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-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en"><head>
- <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
- <title>Mesa Release Notes</title>
- <link href="../mesa.css" rel="stylesheet" type="text/css"/>
-</head>
-<body>
-
+Mesa 10.2.3 Release Notes / July 7, 2014
+========================================
+Mesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2
+release.
+Mesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
+glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+3.3. OpenGL 3.3 is **only** available if requested at context creation
+because compatibility contexts are not supported.
+SHA256 checksums
+----------------
+::
-<h1>Mesa 10.2.3 Release Notes / July 7, 2014</h1>
+ e482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb MesaLib-10.2.3.tar.bz2
+ 96cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636 MesaLib-10.2.3.tar.gz
+ 82cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9 MesaLib-10.2.3.zip
-<p>
-Mesa 10.2.3 is a bug fix release which fixes bugs found since the 10.2.2 release.
-</p>
-<p>
-Mesa 10.2.3 implements the OpenGL 3.3 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 3.3. OpenGL
-3.3 is <strong>only</strong> available if requested at context creation
-because compatibility contexts are not supported.
-</p>
+New features
+------------
+None
-<h2>SHA256 checksums</h2>
-<pre>e482a96170c98b17d6aba0d6e4dda4b9a2e61c39587bb64ac38cadfa4aba4aeb MesaLib-10.2.3.tar.bz2
-96cffacaa1c52ae659b3b0f91be2eebf5528b748934256751261fb79ea3d6636 MesaLib-10.2.3.tar.gz
-82cab6ff14c8038ee39842dbdea0d447a78d119efd8d702d1497bc7c246434e9 MesaLib-10.2.3.zip
-</pre>
+Bug fixes
+---------
+This list is likely incomplete.
-<h2>New features</h2>
-<p>None</p>
+- `Bug 76223 <https://bugs.freedesktop.org/show_bug.cgi?id=76223>`__ -
+- `Bug 79823 <https://bugs.freedesktop.org/show_bug.cgi?id=79823>`__ -
+- `Bug 80015 <https://bugs.freedesktop.org/show_bug.cgi?id=80015>`__ -
-<h2>Bug fixes</h2>
+Changes
+-------
-<p>This list is likely incomplete.</p>
+Aaron Watry (1):
-<ul>
+- radeon/llvm: Allocate space for kernel metadata operands
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76223">Bug 76223</a> - </li>
+Carl Worth (2):
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79823">Bug 79823</a> - </li>
+- docs: Add sha256 sums for the 10.2.2 release
+- cherry-ignore: Add a patch that's been rejected
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80015">Bug 80015</a> - </li>
+Ilia Mirkin (4):
-</ul>
+- nouveau: dup fd before passing it to device
+- nv50: disable dedicated ubo upload method
+- nv50: do an explicit flush on draw when there are persistent buffers
+- nvc0: add a memory barrier when there are persistent UBOs
-<h2>Changes</h2>
+Jasper St. Pierre (1):
-<p>Aaron Watry (1):</p>
-<ul>
- <li>radeon/llvm: Allocate space for kernel metadata operands</li>
-</ul>
+- glxext: Send the Drawable's ID in the GLX\_BufferSwapComplete event
-<p>Carl Worth (2):</p>
-<ul>
- <li>docs: Add sha256 sums for the 10.2.2 release</li>
- <li>cherry-ignore: Add a patch that's been rejected</li>
-</ul>
+Kenneth Graunke (3):
-<p>Ilia Mirkin (4):</p>
-<ul>
- <li>nouveau: dup fd before passing it to device</li>
- <li>nv50: disable dedicated ubo upload method</li>
- <li>nv50: do an explicit flush on draw when there are persistent buffers</li>
- <li>nvc0: add a memory barrier when there are persistent UBOs</li>
-</ul>
+- i965: Don't emit SURFACE\_STATEs for gather workarounds on Broadwell.
+- i965: Include marketing names for Broadwell GPUs.
+- i965/disasm: Fix INTEL\_DEBUG=fs on Broadwell for ARB\_fp
+ applications.
-<p>Jasper St. Pierre (1):</p>
-<ul>
- <li>glxext: Send the Drawable's ID in the GLX_BufferSwapComplete event</li>
-</ul>
+Michel Dänzer (1):
-<p>Kenneth Graunke (3):</p>
-<ul>
- <li>i965: Don't emit SURFACE_STATEs for gather workarounds on Broadwell.</li>
- <li>i965: Include marketing names for Broadwell GPUs.</li>
- <li>i965/disasm: Fix INTEL_DEBUG=fs on Broadwell for ARB_fp applications.</li>
-</ul>
+- radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ
-<p>Michel Dänzer (1):</p>
-<ul>
- <li>radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQ</li>
-</ul>
+Rob Clark (9):
-<p>Rob Clark (9):</p>
-<ul>
- <li>xa: fix segfault</li>
- <li>freedreno: use OUT_RELOCW when buffer is written</li>
- <li>freedreno/a3xx: fix depth/stencil GMEM positioning</li>
- <li>freedreno/a3xx: fix depth/stencil gmem restore</li>
- <li>freedreno/a3xx: fix blend opcode</li>
- <li>freedreno: few caps fixes</li>
- <li>freedreno/a3xx: texture fixes</li>
- <li>freedreno: fix for null textures</li>
- <li>freedreno/a3xx: vtx formats</li>
-</ul>
+- xa: fix segfault
+- freedreno: use OUT\_RELOCW when buffer is written
+- freedreno/a3xx: fix depth/stencil GMEM positioning
+- freedreno/a3xx: fix depth/stencil gmem restore
+- freedreno/a3xx: fix blend opcode
+- freedreno: few caps fixes
+- freedreno/a3xx: texture fixes
+- freedreno: fix for null textures
+- freedreno/a3xx: vtx formats
-<p>Roland Scheidegger (1):</p>
-<ul>
- <li>draw: (trivial) fix clamping of viewport index</li>
-</ul>
+Roland Scheidegger (1):
-<p>Takashi Iwai (1):</p>
-<ul>
- <li>llvmpipe: Fix zero-division in llvmpipe_texture_layout()</li>
-</ul>
+- draw: (trivial) fix clamping of viewport index
-<p>Thomas Hellstrom (1):</p>
-<ul>
- <li>st/xa: Don't close the drm fd on failure v2</li>
-</ul>
+Takashi Iwai (1):
-<p>Tobias Klausmann (1):</p>
-<ul>
- <li>nv50/ir: allow gl_ViewportIndex to work on non-provoking vertices</li>
-</ul>
+- llvmpipe: Fix zero-division in llvmpipe\_texture\_layout()
+Thomas Hellstrom (1):
+- st/xa: Don't close the drm fd on failure v2
+Tobias Klausmann (1):
-</body></html> \ No newline at end of file
+- nv50/ir: allow gl\_ViewportIndex to work on non-provoking vertices