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diff --git a/docs/relnotes/10.4.6.rst b/docs/relnotes/10.4.6.rst index ba6d6371bd..2c311bd055 100644 --- a/docs/relnotes/10.4.6.rst +++ b/docs/relnotes/10.4.6.rst @@ -1,140 +1,116 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"><head> - <meta content="text/html; charset=utf-8" http-equiv="content-type"/> - <title>Mesa Release Notes</title> - <link href="../mesa.css" rel="stylesheet" type="text/css"/> -</head> -<body> +Mesa 10.4.6 Release Notes / March 06, 2015 +========================================== +Mesa 10.4.6 is a bug fix release which fixes bugs found since the 10.4.5 +release. +Mesa 10.4.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) / +glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. +SHA256 checksums +---------------- +:: + 46c9082142e811c01e49a2c332a9ac0a1eb98f2908985fb9df216539d7eaeaf4 MesaLib-10.4.6.tar.gz + d8baedd20e79ccd98a5a7b05e23d59a30892e68de1fcc057ca6873dafca02735 MesaLib-10.4.6.tar.bz2 + 6aded6eac7f0d4d55117b8b581d8424710bbb4c768fc90f7b881f29311a751aa MesaLib-10.4.6.zip -<h1>Mesa 10.4.6 Release Notes / March 06, 2015</h1> +New features +------------ -<p> -Mesa 10.4.6 is a bug fix release which fixes bugs found since the 10.4.5 release. -</p> -<p> -Mesa 10.4.6 implements the OpenGL 3.3 API, but the version reported by -glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / -glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. -Some drivers don't support all the features required in OpenGL 3.3. OpenGL -3.3 is <strong>only</strong> available if requested at context creation -because compatibility contexts are not supported. -</p> +None -<h2>SHA256 checksums</h2> -<pre>46c9082142e811c01e49a2c332a9ac0a1eb98f2908985fb9df216539d7eaeaf4 MesaLib-10.4.6.tar.gz -d8baedd20e79ccd98a5a7b05e23d59a30892e68de1fcc057ca6873dafca02735 MesaLib-10.4.6.tar.bz2 -6aded6eac7f0d4d55117b8b581d8424710bbb4c768fc90f7b881f29311a751aa MesaLib-10.4.6.zip -</pre> - -<h2>New features</h2> -<p>None</p> +Bug fixes +--------- -<h2>Bug fixes</h2> +This list is likely incomplete. -<p>This list is likely incomplete.</p> +- `Bug 45348 <https://bugs.freedesktop.org/show_bug.cgi?id=45348>`__ - + [swrast] piglit fbo-drawbuffers-arbfp regression +- `Bug 84613 <https://bugs.freedesktop.org/show_bug.cgi?id=84613>`__ - + [G965, bisected] piglit regressions : glslparsertest.glsl2 +- `Bug 87516 <https://bugs.freedesktop.org/show_bug.cgi?id=87516>`__ - + glProgramBinary violates spec +- `Bug 88885 <https://bugs.freedesktop.org/show_bug.cgi?id=88885>`__ - + Transform feedback uses incorrect interleaving if a previous draw did + not write gl\_Position +- `Bug 89180 <https://bugs.freedesktop.org/show_bug.cgi?id=89180>`__ - + [IVB regression] Rendering issues in Mass Effect through VMware + Workstation -<ul> +Changes +------- -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=45348">Bug 45348</a> - [swrast] piglit fbo-drawbuffers-arbfp regression</li> +Abdiel Janulgue (2): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84613">Bug 84613</a> - [G965, bisected] piglit regressions : glslparsertest.glsl2</li> +- glsl: Don't optimize min/max into saturate when EmitNoSat is set +- st/mesa: For vertex shaders, don't emit saturate when SM 3.0 is + unsupported -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87516">Bug 87516</a> - glProgramBinary violates spec</li> +Andreas Boll (1): -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88885">Bug 88885</a> - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position</li> +- glx: Fix returned values of GLX\_RENDERER\_PREFERRED\_PROFILE\_MESA -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89180">Bug 89180</a> - [IVB regression] Rendering issues in Mass Effect through VMware Workstation</li> +Brian Paul (2): -</ul> +- swrast: fix multiple color buffer writing +- st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels +Chris Forbes (1): -<h2>Changes</h2> +- i965/gs: Check newly-generated GS-out VUE map against correct stage -<p>Abdiel Janulgue (2):</p> -<ul> - <li>glsl: Don't optimize min/max into saturate when EmitNoSat is set</li> - <li>st/mesa: For vertex shaders, don't emit saturate when SM 3.0 is unsupported</li> -</ul> +Eduardo Lima Mitev (1): -<p>Andreas Boll (1):</p> -<ul> - <li>glx: Fix returned values of GLX_RENDERER_PREFERRED_PROFILE_MESA</li> -</ul> +- mesa: Fix error validating args for TexSubImage3D -<p>Brian Paul (2):</p> -<ul> - <li>swrast: fix multiple color buffer writing</li> - <li>st/mesa: fix sampler view reference counting bug in glDraw/CopyPixels</li> -</ul> +Emil Velikov (6): -<p>Chris Forbes (1):</p> -<ul> - <li>i965/gs: Check newly-generated GS-out VUE map against correct stage</li> -</ul> +- docs: Add sha256 sums for the 10.4.5 release +- install-lib-links: remove the .install-lib-links file +- Revert "mesa: Correct backwards NULL check." +- mesa: cherry-pick the second half of commit 2aa71e9485a +- Revert "gallivm: Update for RTDyldMemoryManager becoming an + unique\_ptr." +- Update version to 10.4.6 -<p>Eduardo Lima Mitev (1):</p> -<ul> - <li>mesa: Fix error validating args for TexSubImage3D</li> -</ul> +Ian Romanick (3): -<p>Emil Velikov (6):</p> -<ul> - <li>docs: Add sha256 sums for the 10.4.5 release</li> - <li>install-lib-links: remove the .install-lib-links file</li> - <li>Revert "mesa: Correct backwards NULL check."</li> - <li>mesa: cherry-pick the second half of commit 2aa71e9485a</li> - <li>Revert "gallivm: Update for RTDyldMemoryManager becoming an unique_ptr."</li> - <li>Update version to 10.4.6</li> -</ul> +- mesa: Add missing error checks in \_mesa\_ProgramBinary +- mesa: Ensure that length is set to zero in \_mesa\_GetProgramBinary +- mesa: Always generate GL\_INVALID\_OPERATION in + \_mesa\_GetProgramBinary -<p>Ian Romanick (3):</p> -<ul> - <li>mesa: Add missing error checks in _mesa_ProgramBinary</li> - <li>mesa: Ensure that length is set to zero in _mesa_GetProgramBinary</li> - <li>mesa: Always generate GL_INVALID_OPERATION in _mesa_GetProgramBinary</li> -</ul> +Jonathan Gray (1): -<p>Jonathan Gray (1):</p> -<ul> - <li>auxilary/os: correct sysctl use in os_get_total_physical_memory()</li> -</ul> +- auxilary/os: correct sysctl use in os\_get\_total\_physical\_memory() -<p>José Fonseca (1):</p> -<ul> - <li>gallivm: Update for RTDyldMemoryManager becoming an unique_ptr.</li> -</ul> +José Fonseca (1): -<p>Leo Liu (1):</p> -<ul> - <li>st/omx/dec/h264: fix picture out-of-order with poc type 0 v2</li> -</ul> +- gallivm: Update for RTDyldMemoryManager becoming an unique\_ptr. -<p>Lucas Stach (1):</p> -<ul> - <li>install-lib-links: don't depend on .libs directory</li> -</ul> +Leo Liu (1): -<p>Marek Olšák (2):</p> -<ul> - <li>vbo: fix an unitialized-variable warning</li> - <li>radeonsi: fix point sprites</li> -</ul> +- st/omx/dec/h264: fix picture out-of-order with poc type 0 v2 -<p>Matt Turner (4):</p> -<ul> - <li>glsl: Rewrite and fix min/max to saturate optimization.</li> - <li>mesa: Correct backwards NULL check.</li> - <li>i965/fs: Don't use backend_visitor::instructions after creating the CFG.</li> - <li>mesa: Correct backwards NULL check.</li> -</ul> +Lucas Stach (1): +- install-lib-links: don't depend on .libs directory +Marek Olšák (2): +- vbo: fix an unitialized-variable warning +- radeonsi: fix point sprites +Matt Turner (4): -</body></html>
\ No newline at end of file +- glsl: Rewrite and fix min/max to saturate optimization. +- mesa: Correct backwards NULL check. +- i965/fs: Don't use backend\_visitor::instructions after creating the + CFG. +- mesa: Correct backwards NULL check. |