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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en"><head>
  <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
  <title>Mesa Release Notes</title>
  <link href="../mesa.css" rel="stylesheet" type="text/css"/>
</head>
<body>






<h1>Mesa 6.4 / October 24, 2005</h1>

<p>
Mesa 6.4 is a stable, bug-fix release.
</p>


<h2>MD5 checksums</h2>
<pre>1cce0c1eb4fd15e9dfe837a1ce0c9812  MesaLib-6.4.tar.gz
85a84e47a3f718f752f306b9e0954ef6  MesaLib-6.4.tar.bz2
b976fea4f3ee06354c53f91b6e3f2ffc  MesaLib-6.4.zip
d8734f2c69bcf7ef9f5ae454a85743ba  MesaDemos-6.4.tar.gz
1a8c4d4fc699233f5fdb902b8753099e  MesaDemos-6.4.tar.bz2
607ab7c7a7de0cc5febbdde2bfa03098  MesaDemos-6.4.zip
3260156f66174322a092be0767962d34  MesaGLUT-6.4.tar.gz
0465d053f83775f44a12dec4050dfd78  MesaGLUT-6.4.tar.bz2
02abfcdcdf72ba938ae00f6e3b70fbe0  MesaGLUT-6.4.zip
</pre>


<h2>New</h2>
<ul>
<li>Added a fast XOR line drawing function in Xlib driver
</li><li>Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware).
</li></ul>

<h2>Changes</h2>
<ul>
<li>Mesa now packaged in three parts: Library, Demos and GLUT
</li></ul>

<h2>Bug fixes</h2>
<ul>
<li>GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
</li><li>Some files were present multiple times in the 6.3.2 tarballs
</li><li>r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
</li><li>glxgears_fbconfig demo didn't work (bug 4237)
</li><li>fixed bug when bilinear sampling 2d textures with borders
</li><li>glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
</li><li>fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
</li><li>fixed a few problems with proxy color tables (bug 4270)
</li><li>fixed precision problem in Z clearing (bug 4395)
</li><li>glBitmap, glDraw/CopyPixels mistakenly generated selection hits
</li><li>fixed potential segfault caused by reading pixels outside
	of renderbuffer bounds
</li><li>glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
</li><li>fixed memory corruption bug involving software alpha buffers
</li><li>glReadPixels clipped by window bounds was sometimes broken
</li><li>glDraw/CopyPixels of stencil data ignored the stencil write mask
</li><li>glReadPixels from a texture bound to a framebuffer object didn't work
</li><li>glIsRender/FramebufferEXT weren't totally correct
</li><li>fixed a number of point size attenuation/fade bugs
</li><li>fixed glFogCoord bug 4729
</li><li>GLX encoding for transpose matrix functions was broken
</li><li>fixed broken fragment program KIL and SWZ instructions
</li><li>fragment programs that wrote result.depth.z didn't work
</li></ul>


<h2>Driver Status</h2>

<pre>Driver			Status
----------------------	----------------------
DRI drivers		varies with the driver
XMesa (Xlib)		implements OpenGL 1.5
OSMesa (off-screen)	implements OpenGL 1.5
Windows/Win32		implements OpenGL 1.5
Glide (3dfx Voodoo1/2)  requires updates	
SVGA			requires updates
DJGPP			requires updates
GGI			requires updates
BeOS			requires updates
Allegro			requires updates
D3D			requires updates
</pre>




</body></html>