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2014-10-23gallivm: Fix white-space.José Fonseca1-7/+7
2014-10-23gallivm,llvmpipe,clover: Bump required LLVM version to 3.3.José Fonseca9-134/+11
2014-10-23mesa: remove conditional render and rgtc from ES3 requirementsIlia Mirkin1-2/+0
2014-10-22u_blitter: put a comment on util_blitter_cache_all_shaders()Brian Paul1-0/+7
2014-10-22u_blitter: use ctx->bind_fs_state(), not pipe->bind_fs_state()Brian Paul1-3/+3
2014-10-22u_blitter: create basic fs shaders in util_blitter_cache_all_shaders()Brian Paul1-1/+12
2014-10-22u_blitter: do error checking assertions for shader cachingBrian Paul1-21/+30
2014-10-22glsl: Use signed array index in update_max_array_access()Anuj Phogat1-3/+3
2014-10-22glsl: Fix crash due to negative array indexAnuj Phogat1-1/+1
2014-10-22radeonsi: implement pipe_rasterizer_state::clip_halfzMarek Olšák1-0/+1
2014-10-22r600g: implement pipe_rasterizer_state::clip_halfzMarek Olšák2-0/+2
2014-10-22r300g: implement pipe_rasterizer_state::clip_halfzMarek Olšák3-0/+9
2014-10-22r600g: Drop references to destroyed blend stateMichel Dänzer1-1/+8
2014-10-21i965/vec4: Generate better code for ir_triop_csel.Kenneth Graunke1-3/+15
2014-10-21i965/vec4: Simplify visit(ir_expression *)'s result_src/dst setup.Kenneth Graunke1-13/+6
2014-10-21i965/vec4: Delete some dead code in visit(ir_expression *).Kenneth Graunke1-8/+0
2014-10-21i965/fs: Generate better code for ir_triop_csel.Kenneth Graunke1-5/+13
2014-10-21glsl: Delete unused gl_uniform_driver_format enum values.Kenneth Graunke2-36/+2
2014-10-21freedreno/a3xx: fix depth/stencil restore formatRob Clark1-1/+5
2014-10-21freedreno/a3xx: fix viewport state during clearRob Clark1-1/+19
2014-10-21freedreno: mark scissor state dirty when enable bit changesRob Clark1-0/+10
2014-10-21freedreno: clear vs scissorRob Clark7-13/+96
2014-10-21clover: Fix build error with LLVM 3.4.Vinson Lee1-1/+3
2014-10-21r600g,radeonsi: convert TGSI shader type to LLVM shader typeMarek Olšák1-1/+30
2014-10-21radeonsi: add some missing register definitionsMarek Olšák1-0/+23
2014-10-21radeonsi: load ring resource descriptors only onceMarek Olšák1-35/+42
2014-10-21radeonsi: clarify shader constant load functionsMarek Olšák1-40/+46
2014-10-21radeonsi: statically declare resource and sampler arraysMarek Olšák1-8/+2
2014-10-21radeonsi: remove conversion of DX9 FACE input to GLMarek Olšák1-14/+1
2014-10-21radeonsi: revert hack for random failures in glsl-max-varyingsMarek Olšák1-7/+1
2014-10-21radeonsi: generate shader pm4 states right after shader compilationMarek Olšák3-17/+24
2014-10-21radeonsi: make pm4 state generation for shaders independent of the contextMarek Olšák1-17/+9
2014-10-21radeonsi: inline si_pm4_alloc_stateMarek Olšák4-23/+17
2014-10-21r300g: replace r300_get_num_samples with a util variantMarek Olšák1-25/+1
2014-10-21glsl_to_tgsi: use _mesa_copy_linked_program_dataMarek Olšák1-4/+1
2014-10-21glsl_to_tgsi: fix the value of gl_FrontFacing with native integersMarek Olšák1-5/+9
2014-10-21st/mesa: add ST_DEBUG=wf option which enables wireframe renderingMarek Olšák3-2/+11
2014-10-21gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák16-4/+36
2014-10-21vc4: Fix SRC_ALPHA_SATURATE blending.Eric Anholt1-3/+11
2014-10-21vc4: Fix stencil writemask handling.Eric Anholt1-2/+2
2014-10-21vc4: Don't look at back stencil state unless two-sided stencil is enabled.Eric Anholt1-2/+6
2014-10-20freedreno/ir3: add debug flag to disable cpRob Clark4-1/+10
2014-10-20freedreno: positions come out as integers, not half-integersIlia Mirkin1-2/+2
2014-10-20freedreno/a3xx: disable early-z when we have kill'sRob Clark3-0/+10
2014-10-20freedreno/ir3: fix potential gpu lockup with killRob Clark4-2/+61
2014-10-20freedreno/ir3: comment + better fxn nameRob Clark1-3/+5
2014-10-20freedreno/a3xx: only emit dirty constsRob Clark2-5/+9
2014-10-20freedreno/a3xx: more layer/level fixesRob Clark3-8/+14
2014-10-20mesa: fix 'feeedback' typo in commentBrian Paul1-1/+1
2014-10-20mesa: fix 'misalgned' typos in error messagesBrian Paul1-2/+2