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Mesa 11.0.4 Release Notes / October 24, 2015
============================================

Mesa 11.0.4 is a bug fix release which fixes bugs found since the 11.0.3
release.

Mesa 11.0.4 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.1. OpenGL 4.1 is **only** available if requested at context creation
because compatibility contexts are not supported.

SHA256 checksums
----------------

::

    ed412ca6a46d1bd055120e5c12806c15419ae8c4dd6d3f6ea20a83091d5c78bf  mesa-11.0.4.tar.gz
    40201bf7fc6fa12a6d9edfe870b41eb4dd6669154e3c42c48a96f70805f5483d  mesa-11.0.4.tar.xz

New features
------------

None

Bug fixes
---------

This list is likely incomplete.

-  `Bug 86281 <https://bugs.freedesktop.org/show_bug.cgi?id=86281>`__ -
   brw\_meta\_fast\_clear (brw=brw@entry=0x7fffd4097a08,
   fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2,
   partial\_clear=partial\_clear@entry=false)
-  `Bug 86720 <https://bugs.freedesktop.org/show_bug.cgi?id=86720>`__ -
   [radeon] Europa Universalis 4 freezing during game start (10.3.3+,
   still broken on 11.0.2)
-  `Bug 91788 <https://bugs.freedesktop.org/show_bug.cgi?id=91788>`__ -
   [HSW Regression] Synmark2\_v6 Multithread performance case FPS
   reduced by 36%
-  `Bug 92304 <https://bugs.freedesktop.org/show_bug.cgi?id=92304>`__ -
   [cts] cts.shaders.negative conformance tests fail

Changes
-------

Alejandro Piñeiro (2):

-  i965/vec4: check writemask when bailing out at register coalesce
-  i965/vec4: fill src\_reg type using the constructor type parameter

Brian Paul (2):

-  vbo: fix incorrect switch statement in init\_mat\_currval()
-  mesa: fix incorrect opcode in save\_BlendFunci()

Chih-Wei Huang (3):

-  mesa: android: Fix the incorrect path of sse\_minmax.c
-  nv50/ir: use C++11 standard std::unordered\_map if possible
-  nv30: include the header of ffs prototype

Chris Wilson (1):

-  i965: Remove early release of DRI2 miptree

Dave Airlie (1):

-  mesa/uniforms: fix get\_uniform for doubles (v2)

Emil Velikov (1):

-  docs: add sha256 checksums for 11.0.3

Francisco Jerez (5):

-  i965: Don't tell the hardware about our UAV access.
-  mesa: Expose function to calculate whether a shader image unit is
   valid.
-  mesa: Skip redundant texture completeness checking during image
   validation.
-  i965: Use \_mesa\_is\_image\_unit\_valid() instead of
   gl\_image\_unit::\_Valid.
-  mesa: Get rid of texture-dependent image unit derived state.

Ian Romanick (8):

-  glsl: Allow built-in functions as constant expressions in OpenGL ES
   1.00
-  ff\_fragment\_shader: Use binding to set the sampler unit
-  glsl/linker: Use constant\_initializer instead of constant\_value to
   initialize uniforms
-  glsl: Use constant\_initializer instead of constant\_value to
   determine whether to keep an unused uniform
-  glsl: Only set ir\_variable::constant\_value for const-decorated
   variables
-  glsl: Restrict initializers for global variables to constant
   expression in ES
-  glsl: Add method to determine whether an expression contains the
   sequence operator
-  glsl: In later GLSL versions, sequence operator is cannot be a
   constant expression

Ilia Mirkin (1):

-  nouveau: make sure there's always room to emit a fence

Indrajit Das (1):

-  st/va: Used correct parameter to derive the value of the "h" variable
   in vlVaCreateImage

Jonathan Gray (1):

-  configure.ac: ensure RM is set

Krzysztof Sobiecki (1):

-  st/fbo: use pipe\_surface\_release instead of
   pipe\_surface\_reference

Leo Liu (1):

-  st/omx/dec/h264: fix field picture type 0 poc disorder

Marek Olšák (3):

-  st/mesa: fix clip state dependencies
-  radeonsi: fix a GS copy shader leak
-  gallium: add PIPE\_SHADER\_CAP\_MAX\_UNROLL\_ITERATIONS\_HINT

Nicolai Hähnle (1):

-  u\_vbuf: fix vb slot assignment for translated buffers

Rob Clark (1):

-  freedreno/a3xx: cache-flush is needed after MEM\_WRITE

Tapani Pälli (3):

-  mesa: add GL\_UNSIGNED\_INT\_24\_8 to \_mesa\_pack\_depth\_span
-  mesa: Set api prefix to version string when overriding version
-  mesa: fix ARRAY\_SIZE query for GetProgramResourceiv