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diff --git a/docs/relnotes/8.0.2.rst b/docs/relnotes/8.0.2.rst index abd406c0f7..badd714108 100644 --- a/docs/relnotes/8.0.2.rst +++ b/docs/relnotes/8.0.2.rst @@ -1,160 +1,135 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"><head> - <meta content="text/html; charset=utf-8" http-equiv="content-type"/> - <title>Mesa Release Notes</title> - <link href="../mesa.css" rel="stylesheet" type="text/css"/> -</head> -<body> +Mesa 8.0.2 Release Notes / March 21, 2012 +========================================= +Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 +release. +Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by +glGetString(GL\_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.0. +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. +MD5 checksums +------------- +:: -<h1>Mesa 8.0.2 Release Notes / March 21, 2012</h1> + 70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz + a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2 + d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip -<p> -Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release. -</p> -<p> -Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.0. -</p> -<p> -See the <a href="../install.html">Compiling/Installing page</a> for prerequisites -for DRI hardware acceleration. -</p> +New features +------------ + +None. +Bug fixes +--------- -<h2>MD5 checksums</h2> -<pre>70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz -a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2 -d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip -</pre> +This list is likely incomplete. -<h2>New features</h2> -<p>None.</p> +- `Bug 38720 <https://bugs.freedesktop.org/show_bug.cgi?id=38720>`__ - + [SNB] Trine triggers a GPU hang +- `Bug 40059 <https://bugs.freedesktop.org/show_bug.cgi?id=40059>`__ - + [SNB] hang in "Amnesia: The Dark Descent" demo +- `Bug 45216 <https://bugs.freedesktop.org/show_bug.cgi?id=45216>`__ - + [SNB] GPU hang in OilRush +- `Bug 46631 <https://bugs.freedesktop.org/show_bug.cgi?id=46631>`__ - + It's really hard to hit the fast path for the fallback glReadPixels + code +- `Bug 46679 <https://bugs.freedesktop.org/show_bug.cgi?id=46679>`__ - + glReadPixels on a luminance texture returns the wrong values +- `Bug 46311 <https://bugs.freedesktop.org/show_bug.cgi?id=46311>`__ - + Missing support of point size in Mesa core +- `Bug 46665 <https://bugs.freedesktop.org/show_bug.cgi?id=46665>`__ - + [PNV] webgl conformance case max texture fails +- `Bug 45975 <https://bugs.freedesktop.org/show_bug.cgi?id=45975>`__ - + [Gen4 + ILK] render with pointcoord will fail to render +- `Bug 46666 <https://bugs.freedesktop.org/show_bug.cgi?id=46666>`__ - + [PNV] webgl conformance case NPOT case fails with + TEXTURE\_MIN\_FILTER set to LINEAR -<h2>Bug fixes</h2> +Changes +------- -<p>This list is likely incomplete.</p> +The full set of changes can be viewed by using the following GIT +command: -<ul> +:: -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38720">Bug 38720</a> - [SNB] Trine triggers a GPU hang</li> + git log mesa-8.0.1..mesa-8.0.2 -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=40059">Bug 40059</a> - [SNB] hang in "Amnesia: The Dark Descent" demo</li> +Brian Paul (7): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45216">Bug 45216</a> - [SNB] GPU hang in OilRush</li> +- svga: add null vs pointer check in update\_need\_pipeline() +- util: add mutex lock in u\_debug\_memory.c code +- mesa: add \_mesa\_rebase\_rgba\_float/uint() functions +- mesa: use \_mesa\_rebase\_rgba\_float/uint() in glReadPixels code +- mesa: use \_mesa\_rebase\_rgba\_float/uint() in glGetTexImage code +- mesa: fix GL\_LUMINANCE handling in glGetTexImage +- docs: add links to 8.0.1 release notes -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46631">Bug 46631</a> - It's really hard to hit the fast path for the fallback glReadPixels code</li> +Daniel Vetter (1): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46679">Bug 46679</a> - glReadPixels on a luminance texture returns the wrong values</li> +- i965: fixup W-tile offset computation to take swizzling into account -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46311">Bug 46311</a> - Missing support of point size in Mesa core</li> +Dylan Noblesmith (1): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46665">Bug 46665</a> - [PNV] webgl conformance case max texture fails</li> +- mesa: add back glGetnUniform\*v() overflow error reporting -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45975">Bug 45975</a> - [Gen4 + ILK] render with pointcoord will fail to render</li> +Ian Romanick (1): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=46666">Bug 46666</a> - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR</li> +- docs: Add 8.0.1 release md5sums -<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> --> +Jakob Bornecrantz (3): -</ul> +- mesa: Include mesa ES mapi generated files +- mesa: Bump version number to 8.0.2 +- docs: Add 8.0.2 release notes +Jeremy Huddleston (3): -<h2>Changes</h2> -<p>The full set of changes can be viewed by using the following GIT command:</p> +- darwin: config file cleanups +- darwin: Build create\_context.c +- darwin: Link against libxcb -<pre> git log mesa-8.0.1..mesa-8.0.2 -</pre> +José Fonseca (1): -<p>Brian Paul (7):</p> -<ul> - <li>svga: add null vs pointer check in update_need_pipeline()</li> - <li>util: add mutex lock in u_debug_memory.c code</li> - <li>mesa: add _mesa_rebase_rgba_float/uint() functions</li> - <li>mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code</li> - <li>mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code</li> - <li>mesa: fix GL_LUMINANCE handling in glGetTexImage</li> - <li>docs: add links to 8.0.1 release notes</li> -</ul> +- svga: Clamp advertised PIPE\_SHADER\_CAP\_MAX\_TEMPS to + SVGA3D\_TEMPREG\_MAX. -<p>Daniel Vetter (1):</p> -<ul> - <li>i965: fixup W-tile offset computation to take swizzling into account</li> -</ul> +Kenneth Graunke (2): -<p>Dylan Noblesmith (1):</p> -<ul> - <li>mesa: add back glGetnUniform*v() overflow error reporting</li> -</ul> +- i965: Only set Last Render Target Select on the last FB write. +- i965: Fix Gen6+ dynamic state upper bound on older kernels. -<p>Ian Romanick (1):</p> -<ul> - <li>docs: Add 8.0.1 release md5sums</li> -</ul> +Marek Olšák (1): -<p>Jakob Bornecrantz (3):</p> -<ul> - <li>mesa: Include mesa ES mapi generated files</li> - <li>mesa: Bump version number to 8.0.2</li> - <li>docs: Add 8.0.2 release notes</li> -</ul> +- gallium/rtasm: properly detect SSE and SSE2 -<p>Jeremy Huddleston (3):</p> -<ul> - <li>darwin: config file cleanups</li> - <li>darwin: Build create_context.c</li> - <li>darwin: Link against libxcb</li> -</ul> +Neil Roberts (1): -<p>José Fonseca (1):</p> -<ul> - <li>svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.</li> -</ul> +- mesa: Don't disable fast path for normalized types -<p>Kenneth Graunke (2):</p> -<ul> - <li>i965: Only set Last Render Target Select on the last FB write.</li> - <li>i965: Fix Gen6+ dynamic state upper bound on older kernels.</li> -</ul> +Tom Stellard (1): -<p>Marek Olšák (1):</p> -<ul> - <li>gallium/rtasm: properly detect SSE and SSE2</li> -</ul> +- r300/compiler: Fix bug when lowering KILP on r300 cards -<p>Neil Roberts (1):</p> -<ul> - <li>mesa: Don't disable fast path for normalized types</li> -</ul> +Yuanhan Liu (6): -<p>Tom Stellard (1):</p> -<ul> - <li>r300/compiler: Fix bug when lowering KILP on r300 cards</li> -</ul> +- mesa: let GL3 buf obj queries not depend on opengl major version +- tnl: let \_TNL\_ATTRIB\_POINTSIZE do not depend on + ctx->VertexProgram.\_Enabled +- i915: fix wrong rendering of gl\_PointSize on Pineview +- i915: move the FALLBACK\_DRAW\_OFFSET check outside the drawing rect + check +- i965: handle gl\_PointCoord for Gen4 and Gen5 platforms +- i915: fallback for NPOT cubemap texture -<p>Yuanhan Liu (6):</p> -<ul> - <li>mesa: let GL3 buf obj queries not depend on opengl major version</li> - <li>tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled</li> - <li>i915: fix wrong rendering of gl_PointSize on Pineview</li> - <li>i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check</li> - <li>i965: handle gl_PointCoord for Gen4 and Gen5 platforms</li> - <li>i915: fallback for NPOT cubemap texture</li> -</ul> +Zack Rusin (3): -<p>Zack Rusin (3):</p> -<ul> - <li>svga: fix a crash happening before setting fragment shaders.</li> - <li>svga: Fix stencil op mapping</li> - <li>svga: fix the rasterizer state resets</li> -</ul> - - - - -</body></html>
\ No newline at end of file +- svga: fix a crash happening before setting fragment shaders. +- svga: Fix stencil op mapping +- svga: fix the rasterizer state resets |