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--- a/docs/relnotes/9.2.rst
+++ b/docs/relnotes/9.2.rst
@@ -1,223 +1,223 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en"><head>
- <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
- <title>Mesa Release Notes</title>
- <link href="../mesa.css" rel="stylesheet" type="text/css"/>
-</head>
-<body>
+Mesa 9.2 Release Notes / (August 27, 2013)
+==========================================
+Mesa 9.2 is a new development release. People who are concerned with
+stability and reliability should stick with a previous release or wait
+for Mesa 9.2.1.
-
-
-
-
-<h1>Mesa 9.2 Release Notes / (August 27, 2013)</h1>
-
-<p>
-Mesa 9.2 is a new development release.
-People who are concerned with stability and reliability should stick
-with a previous release or wait for Mesa 9.2.1.
-</p>
-<p>
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 3.1. OpenGL
-3.1 is <strong>only</strong> available if requested at context creation
-because GL_ARB_compatibility is not supported.
-</p>
+glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
+glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+3.1. OpenGL 3.1 is **only** available if requested at context creation
+because GL\_ARB\_compatibility is not supported.
+MD5 checksums
+-------------
-<h2>MD5 checksums</h2>
-<pre>4f93c6475ec656fc1f7b93aeffc9b6c4 MesaLib-9.2.0.tar.gz
-4185b6aae890bc62a964f4b24cc1aca8 MesaLib-9.2.0.tar.bz2
-3bc5339bc98b9c37777ffd14e3a8eca4 MesaLib-9.2.0.zip
-</pre>
+::
+ 4f93c6475ec656fc1f7b93aeffc9b6c4 MesaLib-9.2.0.tar.gz
+ 4185b6aae890bc62a964f4b24cc1aca8 MesaLib-9.2.0.tar.bz2
+ 3bc5339bc98b9c37777ffd14e3a8eca4 MesaLib-9.2.0.zip
-<h2>New features</h2>
+New features
+------------
-<p>
Note: some of the new features are only available with certain drivers.
-</p>
-
-<ul>
-<li>GL_ARB_shading_language_420pack in all drivers that support GLSL 1.30.</li>
-<li>GL_ARB_texture_buffer_range</li>
-<li>GL_ARB_texture_multisample</li>
-<li>GL_ARB_texture_storage_multisample</li>
-<li>GL_ARB_texture_query_lod</li>
-<li>GL_ARB_texture_storage on radeon, r200, and nouveau</li>
-<li>GL_EXT_discard_framebuffer in all OpenGL ES (all versions) drivers</li>
-<li>GL_EXT_framebuffer_multisample_blit_scaled on i965</li>
-<li>Added new freedreno gallium driver</li>
-<li>OSMesa interface for gallium llvmpipe/softpipe drivers</li>
-<li>Gallium Heads-Up Display (HUD) feature for performance monitoring</li>
-<li>Added support for UVD (2.2 and 3.0) video decoding on r600g and radeonsi through VDPAU (requires Kernel 3.10 or later)</li>
-</ul>
-
-
-<h2>Bug fixes</h2>
-
-<p>Attempts have been made to <b>not</b> include bugs fixed in previous 9.1
-releases or bugs that were regressions during 9.2 development. This list is
-likely incomplete.</p>
-
-<ul>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=41787">Bug 41787</a> - [llvmpipe] stencil broken</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=44618">Bug 44618</a> - Cross-compilation broken by glsl builtin_compiler</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46632">Bug 46632</a> - Make the alignment checks for the readpixel blit fastpath a bit more lenient</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47116">Bug 47116</a> - Enemy territory freezes with rs880 and commit fbebd431ec4e2e461a0cbcd5f3a04a000b8f6bbf</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47248">Bug 47248</a> - autogen missing dependency on flex and bison, causes infinite loop in glsl build</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=48694">Bug 48694</a> - radeonsi_pipe.c:322:7: error: ‘PIPE_CAP_DUAL_SOURCE_BLEND’ undeclared</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=50655">Bug 50655</a> - [r600g][RV670 HD3870] Ioquake games causes GPU lockup (waiting for 0x00003039 last fence id 0x00003030)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=51471">Bug 51471</a> - [965gm] Corrupted graphics in corners of screen with pixel shaders enabled</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=51782">Bug 51782</a> - mesa-8.0.3: fails to compile against uclibc</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54240">Bug 54240</a> - [swrast] piglit fbo-generatemipmap-filtering regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55503">Bug 55503</a> - Constant vertex attributes broken</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55783">Bug 55783</a> - glEnable(GL_FRAMEBUFFER_SRGB) has no effect on the backbuffer</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55825">Bug 55825</a> - [Bisected i965]Oglc max_values(advanced.fragmentProgram.GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB) causes OOM-killer</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=56920">Bug 56920</a> - [sandybridge][uxa] graphics very glitchy and always flickering</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57753">Bug 57753</a> - leak in loop_analysis</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57875">Bug 57875</a> - Second Life viewer bad rendering with git-ec83535</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58666">Bug 58666</a> - rv670 + llvm = errors.</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58680">Bug 58680</a> - [IVB] Graphical glitches in 0 A.D</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58872">Bug 58872</a> - Mac OS X configure: error: Couldn't find clock_gettime</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59322">Bug 59322</a> - r300g MSAA breaks Half-Life 2 in Wine</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59364">Bug 59364</a> - [bisected] Mesa build fails: clientattrib.c:33:22: fatal error: indirect.h: No such file or directory</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59439">Bug 59439</a> - glCopyPixels generates no fragments (occlusion_query_meta_fragments test fails)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59440">Bug 59440</a> - glBitmap generates no fragments (occlusion_query_meta_fragments test fails)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59494">Bug 59494</a> - [Bisected]Piglit glean_depthStencil fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59592">Bug 59592</a> - Radeon HD 5670: reproducable GPU lockups with htile enabled</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59648">Bug 59648</a> - [SNB/IVB/HSW Bisected]Piglit spec/ARB_uniform_buffer/object_layout-std140-base-size-and-alignment fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59701">Bug 59701</a> - lp_test_arit fails on non-sse41 capable machines, breaking make check</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59737">Bug 59737</a> - [bisected] 0d108116bd80b757fb01a84a9f1946ef870b57b8 breaks osmesa when cross compiling</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59740">Bug 59740</a> - [i965 Bisected]Oglc api-error(negative.glEvalMesh) fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59851">Bug 59851</a> - AC_ARG_WITH misusage leading to mesa configure failure</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59873">Bug 59873</a> - [swrast] piglit ext_framebuffer_multisample-interpolation 0 centroid-edges regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59876">Bug 59876</a> - glGetTexLevelParameteriv broken for indirect rendering</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60038">Bug 60038</a> - [osmesa] [git] building 32-bit mesa on 64 bit fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60047">Bug 60047</a> - [softpipe] piglit masked-clear regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60052">Bug 60052</a> - [Bisected]Piglit glx_extension_string_sanity fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60082">Bug 60082</a> - [ FAILED ] DispatchSanity_test.GL31_CORE</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60086">Bug 60086</a> - Wayland platform backend crashes if there's no back buffer during dri2_swap_buffers</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60098">Bug 60098</a> - [softpipe] Unexpected PIPE_CAP 78 query</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60172">Bug 60172</a> - Planeshift: triangles where grass would be</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60200">Bug 60200</a> - radeon_bo with virtual address referencing mismatch</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60212">Bug 60212</a> - [Bisected] Weston black output</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60524">Bug 60524</a> - [softpipe] piglit depthstencil-render-miplevels 146 s=z24_s8 regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60527">Bug 60527</a> - [softpipe] fbo-stencil GL_DEPTH24_STENCIL8 clear regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60633">Bug 60633</a> - EXT_texture_sRGB does not work in game The Cave on IvyBridge</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60737">Bug 60737</a> - In GLSL ES, a missing FS precision qualifier does not generate an error</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60866">Bug 60866</a> - GLSL performance issues for uniform buffer objects</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61036">Bug 61036</a> - Shader fails to build in LLVMpipe, aborts program</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61200">Bug 61200</a> - insufficient linking of libxatracker.so</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61635">Bug 61635</a> - glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE,...) does not work</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62466">Bug 62466</a> - r600g hyperz lockups with KSP 0.19</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62669">Bug 62669</a> - HyperZ freeze when playing PrBoom-Plus demo with lots of monsters</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62721">Bug 62721</a> - GPU lockup in Minecraft 1.5.1 with HyperZ</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62830">Bug 62830</a> - [i965 bisected] Wrong Lightning on Freespace 2 SCP (patch attached)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63124">Bug 63124</a> - [r600g] HyperZ lockup on REDWOOD in Half Life 2 Deathmatch</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63702">Bug 63702</a> - tiling2d in radeon trash vdpau UVD textures</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64935">Bug 64935</a> - [swrast] s_texfetch.c:1335: set_fetch_functions: Assertion `texImage-&gt;FetchTexel' failed.</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64959">Bug 64959</a> - Cannot build against EGL without X11</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65112">Bug 65112</a> - glcpp hangs parsing line continuations</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65958">Bug 65958</a> - GPU Lockup on Trinity 7500G</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66450">Bug 66450</a> - JUNIPER UVD accelerated playback of MPEG 1/2 streams does not work</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66606">Bug 66606</a> - [i965 bisected]GLBenchmark 2.5.1/2.7.0 sometimes render error with gnome-session enabling SNA</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66713">Bug 66713</a> - Team Fortress 2 crashes with r600-sb on HD4850</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67354">Bug 67354</a> - glsl_parser.cpp is broken with bison 3.0</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67548">Bug 67548</a> - glGetAttribLocation seems to be broken</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67927">Bug 67927</a> - R600_DEBUG=sb: Celestia show 2 earths, one wrongly rendered</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=67934">Bug 67934</a> - [SNB/IVB/HSW 9.2 Bisected]Ogles2conform/GL2Tests/glUniform/glUniform.test fails with gnome-session enable compositing</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68162">Bug 68162</a> - [radeonsi] texture rendering is broken in Source-Engine games</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68195">Bug 68195</a> - piglit tests vs-struct-pad and fs-struct-pad both fail</li>
-
-</ul>
-
-<h2>Changes</h2>
-
-<ul>
-<li>Removed d3d1x state tracker (unused, unmaintained and broken)</li>
-<li>Removed GL_EXT_clip_volume_hint because no driver had enabled it since
-2007.</li>
-<li>Removed GL_MESA_resize_buffers because it was only really implemented by
-the (unsupported) GDI driver.</li>
-<li>GL_EXT_separate_shader_objects has been removed from all Gallium drivers,
- because it disallows a critical GLSL shader optimization.
- GL_ARB_separate_shader_objects doesn't have this issue.</li>
-<li>i965 Gen6+ requires Kernel 3.6 or later. (92d2f5a)</li>
-</ul>
-
-
-
-</body></html> \ No newline at end of file
+- GL\_ARB\_shading\_language\_420pack in all drivers that support GLSL
+ 1.30.
+- GL\_ARB\_texture\_buffer\_range
+- GL\_ARB\_texture\_multisample
+- GL\_ARB\_texture\_storage\_multisample
+- GL\_ARB\_texture\_query\_lod
+- GL\_ARB\_texture\_storage on radeon, r200, and nouveau
+- GL\_EXT\_discard\_framebuffer in all OpenGL ES (all versions) drivers
+- GL\_EXT\_framebuffer\_multisample\_blit\_scaled on i965
+- Added new freedreno gallium driver
+- OSMesa interface for gallium llvmpipe/softpipe drivers
+- Gallium Heads-Up Display (HUD) feature for performance monitoring
+- Added support for UVD (2.2 and 3.0) video decoding on r600g and
+ radeonsi through VDPAU (requires Kernel 3.10 or later)
+
+Bug fixes
+---------
+
+Attempts have been made to **not** include bugs fixed in previous 9.1
+releases or bugs that were regressions during 9.2 development. This list
+is likely incomplete.
+
+- `Bug 41787 <https://bugs.freedesktop.org/show_bug.cgi?id=41787>`__ -
+ [llvmpipe] stencil broken
+- `Bug 44618 <https://bugs.freedesktop.org/show_bug.cgi?id=44618>`__ -
+ Cross-compilation broken by glsl builtin\_compiler
+- `Bug 46632 <https://bugs.freedesktop.org/show_bug.cgi?id=46632>`__ -
+ Make the alignment checks for the readpixel blit fastpath a bit more
+ lenient
+- `Bug 47116 <https://bugs.freedesktop.org/show_bug.cgi?id=47116>`__ -
+ Enemy territory freezes with rs880 and commit
+ fbebd431ec4e2e461a0cbcd5f3a04a000b8f6bbf
+- `Bug 47248 <https://bugs.freedesktop.org/show_bug.cgi?id=47248>`__ -
+ autogen missing dependency on flex and bison, causes infinite loop in
+ glsl build
+- `Bug 48694 <https://bugs.freedesktop.org/show_bug.cgi?id=48694>`__ -
+ radeonsi\_pipe.c:322:7: error: ‘PIPE\_CAP\_DUAL\_SOURCE\_BLEND’
+ undeclared
+- `Bug 50655 <https://bugs.freedesktop.org/show_bug.cgi?id=50655>`__ -
+ [r600g][RV670 HD3870] Ioquake games causes GPU lockup (waiting for
+ 0x00003039 last fence id 0x00003030)
+- `Bug 51471 <https://bugs.freedesktop.org/show_bug.cgi?id=51471>`__ -
+ [965gm] Corrupted graphics in corners of screen with pixel shaders
+ enabled
+- `Bug 51782 <https://bugs.freedesktop.org/show_bug.cgi?id=51782>`__ -
+ mesa-8.0.3: fails to compile against uclibc
+- `Bug 54240 <https://bugs.freedesktop.org/show_bug.cgi?id=54240>`__ -
+ [swrast] piglit fbo-generatemipmap-filtering regression
+- `Bug 55503 <https://bugs.freedesktop.org/show_bug.cgi?id=55503>`__ -
+ Constant vertex attributes broken
+- `Bug 55783 <https://bugs.freedesktop.org/show_bug.cgi?id=55783>`__ -
+ glEnable(GL\_FRAMEBUFFER\_SRGB) has no effect on the backbuffer
+- `Bug 55825 <https://bugs.freedesktop.org/show_bug.cgi?id=55825>`__ -
+ [Bisected i965]Oglc
+ max\_values(advanced.fragmentProgram.GL\_MAX\_PROGRAM\_ALU\_INSTRUCTIONS\_ARB)
+ causes OOM-killer
+- `Bug 56920 <https://bugs.freedesktop.org/show_bug.cgi?id=56920>`__ -
+ [sandybridge][uxa] graphics very glitchy and always flickering
+- `Bug 57753 <https://bugs.freedesktop.org/show_bug.cgi?id=57753>`__ -
+ leak in loop\_analysis
+- `Bug 57875 <https://bugs.freedesktop.org/show_bug.cgi?id=57875>`__ -
+ Second Life viewer bad rendering with git-ec83535
+- `Bug 58666 <https://bugs.freedesktop.org/show_bug.cgi?id=58666>`__ -
+ rv670 + llvm = errors.
+- `Bug 58680 <https://bugs.freedesktop.org/show_bug.cgi?id=58680>`__ -
+ [IVB] Graphical glitches in 0 A.D
+- `Bug 58872 <https://bugs.freedesktop.org/show_bug.cgi?id=58872>`__ -
+ Mac OS X configure: error: Couldn't find clock\_gettime
+- `Bug 59322 <https://bugs.freedesktop.org/show_bug.cgi?id=59322>`__ -
+ r300g MSAA breaks Half-Life 2 in Wine
+- `Bug 59364 <https://bugs.freedesktop.org/show_bug.cgi?id=59364>`__ -
+ [bisected] Mesa build fails: clientattrib.c:33:22: fatal error:
+ indirect.h: No such file or directory
+- `Bug 59439 <https://bugs.freedesktop.org/show_bug.cgi?id=59439>`__ -
+ glCopyPixels generates no fragments
+ (occlusion\_query\_meta\_fragments test fails)
+- `Bug 59440 <https://bugs.freedesktop.org/show_bug.cgi?id=59440>`__ -
+ glBitmap generates no fragments (occlusion\_query\_meta\_fragments
+ test fails)
+- `Bug 59494 <https://bugs.freedesktop.org/show_bug.cgi?id=59494>`__ -
+ [Bisected]Piglit glean\_depthStencil fails
+- `Bug 59592 <https://bugs.freedesktop.org/show_bug.cgi?id=59592>`__ -
+ Radeon HD 5670: reproducable GPU lockups with htile enabled
+- `Bug 59648 <https://bugs.freedesktop.org/show_bug.cgi?id=59648>`__ -
+ [SNB/IVB/HSW Bisected]Piglit
+ spec/ARB\_uniform\_buffer/object\_layout-std140-base-size-and-alignment
+ fails
+- `Bug 59701 <https://bugs.freedesktop.org/show_bug.cgi?id=59701>`__ -
+ lp\_test\_arit fails on non-sse41 capable machines, breaking make
+ check
+- `Bug 59737 <https://bugs.freedesktop.org/show_bug.cgi?id=59737>`__ -
+ [bisected] 0d108116bd80b757fb01a84a9f1946ef870b57b8 breaks osmesa
+ when cross compiling
+- `Bug 59740 <https://bugs.freedesktop.org/show_bug.cgi?id=59740>`__ -
+ [i965 Bisected]Oglc api-error(negative.glEvalMesh) fails
+- `Bug 59851 <https://bugs.freedesktop.org/show_bug.cgi?id=59851>`__ -
+ AC\_ARG\_WITH misusage leading to mesa configure failure
+- `Bug 59873 <https://bugs.freedesktop.org/show_bug.cgi?id=59873>`__ -
+ [swrast] piglit ext\_framebuffer\_multisample-interpolation 0
+ centroid-edges regression
+- `Bug 59876 <https://bugs.freedesktop.org/show_bug.cgi?id=59876>`__ -
+ glGetTexLevelParameteriv broken for indirect rendering
+- `Bug 60038 <https://bugs.freedesktop.org/show_bug.cgi?id=60038>`__ -
+ [osmesa] [git] building 32-bit mesa on 64 bit fails
+- `Bug 60047 <https://bugs.freedesktop.org/show_bug.cgi?id=60047>`__ -
+ [softpipe] piglit masked-clear regression
+- `Bug 60052 <https://bugs.freedesktop.org/show_bug.cgi?id=60052>`__ -
+ [Bisected]Piglit glx\_extension\_string\_sanity fail
+- `Bug 60082 <https://bugs.freedesktop.org/show_bug.cgi?id=60082>`__ -
+ [ FAILED ] DispatchSanity\_test.GL31\_CORE
+- `Bug 60086 <https://bugs.freedesktop.org/show_bug.cgi?id=60086>`__ -
+ Wayland platform backend crashes if there's no back buffer during
+ dri2\_swap\_buffers
+- `Bug 60098 <https://bugs.freedesktop.org/show_bug.cgi?id=60098>`__ -
+ [softpipe] Unexpected PIPE\_CAP 78 query
+- `Bug 60172 <https://bugs.freedesktop.org/show_bug.cgi?id=60172>`__ -
+ Planeshift: triangles where grass would be
+- `Bug 60200 <https://bugs.freedesktop.org/show_bug.cgi?id=60200>`__ -
+ radeon\_bo with virtual address referencing mismatch
+- `Bug 60212 <https://bugs.freedesktop.org/show_bug.cgi?id=60212>`__ -
+ [Bisected] Weston black output
+- `Bug 60524 <https://bugs.freedesktop.org/show_bug.cgi?id=60524>`__ -
+ [softpipe] piglit depthstencil-render-miplevels 146 s=z24\_s8
+ regression
+- `Bug 60527 <https://bugs.freedesktop.org/show_bug.cgi?id=60527>`__ -
+ [softpipe] fbo-stencil GL\_DEPTH24\_STENCIL8 clear regression
+- `Bug 60633 <https://bugs.freedesktop.org/show_bug.cgi?id=60633>`__ -
+ EXT\_texture\_sRGB does not work in game The Cave on IvyBridge
+- `Bug 60737 <https://bugs.freedesktop.org/show_bug.cgi?id=60737>`__ -
+ In GLSL ES, a missing FS precision qualifier does not generate an
+ error
+- `Bug 60866 <https://bugs.freedesktop.org/show_bug.cgi?id=60866>`__ -
+ GLSL performance issues for uniform buffer objects
+- `Bug 61036 <https://bugs.freedesktop.org/show_bug.cgi?id=61036>`__ -
+ Shader fails to build in LLVMpipe, aborts program
+- `Bug 61200 <https://bugs.freedesktop.org/show_bug.cgi?id=61200>`__ -
+ insufficient linking of libxatracker.so
+- `Bug 61635 <https://bugs.freedesktop.org/show_bug.cgi?id=61635>`__ -
+ glVertexAttribPointer(id, GL\_UNSIGNED\_BYTE, GL\_FALSE,...) does not
+ work
+- `Bug 62466 <https://bugs.freedesktop.org/show_bug.cgi?id=62466>`__ -
+ r600g hyperz lockups with KSP 0.19
+- `Bug 62669 <https://bugs.freedesktop.org/show_bug.cgi?id=62669>`__ -
+ HyperZ freeze when playing PrBoom-Plus demo with lots of monsters
+- `Bug 62721 <https://bugs.freedesktop.org/show_bug.cgi?id=62721>`__ -
+ GPU lockup in Minecraft 1.5.1 with HyperZ
+- `Bug 62830 <https://bugs.freedesktop.org/show_bug.cgi?id=62830>`__ -
+ [i965 bisected] Wrong Lightning on Freespace 2 SCP (patch attached)
+- `Bug 63124 <https://bugs.freedesktop.org/show_bug.cgi?id=63124>`__ -
+ [r600g] HyperZ lockup on REDWOOD in Half Life 2 Deathmatch
+- `Bug 63702 <https://bugs.freedesktop.org/show_bug.cgi?id=63702>`__ -
+ tiling2d in radeon trash vdpau UVD textures
+- `Bug 64935 <https://bugs.freedesktop.org/show_bug.cgi?id=64935>`__ -
+ [swrast] s\_texfetch.c:1335: set\_fetch\_functions: Assertion
+ \`texImage->FetchTexel' failed.
+- `Bug 64959 <https://bugs.freedesktop.org/show_bug.cgi?id=64959>`__ -
+ Cannot build against EGL without X11
+- `Bug 65112 <https://bugs.freedesktop.org/show_bug.cgi?id=65112>`__ -
+ glcpp hangs parsing line continuations
+- `Bug 65958 <https://bugs.freedesktop.org/show_bug.cgi?id=65958>`__ -
+ GPU Lockup on Trinity 7500G
+- `Bug 66450 <https://bugs.freedesktop.org/show_bug.cgi?id=66450>`__ -
+ JUNIPER UVD accelerated playback of MPEG 1/2 streams does not work
+- `Bug 66606 <https://bugs.freedesktop.org/show_bug.cgi?id=66606>`__ -
+ [i965 bisected]GLBenchmark 2.5.1/2.7.0 sometimes render error with
+ gnome-session enabling SNA
+- `Bug 66713 <https://bugs.freedesktop.org/show_bug.cgi?id=66713>`__ -
+ Team Fortress 2 crashes with r600-sb on HD4850
+- `Bug 67354 <https://bugs.freedesktop.org/show_bug.cgi?id=67354>`__ -
+ glsl\_parser.cpp is broken with bison 3.0
+- `Bug 67548 <https://bugs.freedesktop.org/show_bug.cgi?id=67548>`__ -
+ glGetAttribLocation seems to be broken
+- `Bug 67927 <https://bugs.freedesktop.org/show_bug.cgi?id=67927>`__ -
+ R600\_DEBUG=sb: Celestia show 2 earths, one wrongly rendered
+- `Bug 67934 <https://bugs.freedesktop.org/show_bug.cgi?id=67934>`__ -
+ [SNB/IVB/HSW 9.2
+ Bisected]Ogles2conform/GL2Tests/glUniform/glUniform.test fails with
+ gnome-session enable compositing
+- `Bug 68162 <https://bugs.freedesktop.org/show_bug.cgi?id=68162>`__ -
+ [radeonsi] texture rendering is broken in Source-Engine games
+- `Bug 68195 <https://bugs.freedesktop.org/show_bug.cgi?id=68195>`__ -
+ piglit tests vs-struct-pad and fs-struct-pad both fail
+
+Changes
+-------
+
+- Removed d3d1x state tracker (unused, unmaintained and broken)
+- Removed GL\_EXT\_clip\_volume\_hint because no driver had enabled it
+ since 2007.
+- Removed GL\_MESA\_resize\_buffers because it was only really
+ implemented by the (unsupported) GDI driver.
+- GL\_EXT\_separate\_shader\_objects has been removed from all Gallium
+ drivers, because it disallows a critical GLSL shader optimization.
+ GL\_ARB\_separate\_shader\_objects doesn't have this issue.
+- i965 Gen6+ requires Kernel 3.6 or later. (92d2f5a)