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@@ -1,131 +1,107 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en"><head>
- <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
- <title>Mesa Release Notes</title>
- <link href="../mesa.css" rel="stylesheet" type="text/css"/>
-</head>
-<body>
+Mesa 10.4.7 Release Notes / March 20, 2015
+==========================================
+Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6
+release.
+Mesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
+glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+3.3. OpenGL 3.3 is **only** available if requested at context creation
+because compatibility contexts are not supported.
+SHA256 checksums
+----------------
+::
+ 9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f MesaLib-10.4.7.tar.gz
+ 2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2 MesaLib-10.4.7.tar.bz2
+ d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd MesaLib-10.4.7.zip
-<h1>Mesa 10.4.7 Release Notes / March 20, 2015</h1>
+New features
+------------
-<p>
-Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6 release.
-</p>
-<p>
-Mesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 3.3. OpenGL
-3.3 is <strong>only</strong> available if requested at context creation
-because compatibility contexts are not supported.
-</p>
-
-<h2>SHA256 checksums</h2>
-<pre>9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f MesaLib-10.4.7.tar.gz
-2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2 MesaLib-10.4.7.tar.bz2
-d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd MesaLib-10.4.7.zip
-</pre>
+None
+
+Bug fixes
+---------
+
+This list is likely incomplete.
-<h2>New features</h2>
-<p>None</p>
+- `Bug 79202 <https://bugs.freedesktop.org/show_bug.cgi?id=79202>`__ -
+ valgrind errors in glsl-fs-uniform-array-loop-unroll.shader\_test;
+ random code generation
+- `Bug 89156 <https://bugs.freedesktop.org/show_bug.cgi?id=89156>`__ -
+ r300g: GL\_COMPRESSED\_RED\_RGTC1 / ATI1N support broken
+- `Bug 89224 <https://bugs.freedesktop.org/show_bug.cgi?id=89224>`__ -
+ Incorrect rendering of Unigine Valley running in VM on VMware
+ Workstation
+- `Bug 89530 <https://bugs.freedesktop.org/show_bug.cgi?id=89530>`__ -
+ FTBFS in loader: missing fstat
-<h2>Bug fixes</h2>
+Changes
+-------
-<p>This list is likely incomplete.</p>
+Andrey Sudnik (1):
-<ul>
+- i965/vec4: Don't lose the saturate modifier in copy propagation.
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li>
+Daniel Stone (1):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li>
+- egl: Take alpha bits into account when selecting GBM formats
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li>
+Emil Velikov (6):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89530">Bug 89530</a> - FTBFS in loader: missing fstat</li>
+- docs: Add sha256 sums for the 10.4.6 release
+- cherry-ignore: add not applicable/rejected commits
+- mesa: rename format\_info.c to format\_info.h
+- loader: include <sys/stat.h> for non-sysfs builds
+- auxiliary/os: fix the android build - s/drm\_munmap/os\_munmap/
+- Update version to 10.4.7
-</ul>
+Iago Toral Quiroga (1):
-<h2>Changes</h2>
+- i965: Fix out-of-bounds accesses into pull\_constant\_loc array
-<p>Andrey Sudnik (1):</p>
-<ul>
- <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li>
-</ul>
+Ilia Mirkin (4):
-<p>Daniel Stone (1):</p>
-<ul>
- <li>egl: Take alpha bits into account when selecting GBM formats</li>
-</ul>
+- freedreno: move fb state copy after checking for size change
+- freedreno/ir3: fix array count returned by TXQ
+- freedreno/ir3: get the # of miplevels from getinfo
+- freedreno: fix slice pitch calculations
-<p>Emil Velikov (6):</p>
-<ul>
- <li>docs: Add sha256 sums for the 10.4.6 release</li>
- <li>cherry-ignore: add not applicable/rejected commits</li>
- <li>mesa: rename format_info.c to format_info.h</li>
- <li>loader: include &lt;sys/stat.h&gt; for non-sysfs builds</li>
- <li>auxiliary/os: fix the android build - s/drm_munmap/os_munmap/</li>
- <li>Update version to 10.4.7</li>
-</ul>
+Marc-Andre Lureau (1):
-<p>Iago Toral Quiroga (1):</p>
-<ul>
- <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li>
-</ul>
+- gallium/auxiliary/indices: fix start param
-<p>Ilia Mirkin (4):</p>
-<ul>
- <li>freedreno: move fb state copy after checking for size change</li>
- <li>freedreno/ir3: fix array count returned by TXQ</li>
- <li>freedreno/ir3: get the # of miplevels from getinfo</li>
- <li>freedreno: fix slice pitch calculations</li>
-</ul>
+Marek Olšák (4):
-<p>Marc-Andre Lureau (1):</p>
-<ul>
- <li>gallium/auxiliary/indices: fix start param</li>
-</ul>
+- r300g: fix RGTC1 and LATC1 SNORM formats
+- r300g: fix a crash when resolving into an sRGB texture
+- r300g: fix sRGB->sRGB blits
+- radeonsi: increase coords array size for
+ radeon\_llvm\_emit\_prepare\_cube\_coords
-<p>Marek Olšák (4):</p>
-<ul>
- <li>r300g: fix RGTC1 and LATC1 SNORM formats</li>
- <li>r300g: fix a crash when resolving into an sRGB texture</li>
- <li>r300g: fix sRGB-&gt;sRGB blits</li>
- <li>radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords</li>
-</ul>
+Mario Kleiner (1):
-<p>Mario Kleiner (1):</p>
-<ul>
- <li>glx: Handle out-of-sequence swap completion events correctly. (v2)</li>
-</ul>
+- glx: Handle out-of-sequence swap completion events correctly. (v2)
-<p>Matt Turner (2):</p>
-<ul>
- <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li>
- <li>r300g: Check return value of snprintf().</li>
-</ul>
+Matt Turner (2):
-<p>Rob Clark (2):</p>
-<ul>
- <li>freedreno/ir3: fix silly typo for binning pass shaders</li>
- <li>freedreno: update generated headers</li>
-</ul>
+- r300g: Use PATH\_MAX instead of limiting ourselves to 100 chars.
+- r300g: Check return value of snprintf().
-<p>Samuel Iglesias Gonsalvez (1):</p>
-<ul>
- <li>glsl: optimize (0 cmp x + y) into (-x cmp y).</li>
-</ul>
+Rob Clark (2):
-<p>Stefan Dösinger (1):</p>
-<ul>
- <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li>
-</ul>
+- freedreno/ir3: fix silly typo for binning pass shaders
+- freedreno: update generated headers
+Samuel Iglesias Gonsalvez (1):
+- glsl: optimize (0 cmp x + y) into (-x cmp y).
+Stefan Dösinger (1):
-</body></html> \ No newline at end of file
+- r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)