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diff --git a/docs/relnotes/7.9.1.rst b/docs/relnotes/7.9.1.rst index 1980e6c09f..6c331362a6 100644 --- a/docs/relnotes/7.9.1.rst +++ b/docs/relnotes/7.9.1.rst @@ -1,407 +1,408 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"><head> - <meta content="text/html; charset=utf-8" http-equiv="content-type"/> - <title>Mesa Release Notes</title> - <link href="../mesa.css" rel="stylesheet" type="text/css"/> -</head> -<body> +Mesa 7.9.1 Release Notes / January 7, 2011 +========================================== +Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 +release. - - - - -<h1>Mesa 7.9.1 Release Notes / January 7, 2011</h1> - -<p> -Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 release. -</p> -<p> Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by -glGetString(GL_VERSION) depends on the particular driver being used. +glGetString(GL\_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 2.1. -</p> -<p> -See the <a href="../install.html">Compiling/Installing page</a> for prerequisites -for DRI hardware acceleration. -</p> - - -<h2>MD5 checksums</h2> -<pre>78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz -07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2 -c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip -ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz -41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2 -90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip -</pre> - - -<h2>New features</h2> -<p>None.</p> - -<h2>Bug fixes</h2> -<p>This list is likely incomplete.</p> -<ul> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28800">Bug 28800</a> - [r300c, r300g] Texture corruption with World of Warcraft</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29420">Bug 29420</a> - Amnesia / HPL2 RendererFeatTest - not rendering correctly</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29946">Bug 29946</a> - [swrast] piglit valgrind glsl-array-bounds-04 fails</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30261">Bug 30261</a> - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30632">Bug 30632</a> - [softpipe] state_tracker/st_manager.c:489: st_context_notify_invalid_framebuffer: Assertion `stfb && stfb->iface == stfbi' failed.</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30694">Bug 30694</a> - wincopy will crash on Gallium drivers when going to front buffer</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30787">Bug 30787</a> - Invalid asm shader does not generate draw-time error when used with GLSL shader</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30993">Bug 30993</a> - getFramebufferAttachmentParameteriv wrongly generates error</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31101">Bug 31101</a> - [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31193">Bug 31193</a> - [regression] aa43176e break water reflections</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31495">Bug 31495</a> - [i965 gles2c bisected] OpenGL ES 2.0 conformance GL2Tests_GetBIFD_input.run regressed</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31514">Bug 31514</a> - isBuffer returns true for unbound buffers</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: 'const struct gl_color_table' has no member named 'Format'</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31673">Bug 31673</a> - GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31690">Bug 31690</a> - i915 shader compiler fails to flatten if in Aquarium webgl demo.</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31832">Bug 31832</a> - [i915] Bad renderbuffer format: 21</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31841">Bug 31841</a> - [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31894">Bug 31894</a> - Writing to gl_PointSize with GLES2 corrupts other varyings</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31909">Bug 31909</a> - [i965] brw_fs.cpp:1461: void fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion `expr->operands[i]->type->is_scalar()' failed.</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31934">Bug 31934</a> - [gallium] Mapping empty buffer object causes SIGSEGV</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31983">Bug 31983</a> - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31985">Bug 31985</a> - [GLSL 1.20] initialized uniform array considered as "unsized"</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31987">Bug 31987</a> - [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not case GL_INVALID_ENUM</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32035">Bug 32035</a> - [GLSL bisected] comparing unsized array gets segfault</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32070">Bug 32070</a> - llvmpipe renders stencil demo incorrectly</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32273">Bug 32273</a> - assertion fails when starting vdrift 2010 release with shaders enabled</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32287">Bug 32287</a> - [bisected GLSL] float-int failure</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32311">Bug 32311</a> - [965 bisected] Array look-ups broken on GM45</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32520">Bug 32520</a> - [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM</li> - -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32825">Bug 32825</a> - egl_glx driver completely broken in 7.9 branch [fix in master]</li> -</ul> - - -<h2>Changes</h2> -<p>The full set of changes can be viewed by using the following GIT command:</p> - -<pre> git log mesa-7.9..mesa-7.9.1 -</pre> - -<p>Alex Deucher (5):</p> -<ul> - <li>r100: revalidate after radeon_update_renderbuffers</li> - <li>r600c: add missing radeon_prepare_render() call on evergreen</li> - <li>r600c: properly align mipmaps to group size</li> - <li>gallium/egl: fix r300 vs r600 loading</li> - <li>r600c: fix some opcodes on evergreen</li> -</ul> - -<p>Aras Pranckevicius (2):</p> -<ul> - <li>glsl: fix crash in loop analysis when some controls can't be determined</li> - <li>glsl: fix matrix type check in ir_algebraic</li> -</ul> -<p>Brian Paul (27):</p> -<ul> - <li>swrast: fix choose_depth_texture_level() to respect mipmap filtering state</li> - <li>st/mesa: replace assertion w/ conditional in framebuffer invalidation</li> - <li>egl/i965: include inline_wrapper_sw_helper.h</li> - <li>mesa: Add missing else in do_row_3D</li> - <li>mesa: add missing formats in _mesa_format_to_type_and_comps()</li> - <li>mesa: handle more pixel types in mipmap generation code</li> - <li>mesa: make glIsBuffer() return false for never bound buffers</li> - <li>mesa: fix glDeleteBuffers() regression</li> - <li>swrast: init alpha value to 1.0 in opt_sample_rgb_2d()</li> - <li>meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear</li> - <li>st/mesa: fix mapping of zero-sized buffer objects</li> - <li>mesa: check for posix_memalign() errors</li> - <li>llvmpipe: fix broken stencil writemask</li> - <li>mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query</li> - <li>mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type</li> - <li>mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM</li> - <li>mesa: test for cube map completeness in glGenerateMipmap()</li> - <li>tnl: Initialize gl_program_machine memory in run_vp.</li> - <li>tnl: a better way to initialize the gl_program_machine memory</li> - <li>mesa, st/mesa: disable GL_ARB_geometry_shader4</li> - <li>glsl: fix off by one in register index assertion</li> - <li>st/mesa: fix mipmap generation bug</li> - <li>glsl: new glsl_strtod() wrapper to fix decimal point interpretation</li> - <li>mesa: no-op glBufferSubData() on size==0</li> - <li>tdfx: s/Format/_BaseFormat/</li> - <li>st/mesa: fix renderbuffer pointer check in st_Clear()</li> - <li>mesa: Bump the number of bits in the register index.</li> -</ul> - -<p>Chad Versace (5):</p> -<ul> - <li>glsl: Fix lexer rule for ^=</li> - <li>glsl: Fix ast-to-hir for ARB_fragment_coord_conventions</li> - <li>glsl: Fix ir_expression::constant_expression_value()</li> - <li>glsl: Fix erroneous cast in ast_jump_statement::hir()</li> - <li>glsl: Fix linker bug in cross_validate_globals()</li> -</ul> - -<p>Chia-I Wu (10):</p> -<ul> - <li>targets/egl: Fix linking with libdrm.</li> - <li>st/vega: Fix version check in context creation.</li> - <li>st/egl: Do not finish a fence that is NULL.</li> - <li>egl: Fix a false negative check in _eglCheckMakeCurrent.</li> - <li>st/mesa: Unreference the sampler view in st_bind_surface.</li> - <li>egl_dri2: Fix __DRI_DRI2 version 1 support.</li> - <li>st/vega: Do not wait NULL fences.</li> - <li>mesa: Do not advertise GL_OES_texture_3D.</li> - <li>egl_glx: Fix borken driver.</li> - <li>egl: Check extensions.</li> -</ul> - -<p>Daniel Lichtenberger (1):</p> -<ul> - <li>radeon: fix potential segfault in renderbuffer update</li> -</ul> - -<p>Daniel Vetter (1):</p> -<ul> - <li>r200: revalidate after radeon_update_renderbuffers</li> -</ul> - -<p>Dave Airlie (1):</p> -<ul> - <li>r300g: fixup rs690 tiling stride alignment calculations.</li> -</ul> - -<p>Eric Anholt (13):</p> -<ul> - <li>intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.</li> - <li>glsl: Free the loop state context when we free the loop state.</li> - <li>i965: Allow OPCODE_SWZ to put immediates in the first arg.</li> - <li>i965: Add support for rendering to SARGB8 FBOs.</li> - <li>glsl: Add a helper constructor for expressions that works out result type.</li> - <li>glsl: Fix structure and array comparisions.</li> - <li>glsl: Quiet unreachable no-return-from-function warning.</li> - <li>glsl: Mark the array access for whole-array comparisons.</li> - <li>glsl: Fix flipped return of has_value() for array constants.</li> - <li>mesa: Add getters for the rest of the supported draw buffers.</li> - <li>mesa: Add getters for ARB_copy_buffer's attachment points.</li> - <li>i965: Correct the dp_read message descriptor setup on g4x.</li> - <li>glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.</li> -</ul> - -<p>Fabian Bieler (1):</p> -<ul> - <li>glsl: fix lowering conditional returns in subroutines</li> -</ul> - -<p>Francisco Jerez (3):</p> -<ul> - <li>meta: Don't leak alpha function/reference value changes.</li> - <li>meta: Fix incorrect rendering of the bitmap alpha component.</li> - <li>meta: Don't try to disable cube maps if the driver doesn't expose the extension.</li> -</ul> - -<p>Henri Verbeet (2):</p> -<ul> - <li>r600: Evergreen has two extra frac_bits for the sampler LOD state.</li> - <li>st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().</li> -</ul> - -<p>Ian Romanick (33):</p> -<ul> - <li>Add 7.9 md5sums</li> - <li>docs: Import 7.8.x release notes from 7.8 branch.</li> - <li>docs: download.html does not need to be updated for each release</li> - <li>docs: Update mailing lines from sf.net to freedesktop.org</li> - <li>docs: added news item for 7.9 release</li> - <li>mesa: Validate assembly shaders when GLSL shaders are used</li> - <li>linker: Reject shaders that have unresolved function calls</li> - <li>mesa: Refactor validation of shader targets</li> - <li>glsl: Slightly change the semantic of _LinkedShaders</li> - <li>linker: Improve handling of unread/unwritten shader inputs/outputs</li> - <li>glsl: Commit lexer files changed by previous cherry picking</li> - <li>mesa: Make metaops use program refcounts instead of names.</li> - <li>glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow</li> - <li>mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample</li> - <li>glsl: better handling of linker failures</li> - <li>mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.</li> - <li>i915: Disallow alpha, red, RG, and sRGB as render targets</li> - <li>glsl/linker: Free any IR discarded by optimization passes.</li> - <li>glsl: Add an optimization pass to simplify discards.</li> - <li>glsl: Add a lowering pass to move discards out of if-statements.</li> - <li>i915: Correctly generate unconditional KIL instructions</li> - <li>glsl: Add unary ir_expression constructor</li> - <li>glsl: Ensure that equality comparisons don't return a NULL IR tree</li> - <li>glcpp: Commit changes in generated files cause by previous commit</li> - <li>glsl: Inherrit type of declared variable from initializer</li> - <li>glsl: Inherrit type of declared variable from initializer after processing assignment</li> - <li>linker: Ensure that unsized arrays have a size after linking</li> - <li>linker: Fix regressions caused by previous commit</li> - <li>linker: Allow built-in arrays to have different sizes between shader stages</li> - <li>ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors</li> - <li>Refresh autogenerated file builtin_function.cpp.</li> - <li>docs: Initial set of release notes for 7.9.1</li> - <li>mesa: set version string to 7.9.1</li> -</ul> - -<p>Julien Cristau (1):</p> -<ul> - <li>Makefile: don't include the same files twice in the tarball</li> -</ul> - -<p>Kenneth Graunke (19):</p> -<ul> - <li>glcpp: Return NEWLINE token for newlines inside multi-line comments.</li> - <li>generate_builtins.py: Output large strings as arrays of characters.</li> - <li>glsl: Fix constant component count in vector constructor emitting.</li> - <li>ir_dead_functions: Actually free dead functions and signatures.</li> - <li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.</li> - <li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li> - <li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li> - <li>glsl: Use do_common_optimization in the standalone compiler.</li> - <li>glsl: Don't inline function prototypes.</li> - <li>glsl: Add a virtual as_discard() method.</li> - <li>glsl: Remove "discard" support from lower_jumps.</li> - <li>glsl: Refactor get_num_operands.</li> - <li>glcpp: Don't emit SPACE tokens in conditional_tokens production.</li> - <li>glsl: Clean up code by adding a new is_break() function.</li> - <li>glsl: Consider the "else" branch when looking for loop breaks.</li> - <li>Remove OES_compressed_paletted_texture from the ES2 extension list.</li> - <li>glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).</li> - <li>Fix build on systems where "python" is python 3.</li> - <li>i965: Internally enable GL_NV_blend_square on ES2.</li> -</ul> - -<p>Kristian Høgsberg (1):</p> -<ul> - <li>i965: Don't write mrf assignment for pointsize output</li> -</ul> - -<p>Luca Barbieri (1):</p> -<ul> - <li>glsl: Unroll loops with conditional breaks anywhere (not just the end)</li> -</ul> - -<p>Marek Olšák (17):</p> -<ul> - <li>r300g: fix microtiling for 16-bits-per-channel formats</li> - <li>r300g: fix texture border for 16-bits-per-channel formats</li> - <li>r300g: add a default channel ordering of texture border for unhandled formats</li> - <li>r300g: fix texture border color for all texture formats</li> - <li>r300g: fix rendering with no vertex elements</li> - <li>r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction</li> - <li>r300g: fix texture border color once again</li> - <li>r300g: fix texture swizzling with compressed textures on r400-r500</li> - <li>r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only</li> - <li>mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium</li> - <li>st/mesa: initialize key in st_vp_varient</li> - <li>r300/compiler: fix swizzle lowering with a presubtract source operand</li> - <li>r300g: fix rendering with a vertex attrib having a zero stride</li> - <li>ir_to_mesa: Add support for conditional discards.</li> - <li>r300g: finally fix the texture corruption on r3xx-r4xx</li> - <li>mesa: fix texel store functions for some float formats</li> - <li>r300/compiler: disable the rename_regs pass for loops</li> -</ul> - -<p>Mario Kleiner (1):</p> -<ul> - <li>mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.</li> -</ul> - -<p>Peter Clifton (1):</p> -<ul> - <li>intel: Fix emit_linear_blit to use DWORD aligned width blits</li> -</ul> - -<p>Robert Hooker (2):</p> -<ul> - <li>intel: Add a new B43 pci id.</li> - <li>egl_dri2: Add missing intel chip ids.</li> -</ul> - -<p>Roland Scheidegger (1):</p> -<ul> - <li>r200: fix r200 large points</li> -</ul> - -<p>Thomas Hellstrom (17):</p> -<ul> - <li>st/xorg: Don't try to use option values before processing options</li> - <li>xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers</li> - <li>st/xorg: Add a customizer option to get rid of annoying cursor update flicker</li> - <li>xorg/vmwgfx: Don't hide HW cursors when updating them</li> - <li>st/xorg: Don't try to remove invalid fbs</li> - <li>st/xorg: Fix typo</li> - <li>st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments</li> - <li>st/xorg: Fix compilation errors for Xservers compiled without Composite</li> - <li>st/xorg: Don't use deprecated x*alloc / xfree functions</li> - <li>xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions</li> - <li>st/xorg: Fix compilation for Xservers >= 1.10</li> - <li>mesa: Make sure we have the talloc cflags when using the talloc headers</li> - <li>egl: Add an include for size_t</li> - <li>mesa: Add talloc includes for gles</li> - <li>st/egl: Fix build for include files in nonstandard places</li> - <li>svga/drm: Optionally resolve calls to powf during link-time</li> - <li>gallium/targets: Trivial crosscompiling fix</li> -</ul> - -<p>Tom Stellard (7):</p> -<ul> - <li>r300/compiler: Make sure presubtract sources use supported swizzles</li> - <li>r300/compiler: Fix register allocator's handling of loops</li> - <li>r300/compiler: Fix instruction scheduling within IF blocks</li> - <li>r300/compiler: Use zero as the register index for unused sources</li> - <li>r300/compiler: Ignore alpha dest register when replicating the result</li> - <li>r300/compiler: Use correct swizzles for all presubtract sources</li> - <li>r300/compiler: Don't allow presubtract sources to be remapped twice</li> -</ul> - -<p>Vinson Lee (1):</p> -<ul> - <li>glsl: Fix 'control reaches end of non-void function' warning.</li> -</ul> - -<p>richard (1):</p> -<ul> - <li>r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.</li> -</ul> - - - - -</body></html>
\ No newline at end of file +See the `Compiling/Installing page <../install.html>`__ for +prerequisites for DRI hardware acceleration. + +MD5 checksums +------------- + +:: + + 78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz + 07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2 + c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip + ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz + 41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2 + 90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip + +New features +------------ + +None. + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 28800 <https://bugs.freedesktop.org/show_bug.cgi?id=28800>`__ - + [r300c, r300g] Texture corruption with World of Warcraft +- `Bug 29420 <https://bugs.freedesktop.org/show_bug.cgi?id=29420>`__ - + Amnesia / HPL2 RendererFeatTest - not rendering correctly +- `Bug 29946 <https://bugs.freedesktop.org/show_bug.cgi?id=29946>`__ - + [swrast] piglit valgrind glsl-array-bounds-04 fails +- `Bug 30261 <https://bugs.freedesktop.org/show_bug.cgi?id=30261>`__ - + [GLSL 1.20] allowing inconsistent invariant declaration between two + vertex shaders +- `Bug 30632 <https://bugs.freedesktop.org/show_bug.cgi?id=30632>`__ - + [softpipe] state\_tracker/st\_manager.c:489: + st\_context\_notify\_invalid\_framebuffer: Assertion \`stfb && + stfb->iface == stfbi' failed. +- `Bug 30694 <https://bugs.freedesktop.org/show_bug.cgi?id=30694>`__ - + wincopy will crash on Gallium drivers when going to front buffer +- `Bug 30787 <https://bugs.freedesktop.org/show_bug.cgi?id=30787>`__ - + Invalid asm shader does not generate draw-time error when used with + GLSL shader +- `Bug 30993 <https://bugs.freedesktop.org/show_bug.cgi?id=30993>`__ - + getFramebufferAttachmentParameteriv wrongly generates error +- `Bug 31101 <https://bugs.freedesktop.org/show_bug.cgi?id=31101>`__ - + [glsl2] abort() in ir\_validate::visit\_enter(ir\_assignment \*ir) +- `Bug 31193 <https://bugs.freedesktop.org/show_bug.cgi?id=31193>`__ - + [regression] aa43176e break water reflections +- `Bug 31194 <https://bugs.freedesktop.org/show_bug.cgi?id=31194>`__ - + The mesa meta save/restore code doesn't ref the current GLSL program +- `Bug 31371 <https://bugs.freedesktop.org/show_bug.cgi?id=31371>`__ - + glslparsertest: ir.cpp:358: ir\_constant::ir\_constant(const + glsl\_type\*, const ir\_constant\_data\*): Assertion + \`(type->base\_type >= 0) && (type->base\_type <= 3)' failed. +- `Bug 31439 <https://bugs.freedesktop.org/show_bug.cgi?id=31439>`__ - + Crash in glBufferSubData() with size == 0 +- `Bug 31495 <https://bugs.freedesktop.org/show_bug.cgi?id=31495>`__ - + [i965 gles2c bisected] OpenGL ES 2.0 conformance + GL2Tests\_GetBIFD\_input.run regressed +- `Bug 31514 <https://bugs.freedesktop.org/show_bug.cgi?id=31514>`__ - + isBuffer returns true for unbound buffers +- `Bug 31560 <https://bugs.freedesktop.org/show_bug.cgi?id=31560>`__ - + [tdfx] tdfx\_tex.c:702: error: 'const struct gl\_color\_table' has no + member named 'Format' +- `Bug 31617 <https://bugs.freedesktop.org/show_bug.cgi?id=31617>`__ - + Radeon/Compiz: 'failed to attach dri2 front buffer', error case not + handled +- `Bug 31648 <https://bugs.freedesktop.org/show_bug.cgi?id=31648>`__ - + [GLSL] array-struct-array gets assertion: \`(size >= 1) && (size <= + 4)' failed. +- `Bug 31650 <https://bugs.freedesktop.org/show_bug.cgi?id=31650>`__ - + [GLSL] varying gl\_TexCoord fails to be re-declared to different size + in the second shader +- `Bug 31673 <https://bugs.freedesktop.org/show_bug.cgi?id=31673>`__ - + GL\_FRAGMENT\_PRECISION\_HIGH preprocessor macro undefined in GLSL ES +- `Bug 31690 <https://bugs.freedesktop.org/show_bug.cgi?id=31690>`__ - + i915 shader compiler fails to flatten if in Aquarium webgl demo. +- `Bug 31832 <https://bugs.freedesktop.org/show_bug.cgi?id=31832>`__ - + [i915] Bad renderbuffer format: 21 +- `Bug 31841 <https://bugs.freedesktop.org/show_bug.cgi?id=31841>`__ - + [drm:radeon\_cs\_ioctl] \*ERROR\* Invalid command stream ! +- `Bug 31894 <https://bugs.freedesktop.org/show_bug.cgi?id=31894>`__ - + Writing to gl\_PointSize with GLES2 corrupts other varyings +- `Bug 31909 <https://bugs.freedesktop.org/show_bug.cgi?id=31909>`__ - + [i965] brw\_fs.cpp:1461: void + fs\_visitor::emit\_bool\_to\_cond\_code(ir\_rvalue\*): Assertion + \`expr->operands[i]->type->is\_scalar()' failed. +- `Bug 31934 <https://bugs.freedesktop.org/show_bug.cgi?id=31934>`__ - + [gallium] Mapping empty buffer object causes SIGSEGV +- `Bug 31983 <https://bugs.freedesktop.org/show_bug.cgi?id=31983>`__ - + [i915 gles2] "if (expression with builtin/varying variables) discard" + breaks linkage +- `Bug 31985 <https://bugs.freedesktop.org/show_bug.cgi?id=31985>`__ - + [GLSL 1.20] initialized uniform array considered as "unsized" +- `Bug 31987 <https://bugs.freedesktop.org/show_bug.cgi?id=31987>`__ - + [gles2] if input a wrong pname(GL\_NONE) to glGetBoolean, it will not + case GL\_INVALID\_ENUM +- `Bug 32035 <https://bugs.freedesktop.org/show_bug.cgi?id=32035>`__ - + [GLSL bisected] comparing unsized array gets segfault +- `Bug 32070 <https://bugs.freedesktop.org/show_bug.cgi?id=32070>`__ - + llvmpipe renders stencil demo incorrectly +- `Bug 32273 <https://bugs.freedesktop.org/show_bug.cgi?id=32273>`__ - + assertion fails when starting vdrift 2010 release with shaders + enabled +- `Bug 32287 <https://bugs.freedesktop.org/show_bug.cgi?id=32287>`__ - + [bisected GLSL] float-int failure +- `Bug 32311 <https://bugs.freedesktop.org/show_bug.cgi?id=32311>`__ - + [965 bisected] Array look-ups broken on GM45 +- `Bug 32520 <https://bugs.freedesktop.org/show_bug.cgi?id=32520>`__ - + [gles2] glBlendFunc(GL\_ZERO, GL\_DST\_COLOR) will result in + GL\_INVALID\_ENUM +- `Bug 32825 <https://bugs.freedesktop.org/show_bug.cgi?id=32825>`__ - + egl\_glx driver completely broken in 7.9 branch [fix in master] + +Changes +------- + +The full set of changes can be viewed by using the following GIT +command: + +:: + + git log mesa-7.9..mesa-7.9.1 + +Alex Deucher (5): + +- r100: revalidate after radeon\_update\_renderbuffers +- r600c: add missing radeon\_prepare\_render() call on evergreen +- r600c: properly align mipmaps to group size +- gallium/egl: fix r300 vs r600 loading +- r600c: fix some opcodes on evergreen + +Aras Pranckevicius (2): + +- glsl: fix crash in loop analysis when some controls can't be + determined +- glsl: fix matrix type check in ir\_algebraic + +Brian Paul (27): + +- swrast: fix choose\_depth\_texture\_level() to respect mipmap + filtering state +- st/mesa: replace assertion w/ conditional in framebuffer invalidation +- egl/i965: include inline\_wrapper\_sw\_helper.h +- mesa: Add missing else in do\_row\_3D +- mesa: add missing formats in \_mesa\_format\_to\_type\_and\_comps() +- mesa: handle more pixel types in mipmap generation code +- mesa: make glIsBuffer() return false for never bound buffers +- mesa: fix glDeleteBuffers() regression +- swrast: init alpha value to 1.0 in opt\_sample\_rgb\_2d() +- meta: Mask Stencil.Clear against stencilMax in \_mesa\_meta\_Clear +- st/mesa: fix mapping of zero-sized buffer objects +- mesa: check for posix\_memalign() errors +- llvmpipe: fix broken stencil writemask +- mesa: fix GL\_FRAMEBUFFER\_ATTACHMENT\_OBJECT\_NAME query +- mesa: return GL\_FRAMEBUFFER\_DEFAULT as FBO attachment type +- mesa: make glGet\*(GL\_NONE) generate GL\_INVALID\_ENUM +- mesa: test for cube map completeness in glGenerateMipmap() +- tnl: Initialize gl\_program\_machine memory in run\_vp. +- tnl: a better way to initialize the gl\_program\_machine memory +- mesa, st/mesa: disable GL\_ARB\_geometry\_shader4 +- glsl: fix off by one in register index assertion +- st/mesa: fix mipmap generation bug +- glsl: new glsl\_strtod() wrapper to fix decimal point interpretation +- mesa: no-op glBufferSubData() on size==0 +- tdfx: s/Format/\_BaseFormat/ +- st/mesa: fix renderbuffer pointer check in st\_Clear() +- mesa: Bump the number of bits in the register index. + +Chad Versace (5): + +- glsl: Fix lexer rule for ^= +- glsl: Fix ast-to-hir for ARB\_fragment\_coord\_conventions +- glsl: Fix ir\_expression::constant\_expression\_value() +- glsl: Fix erroneous cast in ast\_jump\_statement::hir() +- glsl: Fix linker bug in cross\_validate\_globals() + +Chia-I Wu (10): + +- targets/egl: Fix linking with libdrm. +- st/vega: Fix version check in context creation. +- st/egl: Do not finish a fence that is NULL. +- egl: Fix a false negative check in \_eglCheckMakeCurrent. +- st/mesa: Unreference the sampler view in st\_bind\_surface. +- egl\_dri2: Fix \_\_DRI\_DRI2 version 1 support. +- st/vega: Do not wait NULL fences. +- mesa: Do not advertise GL\_OES\_texture\_3D. +- egl\_glx: Fix borken driver. +- egl: Check extensions. + +Daniel Lichtenberger (1): + +- radeon: fix potential segfault in renderbuffer update + +Daniel Vetter (1): + +- r200: revalidate after radeon\_update\_renderbuffers + +Dave Airlie (1): + +- r300g: fixup rs690 tiling stride alignment calculations. + +Eric Anholt (13): + +- intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like + RGB/RGBA. +- glsl: Free the loop state context when we free the loop state. +- i965: Allow OPCODE\_SWZ to put immediates in the first arg. +- i965: Add support for rendering to SARGB8 FBOs. +- glsl: Add a helper constructor for expressions that works out result + type. +- glsl: Fix structure and array comparisions. +- glsl: Quiet unreachable no-return-from-function warning. +- glsl: Mark the array access for whole-array comparisons. +- glsl: Fix flipped return of has\_value() for array constants. +- mesa: Add getters for the rest of the supported draw buffers. +- mesa: Add getters for ARB\_copy\_buffer's attachment points. +- i965: Correct the dp\_read message descriptor setup on g4x. +- glsl: Correct the marking of InputsRead/OutputsWritten on in/out + matrices. + +Fabian Bieler (1): + +- glsl: fix lowering conditional returns in subroutines + +Francisco Jerez (3): + +- meta: Don't leak alpha function/reference value changes. +- meta: Fix incorrect rendering of the bitmap alpha component. +- meta: Don't try to disable cube maps if the driver doesn't expose the + extension. + +Henri Verbeet (2): + +- r600: Evergreen has two extra frac\_bits for the sampler LOD state. +- st/mesa: Handle wrapped depth buffers in st\_copy\_texsubimage(). + +Ian Romanick (33): + +- Add 7.9 md5sums +- docs: Import 7.8.x release notes from 7.8 branch. +- docs: download.html does not need to be updated for each release +- docs: Update mailing lines from sf.net to freedesktop.org +- docs: added news item for 7.9 release +- mesa: Validate assembly shaders when GLSL shaders are used +- linker: Reject shaders that have unresolved function calls +- mesa: Refactor validation of shader targets +- glsl: Slightly change the semantic of \_LinkedShaders +- linker: Improve handling of unread/unwritten shader inputs/outputs +- glsl: Commit lexer files changed by previous cherry picking +- mesa: Make metaops use program refcounts instead of names. +- glsl: Fix incorrect gl\_type of sampler2DArray and + sampler1DArrayShadow +- mesa: Allow query of MAX\_SAMPLES with EXT\_framebuffer\_multisample +- glsl: better handling of linker failures +- mesa: Fix glGet of ES2's GL\_MAX\_\*\_VECTORS properties. +- i915: Disallow alpha, red, RG, and sRGB as render targets +- glsl/linker: Free any IR discarded by optimization passes. +- glsl: Add an optimization pass to simplify discards. +- glsl: Add a lowering pass to move discards out of if-statements. +- i915: Correctly generate unconditional KIL instructions +- glsl: Add unary ir\_expression constructor +- glsl: Ensure that equality comparisons don't return a NULL IR tree +- glcpp: Commit changes in generated files cause by previous commit +- glsl: Inherrit type of declared variable from initializer +- glsl: Inherrit type of declared variable from initializer after + processing assignment +- linker: Ensure that unsized arrays have a size after linking +- linker: Fix regressions caused by previous commit +- linker: Allow built-in arrays to have different sizes between shader + stages +- ir\_to\_mesa: Don't generate swizzles for record derefs of + non-scalar/vectors +- Refresh autogenerated file builtin\_function.cpp. +- docs: Initial set of release notes for 7.9.1 +- mesa: set version string to 7.9.1 + +Julien Cristau (1): + +- Makefile: don't include the same files twice in the tarball + +Kenneth Graunke (19): + +- glcpp: Return NEWLINE token for newlines inside multi-line comments. +- generate\_builtins.py: Output large strings as arrays of characters. +- glsl: Fix constant component count in vector constructor emitting. +- ir\_dead\_functions: Actually free dead functions and signatures. +- glcpp: Define GL\_FRAGMENT\_PRECISION\_HIGH if GLSL version >= 1.30. +- glsl: Unconditionally define GL\_FRAGMENT\_PRECISION\_HIGH in ES2 + shaders. +- glsl: Fix constant expression handling for <, >, <=, >= on vectors. +- glsl: Use do\_common\_optimization in the standalone compiler. +- glsl: Don't inline function prototypes. +- glsl: Add a virtual as\_discard() method. +- glsl: Remove "discard" support from lower\_jumps. +- glsl: Refactor get\_num\_operands. +- glcpp: Don't emit SPACE tokens in conditional\_tokens production. +- glsl: Clean up code by adding a new is\_break() function. +- glsl: Consider the "else" branch when looking for loop breaks. +- Remove OES\_compressed\_paletted\_texture from the ES2 extension + list. +- glsl/builtins: Compute the correct value for smoothstep(vec, vec, + vec). +- Fix build on systems where "python" is python 3. +- i965: Internally enable GL\_NV\_blend\_square on ES2. + +Kristian Høgsberg (1): + +- i965: Don't write mrf assignment for pointsize output + +Luca Barbieri (1): + +- glsl: Unroll loops with conditional breaks anywhere (not just the + end) + +Marek Olšák (17): + +- r300g: fix microtiling for 16-bits-per-channel formats +- r300g: fix texture border for 16-bits-per-channel formats +- r300g: add a default channel ordering of texture border for unhandled + formats +- r300g: fix texture border color for all texture formats +- r300g: fix rendering with no vertex elements +- r300/compiler: fix rc\_rewrite\_depth\_out for it to work with any + instruction +- r300g: fix texture border color once again +- r300g: fix texture swizzling with compressed textures on r400-r500 +- r300g: disable ARB\_texture\_swizzle if S3TC is enabled on r3xx-only +- mesa, st/mesa: fix gl\_FragCoord with FBOs in Gallium +- st/mesa: initialize key in st\_vp\_varient +- r300/compiler: fix swizzle lowering with a presubtract source operand +- r300g: fix rendering with a vertex attrib having a zero stride +- ir\_to\_mesa: Add support for conditional discards. +- r300g: finally fix the texture corruption on r3xx-r4xx +- mesa: fix texel store functions for some float formats +- r300/compiler: disable the rename\_regs pass for loops + +Mario Kleiner (1): + +- mesa/r300classic: Fix dri2Invalidate/radeon\_prepare\_render for page + flipping. + +Peter Clifton (1): + +- intel: Fix emit\_linear\_blit to use DWORD aligned width blits + +Robert Hooker (2): + +- intel: Add a new B43 pci id. +- egl\_dri2: Add missing intel chip ids. + +Roland Scheidegger (1): + +- r200: fix r200 large points + +Thomas Hellstrom (17): + +- st/xorg: Don't try to use option values before processing options +- xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers +- st/xorg: Add a customizer option to get rid of annoying cursor update + flicker +- xorg/vmwgfx: Don't hide HW cursors when updating them +- st/xorg: Don't try to remove invalid fbs +- st/xorg: Fix typo +- st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling + environments +- st/xorg: Fix compilation errors for Xservers compiled without + Composite +- st/xorg: Don't use deprecated x\*alloc / xfree functions +- xorg/vmwgfx: Don't use deprecated x\*alloc / xfree functions +- st/xorg: Fix compilation for Xservers >= 1.10 +- mesa: Make sure we have the talloc cflags when using the talloc + headers +- egl: Add an include for size\_t +- mesa: Add talloc includes for gles +- st/egl: Fix build for include files in nonstandard places +- svga/drm: Optionally resolve calls to powf during link-time +- gallium/targets: Trivial crosscompiling fix + +Tom Stellard (7): + +- r300/compiler: Make sure presubtract sources use supported swizzles +- r300/compiler: Fix register allocator's handling of loops +- r300/compiler: Fix instruction scheduling within IF blocks +- r300/compiler: Use zero as the register index for unused sources +- r300/compiler: Ignore alpha dest register when replicating the result +- r300/compiler: Use correct swizzles for all presubtract sources +- r300/compiler: Don't allow presubtract sources to be remapped twice + +Vinson Lee (1): + +- glsl: Fix 'control reaches end of non-void function' warning. + +richard (1): + +- r600c : inline vertex format is not updated in an app, switch to use + vfetch constants. For the 7.9 and 7.10 branches as well. |