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-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en"><head>
- <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
- <title>Mesa Release Notes</title>
- <link href="../mesa.css" rel="stylesheet" type="text/css"/>
-</head>
-<body>
-
+Mesa 10.5.6 Release Notes / May 23, 2015
+========================================
+Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5
+release.
+Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
+glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+3.3. OpenGL 3.3 is **only** available if requested at context creation
+because compatibility contexts are not supported.
+SHA256 checksums
+----------------
+::
-<h1>Mesa 10.5.6 Release Notes / May 23, 2015</h1>
+ 89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz
+ 66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz
-<p>
-Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5 release.
-</p>
-<p>
-Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 3.3. OpenGL
-3.3 is <strong>only</strong> available if requested at context creation
-because compatibility contexts are not supported.
-</p>
+New features
+------------
+None
-<h2>SHA256 checksums</h2>
-<pre>89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz
-66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz
-</pre>
+Bug fixes
+---------
+This list is likely incomplete.
-<h2>New features</h2>
-<p>None</p>
-
-<h2>Bug fixes</h2>
+- `Bug 86792 <https://bugs.freedesktop.org/show_bug.cgi?id=86792>`__ -
+ [NVC0] Portal 2 Crashes in Wine
+- `Bug 90147 <https://bugs.freedesktop.org/show_bug.cgi?id=90147>`__ -
+ swrast: build error undeclared \_SC\_PHYS\_PAGES on osx
+- `Bug 90350 <https://bugs.freedesktop.org/show_bug.cgi?id=90350>`__ -
+ [G96] Portal's portal are incorrectly rendered
+- `Bug 90363 <https://bugs.freedesktop.org/show_bug.cgi?id=90363>`__ -
+ [nv50] HW state is not reset correctly when using a new GL context
-<p>This list is likely incomplete.</p>
+Changes
+-------
-<ul>
+Alex Deucher (1):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86792">Bug 86792</a> - [NVC0] Portal 2 Crashes in Wine</li>
+- radeonsi: add new bonaire pci id
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90147">Bug 90147</a> - swrast: build error undeclared _SC_PHYS_PAGES on osx</li>
+Axel Davy (2):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90350">Bug 90350</a> - [G96] Portal's portal are incorrectly rendered</li>
+- egl/wayland: properly destroy wayland objects
+- glx/dri3: Add additional check for gpu offloading case
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90363">Bug 90363</a> - [nv50] HW state is not reset correctly when using a new GL context</li>
+Emil Velikov (4):
-</ul>
+- docs: Add sha256 sums for the 10.5.5 release
+- egl/main: fix EGL\_KHR\_get\_all\_proc\_addresses
+- targets/osmesa: drop the -module tag from LDFLAGS
+- Update version to 10.5.6
+Francisco Jerez (4):
-<h2>Changes</h2>
+- clover: Refactor event::trigger and ::abort to prevent deadlock and
+ reentrancy issues.
+- clover: Wrap event::\_status in a method to prevent unlocked access.
+- clover: Implement locking of the wait\_count, \_chain and \_status
+ members of event.
+- i965: Fix PBO cache coherency issue after
+ \_mesa\_meta\_pbo\_GetTexSubImage().
-<p>Alex Deucher (1):</p>
-<ul>
- <li>radeonsi: add new bonaire pci id</li>
-</ul>
+Fredrik Höglund (2):
-<p>Axel Davy (2):</p>
-<ul>
- <li>egl/wayland: properly destroy wayland objects</li>
- <li>glx/dri3: Add additional check for gpu offloading case</li>
-</ul>
+- main: Require that the texture exists in framebuffer\_texture
+- mesa: Generate GL\_INVALID\_VALUE in framebuffer\_texture when layer
+ < 0
-<p>Emil Velikov (4):</p>
-<ul>
- <li>docs: Add sha256 sums for the 10.5.5 release</li>
- <li>egl/main: fix EGL_KHR_get_all_proc_addresses</li>
- <li>targets/osmesa: drop the -module tag from LDFLAGS</li>
- <li>Update version to 10.5.6</li>
-</ul>
+Ilia Mirkin (7):
-<p>Francisco Jerez (4):</p>
-<ul>
- <li>clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.</li>
- <li>clover: Wrap event::_status in a method to prevent unlocked access.</li>
- <li>clover: Implement locking of the wait_count, _chain and _status members of event.</li>
- <li>i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().</li>
-</ul>
+- nv50/ir: only propagate saturate up if some actual folding took place
+- nv50: keep track of PGRAPH state in nv50\_screen
+- nvc0: keep track of PGRAPH state in nvc0\_screen
+- nvc0: reset the instanced elements state when doing blit using 3d
+ engine
+- nv50/ir: only enable mul saturate on G200+
+- st/mesa: make sure to create a "clean" bool when doing i2b
+- nvc0: switch mechanism for shader eviction to be a while loop
-<p>Fredrik Höglund (2):</p>
-<ul>
- <li>main: Require that the texture exists in framebuffer_texture</li>
- <li>mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer &lt; 0</li>
-</ul>
+Jeremy Huddleston Sequoia (2):
-<p>Ilia Mirkin (7):</p>
-<ul>
- <li>nv50/ir: only propagate saturate up if some actual folding took place</li>
- <li>nv50: keep track of PGRAPH state in nv50_screen</li>
- <li>nvc0: keep track of PGRAPH state in nvc0_screen</li>
- <li>nvc0: reset the instanced elements state when doing blit using 3d engine</li>
- <li>nv50/ir: only enable mul saturate on G200+</li>
- <li>st/mesa: make sure to create a "clean" bool when doing i2b</li>
- <li>nvc0: switch mechanism for shader eviction to be a while loop</li>
-</ul>
+- swrast: Build fix for darwin
+- darwin: Fix install name of libOSMesa
-<p>Jeremy Huddleston Sequoia (2):</p>
-<ul>
- <li>swrast: Build fix for darwin</li>
- <li>darwin: Fix install name of libOSMesa</li>
-</ul>
+Laura Ekstrand (2):
-<p>Laura Ekstrand (2):</p>
-<ul>
- <li>main: Fix an error generated by FramebufferTexture</li>
- <li>main: Complete error conditions for glInvalidate*Framebuffer.</li>
-</ul>
+- main: Fix an error generated by FramebufferTexture
+- main: Complete error conditions for glInvalidate\*Framebuffer.
-<p>Marta Lofstedt (1):</p>
-<ul>
- <li>main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE</li>
-</ul>
+Marta Lofstedt (1):
-<p>Rob Clark (2):</p>
-<ul>
- <li>freedreno: enable a306</li>
- <li>freedreno: fix bug in tile/slot calculation</li>
-</ul>
+- main: glGetIntegeri\_v fails for GL\_VERTEX\_BINDING\_STRIDE
-<p>Roland Scheidegger (1):</p>
-<ul>
- <li>draw: (trivial) fix out-of-bounds vector initialization</li>
-</ul>
+Rob Clark (2):
-<p>Tim Rowley (1):</p>
-<ul>
- <li>mesa: fix shininess check for ffvertex_prog v2</li>
-</ul>
+- freedreno: enable a306
+- freedreno: fix bug in tile/slot calculation
-<p>Tom Stellard (2):</p>
-<ul>
- <li>clover: Add a mutex to guard queue::queued_events</li>
- <li>clover: Fix a bug with multi-threaded events v2</li>
-</ul>
+Roland Scheidegger (1):
+- draw: (trivial) fix out-of-bounds vector initialization
+Tim Rowley (1):
+- mesa: fix shininess check for ffvertex\_prog v2
+Tom Stellard (2):
-</body></html> \ No newline at end of file
+- clover: Add a mutex to guard queue::queued\_events
+- clover: Fix a bug with multi-threaded events v2