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Mesa 11.0.4 Release Notes / October 24, 2015
============================================
Mesa 11.0.4 is a bug fix release which fixes bugs found since the 11.0.3
release.
Mesa 11.0.4 implements the OpenGL 4.1 API, but the version reported by
glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.1. OpenGL 4.1 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
ed412ca6a46d1bd055120e5c12806c15419ae8c4dd6d3f6ea20a83091d5c78bf mesa-11.0.4.tar.gz
40201bf7fc6fa12a6d9edfe870b41eb4dd6669154e3c42c48a96f70805f5483d mesa-11.0.4.tar.xz
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 86281 <https://bugs.freedesktop.org/show_bug.cgi?id=86281>`__ -
brw\_meta\_fast\_clear (brw=brw@entry=0x7fffd4097a08,
fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2,
partial\_clear=partial\_clear@entry=false)
- `Bug 86720 <https://bugs.freedesktop.org/show_bug.cgi?id=86720>`__ -
[radeon] Europa Universalis 4 freezing during game start (10.3.3+,
still broken on 11.0.2)
- `Bug 91788 <https://bugs.freedesktop.org/show_bug.cgi?id=91788>`__ -
[HSW Regression] Synmark2\_v6 Multithread performance case FPS
reduced by 36%
- `Bug 92304 <https://bugs.freedesktop.org/show_bug.cgi?id=92304>`__ -
[cts] cts.shaders.negative conformance tests fail
Changes
-------
Alejandro Piñeiro (2):
- i965/vec4: check writemask when bailing out at register coalesce
- i965/vec4: fill src\_reg type using the constructor type parameter
Brian Paul (2):
- vbo: fix incorrect switch statement in init\_mat\_currval()
- mesa: fix incorrect opcode in save\_BlendFunci()
Chih-Wei Huang (3):
- mesa: android: Fix the incorrect path of sse\_minmax.c
- nv50/ir: use C++11 standard std::unordered\_map if possible
- nv30: include the header of ffs prototype
Chris Wilson (1):
- i965: Remove early release of DRI2 miptree
Dave Airlie (1):
- mesa/uniforms: fix get\_uniform for doubles (v2)
Emil Velikov (1):
- docs: add sha256 checksums for 11.0.3
Francisco Jerez (5):
- i965: Don't tell the hardware about our UAV access.
- mesa: Expose function to calculate whether a shader image unit is
valid.
- mesa: Skip redundant texture completeness checking during image
validation.
- i965: Use \_mesa\_is\_image\_unit\_valid() instead of
gl\_image\_unit::\_Valid.
- mesa: Get rid of texture-dependent image unit derived state.
Ian Romanick (8):
- glsl: Allow built-in functions as constant expressions in OpenGL ES
1.00
- ff\_fragment\_shader: Use binding to set the sampler unit
- glsl/linker: Use constant\_initializer instead of constant\_value to
initialize uniforms
- glsl: Use constant\_initializer instead of constant\_value to
determine whether to keep an unused uniform
- glsl: Only set ir\_variable::constant\_value for const-decorated
variables
- glsl: Restrict initializers for global variables to constant
expression in ES
- glsl: Add method to determine whether an expression contains the
sequence operator
- glsl: In later GLSL versions, sequence operator is cannot be a
constant expression
Ilia Mirkin (1):
- nouveau: make sure there's always room to emit a fence
Indrajit Das (1):
- st/va: Used correct parameter to derive the value of the "h" variable
in vlVaCreateImage
Jonathan Gray (1):
- configure.ac: ensure RM is set
Krzysztof Sobiecki (1):
- st/fbo: use pipe\_surface\_release instead of
pipe\_surface\_reference
Leo Liu (1):
- st/omx/dec/h264: fix field picture type 0 poc disorder
Marek Olšák (3):
- st/mesa: fix clip state dependencies
- radeonsi: fix a GS copy shader leak
- gallium: add PIPE\_SHADER\_CAP\_MAX\_UNROLL\_ITERATIONS\_HINT
Nicolai Hähnle (1):
- u\_vbuf: fix vb slot assignment for translated buffers
Rob Clark (1):
- freedreno/a3xx: cache-flush is needed after MEM\_WRITE
Tapani Pälli (3):
- mesa: add GL\_UNSIGNED\_INT\_24\_8 to \_mesa\_pack\_depth\_span
- mesa: Set api prefix to version string when overriding version
- mesa: fix ARRAY\_SIZE query for GetProgramResourceiv
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