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+++ b/docs/relnotes/11.2.0.rst
@@ -1,293 +1,318 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en"><head>
- <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
- <title>Mesa Release Notes</title>
- <link href="../mesa.css" rel="stylesheet" type="text/css"/>
-</head>
-<body>
+Mesa 11.2.0 Release Notes / 4 April 2016
+========================================
+Mesa 11.2.0 is a new development release. People who are concerned with
+stability and reliability should stick with a previous release or wait
+for Mesa 11.2.1.
-
-
-
-
-<h1>Mesa 11.2.0 Release Notes / 4 April 2016</h1>
-
-<p>
-Mesa 11.2.0 is a new development release.
-People who are concerned with stability and reliability should stick
-with a previous release or wait for Mesa 11.2.1.
-</p>
-<p>
Mesa 11.2.0 implements the OpenGL 4.1 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 4.1. OpenGL
-4.1 is <strong>only</strong> available if requested at context creation
+glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
+glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+4.1. OpenGL 4.1 is **only** available if requested at context creation
because compatibility contexts are not supported.
-</p>
+SHA256 checksums
+----------------
-<h2>SHA256 checksums</h2>
-<pre>dea3d8143929aad5c24ef0993ddb05807b30c284b488fc62903adfcc1c127887 mesa-11.2.0.tar.gz
-1c1fed2674abf3f16ed2623e9a5694d6752c293194e18462ebc644a19cfaafb2 mesa-11.2.0.tar.xz
-</pre>
+::
+ dea3d8143929aad5c24ef0993ddb05807b30c284b488fc62903adfcc1c127887 mesa-11.2.0.tar.gz
+ 1c1fed2674abf3f16ed2623e9a5694d6752c293194e18462ebc644a19cfaafb2 mesa-11.2.0.tar.xz
-<h2>New features</h2>
+New features
+------------
-<p>
Note: some of the new features are only available with certain drivers.
-</p>
-
-<ul>
-<li>GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30</li>
-<li>GL_ARB_base_instance on freedreno/a4xx</li>
-<li>GL_ARB_compute_shader on i965</li>
-<li>GL_ARB_copy_image on r600</li>
-<li>GL_ARB_indirect_parameters on nvc0</li>
-<li>GL_ARB_query_buffer_object on nvc0</li>
-<li>GL_ARB_shader_atomic_counters on nvc0</li>
-<li>GL_ARB_shader_draw_parameters on i965, nvc0</li>
-<li>GL_ARB_shader_storage_buffer_object on nvc0</li>
-<li>GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only)</li>
-<li>GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx</li>
-<li>GL_ARB_texture_buffer_range on freedreno/a4xx</li>
-<li>GL_ARB_texture_query_lod on freedreno/a4xx</li>
-<li>GL_ARB_texture_rgb10_a2ui on freedreno/a4xx</li>
-<li>GL_ARB_texture_view on freedreno/a4xx</li>
-<li>GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx</li>
-<li>GL_KHR_texture_compression_astc_ldr on freedreno/a4xx</li>
-<li>GL_AMD_performance_monitor on radeonsi (CIK+ only)</li>
-<li>GL_ATI_meminfo on r600, radeonsi</li>
-<li>GL_NVX_gpu_memory_info on r600, radeonsi</li>
-<li>New OSMesaCreateContextAttribs() function (for creating core profile
- contexts)</li>
-</ul>
-
-<h2>Bug fixes</h2>
-
-<ul>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug 27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75165">Bug 75165</a> - compute.c:464:49: error: function definition is not allowed here</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79783">Bug 79783</a> - Distorted output in obs-studio where other vendors "work"</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89330">Bug 89330</a> - piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89969">Bug 89969</a> - nouveau: add support for chunk decoding in order to support vaapi (st/va)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90348">Bug 90348</a> - Spilling failure of b96 merged value</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91596">Bug 91596</a> - EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91806">Bug 91806</a> - configure does not test whether assembler supports sse4.1</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91927">Bug 91927</a> - [SKL] [regression] piglit compressed textures tests fail with kernel upgrade</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92229">Bug 92229</a> - [APITRACE] SOMA have serious graphical errors</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92233">Bug 92233</a> - Unigine Heaven 4.0 silhuette run</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92363">Bug 92363</a> - [BSW/BDW] ogles1conform Gets test fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92438">Bug 92438</a> - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92589">Bug 92589</a> - [BDW BSW SKL CTS] ES31-CTS.texture_gather.* GPU_HANG</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92595">Bug 92595</a> - [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the ES31-CTS.shader_bitfield_operation.* tests</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92609">Bug 92609</a> - [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92687">Bug 92687</a> - Add support for ARB_internalformat_query2</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92706">Bug 92706</a> - glBlitFramebuffer refuses to blit RGBA to RGB with MSAA</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92709">Bug 92709</a> - "LLVM triggered Diagnostic Handler: unsupported call to function ldexpf in main" when starting race in stuntrally</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92743">Bug 92743</a> - Centroid shouldn't have to match between the FS and the VS</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92759">Bug 92759</a> - [Regression, bisected] Visuals without alpha bits are not sRGB-capable</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92849">Bug 92849</a> - [IVB HSW BDW] piglit image load/store load-from-cleared-image.shader_test fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92909">Bug 92909</a> - Offset/alignment issue with layout std140 and vec3</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93004">Bug 93004</a> - Guild Wars 2 crash on nouveau DX11 cards</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93048">Bug 93048</a> - [CTS regression] mesa af2723 breaks GL Conformance for debug extension</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93063">Bug 93063</a> - drm_helper.h:227:1: error: static declaration of ‘pipe_virgl_create_screen’ follows non-static declaration</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93091">Bug 93091</a> - [opencl] segfault when running any opencl programs (like clinfo)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93092">Bug 93092</a> - lp_test_format regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93126">Bug 93126</a> - wrongly claim supporting GL_EXT_texture_rg</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93180">Bug 93180</a> - [regression] arb_separate_shader_objects.active sampler conflict fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93189">Bug 93189</a> - "./util/u_inlines.h", line 83: operands have incompatible types: void ":" int</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93215">Bug 93215</a> - [Regression bisected] Ogles1conform Automatic mipmap generation test is fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93235">Bug 93235</a> - [regression] dispatch sanity broken by GetPointerv</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93257">Bug 93257</a> - [SKL, bisected] ASTC dEQP tests segfault</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93264">Bug 93264</a> - Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph builder.</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93266">Bug 93266</a> - gl_arb_shading_language_420pack does not allow binding of image variables</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93300">Bug 93300</a> - Two Worlds 2 renders water incorrectly</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93312">Bug 93312</a> - [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding* GPU_HANG</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93320">Bug 93320</a> - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93322">Bug 93322</a> - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.resource-ubo fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93323">Bug 93323</a> - [HSW,BDW,SKL][GLES 3.1 CTS]ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93325">Bug 93325</a> - [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-* 2 tests fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93339">Bug 93339</a> - glLinkProgram() should fail when a varying is never written to in a previous stage</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93348">Bug 93348</a> - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.* segfault</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug 93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93387">Bug 93387</a> - inverse() shouldn’t be exposed in GLSL 1.20 and 1.30</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93388">Bug 93388</a> - [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes break kwin</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93407">Bug 93407</a> - [SKL][GLES 3.1 CTS]ES31-CTS.compute_shader.resources-texture fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93410">Bug 93410</a> - [BDW,SKL][GLES 3.1 CTS]ES31-CTS.shader_image_load_store.negative-linkErrors fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug 93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93426">Bug 93426</a> - [SKL,BDW,BSW,BXT] CTS regression: es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug 93524</a> - Clover doesn't build</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93526">Bug 93526</a> - GfxBench 4 tessellation demos misrender</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93532">Bug 93532</a> - [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.*. Regression, bisected.</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93540">Bug 93540</a> - [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93560">Bug 93560</a> - opt_combine_constants failing fabsf(reg-&gt;f) == table.imm[i].val assertion</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93599">Bug 93599</a> - Strange green flashes with "Metro: Last Light Redux" + "Metro 2033 Redux" with Intel Mesa driver</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93648">Bug 93648</a> - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93650">Bug 93650</a> - GL_ARB_separate_shader_objects is buggy (PCSX2)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug 93667</a> - Crash in eglCreateImageKHR with huge texture size</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93696">Bug 93696</a> - [HSW,BDW;SKL][GLES 3.1 CTS]ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-* fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93700">Bug 93700</a> - [SKL, regression] deqp-gles2.functional.texture.completeness</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93717">Bug 93717</a> - Meta mipmap generation can corrupt texture state</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93722">Bug 93722</a> - Segfault when compiling shader with a subroutine that takes a parameter</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93725">Bug 93725</a> - [HSW, regression, bisected] ES31-CTS.texture_gather.*depth*</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93731">Bug 93731</a> - glUniformSubroutinesuiv segfaults when subroutine uniform is bound to a specific location</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93761">Bug 93761</a> - A conditional discard in a fragment shader causes no depth writing at all</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93790">Bug 93790</a> - [HSW] Use after free with compute programs</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93792">Bug 93792</a> - [HSW] intel_mipmap_tree.c:1325: intel_miptree_copy_slice: Assertion `src_mt-&gt;format == dst_mt-&gt;format</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug 93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93840">Bug 93840</a> - [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93862">Bug 93862</a> - [Bisected] "drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM placing v2" is bad</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93878">Bug 93878</a> - [llvmpipe][softpipe] piglit arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93957">Bug 93957</a> - [HSW] Mishandling of sample count when using an attachment-less framebuffer (assertion error)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93961">Bug 93961</a> - virgl build failure after 2016-02-01 changes - no previous prototype for 'virgl_drm_winsys_create'</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93962">Bug 93962</a> - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93989">Bug 93989</a> - build: flex-2.5.39 seems to be failing for glsl_lexer.ll</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94016">Bug 94016</a> - make check MesaExtensionsTest.AlphabeticallySorted regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94019">Bug 94019</a> - [bisected] 3D acceleration broken with gallium/radeon: just get num_tile_pipes from the winsys</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug 94050</a> - test_vec4_register_coalesce regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug 94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94081">Bug 94081</a> - [HSW] compute shader shared var + atomic op = fail</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug 94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94091">Bug 94091</a> - Tonga unreal elemental segfault since radeonsi: put image, fmask, and sampler descriptors into one array</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94100">Bug 94100</a> - [HSW] compute indirect dispatch with 0 work groups causes gpu hang</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94134">Bug 94134</a> - [regression] piglit.spec.arb_texture_view.sampling-2d-array-as-2d-layer assertion</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94139">Bug 94139</a> - [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94150">Bug 94150</a> - UE4 Suntemple rendering errors</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94186">Bug 94186</a> - Crash when launching glxinfo and World of Warcraft with RV790</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94188">Bug 94188</a> - define (or undef) defined behaves stupidly</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug 94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94199">Bug 94199</a> - Shader abort/crash</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94253">Bug 94253</a> - [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94254">Bug 94254</a> - [llvmpipe] [softpipe] piglit read-front regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94257">Bug 94257</a> - [softpipe] piglit glx-copy-sub-buffer regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94274">Bug 94274</a> - [swrast] piglit arb_occlusion_query2-render regression</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94284">Bug 94284</a> - [radeonsi] outlast segfault on start</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug 94388</a> - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex-&gt;is_depth &amp;&amp; !tex-&gt;is_flushing_texture' failed.</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug 94412</a> - Trine 3 misrender</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug 94481</a> - softpipe - access violation in img_filter_2d_nearest</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94524">Bug 94524</a> - Wrong gl_TessLevelOuter interpretation for isolines</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&amp;swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li>
-
-</ul>
-
-<h2>Changes</h2>
-
-Microsoft Visual Studio 2013 or later is now required for building
-on Windows.
-Previously, Visual Studio 2008 and later were supported.
-
-
-
-
-
-</body></html> \ No newline at end of file
+- GL\_ARB\_arrays\_of\_arrays on all gallium drivers that provide GLSL
+ 1.30
+- GL\_ARB\_base\_instance on freedreno/a4xx
+- GL\_ARB\_compute\_shader on i965
+- GL\_ARB\_copy\_image on r600
+- GL\_ARB\_indirect\_parameters on nvc0
+- GL\_ARB\_query\_buffer\_object on nvc0
+- GL\_ARB\_shader\_atomic\_counters on nvc0
+- GL\_ARB\_shader\_draw\_parameters on i965, nvc0
+- GL\_ARB\_shader\_storage\_buffer\_object on nvc0
+- GL\_ARB\_tessellation\_shader on i965 and r600 (evergreen/cayman
+ only)
+- GL\_ARB\_texture\_buffer\_object\_rgb32 on freedreno/a4xx
+- GL\_ARB\_texture\_buffer\_range on freedreno/a4xx
+- GL\_ARB\_texture\_query\_lod on freedreno/a4xx
+- GL\_ARB\_texture\_rgb10\_a2ui on freedreno/a4xx
+- GL\_ARB\_texture\_view on freedreno/a4xx
+- GL\_ARB\_vertex\_type\_10f\_11f\_11f\_rev on freedreno/a4xx
+- GL\_KHR\_texture\_compression\_astc\_ldr on freedreno/a4xx
+- GL\_AMD\_performance\_monitor on radeonsi (CIK+ only)
+- GL\_ATI\_meminfo on r600, radeonsi
+- GL\_NVX\_gpu\_memory\_info on r600, radeonsi
+- New OSMesaCreateContextAttribs() function (for creating core profile
+ contexts)
+
+Bug fixes
+---------
+
+- `Bug 27512 <https://bugs.freedesktop.org/show_bug.cgi?id=27512>`__ -
+ Illegal instruction \_mesa\_x86\_64\_transform\_points4\_general
+- `Bug 75165 <https://bugs.freedesktop.org/show_bug.cgi?id=75165>`__ -
+ compute.c:464:49: error: function definition is not allowed here
+- `Bug 79783 <https://bugs.freedesktop.org/show_bug.cgi?id=79783>`__ -
+ Distorted output in obs-studio where other vendors "work"
+- `Bug 89330 <https://bugs.freedesktop.org/show_bug.cgi?id=89330>`__ -
+ piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression
+- `Bug 89969 <https://bugs.freedesktop.org/show_bug.cgi?id=89969>`__ -
+ nouveau: add support for chunk decoding in order to support vaapi
+ (st/va)
+- `Bug 90348 <https://bugs.freedesktop.org/show_bug.cgi?id=90348>`__ -
+ Spilling failure of b96 merged value
+- `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ -
+ World of Warcraft (on Wine) has UI corruption with nouveau
+- `Bug 91596 <https://bugs.freedesktop.org/show_bug.cgi?id=91596>`__ -
+ EGL\_KHR\_gl\_colorspace (v2) causes problem with Android-x86 GUI
+- `Bug 91806 <https://bugs.freedesktop.org/show_bug.cgi?id=91806>`__ -
+ configure does not test whether assembler supports sse4.1
+- `Bug 91927 <https://bugs.freedesktop.org/show_bug.cgi?id=91927>`__ -
+ [SKL] [regression] piglit compressed textures tests fail with kernel
+ upgrade
+- `Bug 92193 <https://bugs.freedesktop.org/show_bug.cgi?id=92193>`__ -
+ [SKL]
+ ES2-CTS.gtf.GL2ExtensionTests.compressed\_astc\_texture.compressed\_astc\_texture
+ fails
+- `Bug 92229 <https://bugs.freedesktop.org/show_bug.cgi?id=92229>`__ -
+ [APITRACE] SOMA have serious graphical errors
+- `Bug 92233 <https://bugs.freedesktop.org/show_bug.cgi?id=92233>`__ -
+ Unigine Heaven 4.0 silhuette run
+- `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ -
+ [BSW/BDW] ogles1conform Gets test fails
+- `Bug 92438 <https://bugs.freedesktop.org/show_bug.cgi?id=92438>`__ -
+ Segfault in pushbuf\_kref when running the android emulator (qemu) on
+ nv50
+- `Bug 92589 <https://bugs.freedesktop.org/show_bug.cgi?id=92589>`__ -
+ [BDW BSW SKL CTS] ES31-CTS.texture\_gather.\* GPU\_HANG
+- `Bug 92595 <https://bugs.freedesktop.org/show_bug.cgi?id=92595>`__ -
+ [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the
+ ES31-CTS.shader\_bitfield\_operation.\* tests
+- `Bug 92609 <https://bugs.freedesktop.org/show_bug.cgi?id=92609>`__ -
+ [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails
+- `Bug 92687 <https://bugs.freedesktop.org/show_bug.cgi?id=92687>`__ -
+ Add support for ARB\_internalformat\_query2
+- `Bug 92706 <https://bugs.freedesktop.org/show_bug.cgi?id=92706>`__ -
+ glBlitFramebuffer refuses to blit RGBA to RGB with MSAA
+- `Bug 92709 <https://bugs.freedesktop.org/show_bug.cgi?id=92709>`__ -
+ "LLVM triggered Diagnostic Handler: unsupported call to function
+ ldexpf in main" when starting race in stuntrally
+- `Bug 92743 <https://bugs.freedesktop.org/show_bug.cgi?id=92743>`__ -
+ Centroid shouldn't have to match between the FS and the VS
+- `Bug 92759 <https://bugs.freedesktop.org/show_bug.cgi?id=92759>`__ -
+ [Regression, bisected] Visuals without alpha bits are not
+ sRGB-capable
+- `Bug 92849 <https://bugs.freedesktop.org/show_bug.cgi?id=92849>`__ -
+ [IVB HSW BDW] piglit image load/store
+ load-from-cleared-image.shader\_test fails
+- `Bug 92909 <https://bugs.freedesktop.org/show_bug.cgi?id=92909>`__ -
+ Offset/alignment issue with layout std140 and vec3
+- `Bug 93004 <https://bugs.freedesktop.org/show_bug.cgi?id=93004>`__ -
+ Guild Wars 2 crash on nouveau DX11 cards
+- `Bug 93048 <https://bugs.freedesktop.org/show_bug.cgi?id=93048>`__ -
+ [CTS regression] mesa af2723 breaks GL Conformance for debug
+ extension
+- `Bug 93063 <https://bugs.freedesktop.org/show_bug.cgi?id=93063>`__ -
+ drm\_helper.h:227:1: error: static declaration of
+ ‘pipe\_virgl\_create\_screen’ follows non-static declaration
+- `Bug 93091 <https://bugs.freedesktop.org/show_bug.cgi?id=93091>`__ -
+ [opencl] segfault when running any opencl programs (like clinfo)
+- `Bug 93092 <https://bugs.freedesktop.org/show_bug.cgi?id=93092>`__ -
+ lp\_test\_format regression
+- `Bug 93126 <https://bugs.freedesktop.org/show_bug.cgi?id=93126>`__ -
+ wrongly claim supporting GL\_EXT\_texture\_rg
+- `Bug 93180 <https://bugs.freedesktop.org/show_bug.cgi?id=93180>`__ -
+ [regression] arb\_separate\_shader\_objects.active sampler conflict
+ fails
+- `Bug 93189 <https://bugs.freedesktop.org/show_bug.cgi?id=93189>`__ -
+ "./util/u\_inlines.h", line 83: operands have incompatible types:
+ void ":" int
+- `Bug 93215 <https://bugs.freedesktop.org/show_bug.cgi?id=93215>`__ -
+ [Regression bisected] Ogles1conform Automatic mipmap generation test
+ is fail
+- `Bug 93235 <https://bugs.freedesktop.org/show_bug.cgi?id=93235>`__ -
+ [regression] dispatch sanity broken by GetPointerv
+- `Bug 93257 <https://bugs.freedesktop.org/show_bug.cgi?id=93257>`__ -
+ [SKL, bisected] ASTC dEQP tests segfault
+- `Bug 93264 <https://bugs.freedesktop.org/show_bug.cgi?id=93264>`__ -
+ Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph
+ builder.
+- `Bug 93266 <https://bugs.freedesktop.org/show_bug.cgi?id=93266>`__ -
+ gl\_arb\_shading\_language\_420pack does not allow binding of image
+ variables
+- `Bug 93300 <https://bugs.freedesktop.org/show_bug.cgi?id=93300>`__ -
+ Two Worlds 2 renders water incorrectly
+- `Bug 93312 <https://bugs.freedesktop.org/show_bug.cgi?id=93312>`__ -
+ [SKL][GLES 3.1 CTS] ES31-CTS.layout\_binding\* GPU\_HANG
+- `Bug 93320 <https://bugs.freedesktop.org/show_bug.cgi?id=93320>`__ -
+ [HSW,BDW,SKL][GLES 3.1 CTS]
+ ES31-CTS.vertex\_attrib\_binding.advanced-bindingUpdate fail
+- `Bug 93322 <https://bugs.freedesktop.org/show_bug.cgi?id=93322>`__ -
+ [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute\_shader.resource-ubo
+ fail
+- `Bug 93323 <https://bugs.freedesktop.org/show_bug.cgi?id=93323>`__ -
+ [HSW,BDW,SKL][GLES 3.1
+ CTS]ES31-CTS.shader\_image\_load\_store.basic-allTargets-store-fs
+ fail
+- `Bug 93325 <https://bugs.freedesktop.org/show_bug.cgi?id=93325>`__ -
+ [HSW,BDW,SKL]ES31-CTS.explicit\_uniform\_location.uniform-loc-\* 2
+ tests fail
+- `Bug 93339 <https://bugs.freedesktop.org/show_bug.cgi?id=93339>`__ -
+ glLinkProgram() should fail when a varying is never written to in a
+ previous stage
+- `Bug 93348 <https://bugs.freedesktop.org/show_bug.cgi?id=93348>`__ -
+ [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute\_shader.\* segfault
+- `Bug 93358 <https://bugs.freedesktop.org/show_bug.cgi?id=93358>`__ -
+ [HSW] Unreal Elemental demo - assertion error in
+ copy\_image\_with\_blitter
+- `Bug 93387 <https://bugs.freedesktop.org/show_bug.cgi?id=93387>`__ -
+ inverse() shouldn’t be exposed in GLSL 1.20 and 1.30
+- `Bug 93388 <https://bugs.freedesktop.org/show_bug.cgi?id=93388>`__ -
+ [i965, regression, bisection] MESA\_FORMAT\_B8G8R8X8\_SRGB changes
+ break kwin
+- `Bug 93407 <https://bugs.freedesktop.org/show_bug.cgi?id=93407>`__ -
+ [SKL][GLES 3.1 CTS]ES31-CTS.compute\_shader.resources-texture fail
+- `Bug 93410 <https://bugs.freedesktop.org/show_bug.cgi?id=93410>`__ -
+ [BDW,SKL][GLES 3.1
+ CTS]ES31-CTS.shader\_image\_load\_store.negative-linkErrors fail
+- `Bug 93418 <https://bugs.freedesktop.org/show_bug.cgi?id=93418>`__ -
+ Geometry Shaders output wrong vertices on Sandy Bridge
+- `Bug 93426 <https://bugs.freedesktop.org/show_bug.cgi?id=93426>`__ -
+ [SKL,BDW,BSW,BXT] CTS regression:
+ es2-cts.gtf.gl2fixedtests.buffer\_objects.buffer\_object,s
+- `Bug 93524 <https://bugs.freedesktop.org/show_bug.cgi?id=93524>`__ -
+ Clover doesn't build
+- `Bug 93526 <https://bugs.freedesktop.org/show_bug.cgi?id=93526>`__ -
+ GfxBench 4 tessellation demos misrender
+- `Bug 93532 <https://bugs.freedesktop.org/show_bug.cgi?id=93532>`__ -
+ [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute\_shader.\*. Regression,
+ bisected.
+- `Bug 93540 <https://bugs.freedesktop.org/show_bug.cgi?id=93540>`__ -
+ [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks)
+- `Bug 93560 <https://bugs.freedesktop.org/show_bug.cgi?id=93560>`__ -
+ opt\_combine\_constants failing fabsf(reg->f) == table.imm[i].val
+ assertion
+- `Bug 93599 <https://bugs.freedesktop.org/show_bug.cgi?id=93599>`__ -
+ Strange green flashes with "Metro: Last Light Redux" + "Metro 2033
+ Redux" with Intel Mesa driver
+- `Bug 93648 <https://bugs.freedesktop.org/show_bug.cgi?id=93648>`__ -
+ Random lines being rendered when playing Dolphin (geometry shaders
+ related, w/ apitrace)
+- `Bug 93650 <https://bugs.freedesktop.org/show_bug.cgi?id=93650>`__ -
+ GL\_ARB\_separate\_shader\_objects is buggy (PCSX2)
+- `Bug 93667 <https://bugs.freedesktop.org/show_bug.cgi?id=93667>`__ -
+ Crash in eglCreateImageKHR with huge texture size
+- `Bug 93696 <https://bugs.freedesktop.org/show_bug.cgi?id=93696>`__ -
+ [HSW,BDW;SKL][GLES 3.1
+ CTS]ES31-CTS.explicit\_uniform\_location.uniform-loc-mix-with-implicit-max-\*
+ fail
+- `Bug 93700 <https://bugs.freedesktop.org/show_bug.cgi?id=93700>`__ -
+ [SKL, regression] deqp-gles2.functional.texture.completeness
+- `Bug 93717 <https://bugs.freedesktop.org/show_bug.cgi?id=93717>`__ -
+ Meta mipmap generation can corrupt texture state
+- `Bug 93722 <https://bugs.freedesktop.org/show_bug.cgi?id=93722>`__ -
+ Segfault when compiling shader with a subroutine that takes a
+ parameter
+- `Bug 93725 <https://bugs.freedesktop.org/show_bug.cgi?id=93725>`__ -
+ [HSW, regression, bisected] ES31-CTS.texture\_gather.\*depth\*
+- `Bug 93731 <https://bugs.freedesktop.org/show_bug.cgi?id=93731>`__ -
+ glUniformSubroutinesuiv segfaults when subroutine uniform is bound to
+ a specific location
+- `Bug 93761 <https://bugs.freedesktop.org/show_bug.cgi?id=93761>`__ -
+ A conditional discard in a fragment shader causes no depth writing at
+ all
+- `Bug 93790 <https://bugs.freedesktop.org/show_bug.cgi?id=93790>`__ -
+ [HSW] Use after free with compute programs
+- `Bug 93792 <https://bugs.freedesktop.org/show_bug.cgi?id=93792>`__ -
+ [HSW] intel\_mipmap\_tree.c:1325: intel\_miptree\_copy\_slice:
+ Assertion \`src\_mt->format == dst\_mt->format
+- `Bug 93813 <https://bugs.freedesktop.org/show_bug.cgi?id=93813>`__ -
+ Incorrect viewport range when GL\_CLIP\_ORIGIN is GL\_UPPER\_LEFT
+- `Bug 93840 <https://bugs.freedesktop.org/show_bug.cgi?id=93840>`__ -
+ [i965] Alien: Isolation fails with GL\_ARB\_compute\_shader enabled
+- `Bug 93862 <https://bugs.freedesktop.org/show_bug.cgi?id=93862>`__ -
+ [Bisected] "drm/amdgpu: fix amdgpu\_bo\_pin\_restricted VRAM placing
+ v2" is bad
+- `Bug 93878 <https://bugs.freedesktop.org/show_bug.cgi?id=93878>`__ -
+ [llvmpipe][softpipe] piglit
+ arb\_gpu\_shader\_fp64-double-gettransformfeedbackvarying regression
+- `Bug 93957 <https://bugs.freedesktop.org/show_bug.cgi?id=93957>`__ -
+ [HSW] Mishandling of sample count when using an attachment-less
+ framebuffer (assertion error)
+- `Bug 93961 <https://bugs.freedesktop.org/show_bug.cgi?id=93961>`__ -
+ virgl build failure after 2016-02-01 changes - no previous prototype
+ for 'virgl\_drm\_winsys\_create'
+- `Bug 93962 <https://bugs.freedesktop.org/show_bug.cgi?id=93962>`__ -
+ [HSW, regression, bisected, CTS]
+ ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
+- `Bug 93989 <https://bugs.freedesktop.org/show_bug.cgi?id=93989>`__ -
+ build: flex-2.5.39 seems to be failing for glsl\_lexer.ll
+- `Bug 94016 <https://bugs.freedesktop.org/show_bug.cgi?id=94016>`__ -
+ make check MesaExtensionsTest.AlphabeticallySorted regression
+- `Bug 94019 <https://bugs.freedesktop.org/show_bug.cgi?id=94019>`__ -
+ [bisected] 3D acceleration broken with gallium/radeon: just get
+ num\_tile\_pipes from the winsys
+- `Bug 94050 <https://bugs.freedesktop.org/show_bug.cgi?id=94050>`__ -
+ test\_vec4\_register\_coalesce regression
+- `Bug 94073 <https://bugs.freedesktop.org/show_bug.cgi?id=94073>`__ -
+ Miscompilation of abs\_vec3\_vert\_xvary\_ref.vert in WebGL
+ conformance
+- `Bug 94081 <https://bugs.freedesktop.org/show_bug.cgi?id=94081>`__ -
+ [HSW] compute shader shared var + atomic op = fail
+- `Bug 94088 <https://bugs.freedesktop.org/show_bug.cgi?id=94088>`__ -
+ [llvmpipe] SIGFPE pthread\_barrier\_destroy.c:40
+- `Bug 94091 <https://bugs.freedesktop.org/show_bug.cgi?id=94091>`__ -
+ Tonga unreal elemental segfault since radeonsi: put image, fmask, and
+ sampler descriptors into one array
+- `Bug 94100 <https://bugs.freedesktop.org/show_bug.cgi?id=94100>`__ -
+ [HSW] compute indirect dispatch with 0 work groups causes gpu hang
+- `Bug 94134 <https://bugs.freedesktop.org/show_bug.cgi?id=94134>`__ -
+ [regression]
+ piglit.spec.arb\_texture\_view.sampling-2d-array-as-2d-layer
+ assertion
+- `Bug 94139 <https://bugs.freedesktop.org/show_bug.cgi?id=94139>`__ -
+ [regression, HSW, IVB] piglit.spec.arb\_compute\_shader.minmax
+- `Bug 94150 <https://bugs.freedesktop.org/show_bug.cgi?id=94150>`__ -
+ UE4 Suntemple rendering errors
+- `Bug 94186 <https://bugs.freedesktop.org/show_bug.cgi?id=94186>`__ -
+ Crash when launching glxinfo and World of Warcraft with RV790
+- `Bug 94188 <https://bugs.freedesktop.org/show_bug.cgi?id=94188>`__ -
+ define (or undef) defined behaves stupidly
+- `Bug 94193 <https://bugs.freedesktop.org/show_bug.cgi?id=94193>`__ -
+ [llvmpipe] Line antialiasing looks different when GL\_LINE\_STIPPLE
+ is enabled with pattern 0xffff
+- `Bug 94199 <https://bugs.freedesktop.org/show_bug.cgi?id=94199>`__ -
+ Shader abort/crash
+- `Bug 94253 <https://bugs.freedesktop.org/show_bug.cgi?id=94253>`__ -
+ [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression
+- `Bug 94254 <https://bugs.freedesktop.org/show_bug.cgi?id=94254>`__ -
+ [llvmpipe] [softpipe] piglit read-front regression
+- `Bug 94257 <https://bugs.freedesktop.org/show_bug.cgi?id=94257>`__ -
+ [softpipe] piglit glx-copy-sub-buffer regression
+- `Bug 94274 <https://bugs.freedesktop.org/show_bug.cgi?id=94274>`__ -
+ [swrast] piglit arb\_occlusion\_query2-render regression
+- `Bug 94284 <https://bugs.freedesktop.org/show_bug.cgi?id=94284>`__ -
+ [radeonsi] outlast segfault on start
+- `Bug 94388 <https://bugs.freedesktop.org/show_bug.cgi?id=94388>`__ -
+ r600\_blit.c:281: r600\_decompress\_depth\_textures: Assertion
+ \`tex->is\_depth && !tex->is\_flushing\_texture' failed.
+- `Bug 94412 <https://bugs.freedesktop.org/show_bug.cgi?id=94412>`__ -
+ Trine 3 misrender
+- `Bug 94481 <https://bugs.freedesktop.org/show_bug.cgi?id=94481>`__ -
+ softpipe - access violation in img\_filter\_2d\_nearest
+- `Bug 94524 <https://bugs.freedesktop.org/show_bug.cgi?id=94524>`__ -
+ Wrong gl\_TessLevelOuter interpretation for isolines
+- `Bug 94595 <https://bugs.freedesktop.org/show_bug.cgi?id=94595>`__ -
+ [Mesa AMD&swrast] Texture views attached as framebuffers return their
+ viewed tecture's color encoding and render incorrectly
+
+Changes
+-------
+
+Microsoft Visual Studio 2013 or later is now required for building on
+Windows. Previously, Visual Studio 2008 and later were supported.