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+++ b/docs/relnotes/10.1.2.rst
@@ -1,176 +1,161 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en"><head>
- <meta content="text/html; charset=utf-8" http-equiv="content-type"/>
- <title>Mesa Release Notes</title>
- <link href="../mesa.css" rel="stylesheet" type="text/css"/>
-</head>
-<body>
+Mesa 10.1.2 Release Notes / (May 5, 2014)
+=========================================
+Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1
+release.
+Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL\_VERSION) or glGetIntegerv(GL\_MAJOR\_VERSION) /
+glGetIntegerv(GL\_MINOR\_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+3.3. OpenGL 3.3 is **only** available if requested at context creation
+because compatibility contexts are not supported.
+MD5 checksums
+-------------
+
+::
+
+ 37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz
+ 28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2
+ 05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip
+
+New features
+------------
+
+None
+Bug fixes
+---------
+This list is likely incomplete.
+
+- `Bug 27499 <https://bugs.freedesktop.org/show_bug.cgi?id=27499>`__ -
+ [855GM i915] GL\_LINE\_STIPPLE displays incorrect colors
+- `Bug 75723 <https://bugs.freedesktop.org/show_bug.cgi?id=75723>`__ -
+ (regression since Linux 3.14?) brw\_get\_graphics\_reset\_status:
+ Assertion \`brw->hw\_ctx != ((void \*)0)' failed
+- `Bug 76894 <https://bugs.freedesktop.org/show_bug.cgi?id=76894>`__ -
+ Piglit/spec/EXT\_framebuffer\_object/fbo-bind-renderbuffer failed
+- `Bug 77702 <https://bugs.freedesktop.org/show_bug.cgi?id=77702>`__ -
+ [i965 Bisected]Piglit spec/NV\_conditional\_render\_blitframebuffer
+ fails
+
+Changes
+-------
+
+Ander Conselvan de Oliveira (2):
+
+- gbm/dri: Fix out-of-memory error path in dri\_device\_create()
+- egl: Protect use of gbm\_dri with ifdef HAVE\_DRM\_PLATFORM
-<h1>Mesa 10.1.2 Release Notes / (May 5, 2014)</h1>
+Anuj Phogat (27):
-<p>
-Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1 release.
-</p>
-<p>
-Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 3.3. OpenGL
-3.3 is <strong>only</strong> available if requested at context creation
-because compatibility contexts are not supported.
-</p>
-
-
-<h2>MD5 checksums</h2>
-<pre>37d79f94b1f41852a89d1fc3900bea76 MesaLib-10.1.2.tar.gz
-28b60d15ac9f364da1e0155911eaf44e MesaLib-10.1.2.tar.bz2
-05300039085a65fc53c5472c4bb5747a MesaLib-10.1.2.zip
-</pre>
-
-
-<h2>New features</h2>
-<p>None</p>
-
-<h2>Bug fixes</h2>
-
-<p>This list is likely incomplete.</p>
-
-<ul>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=27499">Bug 27499</a> - [855GM i915] GL_LINE_STIPPLE displays incorrect colors</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75723">Bug 75723</a> - (regression since Linux 3.14?) brw_get_graphics_reset_status: Assertion `brw-&gt;hw_ctx != ((void *)0)' failed</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=76894">Bug 76894</a> - Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77702">Bug 77702</a> - [i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer fails</li>
-
-</ul>
-
-<h2>Changes</h2>
-
-<p>Ander Conselvan de Oliveira (2):</p>
-<ul>
- <li>gbm/dri: Fix out-of-memory error path in dri_device_create()</li>
- <li>egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM</li>
-</ul>
-
-<p>Anuj Phogat (27):</p>
-<ul>
- <li>mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)</li>
- <li>swrast: Add glBlitFramebuffer to commands affected by conditional rendering</li>
- <li>mesa: Fix error condition for multisample proxy texture targets</li>
- <li>i965: Put an assertion to check valid varying_to_slot[varying]</li>
- <li>i965: Fix component mask and varying_to_slot mapping for gl_Layer</li>
- <li>i965: Fix component mask and varying_to_slot mapping for gl_ViewportIndex</li>
- <li>mesa: Add helper function _mesa_is_format_integer()</li>
- <li>mesa: Add error condition for integer formats in glGetTexImage()</li>
- <li>mesa: Add an error condition in glGetFramebufferAttachmentParameteriv()</li>
- <li>mesa: Fix error code generation in glReadPixels()</li>
- <li>glsl: Allow overlapping locations for vertex input attributes</li>
- <li>mesa: Fix querying location of nth element of an array variable</li>
- <li>mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0</li>
- <li>glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord</li>
- <li>glsl: Compile error if fs uses gl_FragCoord before first redeclaration</li>
- <li>mesa: Add entry for extension ARB_texture_stencil8</li>
- <li>mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()</li>
- <li>i965: Fix crash in do_blit_readpixels()</li>
- <li>mesa: Add missing types in _mesa_texstore_xx_xx() functions</li>
- <li>mesa: Allow srcFormat=GL_DEPTH_STENCIL in _mesa_texstore_xx_xx() functions</li>
- <li>mesa: Add new helper function _mesa_unpack_depth_stencil_row()</li>
- <li>mesa: Add support to unpack depth-stencil texture in to FLOAT_32_UNSIGNED_INT_24_8_REV</li>
- <li>mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()</li>
- <li>i965: Add glBlitFramebuffer to commands affected by conditional rendering</li>
- <li>glsl: Use switch to allow adding more shader types</li>
- <li>glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord</li>
- <li>glsl: Apply the link error conditions to GL_ARB_fragment_coord_conventions</li>
-</ul>
-
-<p>Benjamin Bellec (1):</p>
-<ul>
- <li>mesa: fix GetStringi error message with correct function name</li>
-</ul>
-
-<p>Brian Paul (1):</p>
-<ul>
- <li>swrast: allocate swrast_texture_image::ImageSlices array if needed</li>
-</ul>
-
-<p>Carl Worth (4):</p>
-<ul>
- <li>docs: Add the MD5 sums for the 10.1.1 release tar files.</li>
- <li>cherry-ignore: Ignore a patch causing a regression</li>
- <li>cherry-ignore: Drop an ignored patch now that piglit has been updated.</li>
- <li>Update VERSION to 10.1.2</li>
-</ul>
-
-<p>Chris Forbes (1):</p>
-<ul>
- <li>glsl: Only allow `invariant` on shader in/out between stages.</li>
-</ul>
-
-<p>Eric Anholt (1):</p>
-<ul>
- <li>i965: Fix render-to-texture in non-FinishRenderTexture cases.</li>
-</ul>
-
-<p>Ian Romanick (1):</p>
-<ul>
- <li>dri3: Enable GLX_MESA_query_renderer on DRI3 too</li>
-</ul>
-
-<p>Kenneth Graunke (2):</p>
-<ul>
- <li>i965: Don't enable reset notification support on Gen4-5.</li>
- <li>i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.</li>
-</ul>
-
-<p>Marek Olšák (10):</p>
-<ul>
- <li>r300g: don't crash when getting NULL colorbuffers</li>
- <li>st/mesa: remove trailing NULL colorbuffers</li>
- <li>r600g: fix edge flags and layered rendering on R600-R700</li>
- <li>r600g: disable async DMA on R700</li>
- <li>r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled</li>
- <li>r600g: fix flushing on RV670, RS780, RS880 again</li>
- <li>r600g: fix buffer copying on R600-R700</li>
- <li>r600g: fix for broken CULL_FRONT behavior on R6xx</li>
- <li>r600g: fix for an MSAA hang on RV770</li>
- <li>r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of SX_MISC</li>
-</ul>
-
-<p>Michel Dänzer (2):</p>
-<ul>
- <li>r600g: Disable LLVM by default at runtime for graphics</li>
- <li>st/mesa: Fix NULL pointer dereference for incomplete framebuffers</li>
-</ul>
-
-<p>Neil Roberts (1):</p>
-<ul>
- <li>wayland: Fix the logic in disabling the prime capability</li>
-</ul>
-
-<p>Samuel Iglesias Gonsalvez (1):</p>
-<ul>
- <li>mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()</li>
-</ul>
-
-<p>Thomas Hellstrom (1):</p>
-<ul>
- <li>st/xa: Cache render target surface</li>
-</ul>
-
-<p>nick (1):</p>
-<ul>
- <li>swrast: Fix vertex color in _swsetup_Translate()</li>
-</ul>
-
-
-
-
-</body></html> \ No newline at end of file
+- mesa: Fix glGetVertexAttribi(GL\_VERTEX\_ATTRIB\_ARRAY\_SIZE)
+- swrast: Add glBlitFramebuffer to commands affected by conditional
+ rendering
+- mesa: Fix error condition for multisample proxy texture targets
+- i965: Put an assertion to check valid varying\_to\_slot[varying]
+- i965: Fix component mask and varying\_to\_slot mapping for gl\_Layer
+- i965: Fix component mask and varying\_to\_slot mapping for
+ gl\_ViewportIndex
+- mesa: Add helper function \_mesa\_is\_format\_integer()
+- mesa: Add error condition for integer formats in glGetTexImage()
+- mesa: Add an error condition in
+ glGetFramebufferAttachmentParameteriv()
+- mesa: Fix error code generation in glReadPixels()
+- glsl: Allow overlapping locations for vertex input attributes
+- mesa: Fix querying location of nth element of an array variable
+- mesa: Use location VERT\_ATTRIB\_GENERIC0 for vertex attribute 0
+- glsl: Compile error if fs defines conflicting qualifiers for
+ gl\_FragCoord
+- glsl: Compile error if fs uses gl\_FragCoord before first
+ redeclaration
+- mesa: Add entry for extension ARB\_texture\_stencil8
+- mesa: Add error condition for format=STENCIL\_INDEX in
+ glGetTexImage()
+- i965: Fix crash in do\_blit\_readpixels()
+- mesa: Add missing types in \_mesa\_texstore\_xx\_xx() functions
+- mesa: Allow srcFormat=GL\_DEPTH\_STENCIL in
+ \_mesa\_texstore\_xx\_xx() functions
+- mesa: Add new helper function \_mesa\_unpack\_depth\_stencil\_row()
+- mesa: Add support to unpack depth-stencil texture in to
+ FLOAT\_32\_UNSIGNED\_INT\_24\_8\_REV
+- mesa: Allow FLOAT\_32\_UNSIGNED\_INT\_24\_8\_REV in
+ get\_tex\_depth\_stencil()
+- i965: Add glBlitFramebuffer to commands affected by conditional
+ rendering
+- glsl: Use switch to allow adding more shader types
+- glsl: Link error if fs defines conflicting qualifiers for
+ gl\_FragCoord
+- glsl: Apply the link error conditions to
+ GL\_ARB\_fragment\_coord\_conventions
+
+Benjamin Bellec (1):
+
+- mesa: fix GetStringi error message with correct function name
+
+Brian Paul (1):
+
+- swrast: allocate swrast\_texture\_image::ImageSlices array if needed
+
+Carl Worth (4):
+
+- docs: Add the MD5 sums for the 10.1.1 release tar files.
+- cherry-ignore: Ignore a patch causing a regression
+- cherry-ignore: Drop an ignored patch now that piglit has been
+ updated.
+- Update VERSION to 10.1.2
+
+Chris Forbes (1):
+
+- glsl: Only allow \`invariant\` on shader in/out between stages.
+
+Eric Anholt (1):
+
+- i965: Fix render-to-texture in non-FinishRenderTexture cases.
+
+Ian Romanick (1):
+
+- dri3: Enable GLX\_MESA\_query\_renderer on DRI3 too
+
+Kenneth Graunke (2):
+
+- i965: Don't enable reset notification support on Gen4-5.
+- i965: Actually emit PIPELINE\_SELECT and 3DSTATE\_VF\_STATISTICS.
+
+Marek Olšák (10):
+
+- r300g: don't crash when getting NULL colorbuffers
+- st/mesa: remove trailing NULL colorbuffers
+- r600g: fix edge flags and layered rendering on R600-R700
+- r600g: disable async DMA on R700
+- r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
+- r600g: fix flushing on RV670, RS780, RS880 again
+- r600g: fix buffer copying on R600-R700
+- r600g: fix for broken CULL\_FRONT behavior on R6xx
+- r600g: fix for an MSAA hang on RV770
+- r600g: fix hang on RV740 by using DX\_RASTERIZATION\_KILL instead of
+ SX\_MISC
+
+Michel Dänzer (2):
+
+- r600g: Disable LLVM by default at runtime for graphics
+- st/mesa: Fix NULL pointer dereference for incomplete framebuffers
+
+Neil Roberts (1):
+
+- wayland: Fix the logic in disabling the prime capability
+
+Samuel Iglesias Gonsalvez (1):
+
+- mesa: fix check for dummy renderbuffer in
+ \_mesa\_FramebufferRenderbufferEXT()
+
+Thomas Hellstrom (1):
+
+- st/xa: Cache render target surface
+
+nick (1):
+
+- swrast: Fix vertex color in \_swsetup\_Translate()