blob: dc69a6d7b5dcf90b854a2e4c758dd31e53aa31f3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
Mesa 10.0.2 Release Notes / (January 9, 2014)
=============================================
Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1
release.
Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts not supported.
MD5 checksums
-------------
::
de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz
8544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2
181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 70740 <https://bugs.freedesktop.org/show_bug.cgi?id=70740>`__ -
HiZ on SNB causes GPU hang with WebGL web app
- `Bug 72026 <https://bugs.freedesktop.org/show_bug.cgi?id=72026>`__ -
SIGSEGV in fs\_visitor::visit(ir\_dereference\_variable\*)
- `Bug 72264 <https://bugs.freedesktop.org/show_bug.cgi?id=72264>`__ -
GLSL error reporting
- `Bug 72369 <https://bugs.freedesktop.org/show_bug.cgi?id=72369>`__ -
glitches in serious sam 3 with the sb shader backend
Changes
-------
The full set of changes can be viewed by using the following git
command:
::
git log mesa-10.0.1..mesa-10.0.2
Aaron Watry (8):
- clover: Remove unused variable
- pipe\_loader/sw: close dev->lib when initialization fails
- radeon/compute: Stop leaking LLVMContexts in
radeon\_llvm\_parse\_bitcode
- r600/compute: Free compiled kernels when deleting compute state
- r600/compute: Use the correct FREE macro when deleting compute state
- radeon/llvm: Free target data at end of optimization
- st/vdpau: Destroy context when initialization fails
- r600/pipe: Stop leaking context->start\_compute\_cs\_cmd.buf on EG/CM
Alex Deucher (1):
- r600g: fix SUMO2 pci id
Alexander von Gluck IV (1):
- Haiku: Add in public GL kit headers
Anuj Phogat (1):
- mesa: Fix error code generation in glBeginConditionalRender()
Carl Worth (2):
- docs: Add md5sums for the 10.0.1 release.
- Update version to 10.0.2
Chad Versace (1):
- i965/gen6: Fix HiZ hang in WebGL Google Maps
Erik Faye-Lund (1):
- glcpp: error on multiple #else/#elif directives
Henri Verbeet (1):
- i915: Add support for gl\_FragData[0] reads.
Ilia Mirkin (1):
- nv50: fix a small leak on context destroy
Jonathan Liu (2):
- st/mesa: use pipe\_sampler\_view\_release()
- llvmpipe: use pipe\_sampler\_view\_release() to avoid segfault
Kenneth Graunke (2):
- i965: Fix 3DSTATE\_PUSH\_CONSTANT\_ALLOC\_PS packet creation.
- Revert "mesa: Remove GLXContextID typedef from glx.h."
Kevin Rogovin (1):
- Use line number information from entire function expression
Kristian Høgsberg (1):
- dri\_util: Don't assume \_\_DRIcontext->driverPrivate is a
gl\_context
Marek Olšák (2):
- mesa: fix interpretation of glClearBuffer(drawbuffer)
- st/mesa: fix glClear with multiple colorbuffers and different formats
Paul Berry (2):
- glsl: Teach ir\_variable\_refcount about ir\_loop::counter variables.
- glsl: Fix inconsistent assumptions about ir\_loop::counter.
Vadim Girlin (1):
- r600g/sb: fix stack size computation on evergreen
|