1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
|
/*
* Copyright (C) 2003 Red Hat, Inc.
*
* This is free software; you can redistribute it and/or modify it under
* the terms of the GNU Library General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "../config.h"
#include <gdk/gdk.h>
#include <glib.h>
#include <fontconfig/fontconfig.h>
#include <ft2build.h>
#include FT_FREETYPE_H
#include "vtergb.h"
struct _vte_rgb_buffer_p {
guchar *pixels;
gint width, height, stride;
gint length;
};
struct _vte_rgb_buffer *
_vte_rgb_buffer_new(gint width, gint height)
{
struct _vte_rgb_buffer_p *ret;
ret = g_malloc0(sizeof(*ret));
width = MAX(width, 1);
height = MAX(height, 1);
ret->width = width;
ret->height = height;
ret->stride = width * 3;
ret->length = width * height * 3;
ret->pixels = g_malloc(ret->length);
return (struct _vte_rgb_buffer *) ret;
}
void
_vte_rgb_buffer_free(struct _vte_rgb_buffer *buffer)
{
struct _vte_rgb_buffer_p *buf = (struct _vte_rgb_buffer_p *) buffer;
g_free(buf->pixels);
buf->length = 0;
buf->stride = 0;
buf->height = 0;
buf->width = 0;
buf->pixels = NULL;
g_free(buf);
}
void
_vte_rgb_buffer_resize(struct _vte_rgb_buffer *buffer,
gint minimum_width,
gint minimum_height)
{
struct _vte_rgb_buffer_p *buf = (struct _vte_rgb_buffer_p *) buffer;
gssize size = minimum_width * minimum_height * 3;
if (size > buf->length) {
g_free(buf->pixels);
buf->length = size;
buf->pixels = g_malloc(buf->length);
}
buf->width = minimum_width;
buf->height = minimum_height;
buf->stride = buf->width * 3;
}
void
_vte_rgb_draw_color_rgb(struct _vte_rgb_buffer *buffer,
gint x, gint y, gint width, gint height,
guchar r, guchar g, guchar b)
{
gint row, rows, col, cols;
gint offset, dest, count;
guchar *pixels;
/* Perform a simple clipping check. */
if (x > buffer->width) {
return;
}
if (y > buffer->height) {
return;
}
/* Find the lower right corner. */
pixels = buffer->pixels;
rows = MIN(y + height, buffer->height);
cols = MIN(x + width, buffer->width);
/* If we had negative or nonsensical width or height, bail. */
if (rows <= y) {
return;
}
if (cols <= x) {
return;
}
/* Draw the first row by iteration. */
dest = y * buffer->stride + x * 3;
offset = dest;
for (col = x; col < cols; col++) {
pixels[dest++] = r;
pixels[dest++] = g;
pixels[dest++] = b;
}
/* Draw the other rows by copying the data. */
count = width * 3;
for (row = y + 1; row < rows; row++) {
dest = row * buffer->stride + x * 3;
memmove(pixels + dest, pixels + offset, count);
}
}
void
_vte_rgb_draw_color(struct _vte_rgb_buffer *buffer,
gint x, gint y, gint width, gint height, GdkColor *color)
{
guchar r, g, b;
r = MIN(color->red >> 8, 0xff);
g = MIN(color->green >> 8, 0xff);
b = MIN(color->blue >> 8, 0xff);
_vte_rgb_draw_color_rgb(buffer, x, y, width, height, r, g, b);
}
void
_vte_rgb_draw_pixbuf(struct _vte_rgb_buffer *buffer,
gint x, gint y, gint width, gint height,
GdkPixbuf *pixbuf, gint xbias, gint ybias)
{
struct _vte_rgb_buffer_p *buf = (struct _vte_rgb_buffer_p *) buffer;
gint row, col, rows, cols;
guchar bits, channels, *ipixels, *pixels;
gint ioffset, offset, istride, stride, iwidth, iheight, ix, iy, irange;
/* Find the stopping points. */
cols = MIN(x + width, buffer->width);
rows = MIN(y + height, buffer->height);
if (cols < x) {
return;
}
if (rows < y) {
return;
}
/* Check that we can handle the pixbuf format. */
bits = gdk_pixbuf_get_bits_per_sample(pixbuf);
g_assert(bits == 8);
channels = gdk_pixbuf_get_n_channels(pixbuf);
/* Get the addresses of the pixels and set things up. */
ipixels = gdk_pixbuf_get_pixels(pixbuf);
pixels = buf->pixels;
istride = gdk_pixbuf_get_rowstride(pixbuf);
stride = buf->stride;
iwidth = gdk_pixbuf_get_width(pixbuf);
iheight = gdk_pixbuf_get_height(pixbuf);
xbias %= iwidth;
ybias %= iheight;
/* Start at the first row of the pixbuf we want. */
iy = ybias;
row = y;
while (row < rows) {
/* If the source layout is the same as the output, we can
* use memcpy, otherwise we need to do it the slow way. */
if (channels == 3) {
/* Get the offset for this row, and find the
* first column. */
ix = xbias;
col = x;
while (col < cols) {
/* Calculate the destination, the number of
* pixels to copy, and the source location. */
irange = MIN(cols - col, iwidth - ix);
offset = row * stride + col * 3;
ioffset = iy * istride + ix * 3;
/* Copy a range of pixels . */
memcpy(pixels + offset,
ipixels + ioffset,
irange * 3);
/* Move on to the next range, wrapping
* if necessary. */
col += irange;
ix += irange;
ix %= iwidth;
}
/* Move on to the next row, wrapping if necessary. */
iy++;
iy %= iheight;
} else {
/* Get the offset for this row, and find the
* first column. */
ix = xbias;
offset = row * stride + x * 3;
col = x;
while (col < cols) {
ioffset = iy * istride + ix * channels;
/* Copy one pixel . */
pixels[offset++] = ipixels[ioffset++];
pixels[offset++] = ipixels[ioffset++];
pixels[offset++] = ipixels[ioffset++];
/* Move on to the next pixel, wrapping
* if necessary. */
ix++;
ix %= iwidth;
col++;
}
/* Move on to the next row, wrapping if necessary. */
iy++;
iy %= iheight;
}
row++;
}
}
void
_vte_rgb_draw_on_drawable(GdkDrawable *drawable, GdkGC *gc,
gint x, gint y, gint width, gint height,
struct _vte_rgb_buffer *buffer,
gint xbias, gint ybias)
{
g_return_if_fail(xbias + width <= buffer->width);
g_return_if_fail(ybias + height <= buffer->height);
g_return_if_fail((xbias + width) * 3 <= buffer->stride);
gdk_draw_rgb_image(drawable, gc, x, y, width, height,
GDK_RGB_DITHER_NORMAL,
buffer->pixels +
ybias * buffer->stride +
xbias * 3,
buffer->stride);
}
void
_vte_rgb_buffer_clear(struct _vte_rgb_buffer *buffer)
{
struct _vte_rgb_buffer_p *buf = (struct _vte_rgb_buffer_p *) buffer;
memset(buf->pixels, '\0', buf->length);
}
|