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+/*
+ * Copyright © 2013 Intel Corporation
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#ifndef _GLES2_HELPER_H_
+#define _GLES2_HELPER_H_
+
+#include <wayland-client.h>
+#include <wayland-egl.h>
+
+struct program {
+ GLuint vert, frag, program;
+ GLuint rotation;
+ GLuint texture;
+};
+
+struct gles2_context {
+ EGLDisplay egl_display;
+ EGLContext egl_context;
+ EGLConfig egl_config;
+ EGLSurface egl_surface;
+ struct wl_egl_window *native;
+ struct program *color_program;
+ struct program *texture_program;
+ GLuint texture;
+ int width, height;
+};
+
+struct gles2_context *
+gles2_context_create(struct wl_display *display,
+ EGLDisplay egl_display, EGLConfig egl_config);
+void
+gles2_context_destroy(struct gles2_context *ctx);
+void
+gles2_context_set_surface(struct gles2_context *ctx,
+ struct wl_surface *surface, int width, int height);
+void
+gles2_context_clear(struct gles2_context *ctx);
+void
+gles2_context_set_size(struct gles2_context *ctx, int width, int height);
+void
+gles2_context_render_triangle(struct gles2_context *ctx, uint32_t time);
+void
+gles2_context_render_quad(struct gles2_context *ctx, GLuint texture);
+void
+gles2_context_swap(struct gles2_context *ctx);
+
+#endif