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authorKristian Høgsberg <krh@bitplanet.net>2011-06-23 20:29:12 -0400
committerKristian Høgsberg <krh@bitplanet.net>2011-06-23 20:29:12 -0400
commit20300ba11259ba7535c3993f08261b7053fc9a04 (patch)
treead1b29c96ecc17e29dfd4e98e1caf766cb94f8c4
parentb1ba0d1f997c4715c444edeb7371a47907f404ed (diff)
compositor: Accumulate damage in per-surface regions
-rw-r--r--compositor/compositor.c28
-rw-r--r--compositor/compositor.h3
2 files changed, 16 insertions, 15 deletions
diff --git a/compositor/compositor.c b/compositor/compositor.c
index 4d5b652c..435fd11b 100644
--- a/compositor/compositor.c
+++ b/compositor/compositor.c
@@ -254,6 +254,8 @@ wlsc_surface_create(struct wlsc_compositor *compositor,
surface->buffer = NULL;
+ pixman_region32_init(&surface->damage);
+
surface->buffer_destroy_listener.func = surface_handle_buffer_destroy;
wl_list_init(&surface->buffer_destroy_listener.link);
@@ -269,8 +271,8 @@ wlsc_surface_damage_rectangle(struct wlsc_surface *surface,
{
struct wlsc_compositor *compositor = surface->compositor;
- pixman_region32_union_rect(&compositor->damage_region,
- &compositor->damage_region,
+ pixman_region32_union_rect(&surface->damage,
+ &surface->damage,
surface->x + x, surface->y + y,
width, height);
wlsc_compositor_schedule_repaint(compositor);
@@ -669,8 +671,8 @@ wlsc_output_damage(struct wlsc_output *output)
{
struct wlsc_compositor *compositor = output->compositor;
- pixman_region32_union(&compositor->damage_region,
- &compositor->damage_region, &output->region);
+ pixman_region32_union(&compositor->damage,
+ &compositor->damage, &output->region);
wlsc_compositor_schedule_repaint(compositor);
}
@@ -743,12 +745,13 @@ wlsc_output_repaint(struct wlsc_output *output)
1, GL_FALSE, output->matrix.d);
glUniform1i(ec->texture_shader.tex_uniform, 0);
+ wl_list_for_each(es, &ec->surface_list, link)
+ pixman_region32_union(&ec->damage, &ec->damage, &es->damage);
+
pixman_region32_init(&new_damage);
pixman_region32_init(&total_damage);
- pixman_region32_intersect(&new_damage,
- &ec->damage_region, &output->region);
- pixman_region32_subtract(&ec->damage_region,
- &ec->damage_region, &new_damage);
+ pixman_region32_intersect(&new_damage, &ec->damage, &output->region);
+ pixman_region32_subtract(&ec->damage, &ec->damage, &new_damage);
pixman_region32_union(&total_damage, &new_damage,
&output->previous_damage_region);
pixman_region32_copy(&output->previous_damage_region, &new_damage);
@@ -775,9 +778,7 @@ wlsc_output_repaint(struct wlsc_output *output)
output->prepare_scanout_surface(output, es) == 0) {
/* We're drawing nothing now,
* draw the damaged regions later. */
- pixman_region32_union(&ec->damage_region,
- &ec->damage_region,
- &total_damage);
+ pixman_region32_union(&ec->damage, &ec->damage, &total_damage);
output->scanout_buffer = es->buffer;
output->scanout_buffer->busy_count++;
@@ -1716,8 +1717,7 @@ wlsc_output_move(struct wlsc_output *output, int x, int y)
2.0 / output->current->width,
flip * 2.0 / output->current->height, 1);
- pixman_region32_union(&c->damage_region,
- &c->damage_region, &output->region);
+ pixman_region32_union(&c->damage, &c->damage, &output->region);
}
WL_EXPORT void
@@ -1873,7 +1873,7 @@ wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
wl_event_source_timer_update(ec->idle_source, option_idle_time * 1000);
- pixman_region32_init(&ec->damage_region);
+ pixman_region32_init(&ec->damage);
wlsc_compositor_schedule_repaint(ec);
return 0;
diff --git a/compositor/compositor.h b/compositor/compositor.h
index 31ace44b..c30cb470 100644
--- a/compositor/compositor.h
+++ b/compositor/compositor.h
@@ -192,7 +192,7 @@ struct wlsc_compositor {
/* Repaint state. */
struct timespec previous_swap;
- pixman_region32_t damage_region;
+ pixman_region32_t damage;
struct wl_array vertices, indices;
struct wlsc_surface *overlay;
@@ -237,6 +237,7 @@ struct wlsc_surface {
struct wl_surface surface;
struct wlsc_compositor *compositor;
GLuint texture, saved_texture;
+ pixman_region32_t damage;
int32_t x, y, width, height;
int32_t pitch;
int32_t saved_x, saved_y;