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--- a/docs/relnotes/10.5.4.rst
+++ b/docs/relnotes/10.5.4.rst
@@ -1,122 +1,105 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en"><head>
- <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
- <title>Mesa Release Notes</title>
- <link href="../mesa.css" rel="stylesheet" type="text/css"/>
-</head>
-<body>
+Mesa 10.5.4 Release Notes / April 24, 2015
+==========================================
+Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3
+release.
-
-
-
-
-<h1>Mesa 10.5.4 Release Notes / April 24, 2015</h1>
-
-<p>
-Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 release.
-</p>
-<p>
Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 3.3. OpenGL
-3.3 is <strong>only</strong> available if requested at context creation
+glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
+glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
-</p>
-
-
-<h2>SHA256 checksums</h2>
-<pre>e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz
-b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz
-</pre>
+SHA256 checksums
+----------------
-<h2>New features</h2>
-<p>None</p>
+::
-<h2>Bug fixes</h2>
+ e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz
+ b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz
-<p>This list is likely incomplete.</p>
+New features
+------------
-<ul>
+None
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69226">Bug 69226</a> - Cannot enable basic shaders with Second Life aborts attempt</li>
+Bug fixes
+---------
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71591">Bug 71591</a> - Second Life shaders fail to compile (extension declared in middle of shader)</li>
+This list is likely incomplete.
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81025">Bug 81025</a> - [IVB/BYT Bisected]Piglit spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly fails</li>
+- `Bug 69226 <https://bugs.freedesktop.org/show_bug.cgi?id=69226>`__ -
+ Cannot enable basic shaders with Second Life aborts attempt
+- `Bug 71591 <https://bugs.freedesktop.org/show_bug.cgi?id=71591>`__ -
+ Second Life shaders fail to compile (extension declared in middle of
+ shader)
+- `Bug 81025 <https://bugs.freedesktop.org/show_bug.cgi?id=81025>`__ -
+ [IVB/BYT Bisected]Piglit
+ spec\_ARB\_draw\_indirect\_arb\_draw\_indirect-draw-elements-prim-restart-ugly
+ fails
+- `Bug 89457 <https://bugs.freedesktop.org/show_bug.cgi?id=89457>`__ -
+ [BSW Bisected]ogles3conform
+ ES3-CTS.gtf.GL3Tests.shadow.shadow\_execution\_vert fails
+- `Bug 89957 <https://bugs.freedesktop.org/show_bug.cgi?id=89957>`__ -
+ vm protection faults in piglit lest: texsubimage cube\_map\_array pbo
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89457">Bug 89457</a> - [BSW Bisected]ogles3conform ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li>
+Changes
+-------
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89957">Bug 89957</a> - vm protection faults in piglit lest: texsubimage cube_map_array pbo</li>
+Brian Paul (1):
-</ul>
+- glsl: rewrite glsl\_type::record\_key\_hash() to avoid buffer
+ overflow
+Dave Airlie (2):
-<h2>Changes</h2>
+- st/mesa: convert sub image for cube map arrays to 2d arrays for
+ upload
+- st/mesa: align cube map arrays layers
-<p>Brian Paul (1):</p>
-<ul>
- <li>glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow</li>
-</ul>
+Emil Velikov (11):
-<p>Dave Airlie (2):</p>
-<ul>
- <li>st/mesa: convert sub image for cube map arrays to 2d arrays for upload</li>
- <li>st/mesa: align cube map arrays layers</li>
-</ul>
+- docs: Add 256 sums for the 10.5.3 release
+- radeonsi: remove unused si\_dump\_key()
+- android: use LOCAL\_SHARED\_LIBRARIES over TARGET\_OUT\_HEADERS
+- android: add $(mesa\_top)/src include to the whole of mesa
+- android: egl: add libsync\_cflags to the build
+- android: dri/common: conditionally include drm\_cflags/set
+ \_\_NOT\_HAVE\_DRM\_H
+- android: add HAVE\_\_BUILTIN\_\* and HAVE\_FUNC\_ATTRIBUTE\_\*
+ defines
+- android: add $(mesa\_top)/src/mesa/main to the includes list
+- android: dri: link against libmesa\_util
+- android: mesa: fix the path of the SSE4\_1 optimisations
+- Update version to 10.5.4
-<p>Emil Velikov (11):</p>
-<ul>
- <li>docs: Add 256 sums for the 10.5.3 release</li>
- <li>radeonsi: remove unused si_dump_key()</li>
- <li>android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS</li>
- <li>android: add $(mesa_top)/src include to the whole of mesa</li>
- <li>android: egl: add libsync_cflags to the build</li>
- <li>android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_H</li>
- <li>android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* defines</li>
- <li>android: add $(mesa_top)/src/mesa/main to the includes list</li>
- <li>android: dri: link against libmesa_util</li>
- <li>android: mesa: fix the path of the SSE4_1 optimisations</li>
- <li>Update version to 10.5.4</li>
-</ul>
+Ian Romanick (1):
-<p>Ian Romanick (1):</p>
-<ul>
- <li>nir: Fix typo in "ushr by 0" algebraic replacement</li>
-</ul>
+- nir: Fix typo in "ushr by 0" algebraic replacement
-<p>Kenneth Graunke (2):</p>
-<ul>
- <li>i965: Fix software primitive restart with indirect draws.</li>
- <li>drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).</li>
-</ul>
+Kenneth Graunke (2):
-<p>Kristian Høgsberg (1):</p>
-<ul>
- <li>i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders</li>
-</ul>
+- i965: Fix software primitive restart with indirect draws.
+- drirc: Add "Second Life" quirk
+ (allow\_glsl\_extension\_directive\_midshader).
-<p>Marek Olšák (2):</p>
-<ul>
- <li>glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms</li>
- <li>glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levels</li>
-</ul>
+Kristian Høgsberg (1):
-<p>Mathias Froehlich (1):</p>
-<ul>
- <li>i965: Flush batchbuffer containing the query on glQueryCounter.</li>
-</ul>
+- i965: Rewrite ir\_tex to ir\_txl with lod 0 for vertex shaders
-<p>Mauro Rossi (2):</p>
-<ul>
- <li>android: mesa: generate the format_{un,}pack.[ch] sources</li>
- <li>android: add inital NIR build</li>
-</ul>
+Marek Olšák (2):
+- glsl\_to\_tgsi: fix out-of-bounds constant access and crash for
+ uniforms
+- glsl\_to\_tgsi: don't use a potentially-undefined immediate for
+ ir\_query\_levels
+Mathias Froehlich (1):
+- i965: Flush batchbuffer containing the query on glQueryCounter.
+Mauro Rossi (2):
-</body></html> \ No newline at end of file
+- android: mesa: generate the format\_{un,}pack.[ch] sources
+- android: add inital NIR build