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authorEric Anholt <eric@anholt.net>2010-02-17 15:02:17 -0800
committerEric Anholt <eric@anholt.net>2010-02-17 15:02:17 -0800
commit00e6ff460035a1db4485b174c749b9fda6d205c7 (patch)
tree7cbcccc072d8338d5defc111fba7ffc0316fa778
parent94a4f9b86f55a27e4920d4e9c535001b177b4f1d (diff)
glamor: Fix up the fallback message for no texture present on compositing.
-rw-r--r--glamor/glamor_render.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c
index 6d8dd9797..421aa3530 100644
--- a/glamor/glamor_render.c
+++ b/glamor/glamor_render.c
@@ -618,7 +618,7 @@ glamor_composite_with_shader(CARD8 op,
goto fail;
}
if (!source_pixmap_priv || source_pixmap_priv->tex == 0) {
- glamor_fallback("glamor_composite(): no FBO in source\n");
+ glamor_fallback("glamor_composite(): no texture in source\n");
goto fail;
}
if (!good_source_format(source))
@@ -633,7 +633,7 @@ glamor_composite_with_shader(CARD8 op,
goto fail;
}
if (!mask_pixmap_priv || mask_pixmap_priv->tex == 0) {
- glamor_fallback("glamor_composite(): no FBO in mask\n");
+ glamor_fallback("glamor_composite(): no texture in mask\n");
goto fail;
}
if (!good_mask_format(mask))