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authorEric Anholt <anholt@freebsd.org>2004-08-12 08:45:33 +0000
committerEric Anholt <anholt@freebsd.org>2004-08-12 08:45:33 +0000
commit961333143e2df3e3f33e8624fc61e79cf3e86cd1 (patch)
tree8fbe2176cee4d7f4e4f8fb5bdd58fc697d36d3fc /composite
parent6e0228722cc2fa37a0e2359bc3dab3646e36c4b7 (diff)
Apply a kludge to initialize the composite wrapper before DamageSetup. If
not, DamageSetup will wrap some operations first, and the cw initializes during ExtensionInit, so cw comes higher in the wrapping chain. cw going first will result in damage getting confused when the drawables get changed around.
Diffstat (limited to 'composite')
-rw-r--r--composite/compinit.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/composite/compinit.c b/composite/compinit.c
index f3dc0373e..759c1d3f9 100644
--- a/composite/compinit.c
+++ b/composite/compinit.c
@@ -26,7 +26,6 @@
#include <config.h>
#endif
#include "compint.h"
-#include "cw.h"
int CompScreenPrivateIndex;
int CompWindowPrivateIndex;
@@ -362,8 +361,6 @@ compScreenInit (ScreenPtr pScreen)
cs->CloseScreen = pScreen->CloseScreen;
pScreen->CloseScreen = compCloseScreen;
- miInitializeCompositeWrapper(pScreen);
-
pScreen->devPrivates[CompScreenPrivateIndex].ptr = (pointer) cs;
return TRUE;
}