -// expect_result: pass -// glsl_version: 1.20 -// -// [end config] - -/* PASS - * - * From page 38 (page 44 of the PDF) of the GLSL 1.20 spec: - * - * "The second and third expressions can be any type, as long their types - * match, or there is a conversion in Section 4.1.10 "Implicit Conversions" - * that can be applied to one of the expressions to make their types - * match." - */ -#version 120 - -uniform bool selector; -uniform vec4 a[2]; -uniform vec4 b[2]; -uniform int idx; - -void main() -{ - gl_Position = (selector ? a : b)[idx]; -} |