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The interface to RegionInit():
RegionInit (RegionPtr pReg, BoxPtr rect, int size);
is very confusing because it doesn't take a list of boxes, it takes
*one* box, but if that box is NULL, it initializes an empty region
with 'size' rectangles preallocated.
Most callers of this function were correctly passing either NULL or
just one box, but there were three confused cases, where the code
seems to expect a region to be created from a list of boxes.
This patch adds a new function RegionInitBoxes() and fixes those
instances to call that instead.
And yes, the pixman function to initialize a region from a list of
boxes is called init_rects() because pixman is also awesome.
V2: Make RegionInitBoxes() return a Bool indicating whether the call
succeeded, and fix the callers to check this return value.
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Søren Sandmann <ssp@redhat.com>
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Pass the subWindowMode from the GC/source Picture to SourceValidate.
Signed-off-by: Ville Syrjälä <ville.syrjala@nokia.com>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=24703 .
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
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This is a combination of a huge mechanical patch and a few small
fixups required to finish the job. They were reviewed separately, but
because the server does not build without both pieces, I've merged
them together at this time.
The mechanical changes were performed by running the included
'fix-region' script over the whole tree:
$ git ls-files | grep -v '^fix-' | xargs ./fix-region
And then, the white space errors in the resulting patch were fixed
using the provided fix-patch-whitespace script.
$ sh ./fix-patch-whitespace
Thanks to Jamey Sharp for the mighty fine sed-generating sed script.
The hand-done changes involve removing functions from dix/region.c
that duplicate inline functions in include/regionstr.h, along with
their declarations in regionstr.h, mi.h and mispans.h.
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
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In order to avoid migration ping-pong when accumulating glyphs in a mask
picture.
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
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Need to check the right field to see if there is a wrapped
SourceValidate function.
Signed-off-by: Keith Packard <keithp@keithp.com>
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In unaccel path we were unconditionaly calling the SourceValidate
callback but in some case it could be NULL. Check if we have a
valid callback before calling it.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Acked-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
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This reverts commit daa6f9308fa57e41210f78d92dbdb3f1c8eae6ad.
This one checked pScreen->SourceValidate instead of
pExaScr->SourceValidate which would cause a segfault when
pExaScr->SourceValidate was NULL.
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In unaccel path we were unconditionaly calling the SourceValidate
callback but in some case it could be NULL. Check if we have a
valid callback before calling it.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Acked-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
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This patch was created with:
git ls-files '*.[ch]' | while read f; do unifdef -B -DRENDER -o $f $f; done
Signed-off-by: Keith Packard <keithp@keithp.com>
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for src / mask pictures.
[ Michel: Minor fixups to address compiler warnings ]
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Acked-by: Maarten Maathuis <madman2003@gmail.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
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When we can trivially calculate the affected source regions,
do that before calling region bounded prepareAccess.
[ Michel: Minor fixups to address compiler warnings ]
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Acked-by: Maarten Maathuis <madman2003@gmail.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
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Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Acked-by: Maarten Maathuis <madman2003@gmail.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
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Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Acked-by: Michel Dänzer <michel@daenzer.net>
Acked-by: Maarten Maathuis <madman2003@gmail.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
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Fixes incorrectly skipped rendering of some Composite operations to windows.
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
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- Pixmaps that are created during a fallback are automatically prepared access.
- During the fallback accelerated ops are blocked to prevent new/scratch gc's
from triggering accelerated ops on mapped pixmaps.
- A few cases of incorrect wrapping (on the top level pointer instead of
between damage and (w)fb) have been removed.
Signed-off-by: Maarten Maathuis <madman2003@gmail.com>
Acked-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
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If the PrepareAccess hook fails, use the DownloadFromScreen hook to retrieve
driver pixmap contents to a system RAM copy, perform software rendering on that
and copy the results back using the UploadToScreen hook. Use the classic
migration logic to minimize transfers (which as a bonus allows slightly
cleaning up some of the existing mixed pixmap code).
This enables things that weren't possible before with driver-allocated pixmap
storage: If some (or all) GPU pixmap storage can't be mapped directly by the
CPU, this can be handled between the PrepareAccess and
DownloadFrom/UploadToScreen hooks, e.g.:
* Radeon KMS on big endian machines can fail PrepareAccess if the pixmap
requires byte-swapping and swap bytes in DownloadFrom/UploadToScreen.
* Environments where GPU and CPU don't have a shared address space at all.
Here the driver PrepareAccess hook will always fail and leave all transfers
between GPU / CPU storage to the Download/From/UploadToScreen hooks.
Drivers which can handle all pixmaps in the PrepareAccess hook should notice
little if any difference.
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=18950 .
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
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- In a previous patch i forgot to add a FALSE somewhere it seems.
- Rename AUX indices so the driver (think of driver managed pixmaps) can do optimisations based upon them.
- Fix one abuse of DEST index now that we have the AUX indices (same reason as above).
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Preserve the EXA ABI by introducing a new driver flag EXA_SUPPORTS_PREPARE_AUX.
If the driver doesn't set this flag, we have to assume any Prepare/FinishAccess
driver hooks can't handle the EXA_PREPARE_AUX* indices, so we move out such
pixmaps at PrepareAccess time.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=18710 .
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
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This reverts commit 170cf1270dff38d3cce7f5ba5b940d1c0d70eff5.
Conflicts:
exa/exa_render.c
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Fixes https://bugs.freedesktop.org/show_bug.cgi?id=18710 .
As this can't work without new EXA_PREPARE_AUX* indices, this requires a major
version bump, so we can also drop the UploadToScratch driver hook and
ExaOffscreenSwap*(). So this also fixes
http://bugs.freedesktop.org/show_bug.cgi?id=20213 .
Moreover, introduce EXA_DRIVER_KNOWN_MAJOR to break compilation of drivers
which may not be able to handle EXA_PREPARE_AUX*, giving instructions how to
make them build again in the #error message.
Signed-off-by: Michel Dänzer <daenzer@vmware.com>
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- I did some testing with full fallbacks forced by the driver.
- I ran rendercheck, expedite and the (full) x11perf test suite.
- Thanks to ajax for pointing out this should be unneeded.
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Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
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This patch exports all symbols required by the compilable
(in a x86 linux computer) xorg/driver/* modules.
Still missing symbols worth mentioning are:
sunleo
miFindMaxBand no longer available
intel (uxa/uxa-accel.c)
fbShmPutImage no longer available (and should have been static)
mga
MGAGetClientPointer (should come from matrox's libhal)
This is not a definitive "visibility" patch, as all it does is to
export missing symbols, but the modules that current don't compile,
may require more symbols once fixed, and third party drivers should
also require more symbols exported.
A "definitive" patch should export symbols defined in the sdk.
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This fine (and unused) function wasn't ever wrapped which made it not work
under exa.
(cherry picked from commit 06e7e1d0486e8c516a9b3219a2c86026f88825fc)
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It was always supposed to be like that... It was only recently pointed out (in
a rather convoluted way) that it was not in fact the case.
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=16243
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Recording damage from other operations (e.g. creating a client damage record)
may confuse the migration code resulting in corruption.
Option "EXAOptimizeMigration" appears safe now, so enable it by default. Also
remove it from the manpage, as it should only be necessary on request in the
course of bug report diagnostics anymore.
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See https://bugs.freedesktop.org/show_bug.cgi?id=12286 .
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This was an attempt to avoid scratch gc creation and validation for paintwin
because that was expensive. This is not the case in current servers, and the
danger of failure to implement it correctly (as seen in all previous
implementations) is high enough to justify removing it. No performance
difference detected with x11perf -create -move -resize -circulate on Xvfb.
Leave the screen hooks for PaintWindow* in for now to avoid ABI change.
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Improve exaShmPutImage performance and reuse its core in exaPutImage as it
seems faster than the previous code when the driver doesn't provide an
UploadToScreen hook.
Make sure all damage records are notified of the damage incurred by actual
ShmPutImage calls.
Remove superfluous manual damage tracking for actual PutImage calls.
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Use the new migration infrastructure to cache FB bits we need in the system
copy, for the benefit of repeated calls.
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These should all be covered by damage wrappers.
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Exclude bits that will be overwritten from migration.
Use exaGlyphs even when Composite can't be accelerated, to avoid PolyFillRect
roundtrip via offscreen memory.
Initialize mask pixmap in exaGlyphs in FB in addition to system if the driver
provides Composite hooks to avoid migration overhead.
Remove manual damage tracking where superfluous.
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Initialize system and FB copy in exaFillRegionSolid and adapt
exaGetPixmapFirstPixel to the new migration infrastructure.
This should mostly eliminate migration overhead for these, whether they are
used for acceleration or fallbacks.
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Also fix exaFinishAccessGC not to use the same index for tile and stipple.
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Composite's automatic redirection is a more general mechanism than the
ad-hoc BS machinery, so it's much prettier to implement the one in terms
of the other. Composite now wraps ChangeWindowAttributes and activates
automatic redirection for windows with backing store requested. The old
backing store infrastructure is completely gutted: ABI-visible structures
retain the function pointers, but they never get called, and all the
open-coded conditionals throughout the DIX layer to implement BS are gone.
Note that this is still not a strictly complete implementation of backing
store, since Composite will throw the bits away on unmap and therefore
WhenMapped and Always hints are equivalent.
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The fb pointer would be left uninitialized when exaPixmapIsOffscreen
returned false. When it returned true and the pixmap was damaged,
fb would be initialized from the pixmap's devPrivate.ptr before the
exaDoMigration and exaPrepareAccess calls, at which point
devPrivate.ptr would still be pointing at offscreen memory.
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If the pixel in framebuffer memory isn't modified since we uploaded it, we
can just read from the system memory copy, wihch avoids both a readback and
an accelerator stall.
In principle this function is still wrong, and all the framebuffer pixel
access should be going through (w)fb so we can get pixel layout corrections.
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