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authorKeith Packard <keithp@keithp.com>2012-03-21 12:55:09 -0700
committerKeith Packard <keithp@keithp.com>2012-03-21 13:54:42 -0700
commit9838b7032ea9792bec21af424c53c07078636d21 (patch)
treeb72d0827dac50f0f3b8eab29b3b7639546d735d7 /mi/mivaltree.c
parent75199129c603fc8567185ac31866c9518193cb78 (diff)
Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh' from util/modular. Compared to the patch that Daniel posted in January, I've added a few indent flags: -bap -psl -T PrivatePtr -T pmWait -T _XFUNCPROTOBEGIN -T _XFUNCPROTOEND -T _X_EXPORT The typedefs were needed to make the output of sdksyms.sh match the previous output, otherwise, the code is formatted badly enough that sdksyms.sh generates incorrect output. The generated code was compared with the previous version and found to be essentially identical -- "assert" line numbers and BUILD_TIME were the only differences found. The comparison was done with this script: dir1=$1 dir2=$2 for dir in $dir1 $dir2; do (cd $dir && find . -name '*.o' | while read file; do dir=`dirname $file` base=`basename $file .o` dump=$dir/$base.dump objdump -d $file > $dump done) done find $dir1 -name '*.dump' | while read dump; do otherdump=`echo $dump | sed "s;$dir1;$dir2;"` diff -u $dump $otherdump done Signed-off-by: Keith Packard <keithp@keithp.com> Acked-by: Daniel Stone <daniel@fooishbar.org> Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Diffstat (limited to 'mi/mivaltree.c')
-rw-r--r--mi/mivaltree.c895
1 files changed, 418 insertions, 477 deletions
diff --git a/mi/mivaltree.c b/mi/mivaltree.c
index e1d47c06f..c1cc43122 100644
--- a/mi/mivaltree.c
+++ b/mi/mivaltree.c
@@ -79,15 +79,14 @@ Equipment Corporation.
******************************************************************/
-
/*
* Aug '86: Susan Angebranndt -- original code
* July '87: Adam de Boor -- substantially modified and commented
* Summer '89: Joel McCormack -- so fast you wouldn't believe it possible.
* In particular, much improved code for window mapping and
* circulating.
- * Bob Scheifler -- avoid miComputeClips for unmapped windows,
- * valdata changes
+ * Bob Scheifler -- avoid miComputeClips for unmapped windows,
+ * valdata changes
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
@@ -107,68 +106,66 @@ Equipment Corporation.
* Compute the visibility of a shaped window
*/
int
-miShapedWindowIn (RegionPtr universe, RegionPtr bounding,
- BoxPtr rect, int x, int y)
+miShapedWindowIn(RegionPtr universe, RegionPtr bounding,
+ BoxPtr rect, int x, int y)
{
- BoxRec box;
- BoxPtr boundBox;
- int nbox;
- Bool someIn, someOut;
- int t, x1, y1, x2, y2;
-
- nbox = RegionNumRects (bounding);
- boundBox = RegionRects (bounding);
+ BoxRec box;
+ BoxPtr boundBox;
+ int nbox;
+ Bool someIn, someOut;
+ int t, x1, y1, x2, y2;
+
+ nbox = RegionNumRects(bounding);
+ boundBox = RegionRects(bounding);
someIn = someOut = FALSE;
x1 = rect->x1;
y1 = rect->y1;
x2 = rect->x2;
y2 = rect->y2;
- while (nbox--)
- {
- if ((t = boundBox->x1 + x) < x1)
- t = x1;
- box.x1 = t;
- if ((t = boundBox->y1 + y) < y1)
- t = y1;
- box.y1 = t;
- if ((t = boundBox->x2 + x) > x2)
- t = x2;
- box.x2 = t;
- if ((t = boundBox->y2 + y) > y2)
- t = y2;
- box.y2 = t;
- if (box.x1 > box.x2)
- box.x2 = box.x1;
- if (box.y1 > box.y2)
- box.y2 = box.y1;
- switch (RegionContainsRect(universe, &box))
- {
- case rgnIN:
- if (someOut)
- return rgnPART;
- someIn = TRUE;
- break;
- case rgnOUT:
- if (someIn)
- return rgnPART;
- someOut = TRUE;
- break;
- default:
- return rgnPART;
- }
- boundBox++;
+ while (nbox--) {
+ if ((t = boundBox->x1 + x) < x1)
+ t = x1;
+ box.x1 = t;
+ if ((t = boundBox->y1 + y) < y1)
+ t = y1;
+ box.y1 = t;
+ if ((t = boundBox->x2 + x) > x2)
+ t = x2;
+ box.x2 = t;
+ if ((t = boundBox->y2 + y) > y2)
+ t = y2;
+ box.y2 = t;
+ if (box.x1 > box.x2)
+ box.x2 = box.x1;
+ if (box.y1 > box.y2)
+ box.y2 = box.y1;
+ switch (RegionContainsRect(universe, &box)) {
+ case rgnIN:
+ if (someOut)
+ return rgnPART;
+ someIn = TRUE;
+ break;
+ case rgnOUT:
+ if (someIn)
+ return rgnPART;
+ someOut = TRUE;
+ break;
+ default:
+ return rgnPART;
+ }
+ boundBox++;
}
if (someIn)
- return rgnIN;
+ return rgnIN;
return rgnOUT;
}
-static GetRedirectBorderClipProcPtr miGetRedirectBorderClipProc;
-static SetRedirectBorderClipProcPtr miSetRedirectBorderClipProc;
+static GetRedirectBorderClipProcPtr miGetRedirectBorderClipProc;
+static SetRedirectBorderClipProcPtr miSetRedirectBorderClipProc;
void
-miRegisterRedirectBorderClipProc (SetRedirectBorderClipProcPtr setBorderClip,
- GetRedirectBorderClipProcPtr getBorderClip)
+miRegisterRedirectBorderClipProc(SetRedirectBorderClipProcPtr setBorderClip,
+ GetRedirectBorderClipProcPtr getBorderClip)
{
miSetRedirectBorderClipProc = setBorderClip;
miGetRedirectBorderClipProc = getBorderClip;
@@ -189,7 +186,6 @@ miRegisterRedirectBorderClipProc (SetRedirectBorderClipProcPtr setBorderClip,
HasBorder(w) && \
(w)->backgroundState == ParentRelative)
-
/*
*-----------------------------------------------------------------------
* miComputeClips --
@@ -207,22 +203,19 @@ miRegisterRedirectBorderClipProc (SetRedirectBorderClipProcPtr setBorderClip,
*-----------------------------------------------------------------------
*/
static void
-miComputeClips (
- WindowPtr pParent,
- ScreenPtr pScreen,
- RegionPtr universe,
- VTKind kind,
- RegionPtr exposed ) /* for intermediate calculations */
-{
- int dx,
- dy;
- RegionRec childUniverse;
- WindowPtr pChild;
- int oldVis, newVis;
- BoxRec borderSize;
- RegionRec childUnion;
- Bool overlap;
- RegionPtr borderVisible;
+miComputeClips(WindowPtr pParent,
+ ScreenPtr pScreen,
+ RegionPtr universe, VTKind kind, RegionPtr exposed)
+{ /* for intermediate calculations */
+ int dx, dy;
+ RegionRec childUniverse;
+ WindowPtr pChild;
+ int oldVis, newVis;
+ BoxRec borderSize;
+ RegionRec childUnion;
+ Bool overlap;
+ RegionPtr borderVisible;
+
/*
* Figure out the new visibility of this window.
* The extent of the universe should be the same as the extent of
@@ -233,67 +226,65 @@ miComputeClips (
*/
borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent);
borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent);
- dx = (int) pParent->drawable.x + (int) pParent->drawable.width + wBorderWidth(pParent);
+ dx = (int) pParent->drawable.x + (int) pParent->drawable.width +
+ wBorderWidth(pParent);
if (dx > 32767)
- dx = 32767;
+ dx = 32767;
borderSize.x2 = dx;
- dy = (int) pParent->drawable.y + (int) pParent->drawable.height + wBorderWidth(pParent);
+ dy = (int) pParent->drawable.y + (int) pParent->drawable.height +
+ wBorderWidth(pParent);
if (dy > 32767)
- dy = 32767;
+ dy = 32767;
borderSize.y2 = dy;
#ifdef COMPOSITE
/*
* In redirected drawing case, reset universe to borderSize
*/
- if (pParent->redirectDraw != RedirectDrawNone)
- {
- if (miSetRedirectBorderClipProc)
- {
- if (TreatAsTransparent (pParent))
- RegionEmpty(universe);
- (*miSetRedirectBorderClipProc) (pParent, universe);
- }
- RegionCopy(universe, &pParent->borderSize);
+ if (pParent->redirectDraw != RedirectDrawNone) {
+ if (miSetRedirectBorderClipProc) {
+ if (TreatAsTransparent(pParent))
+ RegionEmpty(universe);
+ (*miSetRedirectBorderClipProc) (pParent, universe);
+ }
+ RegionCopy(universe, &pParent->borderSize);
}
#endif
oldVis = pParent->visibility;
- switch (RegionContainsRect(universe, &borderSize))
- {
- case rgnIN:
- newVis = VisibilityUnobscured;
- break;
- case rgnPART:
- newVis = VisibilityPartiallyObscured;
- {
- RegionPtr pBounding;
-
- if ((pBounding = wBoundingShape (pParent)))
- {
- switch (miShapedWindowIn (universe, pBounding,
- &borderSize,
- pParent->drawable.x,
- pParent->drawable.y))
- {
- case rgnIN:
- newVis = VisibilityUnobscured;
- break;
- case rgnOUT:
- newVis = VisibilityFullyObscured;
- break;
- }
- }
- }
- break;
- default:
- newVis = VisibilityFullyObscured;
- break;
+ switch (RegionContainsRect(universe, &borderSize)) {
+ case rgnIN:
+ newVis = VisibilityUnobscured;
+ break;
+ case rgnPART:
+ newVis = VisibilityPartiallyObscured;
+ {
+ RegionPtr pBounding;
+
+ if ((pBounding = wBoundingShape(pParent))) {
+ switch (miShapedWindowIn(universe, pBounding,
+ &borderSize,
+ pParent->drawable.x,
+ pParent->drawable.y)) {
+ case rgnIN:
+ newVis = VisibilityUnobscured;
+ break;
+ case rgnOUT:
+ newVis = VisibilityFullyObscured;
+ break;
+ }
+ }
+ }
+ break;
+ default:
+ newVis = VisibilityFullyObscured;
+ break;
}
pParent->visibility = newVis;
if (oldVis != newVis &&
- ((pParent->eventMask | wOtherEventMasks(pParent)) & VisibilityChangeMask))
- SendVisibilityNotify(pParent);
+ ((pParent->
+ eventMask | wOtherEventMasks(pParent)) & VisibilityChangeMask))
+ SendVisibilityNotify(pParent);
dx = pParent->drawable.x - pParent->valdata->before.oldAbsCorner.x;
dy = pParent->drawable.y - pParent->valdata->before.oldAbsCorner.y;
@@ -306,74 +297,64 @@ miComputeClips (
case VTMap:
case VTStack:
case VTUnmap:
- break;
+ break;
case VTMove:
- if ((oldVis == newVis) &&
- ((oldVis == VisibilityFullyObscured) ||
- (oldVis == VisibilityUnobscured)))
- {
- pChild = pParent;
- while (1)
- {
- if (pChild->viewable)
- {
- if (pChild->visibility != VisibilityFullyObscured)
- {
- RegionTranslate(&pChild->borderClip,
- dx, dy);
- RegionTranslate(&pChild->clipList,
- dx, dy);
- pChild->drawable.serialNumber = NEXT_SERIAL_NUMBER;
- if (pScreen->ClipNotify)
- (* pScreen->ClipNotify) (pChild, dx, dy);
-
- }
- if (pChild->valdata)
- {
- RegionNull(&pChild->valdata->after.borderExposed);
- if (HasParentRelativeBorder(pChild))
- {
- RegionSubtract(&pChild->valdata->after.borderExposed,
- &pChild->borderClip,
- &pChild->winSize);
- }
- RegionNull(&pChild->valdata->after.exposed);
- }
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pParent))
- pChild = pChild->parent;
- if (pChild == pParent)
- break;
- pChild = pChild->nextSib;
- }
- return;
- }
- /* fall through */
+ if ((oldVis == newVis) &&
+ ((oldVis == VisibilityFullyObscured) ||
+ (oldVis == VisibilityUnobscured))) {
+ pChild = pParent;
+ while (1) {
+ if (pChild->viewable) {
+ if (pChild->visibility != VisibilityFullyObscured) {
+ RegionTranslate(&pChild->borderClip, dx, dy);
+ RegionTranslate(&pChild->clipList, dx, dy);
+ pChild->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+ if (pScreen->ClipNotify)
+ (*pScreen->ClipNotify) (pChild, dx, dy);
+
+ }
+ if (pChild->valdata) {
+ RegionNull(&pChild->valdata->after.borderExposed);
+ if (HasParentRelativeBorder(pChild)) {
+ RegionSubtract(&pChild->valdata->after.
+ borderExposed, &pChild->borderClip,
+ &pChild->winSize);
+ }
+ RegionNull(&pChild->valdata->after.exposed);
+ }
+ if (pChild->firstChild) {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ while (!pChild->nextSib && (pChild != pParent))
+ pChild = pChild->parent;
+ if (pChild == pParent)
+ break;
+ pChild = pChild->nextSib;
+ }
+ return;
+ }
+ /* fall through */
default:
- /*
- * To calculate exposures correctly, we have to translate the old
- * borderClip and clipList regions to the window's new location so there
- * is a correspondence between pieces of the new and old clipping regions.
- */
- if (dx || dy)
- {
- /*
- * We translate the old clipList because that will be exposed or copied
- * if gravity is right.
- */
- RegionTranslate(&pParent->borderClip, dx, dy);
- RegionTranslate(&pParent->clipList, dx, dy);
- }
- break;
+ /*
+ * To calculate exposures correctly, we have to translate the old
+ * borderClip and clipList regions to the window's new location so there
+ * is a correspondence between pieces of the new and old clipping regions.
+ */
+ if (dx || dy) {
+ /*
+ * We translate the old clipList because that will be exposed or copied
+ * if gravity is right.
+ */
+ RegionTranslate(&pParent->borderClip, dx, dy);
+ RegionTranslate(&pParent->clipList, dx, dy);
+ }
+ break;
case VTBroken:
- RegionEmpty(&pParent->borderClip);
- RegionEmpty(&pParent->clipList);
- break;
+ RegionEmpty(&pParent->borderClip);
+ RegionEmpty(&pParent->clipList);
+ break;
}
borderVisible = pParent->valdata->before.borderVisible;
@@ -389,103 +370,89 @@ miComputeClips (
* This leaves a region of pieces that weren't exposed before.
*/
- if (HasBorder (pParent))
- {
- if (borderVisible)
- {
- /*
- * when the border changes shape, the old visible portions
- * of the border will be saved by DIX in borderVisible --
- * use that region and destroy it
- */
- RegionSubtract(exposed, universe, borderVisible);
- RegionDestroy(borderVisible);
- }
- else
- {
- RegionSubtract(exposed, universe, &pParent->borderClip);
- }
- if (HasParentRelativeBorder(pParent) && (dx || dy))
- RegionSubtract(&pParent->valdata->after.borderExposed,
- universe,
- &pParent->winSize);
- else
- RegionSubtract(&pParent->valdata->after.borderExposed,
- exposed, &pParent->winSize);
-
- RegionCopy(&pParent->borderClip, universe);
-
- /*
- * To get the right clipList for the parent, and to make doubly sure
- * that no child overlaps the parent's border, we remove the parent's
- * border from the universe before proceeding.
- */
-
- RegionIntersect(universe, universe, &pParent->winSize);
+ if (HasBorder(pParent)) {
+ if (borderVisible) {
+ /*
+ * when the border changes shape, the old visible portions
+ * of the border will be saved by DIX in borderVisible --
+ * use that region and destroy it
+ */
+ RegionSubtract(exposed, universe, borderVisible);
+ RegionDestroy(borderVisible);
+ }
+ else {
+ RegionSubtract(exposed, universe, &pParent->borderClip);
+ }
+ if (HasParentRelativeBorder(pParent) && (dx || dy))
+ RegionSubtract(&pParent->valdata->after.borderExposed,
+ universe, &pParent->winSize);
+ else
+ RegionSubtract(&pParent->valdata->after.borderExposed,
+ exposed, &pParent->winSize);
+
+ RegionCopy(&pParent->borderClip, universe);
+
+ /*
+ * To get the right clipList for the parent, and to make doubly sure
+ * that no child overlaps the parent's border, we remove the parent's
+ * border from the universe before proceeding.
+ */
+
+ RegionIntersect(universe, universe, &pParent->winSize);
}
else
- RegionCopy(&pParent->borderClip, universe);
-
- if ((pChild = pParent->firstChild) && pParent->mapped)
- {
- RegionNull(&childUniverse);
- RegionNull(&childUnion);
- if ((pChild->drawable.y < pParent->lastChild->drawable.y) ||
- ((pChild->drawable.y == pParent->lastChild->drawable.y) &&
- (pChild->drawable.x < pParent->lastChild->drawable.x)))
- {
- for (; pChild; pChild = pChild->nextSib)
- {
- if (pChild->viewable && !TreatAsTransparent(pChild))
- RegionAppend(&childUnion, &pChild->borderSize);
- }
- }
- else
- {
- for (pChild = pParent->lastChild; pChild; pChild = pChild->prevSib)
- {
- if (pChild->viewable && !TreatAsTransparent(pChild))
- RegionAppend(&childUnion, &pChild->borderSize);
- }
- }
- RegionValidate(&childUnion, &overlap);
-
- for (pChild = pParent->firstChild;
- pChild;
- pChild = pChild->nextSib)
- {
- if (pChild->viewable) {
- /*
- * If the child is viewable, we want to remove its extents
- * from the current universe, but we only re-clip it if
- * it's been marked.
- */
- if (pChild->valdata) {
- /*
- * Figure out the new universe from the child's
- * perspective and recurse.
- */
- RegionIntersect(&childUniverse,
- universe,
- &pChild->borderSize);
- miComputeClips (pChild, pScreen, &childUniverse, kind,
- exposed);
- }
- /*
- * Once the child has been processed, we remove its extents
- * from the current universe, thus denying its space to any
- * other sibling.
- */
- if (overlap && !TreatAsTransparent (pChild))
- RegionSubtract(universe, universe,
- &pChild->borderSize);
- }
- }
- if (!overlap)
- RegionSubtract(universe, universe, &childUnion);
- RegionUninit(&childUnion);
- RegionUninit(&childUniverse);
- } /* if any children */
+ RegionCopy(&pParent->borderClip, universe);
+
+ if ((pChild = pParent->firstChild) && pParent->mapped) {
+ RegionNull(&childUniverse);
+ RegionNull(&childUnion);
+ if ((pChild->drawable.y < pParent->lastChild->drawable.y) ||
+ ((pChild->drawable.y == pParent->lastChild->drawable.y) &&
+ (pChild->drawable.x < pParent->lastChild->drawable.x))) {
+ for (; pChild; pChild = pChild->nextSib) {
+ if (pChild->viewable && !TreatAsTransparent(pChild))
+ RegionAppend(&childUnion, &pChild->borderSize);
+ }
+ }
+ else {
+ for (pChild = pParent->lastChild; pChild; pChild = pChild->prevSib) {
+ if (pChild->viewable && !TreatAsTransparent(pChild))
+ RegionAppend(&childUnion, &pChild->borderSize);
+ }
+ }
+ RegionValidate(&childUnion, &overlap);
+
+ for (pChild = pParent->firstChild; pChild; pChild = pChild->nextSib) {
+ if (pChild->viewable) {
+ /*
+ * If the child is viewable, we want to remove its extents
+ * from the current universe, but we only re-clip it if
+ * it's been marked.
+ */
+ if (pChild->valdata) {
+ /*
+ * Figure out the new universe from the child's
+ * perspective and recurse.
+ */
+ RegionIntersect(&childUniverse,
+ universe, &pChild->borderSize);
+ miComputeClips(pChild, pScreen, &childUniverse, kind,
+ exposed);
+ }
+ /*
+ * Once the child has been processed, we remove its extents
+ * from the current universe, thus denying its space to any
+ * other sibling.
+ */
+ if (overlap && !TreatAsTransparent(pChild))
+ RegionSubtract(universe, universe, &pChild->borderSize);
+ }
+ }
+ if (!overlap)
+ RegionSubtract(universe, universe, &childUnion);
+ RegionUninit(&childUnion);
+ RegionUninit(&childUniverse);
+ } /* if any children */
/*
* 'universe' now contains the new clipList for the parent window.
@@ -494,25 +461,22 @@ miComputeClips (
* new, just as for the border.
*/
- if (oldVis == VisibilityFullyObscured ||
- oldVis == VisibilityNotViewable)
- {
- RegionCopy(&pParent->valdata->after.exposed, universe);
+ if (oldVis == VisibilityFullyObscured || oldVis == VisibilityNotViewable) {
+ RegionCopy(&pParent->valdata->after.exposed, universe);
}
else if (newVis != VisibilityFullyObscured &&
- newVis != VisibilityNotViewable)
- {
- RegionSubtract(&pParent->valdata->after.exposed,
- universe, &pParent->clipList);
+ newVis != VisibilityNotViewable) {
+ RegionSubtract(&pParent->valdata->after.exposed,
+ universe, &pParent->clipList);
}
/* HACK ALERT - copying contents of regions, instead of regions */
{
- RegionRec tmp;
+ RegionRec tmp;
- tmp = pParent->clipList;
- pParent->clipList = *universe;
- *universe = tmp;
+ tmp = pParent->clipList;
+ pParent->clipList = *universe;
+ *universe = tmp;
}
#ifdef NOTDEF
@@ -522,36 +486,33 @@ miComputeClips (
pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
if (pScreen->ClipNotify)
- (* pScreen->ClipNotify) (pParent, dx, dy);
+ (*pScreen->ClipNotify) (pParent, dx, dy);
}
static void
-miTreeObscured(
- WindowPtr pParent )
+miTreeObscured(WindowPtr pParent)
{
- WindowPtr pChild;
- int oldVis;
+ WindowPtr pChild;
+ int oldVis;
pChild = pParent;
- while (1)
- {
- if (pChild->viewable)
- {
- oldVis = pChild->visibility;
- if (oldVis != (pChild->visibility = VisibilityFullyObscured) &&
- ((pChild->eventMask | wOtherEventMasks(pChild)) & VisibilityChangeMask))
- SendVisibilityNotify(pChild);
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pParent))
- pChild = pChild->parent;
- if (pChild == pParent)
- break;
- pChild = pChild->nextSib;
+ while (1) {
+ if (pChild->viewable) {
+ oldVis = pChild->visibility;
+ if (oldVis != (pChild->visibility = VisibilityFullyObscured) &&
+ ((pChild->
+ eventMask | wOtherEventMasks(pChild)) & VisibilityChangeMask))
+ SendVisibilityNotify(pChild);
+ if (pChild->firstChild) {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ while (!pChild->nextSib && (pChild != pParent))
+ pChild = pChild->parent;
+ if (pChild == pParent)
+ break;
+ pChild = pChild->nextSib;
}
}
@@ -584,33 +545,31 @@ miTreeObscured(
*
*-----------------------------------------------------------------------
*/
-/*ARGSUSED*/
-int
-miValidateTree (
- WindowPtr pParent, /* Parent to validate */
- WindowPtr pChild, /* First child of pParent that was
- * affected */
- VTKind kind /* What kind of configuration caused call */
+ /*ARGSUSED*/ int
+miValidateTree(WindowPtr pParent, /* Parent to validate */
+ WindowPtr pChild, /* First child of pParent that was
+ * affected */
+ VTKind kind /* What kind of configuration caused call */
)
{
- RegionRec totalClip; /* Total clipping region available to
- * the marked children. pParent's clipList
- * merged with the borderClips of all
- * the marked children. */
- RegionRec childClip; /* The new borderClip for the current
- * child */
- RegionRec childUnion; /* the space covered by borderSize for
- * all marked children */
- RegionRec exposed; /* For intermediate calculations */
- ScreenPtr pScreen;
- WindowPtr pWin;
- Bool overlap;
- int viewvals;
- Bool forward;
+ RegionRec totalClip; /* Total clipping region available to
+ * the marked children. pParent's clipList
+ * merged with the borderClips of all
+ * the marked children. */
+ RegionRec childClip; /* The new borderClip for the current
+ * child */
+ RegionRec childUnion; /* the space covered by borderSize for
+ * all marked children */
+ RegionRec exposed; /* For intermediate calculations */
+ ScreenPtr pScreen;
+ WindowPtr pWin;
+ Bool overlap;
+ int viewvals;
+ Bool forward;
pScreen = pParent->drawable.pScreen;
if (pChild == NullWindow)
- pChild = pParent->firstChild;
+ pChild = pParent->firstChild;
RegionNull(&childClip);
RegionNull(&exposed);
@@ -623,74 +582,68 @@ miValidateTree (
*/
RegionNull(&totalClip);
viewvals = 0;
- if (RegionBroken(&pParent->clipList) &&
- !RegionBroken(&pParent->borderClip))
- {
- kind = VTBroken;
- /*
- * When rebuilding clip lists after out of memory,
- * assume everything is busted.
- */
- forward = TRUE;
- RegionCopy(&totalClip, &pParent->borderClip);
- RegionIntersect(&totalClip, &totalClip, &pParent->winSize);
-
- for (pWin = pParent->firstChild; pWin != pChild; pWin = pWin->nextSib)
- {
- if (pWin->viewable && !TreatAsTransparent (pWin))
- RegionSubtract(&totalClip, &totalClip, &pWin->borderSize);
- }
- for (pWin = pChild; pWin; pWin = pWin->nextSib)
- if (pWin->valdata && pWin->viewable)
- viewvals++;
-
- RegionEmpty(&pParent->clipList);
+ if (RegionBroken(&pParent->clipList) && !RegionBroken(&pParent->borderClip)) {
+ kind = VTBroken;
+ /*
+ * When rebuilding clip lists after out of memory,
+ * assume everything is busted.
+ */
+ forward = TRUE;
+ RegionCopy(&totalClip, &pParent->borderClip);
+ RegionIntersect(&totalClip, &totalClip, &pParent->winSize);
+
+ for (pWin = pParent->firstChild; pWin != pChild; pWin = pWin->nextSib) {
+ if (pWin->viewable && !TreatAsTransparent(pWin))
+ RegionSubtract(&totalClip, &totalClip, &pWin->borderSize);
+ }
+ for (pWin = pChild; pWin; pWin = pWin->nextSib)
+ if (pWin->valdata && pWin->viewable)
+ viewvals++;
+
+ RegionEmpty(&pParent->clipList);
}
- else
- {
- if ((pChild->drawable.y < pParent->lastChild->drawable.y) ||
- ((pChild->drawable.y == pParent->lastChild->drawable.y) &&
- (pChild->drawable.x < pParent->lastChild->drawable.x)))
- {
- forward = TRUE;
- for (pWin = pChild; pWin; pWin = pWin->nextSib)
- {
- if (pWin->valdata)
- {
- RegionPtr pBorderClip = &pWin->borderClip;
+ else {
+ if ((pChild->drawable.y < pParent->lastChild->drawable.y) ||
+ ((pChild->drawable.y == pParent->lastChild->drawable.y) &&
+ (pChild->drawable.x < pParent->lastChild->drawable.x))) {
+ forward = TRUE;
+ for (pWin = pChild; pWin; pWin = pWin->nextSib) {
+ if (pWin->valdata) {
+ RegionPtr pBorderClip = &pWin->borderClip;
+
#ifdef COMPOSITE
- if (pWin->redirectDraw != RedirectDrawNone && miGetRedirectBorderClipProc)
- pBorderClip = (*miGetRedirectBorderClipProc)(pWin);
+ if (pWin->redirectDraw != RedirectDrawNone &&
+ miGetRedirectBorderClipProc)
+ pBorderClip = (*miGetRedirectBorderClipProc) (pWin);
#endif
- RegionAppend(&totalClip, pBorderClip );
- if (pWin->viewable)
- viewvals++;
- }
- }
- }
- else
- {
- forward = FALSE;
- pWin = pParent->lastChild;
- while (1)
- {
- if (pWin->valdata)
- {
- RegionPtr pBorderClip = &pWin->borderClip;
+ RegionAppend(&totalClip, pBorderClip);
+ if (pWin->viewable)
+ viewvals++;
+ }
+ }
+ }
+ else {
+ forward = FALSE;
+ pWin = pParent->lastChild;
+ while (1) {
+ if (pWin->valdata) {
+ RegionPtr pBorderClip = &pWin->borderClip;
+
#ifdef COMPOSITE
- if (pWin->redirectDraw != RedirectDrawNone && miGetRedirectBorderClipProc)
- pBorderClip = (*miGetRedirectBorderClipProc)(pWin);
+ if (pWin->redirectDraw != RedirectDrawNone &&
+ miGetRedirectBorderClipProc)
+ pBorderClip = (*miGetRedirectBorderClipProc) (pWin);
#endif
- RegionAppend(&totalClip, pBorderClip );
- if (pWin->viewable)
- viewvals++;
- }
- if (pWin == pChild)
- break;
- pWin = pWin->prevSib;
- }
- }
- RegionValidate(&totalClip, &overlap);
+ RegionAppend(&totalClip, pBorderClip);
+ if (pWin->viewable)
+ viewvals++;
+ }
+ if (pWin == pChild)
+ break;
+ pWin = pWin->prevSib;
+ }
+ }
+ RegionValidate(&totalClip, &overlap);
}
/*
@@ -701,80 +654,68 @@ miValidateTree (
*/
overlap = TRUE;
- if (kind != VTStack)
- {
- RegionUnion(&totalClip, &totalClip, &pParent->clipList);
- if (viewvals > 1)
- {
- /*
- * precompute childUnion to discover whether any of them
- * overlap. This seems redundant, but performance studies
- * have demonstrated that the cost of this loop is
- * lower than the cost of multiple Subtracts in the
- * loop below.
- */
- RegionNull(&childUnion);
- if (forward)
- {
- for (pWin = pChild; pWin; pWin = pWin->nextSib)
- if (pWin->valdata && pWin->viewable && !TreatAsTransparent (pWin))
- RegionAppend(&childUnion,
- &pWin->borderSize);
- }
- else
- {
- pWin = pParent->lastChild;
- while (1)
- {
- if (pWin->valdata && pWin->viewable && !TreatAsTransparent (pWin))
- RegionAppend(&childUnion,
- &pWin->borderSize);
- if (pWin == pChild)
- break;
- pWin = pWin->prevSib;
- }
- }
- RegionValidate(&childUnion, &overlap);
- if (overlap)
- RegionUninit(&childUnion);
- }
+ if (kind != VTStack) {
+ RegionUnion(&totalClip, &totalClip, &pParent->clipList);
+ if (viewvals > 1) {
+ /*
+ * precompute childUnion to discover whether any of them
+ * overlap. This seems redundant, but performance studies
+ * have demonstrated that the cost of this loop is
+ * lower than the cost of multiple Subtracts in the
+ * loop below.
+ */
+ RegionNull(&childUnion);
+ if (forward) {
+ for (pWin = pChild; pWin; pWin = pWin->nextSib)
+ if (pWin->valdata && pWin->viewable &&
+ !TreatAsTransparent(pWin))
+ RegionAppend(&childUnion, &pWin->borderSize);
+ }
+ else {
+ pWin = pParent->lastChild;
+ while (1) {
+ if (pWin->valdata && pWin->viewable &&
+ !TreatAsTransparent(pWin))
+ RegionAppend(&childUnion, &pWin->borderSize);
+ if (pWin == pChild)
+ break;
+ pWin = pWin->prevSib;
+ }
+ }
+ RegionValidate(&childUnion, &overlap);
+ if (overlap)
+ RegionUninit(&childUnion);
+ }
}
- for (pWin = pChild;
- pWin != NullWindow;
- pWin = pWin->nextSib)
- {
- if (pWin->viewable) {
- if (pWin->valdata) {
- RegionIntersect(&childClip,
- &totalClip,
- &pWin->borderSize);
- miComputeClips (pWin, pScreen, &childClip, kind, &exposed);
- if (overlap && !TreatAsTransparent (pWin))
- {
- RegionSubtract(&totalClip,
- &totalClip,
- &pWin->borderSize);
- }
- } else if (pWin->visibility == VisibilityNotViewable) {
- miTreeObscured(pWin);
- }
- } else {
- if (pWin->valdata) {
- RegionEmpty(&pWin->clipList);
- if (pScreen->ClipNotify)
- (* pScreen->ClipNotify) (pWin, 0, 0);
- RegionEmpty(&pWin->borderClip);
- pWin->valdata = NULL;
- }
- }
+ for (pWin = pChild; pWin != NullWindow; pWin = pWin->nextSib) {
+ if (pWin->viewable) {
+ if (pWin->valdata) {
+ RegionIntersect(&childClip, &totalClip, &pWin->borderSize);
+ miComputeClips(pWin, pScreen, &childClip, kind, &exposed);
+ if (overlap && !TreatAsTransparent(pWin)) {
+ RegionSubtract(&totalClip, &totalClip, &pWin->borderSize);
+ }
+ }
+ else if (pWin->visibility == VisibilityNotViewable) {
+ miTreeObscured(pWin);
+ }
+ }
+ else {
+ if (pWin->valdata) {
+ RegionEmpty(&pWin->clipList);
+ if (pScreen->ClipNotify)
+ (*pScreen->ClipNotify) (pWin, 0, 0);
+ RegionEmpty(&pWin->borderClip);
+ pWin->valdata = NULL;
+ }
+ }
}
RegionUninit(&childClip);
- if (!overlap)
- {
- RegionSubtract(&totalClip, &totalClip, &childUnion);
- RegionUninit(&childUnion);
+ if (!overlap) {
+ RegionSubtract(&totalClip, &totalClip, &childUnion);
+ RegionUninit(&childUnion);
}
RegionNull(&pParent->valdata->after.exposed);
@@ -787,25 +728,25 @@ miValidateTree (
switch (kind) {
case VTStack:
- break;
+ break;
default:
- /*
- * totalClip contains the new clipList for the parent. Figure out
- * exposures and obscures as per miComputeClips and reset the parent's
- * clipList.
- */
- RegionSubtract(&pParent->valdata->after.exposed,
- &totalClip, &pParent->clipList);
- /* fall through */
+ /*
+ * totalClip contains the new clipList for the parent. Figure out
+ * exposures and obscures as per miComputeClips and reset the parent's
+ * clipList.
+ */
+ RegionSubtract(&pParent->valdata->after.exposed,
+ &totalClip, &pParent->clipList);
+ /* fall through */
case VTMap:
- RegionCopy(&pParent->clipList, &totalClip);
- pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
- break;
+ RegionCopy(&pParent->clipList, &totalClip);
+ pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+ break;
}
RegionUninit(&totalClip);
RegionUninit(&exposed);
if (pScreen->ClipNotify)
- (*pScreen->ClipNotify) (pParent, 0, 0);
+ (*pScreen->ClipNotify) (pParent, 0, 0);
return 1;
}