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authorRob Bradford <rob@linux.intel.com>2012-10-02 18:03:14 +0100
committerKristian Høgsberg <krh@bitplanet.net>2012-10-04 11:34:05 -0400
commitfecf332e19f731c26fc9d7c6d5cad540a2da554f (patch)
treeed20ed4a1abd0f5c6d8b0e4f0feec0b307525a1b
parent70f83679ee24bd01e7a0f481e23a7da0c10c9cfe (diff)
simple-shm: Don't attach the buffer to the surface for every redraw
This will allow us to change just a sub region of the buffer.
-rw-r--r--clients/simple-shm.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/clients/simple-shm.c b/clients/simple-shm.c
index 252e0403..e8dc620b 100644
--- a/clients/simple-shm.c
+++ b/clients/simple-shm.c
@@ -209,7 +209,6 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
struct window *window = data;
paint_pixels(window->shm_data, window->width, window->height, time);
- wl_surface_attach(window->surface, window->buffer, 0, 0);
wl_surface_damage(window->surface,
0, 0, window->width, window->height);
@@ -330,6 +329,7 @@ main(int argc, char **argv)
sigint.sa_flags = SA_RESETHAND;
sigaction(SIGINT, &sigint, NULL);
+ wl_surface_attach(window->surface, window->buffer, 0, 0);
redraw(window, NULL, 0);
while (running)