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+++ b/docs/relnotes/11.1.3.rst
@@ -1,316 +1,287 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en"><head>
- <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
- <title>Mesa Release Notes</title>
- <link href="../mesa.css" rel="stylesheet" type="text/css"/>
-</head>
-<body>
+Mesa 11.1.3 Release Notes / April 17, 2016
+==========================================
+Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2
+release.
+Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by
+glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
+glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+4.1. OpenGL 4.1 is **only** available if requested at context creation
+because compatibility contexts are not supported.
+SHA256 checksums
+----------------
+::
+ 9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz
+ 51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz
-<h1>Mesa 11.1.3 Release Notes / April 17, 2016</h1>
+New features
+------------
-<p>
-Mesa 11.1.3 is a bug fix release which fixes bugs found since the 11.1.2 release.
-</p>
-<p>
-Mesa 11.1.3 implements the OpenGL 4.1 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 4.1. OpenGL
-4.1 is <strong>only</strong> available if requested at context creation
-because compatibility contexts are not supported.
-</p>
+None
+
+Bug fixes
+---------
+
+This list is likely incomplete.
+
+- `Bug 27512 <https://bugs.freedesktop.org/show_bug.cgi?id=27512>`__ -
+ Illegal instruction \_mesa\_x86\_64\_transform\_points4\_general
+- `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ -
+ World of Warcraft (on Wine) has UI corruption with nouveau
+- `Bug 92193 <https://bugs.freedesktop.org/show_bug.cgi?id=92193>`__ -
+ [SKL]
+ ES2-CTS.gtf.GL2ExtensionTests.compressed\_astc\_texture.compressed\_astc\_texture
+ fails
+- `Bug 93358 <https://bugs.freedesktop.org/show_bug.cgi?id=93358>`__ -
+ [HSW] Unreal Elemental demo - assertion error in
+ copy\_image\_with\_blitter
+- `Bug 93418 <https://bugs.freedesktop.org/show_bug.cgi?id=93418>`__ -
+ Geometry Shaders output wrong vertices on Sandy Bridge
+- `Bug 93524 <https://bugs.freedesktop.org/show_bug.cgi?id=93524>`__ -
+ Clover doesn't build
+- `Bug 93667 <https://bugs.freedesktop.org/show_bug.cgi?id=93667>`__ -
+ Crash in eglCreateImageKHR with huge texture size
+- `Bug 93813 <https://bugs.freedesktop.org/show_bug.cgi?id=93813>`__ -
+ Incorrect viewport range when GL\_CLIP\_ORIGIN is GL\_UPPER\_LEFT
+- `Bug 94050 <https://bugs.freedesktop.org/show_bug.cgi?id=94050>`__ -
+ test\_vec4\_register\_coalesce regression
+- `Bug 94073 <https://bugs.freedesktop.org/show_bug.cgi?id=94073>`__ -
+ Miscompilation of abs\_vec3\_vert\_xvary\_ref.vert in WebGL
+ conformance
+- `Bug 94088 <https://bugs.freedesktop.org/show_bug.cgi?id=94088>`__ -
+ [llvmpipe] SIGFPE pthread\_barrier\_destroy.c:40
+- `Bug 94193 <https://bugs.freedesktop.org/show_bug.cgi?id=94193>`__ -
+ [llvmpipe] Line antialiasing looks different when GL\_LINE\_STIPPLE
+ is enabled with pattern 0xffff
+- `Bug 94195 <https://bugs.freedesktop.org/show_bug.cgi?id=94195>`__ -
+ [llvmpipe] Does not build with LLVM 3.7.x on Windows
+- `Bug 94388 <https://bugs.freedesktop.org/show_bug.cgi?id=94388>`__ -
+ r600\_blit.c:281: r600\_decompress\_depth\_textures: Assertion
+ \`tex->is\_depth && !tex->is\_flushing\_texture' failed.
+- `Bug 94412 <https://bugs.freedesktop.org/show_bug.cgi?id=94412>`__ -
+ Trine 3 misrender
+- `Bug 94481 <https://bugs.freedesktop.org/show_bug.cgi?id=94481>`__ -
+ softpipe - access violation in img\_filter\_2d\_nearest
+- `Bug 94595 <https://bugs.freedesktop.org/show_bug.cgi?id=94595>`__ -
+ [Mesa AMD&swrast] Texture views attached as framebuffers return their
+ viewed tecture's color encoding and render incorrectly
+- `Bug 94954 <https://bugs.freedesktop.org/show_bug.cgi?id=94954>`__ -
+ test\_vec4\_copy\_propagation fails in \`make check\`
+
+Changes
+-------
+
+Anuj Phogat (1):
+
+- i965: Fix assert conditions for src/dst x/y offsets
+
+Ben Widawsky (2):
+
+- i965: Make sure we blit a full compressed block
+- i965/skl: Add two missing device IDs
+
+Brian Paul (1):
+
+- mesa: fix incorrect viewport position when GL\_CLIP\_ORIGIN =
+ GL\_LOWER\_LEFT
+
+Chris Forbes (1):
+
+- i965/blorp: Fix hiz ops on MSAA surfaces
+
+Christian König (1):
+
+- radeon/uvd: disable MPEG1
+
+Christian Schmidbauer (1):
+
+- st/nine: specify WINAPI only for i386 and amd64
+
+Daniel Czarnowski (3):
+
+- egl\_dri2: NULL check for xcb\_dri2\_get\_buffers\_reply()
+- egl\_dri2: set correct error code if swapbuffers fails
+- egl: support EGL\_LARGEST\_PBUFFER in eglCreatePbufferSurface(...)
+
+Dave Airlie (1):
+
+- mesa/fbobject: propogate Layered when reusing attachments.
+
+Derek Foreman (1):
+
+- egl/wayland: Try to use wl\_surface.damage\_buffer for
+ SwapBuffersWithDamage
+
+Dongwon Kim (1):
+
+- egl: move Null check to eglGetSyncAttribKHR to prevent Segfault
+
+Emil Velikov (10):
+
+- docs: add sha256 checksums for 11.1.2
+- get-pick-list.sh: Require explicit "11.1" for nominating stable
+ patches
+- cherry-ignore: do not pick nv50/ir commit
+- automake: add nine to make distcheck
+- install-gallium-links: port changes from install-lib-links
+- automake: add more missing options for make distcheck
+- mesa; add get-extra-pick-list.sh script into bin/
+- egl/x11: check the return value of xcb\_dri2\_get\_buffers\_reply()
+- nvc/ir: remove duplicate variable declaration
+- Update version to 11.1.3
+
+Francisco Jerez (4):
+
+- i965: Reupload push and pull constants when we get new shader image
+ unit state.
+- i965/fs: Add missing analysis invalidation in opt\_sampler\_eot().
+- i965/fs: Add missing analysis invalidation in
+ fixup\_3src\_null\_dest().
+- i965/vec4: Consider removal of no-op MOVs as progress during register
+ coalesce.
+
+Ilia Mirkin (21):
+
+- nvc0/ir: fix converting between predicate and gpr
+- nvc0: add some missing PUSH\_SPACE's
+- nvc0: avoid negatives in PUSH\_SPACE argument
+- glsl: make sure builtins are initialized before getting the shader
+- glsl: return cloned signature, not the builtin one
+- nv50/ir: fix quadop emission in the presence of predication
+- st/mesa: fix up result\_src.type when doing i2u/u2i conversions
+- meta/copy\_image: use precomputed dst\_internal\_format to avoid
+ segfault
+- st/mesa: force depth mode to GL\_RED for sized depth/stencil formats
+- glx: update to updated version of EXT\_create\_context\_es2\_profile
+- nv50,nvc0: bump minimum texture buffer offset alignment
+- nvc0: reset TFB bufctx when we no longer hold a reference to the
+ buffers
+- glsl: avoid stack smashing when there are too many attributes
+- nvc0: fix blit triangle size to fully cover FB's > 8192x8192
+- nv50: reset TFB bufctx when we no longer hold a reference to the
+ buffers
+- nv50/ir: force-enable derivatives on TXD ops
+- st/mesa: only minify depth for 3d targets
+- nv50/ir: fix indirect texturing for non-array textures on nvc0
+- nvc0/ir: fix picking of coordinates from tex instruction for
+ textureGrad
+- nvc0: disable primitive restart and index bias during blits
+- nv50/ir: we can't load local memory directly into an output
+
+Jason Ekstrand (1):
+
+- nir/lower\_vec\_to\_movs: Better report channels handled by
+ insert\_mov
+
+Kenneth Graunke (3):
+
+- mesa: Make glGet queries initialize ctx->Debug when necessary.
+- mesa: Allow Get\*() of several forgotten IsEnabled() pnames.
+- i965: Only magnify depth for 3D textures, not array textures.
+
+Koop Mast (1):
+- st/clover: Add libelf cflags to the build
-<h2>SHA256 checksums</h2>
-<pre>9e86c72b6b2e8adb53c1c4a0002ab267b45094d753eb9404b1db34f81ce94ccf mesa-11.1.3.tar.gz
-51f6658a214d75e4d9f05207586d7ed56ebba75c6b10841176fb6675efa310ac mesa-11.1.3.tar.xz
-</pre>
+Marc-André Lureau (1):
+- virtio\_gpu: Add virtio 1.0 PCI ID to driver map
-<h2>New features</h2>
-<p>None</p>
+Marek Olšák (3):
-<h2>Bug fixes</h2>
+- radeonsi: fix Hyper-Z on Stoney
+- gallium/radeon: don't use temporary buffers for persistent mappings
+- radeonsi: fix Hyper-Z hangs on P2 configs
-<p>This list is likely incomplete.</p>
+Matt Turner (3):
-<ul>
+- i965/vec4: don't copy ATTR into 3src instructions with complex
+ swizzles
+- i965/fs: Don't CSE negated multiplies with saturation.
+- i965/vec4: Update vec4 unit tests for commit 01dacc83ff.
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27512">Bug 27512</a> - Illegal instruction _mesa_x86_64_transform_points4_general</li>
+Nanley Chery (2):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
+- mesa/image: Make \_mesa\_clip\_readpixels() work with renderbuffers
+- mesa/readpix: Clip ReadPixels() area to the ReadBuffer's
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92193">Bug 92193</a> - [SKL] ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture fails</li>
+Nicolai Hähnle (2):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93358">Bug 93358</a> - [HSW] Unreal Elemental demo - assertion error in copy_image_with_blitter</li>
+- r600g: clear compressed\_depthtex/colortex\_mask when binding buffer
+ texture
+- st/mesa: use the texture view's format for render-to-texture
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93418">Bug 93418</a> - Geometry Shaders output wrong vertices on Sandy Bridge</li>
+Nishanth Peethambaran (2):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93524">Bug 93524</a> - Clover doesn't build</li>
+- st/omx: Remove trailing spaces
+- st/omx/dec: Correct the timestamping
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93667">Bug 93667</a> - Crash in eglCreateImageKHR with huge texture size</li>
+Oded Gabbay (8):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93813">Bug 93813</a> - Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT</li>
+- gallium/radeon: Correctly translate colorswaps for big endian
+- llvmpipe: use vpkswss when dst is signed
+- gallium/radeon: return correct values for BE in
+ r600\_translate\_colorswap
+- gallium/radeon: remove separate BE path in r600\_translate\_colorswap
+- gallium/r600: Don't let h/w do endian swap for colorformat
+- gallium/radeon: disable evergreen\_do\_fast\_color\_clear for BE
+- r600g: Do colorformat endian swap for PIPE\_USAGE\_STAGING
+- radeonsi: Do colorformat endian swap for PIPE\_USAGE\_STAGING
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94050">Bug 94050</a> - test_vec4_register_coalesce regression</li>
+Olivier Pena (1):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94073">Bug 94073</a> - Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance</li>
+- scons: support for LLVM 3.7.
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94088">Bug 94088</a> - [llvmpipe] SIGFPE pthread_barrier_destroy.c:40</li>
+Patrick Baggett (1):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94193">Bug 94193</a> - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff</li>
+- mesa: Use SSE prefetch instructions rather than 3DNow instructions
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94195">Bug 94195</a> - [llvmpipe] Does not build with LLVM 3.7.x on Windows</li>
+Rob Herring (10):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94388">Bug 94388</a> - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex-&gt;is_depth &amp;&amp; !tex-&gt;is_flushing_texture' failed.</li>
+- Android: remove dependence on .SECONDEXPANSION
+- Android: glsl: fix dependence on YACC\_HEADER\_SUFFIX from build
+ system
+- Android: add -Wno-date-time flag for clang
+- Android: remove headers from LOCAL\_SRC\_FILES
+- Android: clean-up and fix DRI module path handling
+- freedreno: drop unnecessary -Wno-packed-bitfield-compat
+- gallium/radeon: Add space between string literal and identifier
+- r600: Make enum alu\_op\_flags unsigned
+- virtio\_gpu: Add PCI ID to driver map
+- Android: fix x86 gallium builds
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94412">Bug 94412</a> - Trine 3 misrender</li>
+Roland Scheidegger (2):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94481">Bug 94481</a> - softpipe - access violation in img_filter_2d_nearest</li>
+- softpipe: fix anisotropic filtering crash
+- draw: fix line stippling
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94595">Bug 94595</a> - [Mesa AMD&amp;swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly</li>
+Samuel Pitoiset (1):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94954">Bug 94954</a> - test_vec4_copy_propagation fails in `make check`</li>
+- nvc0: make sure to delete samplers used by compute shaders
-</ul>
+Steinar H. Gunderson (1):
+- mesa: Fix locking of GLsync objects.
-<h2>Changes</h2>
+Tamil velan (1):
-<p>Anuj Phogat (1):</p>
-<ul>
- <li>i965: Fix assert conditions for src/dst x/y offsets</li>
-</ul>
+- radeon/uvd: increase max height to 4096 for VI and newer
-<p>Ben Widawsky (2):</p>
-<ul>
- <li>i965: Make sure we blit a full compressed block</li>
- <li>i965/skl: Add two missing device IDs</li>
-</ul>
+Thomas Hellstrom (2):
-<p>Brian Paul (1):</p>
-<ul>
- <li>mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT</li>
-</ul>
+- winsys/svga: Fix an uninitialized return value
+- winsys/svga: Increase the fence timeout
-<p>Chris Forbes (1):</p>
-<ul>
- <li>i965/blorp: Fix hiz ops on MSAA surfaces</li>
-</ul>
+Vinson Lee (1):
-<p>Christian König (1):</p>
-<ul>
- <li>radeon/uvd: disable MPEG1</li>
-</ul>
+- llvmpipe: Do not use barriers if not using threads.
-<p>Christian Schmidbauer (1):</p>
-<ul>
- <li>st/nine: specify WINAPI only for i386 and amd64</li>
-</ul>
+xavier (1):
-<p>Daniel Czarnowski (3):</p>
-<ul>
- <li>egl_dri2: NULL check for xcb_dri2_get_buffers_reply()</li>
- <li>egl_dri2: set correct error code if swapbuffers fails</li>
- <li>egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)</li>
-</ul>
-
-<p>Dave Airlie (1):</p>
-<ul>
- <li>mesa/fbobject: propogate Layered when reusing attachments.</li>
-</ul>
-
-<p>Derek Foreman (1):</p>
-<ul>
- <li>egl/wayland: Try to use wl_surface.damage_buffer for SwapBuffersWithDamage</li>
-</ul>
-
-<p>Dongwon Kim (1):</p>
-<ul>
- <li>egl: move Null check to eglGetSyncAttribKHR to prevent Segfault</li>
-</ul>
-
-<p>Emil Velikov (10):</p>
-<ul>
- <li>docs: add sha256 checksums for 11.1.2</li>
- <li>get-pick-list.sh: Require explicit "11.1" for nominating stable patches</li>
- <li>cherry-ignore: do not pick nv50/ir commit</li>
- <li>automake: add nine to make distcheck</li>
- <li>install-gallium-links: port changes from install-lib-links</li>
- <li>automake: add more missing options for make distcheck</li>
- <li>mesa; add get-extra-pick-list.sh script into bin/</li>
- <li>egl/x11: check the return value of xcb_dri2_get_buffers_reply()</li>
- <li>nvc/ir: remove duplicate variable declaration</li>
- <li>Update version to 11.1.3</li>
-</ul>
-
-<p>Francisco Jerez (4):</p>
-<ul>
- <li>i965: Reupload push and pull constants when we get new shader image unit state.</li>
- <li>i965/fs: Add missing analysis invalidation in opt_sampler_eot().</li>
- <li>i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().</li>
- <li>i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.</li>
-</ul>
-
-<p>Ilia Mirkin (21):</p>
-<ul>
- <li>nvc0/ir: fix converting between predicate and gpr</li>
- <li>nvc0: add some missing PUSH_SPACE's</li>
- <li>nvc0: avoid negatives in PUSH_SPACE argument</li>
- <li>glsl: make sure builtins are initialized before getting the shader</li>
- <li>glsl: return cloned signature, not the builtin one</li>
- <li>nv50/ir: fix quadop emission in the presence of predication</li>
- <li>st/mesa: fix up result_src.type when doing i2u/u2i conversions</li>
- <li>meta/copy_image: use precomputed dst_internal_format to avoid segfault</li>
- <li>st/mesa: force depth mode to GL_RED for sized depth/stencil formats</li>
- <li>glx: update to updated version of EXT_create_context_es2_profile</li>
- <li>nv50,nvc0: bump minimum texture buffer offset alignment</li>
- <li>nvc0: reset TFB bufctx when we no longer hold a reference to the buffers</li>
- <li>glsl: avoid stack smashing when there are too many attributes</li>
- <li>nvc0: fix blit triangle size to fully cover FB's &gt; 8192x8192</li>
- <li>nv50: reset TFB bufctx when we no longer hold a reference to the buffers</li>
- <li>nv50/ir: force-enable derivatives on TXD ops</li>
- <li>st/mesa: only minify depth for 3d targets</li>
- <li>nv50/ir: fix indirect texturing for non-array textures on nvc0</li>
- <li>nvc0/ir: fix picking of coordinates from tex instruction for textureGrad</li>
- <li>nvc0: disable primitive restart and index bias during blits</li>
- <li>nv50/ir: we can't load local memory directly into an output</li>
-</ul>
-
-<p>Jason Ekstrand (1):</p>
-<ul>
- <li>nir/lower_vec_to_movs: Better report channels handled by insert_mov</li>
-</ul>
-
-<p>Kenneth Graunke (3):</p>
-<ul>
- <li>mesa: Make glGet queries initialize ctx-&gt;Debug when necessary.</li>
- <li>mesa: Allow Get*() of several forgotten IsEnabled() pnames.</li>
- <li>i965: Only magnify depth for 3D textures, not array textures.</li>
-</ul>
-
-<p>Koop Mast (1):</p>
-<ul>
- <li>st/clover: Add libelf cflags to the build</li>
-</ul>
-
-<p>Marc-André Lureau (1):</p>
-<ul>
- <li>virtio_gpu: Add virtio 1.0 PCI ID to driver map</li>
-</ul>
-
-<p>Marek Olšák (3):</p>
-<ul>
- <li>radeonsi: fix Hyper-Z on Stoney</li>
- <li>gallium/radeon: don't use temporary buffers for persistent mappings</li>
- <li>radeonsi: fix Hyper-Z hangs on P2 configs</li>
-</ul>
-
-<p>Matt Turner (3):</p>
-<ul>
- <li>i965/vec4: don't copy ATTR into 3src instructions with complex swizzles</li>
- <li>i965/fs: Don't CSE negated multiplies with saturation.</li>
- <li>i965/vec4: Update vec4 unit tests for commit 01dacc83ff.</li>
-</ul>
-
-<p>Nanley Chery (2):</p>
-<ul>
- <li>mesa/image: Make _mesa_clip_readpixels() work with renderbuffers</li>
- <li>mesa/readpix: Clip ReadPixels() area to the ReadBuffer's</li>
-</ul>
-
-<p>Nicolai Hähnle (2):</p>
-<ul>
- <li>r600g: clear compressed_depthtex/colortex_mask when binding buffer texture</li>
- <li>st/mesa: use the texture view's format for render-to-texture</li>
-</ul>
-
-<p>Nishanth Peethambaran (2):</p>
-<ul>
- <li>st/omx: Remove trailing spaces</li>
- <li>st/omx/dec: Correct the timestamping</li>
-</ul>
-
-<p>Oded Gabbay (8):</p>
-<ul>
- <li>gallium/radeon: Correctly translate colorswaps for big endian</li>
- <li>llvmpipe: use vpkswss when dst is signed</li>
- <li>gallium/radeon: return correct values for BE in r600_translate_colorswap</li>
- <li>gallium/radeon: remove separate BE path in r600_translate_colorswap</li>
- <li>gallium/r600: Don't let h/w do endian swap for colorformat</li>
- <li>gallium/radeon: disable evergreen_do_fast_color_clear for BE</li>
- <li>r600g: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
- <li>radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGING</li>
-</ul>
-
-<p>Olivier Pena (1):</p>
-<ul>
- <li>scons: support for LLVM 3.7.</li>
-</ul>
-
-<p>Patrick Baggett (1):</p>
-<ul>
- <li>mesa: Use SSE prefetch instructions rather than 3DNow instructions</li>
-</ul>
-
-<p>Rob Herring (10):</p>
-<ul>
- <li>Android: remove dependence on .SECONDEXPANSION</li>
- <li>Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system</li>
- <li>Android: add -Wno-date-time flag for clang</li>
- <li>Android: remove headers from LOCAL_SRC_FILES</li>
- <li>Android: clean-up and fix DRI module path handling</li>
- <li>freedreno: drop unnecessary -Wno-packed-bitfield-compat</li>
- <li>gallium/radeon: Add space between string literal and identifier</li>
- <li>r600: Make enum alu_op_flags unsigned</li>
- <li>virtio_gpu: Add PCI ID to driver map</li>
- <li>Android: fix x86 gallium builds</li>
-</ul>
-
-<p>Roland Scheidegger (2):</p>
-<ul>
- <li>softpipe: fix anisotropic filtering crash</li>
- <li>draw: fix line stippling</li>
-</ul>
-
-<p>Samuel Pitoiset (1):</p>
-<ul>
- <li>nvc0: make sure to delete samplers used by compute shaders</li>
-</ul>
-
-<p>Steinar H. Gunderson (1):</p>
-<ul>
- <li>mesa: Fix locking of GLsync objects.</li>
-</ul>
-
-<p>Tamil velan (1):</p>
-<ul>
- <li>radeon/uvd: increase max height to 4096 for VI and newer</li>
-</ul>
-
-<p>Thomas Hellstrom (2):</p>
-<ul>
- <li>winsys/svga: Fix an uninitialized return value</li>
- <li>winsys/svga: Increase the fence timeout</li>
-</ul>
-
-<p>Vinson Lee (1):</p>
-<ul>
- <li>llvmpipe: Do not use barriers if not using threads.</li>
-</ul>
-
-<p>xavier (1):</p>
-<ul>
- <li>r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding multiplications.</li>
-</ul>
-
-
-
-
-
-</body></html> \ No newline at end of file
+- r600/sb: Do not distribute neg in expr\_handler::fold\_assoc() when
+ folding multiplications.