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diff --git a/docs/relnotes/11.1.3.rst b/docs/relnotes/11.1.3.rst index b6ed78ffb9..4a5275e4d9 100644 --- a/docs/relnotes/11.1.3.rst +++ b/docs/relnotes/11.1.3.rst @@ -1,316 +1,287 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"><head> - <meta content="text/html; charset=utf-8" http-equiv="content-type"/> - <title>Mesa Release Notes</title> - <link href="../mesa.css" rel="stylesheet" type="text/css"/> -</head> -<body> +Mesa 11.1.3 Release Notes / April 17, 2016 +========================================== +Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 +release. +Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) / +glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +4.1. OpenGL 4.1 is **only** available if requested at context creation +because compatibility contexts are not supported. +SHA256 checksums +---------------- +:: + 9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz + 51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz -<h1>Mesa 11.1.3 Release Notes / April 17, 2016</h1> +New features +------------ -<p> -Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release. -</p> -<p> -Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 4.1. OpenGL -4.1 is <strong>only</strong> available if requested at context creation -because compatibility contexts are not supported. -</p> +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 27512 <https://bugs.freedesktop.org/show_bug.cgi?id=27512>`__ - + Illegal instruction \_mesa\_x86\_64\_transform\_points4\_general +- `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ - + World of Warcraft (on Wine) has UI corruption with nouveau +- `Bug 92193 <https://bugs.freedesktop.org/show_bug.cgi?id=92193>`__ - + [SKL] + ES2-CTS.gtf.GL2ExtensionTests.compressed\_astc\_texture.compressed\_astc\_texture + fails +- `Bug 93358 <https://bugs.freedesktop.org/show_bug.cgi?id=93358>`__ - + [HSW] Unreal Elemental demo - assertion error in + copy\_image\_with\_blitter +- `Bug 93418 <https://bugs.freedesktop.org/show_bug.cgi?id=93418>`__ - + Geometry Shaders output wrong vertices on Sandy Bridge +- `Bug 93524 <https://bugs.freedesktop.org/show_bug.cgi?id=93524>`__ - + Clover doesn't build +- `Bug 93667 <https://bugs.freedesktop.org/show_bug.cgi?id=93667>`__ - + Crash in eglCreateImageKHR with huge texture size +- `Bug 93813 <https://bugs.freedesktop.org/show_bug.cgi?id=93813>`__ - + Incorrect viewport range when GL\_CLIP\_ORIGIN is GL\_UPPER\_LEFT +- `Bug 94050 <https://bugs.freedesktop.org/show_bug.cgi?id=94050>`__ - + test\_vec4\_register\_coalesce regression +- `Bug 94073 <https://bugs.freedesktop.org/show_bug.cgi?id=94073>`__ - + Miscompilation of abs\_vec3\_vert\_xvary\_ref.vert in WebGL + conformance +- `Bug 94088 <https://bugs.freedesktop.org/show_bug.cgi?id=94088>`__ - + [llvmpipe] SIGFPE pthread\_barrier\_destroy.c:40 +- `Bug 94193 <https://bugs.freedesktop.org/show_bug.cgi?id=94193>`__ - + [llvmpipe] Line antialiasing looks different when GL\_LINE\_STIPPLE + is enabled with pattern 0xffff +- `Bug 94195 <https://bugs.freedesktop.org/show_bug.cgi?id=94195>`__ - + [llvmpipe] Does not build with LLVM 3.7.x on Windows +- `Bug 94388 <https://bugs.freedesktop.org/show_bug.cgi?id=94388>`__ - + r600\_blit.c:281: r600\_decompress\_depth\_textures: Assertion + \`tex->is\_depth && !tex->is\_flushing\_texture' failed. +- `Bug 94412 <https://bugs.freedesktop.org/show_bug.cgi?id=94412>`__ - + Trine 3 misrender +- `Bug 94481 <https://bugs.freedesktop.org/show_bug.cgi?id=94481>`__ - + softpipe - access violation in img\_filter\_2d\_nearest +- `Bug 94595 <https://bugs.freedesktop.org/show_bug.cgi?id=94595>`__ - + [Mesa AMD&swrast] Texture views attached as framebuffers return their + viewed tecture's color encoding and render incorrectly +- `Bug 94954 <https://bugs.freedesktop.org/show_bug.cgi?id=94954>`__ - + test\_vec4\_copy\_propagation fails in \`make check\` + +Changes +------- + +Anuj Phogat (1): + +- i965: Fix assert conditions for src/dst x/y offsets + +Ben Widawsky (2): + +- i965: Make sure we blit a full compressed block +- i965/skl: Add two missing device IDs + +Brian Paul (1): + +- mesa: fix incorrect viewport position when GL\_CLIP\_ORIGIN = + GL\_LOWER\_LEFT + +Chris Forbes (1): + +- i965/blorp: Fix hiz ops on MSAA surfaces + +Christian König (1): + +- radeon/uvd: disable MPEG1 + +Christian Schmidbauer (1): + +- st/nine: specify WINAPI only for i386 and amd64 + +Daniel Czarnowski (3): + +- egl\_dri2: NULL check for xcb\_dri2\_get\_buffers\_reply() +- egl\_dri2: set correct error code if swapbuffers fails +- egl: support EGL\_LARGEST\_PBUFFER in eglCreatePbufferSurface(...) + +Dave Airlie (1): + +- mesa/fbobject: propogate Layered when reusing attachments. + +Derek Foreman (1): + +- egl/wayland: Try to use wl\_surface.damage\_buffer for + SwapBuffersWithDamage + +Dongwon Kim (1): + +- egl: move Null check to eglGetSyncAttribKHR to prevent Segfault + +Emil Velikov (10): + +- docs: add sha256 checksums for 11.1.2 +- get-pick-list.sh: Require explicit "11.1" for nominating stable + patches +- cherry-ignore: do not pick nv50/ir commit +- automake: add nine to make distcheck +- install-gallium-links: port changes from install-lib-links +- automake: add more missing options for make distcheck +- mesa; add get-extra-pick-list.sh script into bin/ +- egl/x11: check the return value of xcb\_dri2\_get\_buffers\_reply() +- nvc/ir: remove duplicate variable declaration +- Update version to 11.1.3 + +Francisco Jerez (4): + +- i965: Reupload push and pull constants when we get new shader image + unit state. +- i965/fs: Add missing analysis invalidation in opt\_sampler\_eot(). +- i965/fs: Add missing analysis invalidation in + fixup\_3src\_null\_dest(). +- i965/vec4: Consider removal of no-op MOVs as progress during register + coalesce. + +Ilia Mirkin (21): + +- nvc0/ir: fix converting between predicate and gpr +- nvc0: add some missing PUSH\_SPACE's +- nvc0: avoid negatives in PUSH\_SPACE argument +- glsl: make sure builtins are initialized before getting the shader +- glsl: return cloned signature, not the builtin one +- nv50/ir: fix quadop emission in the presence of predication +- st/mesa: fix up result\_src.type when doing i2u/u2i conversions +- meta/copy\_image: use precomputed dst\_internal\_format to avoid + segfault +- st/mesa: force depth mode to GL\_RED for sized depth/stencil formats +- glx: update to updated version of EXT\_create\_context\_es2\_profile +- nv50,nvc0: bump minimum texture buffer offset alignment +- nvc0: reset TFB bufctx when we no longer hold a reference to the + buffers +- glsl: avoid stack smashing when there are too many attributes +- nvc0: fix blit triangle size to fully cover FB's > 8192x8192 +- nv50: reset TFB bufctx when we no longer hold a reference to the + buffers +- nv50/ir: force-enable derivatives on TXD ops +- st/mesa: only minify depth for 3d targets +- nv50/ir: fix indirect texturing for non-array textures on nvc0 +- nvc0/ir: fix picking of coordinates from tex instruction for + textureGrad +- nvc0: disable primitive restart and index bias during blits +- nv50/ir: we can't load local memory directly into an output + +Jason Ekstrand (1): + +- nir/lower\_vec\_to\_movs: Better report channels handled by + insert\_mov + +Kenneth Graunke (3): + +- mesa: Make glGet queries initialize ctx->Debug when necessary. +- mesa: Allow Get\*() of several forgotten IsEnabled() pnames. +- i965: Only magnify depth for 3D textures, not array textures. + +Koop Mast (1): +- st/clover: Add libelf cflags to the build -<h2>SHA256 checksums</h2> -<pre>9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz -51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz -</pre> +Marc-André Lureau (1): +- virtio\_gpu: Add virtio 1.0 PCI ID to driver map -<h2>New features</h2> -<p>None</p> +Marek Olšák (3): -<h2>Bug fixes</h2> +- radeonsi: fix Hyper-Z on Stoney +- gallium/radeon: don't use temporary buffers for persistent mappings +- radeonsi: fix Hyper-Z hangs on P2 configs -<p>This list is likely incomplete.</p> +Matt Turner (3): -<ul> +- i965/vec4: don't copy ATTR into 3src instructions with complex + swizzles +- i965/fs: Don't CSE negated multiplies with saturation. +- i965/vec4: Update vec4 unit tests for commit 01dacc83ff. -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug 27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general</li> +Nanley Chery (2): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li> +- mesa/image: Make \_mesa\_clip\_readpixels() work with renderbuffers +- mesa/readpix: Clip ReadPixels() area to the ReadBuffer's -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li> +Nicolai Hähnle (2): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug 93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter</li> +- r600g: clear compressed\_depthtex/colortex\_mask when binding buffer + texture +- st/mesa: use the texture view's format for render-to-texture -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug 93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge</li> +Nishanth Peethambaran (2): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug 93524</a> - Clover doesn't build</li> +- st/omx: Remove trailing spaces +- st/omx/dec: Correct the timestamping -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug 93667</a> - Crash in eglCreateImageKHR with huge texture size</li> +Oded Gabbay (8): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug 93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT</li> +- gallium/radeon: Correctly translate colorswaps for big endian +- llvmpipe: use vpkswss when dst is signed +- gallium/radeon: return correct values for BE in + r600\_translate\_colorswap +- gallium/radeon: remove separate BE path in r600\_translate\_colorswap +- gallium/r600: Don't let h/w do endian swap for colorformat +- gallium/radeon: disable evergreen\_do\_fast\_color\_clear for BE +- r600g: Do colorformat endian swap for PIPE\_USAGE\_STAGING +- radeonsi: Do colorformat endian swap for PIPE\_USAGE\_STAGING -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug 94050</a> - test_vec4_register_coalesce regression</li> +Olivier Pena (1): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug 94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance</li> +- scons: support for LLVM 3.7. -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug 94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40</li> +Patrick Baggett (1): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug 94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff</li> +- mesa: Use SSE prefetch instructions rather than 3DNow instructions -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94195">Bug 94195</a> - [llvmpipe] Does not build with LLVM 3.7.x on Windows</li> +Rob Herring (10): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug 94388</a> - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.</li> +- Android: remove dependence on .SECONDEXPANSION +- Android: glsl: fix dependence on YACC\_HEADER\_SUFFIX from build + system +- Android: add -Wno-date-time flag for clang +- Android: remove headers from LOCAL\_SRC\_FILES +- Android: clean-up and fix DRI module path handling +- freedreno: drop unnecessary -Wno-packed-bitfield-compat +- gallium/radeon: Add space between string literal and identifier +- r600: Make enum alu\_op\_flags unsigned +- virtio\_gpu: Add PCI ID to driver map +- Android: fix x86 gallium builds -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug 94412</a> - Trine 3 misrender</li> +Roland Scheidegger (2): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug 94481</a> - softpipe - access violation in img_filter_2d_nearest</li> +- softpipe: fix anisotropic filtering crash +- draw: fix line stippling -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li> +Samuel Pitoiset (1): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94954">Bug 94954</a> - test_vec4_copy_propagation fails in `make check`</li> +- nvc0: make sure to delete samplers used by compute shaders -</ul> +Steinar H. Gunderson (1): +- mesa: Fix locking of GLsync objects. -<h2>Changes</h2> +Tamil velan (1): -<p>Anuj Phogat (1):</p> -<ul> - <li>i965: Fix assert conditions for src/dst x/y offsets</li> -</ul> +- radeon/uvd: increase max height to 4096 for VI and newer -<p>Ben Widawsky (2):</p> -<ul> - <li>i965: Make sure we blit a full compressed block</li> - <li>i965/skl: Add two missing device IDs</li> -</ul> +Thomas Hellstrom (2): -<p>Brian Paul (1):</p> -<ul> - <li>mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT</li> -</ul> +- winsys/svga: Fix an uninitialized return value +- winsys/svga: Increase the fence timeout -<p>Chris Forbes (1):</p> -<ul> - <li>i965/blorp: Fix hiz ops on MSAA surfaces</li> -</ul> +Vinson Lee (1): -<p>Christian König (1):</p> -<ul> - <li>radeon/uvd: disable MPEG1</li> -</ul> +- llvmpipe: Do not use barriers if not using threads. -<p>Christian Schmidbauer (1):</p> -<ul> - <li>st/nine: specify WINAPI only for i386 and amd64</li> -</ul> +xavier (1): -<p>Daniel Czarnowski (3):</p> -<ul> - <li>egl_dri2: NULL check for xcb_dri2_get_buffers_reply()</li> - <li>egl_dri2: set correct error code if swapbuffers fails</li> - <li>egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)</li> -</ul> - -<p>Dave Airlie (1):</p> -<ul> - <li>mesa/fbobject: propogate Layered when reusing attachments.</li> -</ul> - -<p>Derek Foreman (1):</p> -<ul> - <li>egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage</li> -</ul> - -<p>Dongwon Kim (1):</p> -<ul> - <li>egl: move Null check to eglGetSyncAttribKHR to prevent Segfault</li> -</ul> - -<p>Emil Velikov (10):</p> -<ul> - <li>docs: add sha256 checksums for 11.1.2</li> - <li>get-pick-list.sh: Require explicit "11.1" for nominating stable patches</li> - <li>cherry-ignore: do not pick nv50/ir commit</li> - <li>automake: add nine to make distcheck</li> - <li>install-gallium-links: port changes from install-lib-links</li> - <li>automake: add more missing options for make distcheck</li> - <li>mesa; add get-extra-pick-list.sh script into bin/</li> - <li>egl/x11: check the return value of xcb_dri2_get_buffers_reply()</li> - <li>nvc/ir: remove duplicate variable declaration</li> - <li>Update version to 11.1.3</li> -</ul> - -<p>Francisco Jerez (4):</p> -<ul> - <li>i965: Reupload push and pull constants when we get new shader image unit state.</li> - <li>i965/fs: Add missing analysis invalidation in opt_sampler_eot().</li> - <li>i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().</li> - <li>i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.</li> -</ul> - -<p>Ilia Mirkin (21):</p> -<ul> - <li>nvc0/ir: fix converting between predicate and gpr</li> - <li>nvc0: add some missing PUSH_SPACE's</li> - <li>nvc0: avoid negatives in PUSH_SPACE argument</li> - <li>glsl: make sure builtins are initialized before getting the shader</li> - <li>glsl: return cloned signature, not the builtin one</li> - <li>nv50/ir: fix quadop emission in the presence of predication</li> - <li>st/mesa: fix up result_src.type when doing i2u/u2i conversions</li> - <li>meta/copy_image: use precomputed dst_internal_format to avoid segfault</li> - <li>st/mesa: force depth mode to GL_RED for sized depth/stencil formats</li> - <li>glx: update to updated version of EXT_create_context_es2_profile</li> - <li>nv50,nvc0: bump minimum texture buffer offset alignment</li> - <li>nvc0: reset TFB bufctx when we no longer hold a reference to the buffers</li> - <li>glsl: avoid stack smashing when there are too many attributes</li> - <li>nvc0: fix blit triangle size to fully cover FB's > 8192x8192</li> - <li>nv50: reset TFB bufctx when we no longer hold a reference to the buffers</li> - <li>nv50/ir: force-enable derivatives on TXD ops</li> - <li>st/mesa: only minify depth for 3d targets</li> - <li>nv50/ir: fix indirect texturing for non-array textures on nvc0</li> - <li>nvc0/ir: fix picking of coordinates from tex instruction for textureGrad</li> - <li>nvc0: disable primitive restart and index bias during blits</li> - <li>nv50/ir: we can't load local memory directly into an output</li> -</ul> - -<p>Jason Ekstrand (1):</p> -<ul> - <li>nir/lower_vec_to_movs: Better report channels handled by insert_mov</li> -</ul> - -<p>Kenneth Graunke (3):</p> -<ul> - <li>mesa: Make glGet queries initialize ctx->Debug when necessary.</li> - <li>mesa: Allow Get*() of several forgotten IsEnabled() pnames.</li> - <li>i965: Only magnify depth for 3D textures, not array textures.</li> -</ul> - -<p>Koop Mast (1):</p> -<ul> - <li>st/clover: Add libelf cflags to the build</li> -</ul> - -<p>Marc-André Lureau (1):</p> -<ul> - <li>virtio_gpu: Add virtio 1.0 PCI ID to driver map</li> -</ul> - -<p>Marek Olšák (3):</p> -<ul> - <li>radeonsi: fix Hyper-Z on Stoney</li> - <li>gallium/radeon: don't use temporary buffers for persistent mappings</li> - <li>radeonsi: fix Hyper-Z hangs on P2 configs</li> -</ul> - -<p>Matt Turner (3):</p> -<ul> - <li>i965/vec4: don't copy ATTR into 3src instructions with complex swizzles</li> - <li>i965/fs: Don't CSE negated multiplies with saturation.</li> - <li>i965/vec4: Update vec4 unit tests for commit 01dacc83ff.</li> -</ul> - -<p>Nanley Chery (2):</p> -<ul> - <li>mesa/image: Make _mesa_clip_readpixels() work with renderbuffers</li> - <li>mesa/readpix: Clip ReadPixels() area to the ReadBuffer's</li> -</ul> - -<p>Nicolai Hähnle (2):</p> -<ul> - <li>r600g: clear compressed_depthtex/colortex_mask when binding buffer texture</li> - <li>st/mesa: use the texture view's format for render-to-texture</li> -</ul> - -<p>Nishanth Peethambaran (2):</p> -<ul> - <li>st/omx: Remove trailing spaces</li> - <li>st/omx/dec: Correct the timestamping</li> -</ul> - -<p>Oded Gabbay (8):</p> -<ul> - <li>gallium/radeon: Correctly translate colorswaps for big endian</li> - <li>llvmpipe: use vpkswss when dst is signed</li> - <li>gallium/radeon: return correct values for BE in r600_translate_colorswap</li> - <li>gallium/radeon: remove separate BE path in r600_translate_colorswap</li> - <li>gallium/r600: Don't let h/w do endian swap for colorformat</li> - <li>gallium/radeon: disable evergreen_do_fast_color_clear for BE</li> - <li>r600g: Do colorformat endian swap for PIPE_USAGE_STAGING</li> - <li>radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING</li> -</ul> - -<p>Olivier Pena (1):</p> -<ul> - <li>scons: support for LLVM 3.7.</li> -</ul> - -<p>Patrick Baggett (1):</p> -<ul> - <li>mesa: Use SSE prefetch instructions rather than 3DNow instructions</li> -</ul> - -<p>Rob Herring (10):</p> -<ul> - <li>Android: remove dependence on .SECONDEXPANSION</li> - <li>Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system</li> - <li>Android: add -Wno-date-time flag for clang</li> - <li>Android: remove headers from LOCAL_SRC_FILES</li> - <li>Android: clean-up and fix DRI module path handling</li> - <li>freedreno: drop unnecessary -Wno-packed-bitfield-compat</li> - <li>gallium/radeon: Add space between string literal and identifier</li> - <li>r600: Make enum alu_op_flags unsigned</li> - <li>virtio_gpu: Add PCI ID to driver map</li> - <li>Android: fix x86 gallium builds</li> -</ul> - -<p>Roland Scheidegger (2):</p> -<ul> - <li>softpipe: fix anisotropic filtering crash</li> - <li>draw: fix line stippling</li> -</ul> - -<p>Samuel Pitoiset (1):</p> -<ul> - <li>nvc0: make sure to delete samplers used by compute shaders</li> -</ul> - -<p>Steinar H. Gunderson (1):</p> -<ul> - <li>mesa: Fix locking of GLsync objects.</li> -</ul> - -<p>Tamil velan (1):</p> -<ul> - <li>radeon/uvd: increase max height to 4096 for VI and newer</li> -</ul> - -<p>Thomas Hellstrom (2):</p> -<ul> - <li>winsys/svga: Fix an uninitialized return value</li> - <li>winsys/svga: Increase the fence timeout</li> -</ul> - -<p>Vinson Lee (1):</p> -<ul> - <li>llvmpipe: Do not use barriers if not using threads.</li> -</ul> - -<p>xavier (1):</p> -<ul> - <li>r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.</li> -</ul> - - - - - -</body></html>
\ No newline at end of file +- r600/sb: Do not distribute neg in expr\_handler::fold\_assoc() when + folding multiplications. |