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Diffstat (limited to 'glamor/glamor_pixmap.c')
-rw-r--r--glamor/glamor_pixmap.c77
1 files changed, 16 insertions, 61 deletions
diff --git a/glamor/glamor_pixmap.c b/glamor/glamor_pixmap.c
index 54b414bc2..8dbeb2220 100644
--- a/glamor/glamor_pixmap.c
+++ b/glamor/glamor_pixmap.c
@@ -746,11 +746,6 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
glamor_get_screen_private(pixmap->drawable.pScreen);
static float vertices[8];
- static float texcoords[8] = { 0, 1,
- 1, 1,
- 1, 0,
- 0, 0
- };
static float texcoords_inv[8] = { 0, 0,
1, 0,
1, 1,
@@ -759,11 +754,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
float *ptexcoords;
float dst_xscale, dst_yscale;
GLuint tex = 0;
- int need_flip;
int need_free_bits = 0;
- need_flip = !glamor_priv->yInverted;
-
if (bits == NULL)
goto ready_to_upload;
@@ -797,7 +789,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
/* Try fast path firstly, upload the pixmap to the texture attached
* to the fbo directly. */
if (no_alpha == 0
- && revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING && !need_flip
+ && revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING
#ifdef WALKAROUND_LARGE_TEXTURE_MAP
&& pixmap_priv->type != GLAMOR_TEXTURE_LARGE
#endif
@@ -817,17 +809,14 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
return TRUE;
}
- if (need_flip)
- ptexcoords = texcoords;
- else
- ptexcoords = texcoords_inv;
+ ptexcoords = texcoords_inv;
pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale);
glamor_set_normalize_vcoords(pixmap_priv, dst_xscale,
dst_yscale,
x, y,
x + w, y + h,
- glamor_priv->yInverted, vertices);
+ vertices);
/* Slow path, we need to flip y or wire alpha to 1. */
glamor_make_current(glamor_priv);
glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
@@ -864,10 +853,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format,
/*
* Prepare to upload a pixmap to texture memory.
* no_alpha equals 1 means the format needs to wire alpha to 1.
- * Two condtion need to setup a fbo for a pixmap
- * 1. !yInverted, we need to do flip if we are not yInverted.
- * 2. no_alpha != 0, we need to wire the alpha.
- * */
+ */
static int
glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
int revert, int swap_rb)
@@ -895,8 +881,7 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha,
return 0;
if (!(no_alpha || (revert == REVERT_NORMAL)
- || (swap_rb != SWAP_NONE_UPLOADING)
- || !glamor_priv->yInverted)) {
+ || (swap_rb != SWAP_NONE_UPLOADING))) {
/* We don't need a fbo, a simple texture uploading should work. */
flag = GLAMOR_CREATE_FBO_NO_FBO;
@@ -1141,7 +1126,7 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h,
glamor_set_normalize_vcoords((struct glamor_pixmap_private *) NULL,
temp_xscale, temp_yscale, 0, 0, w, h,
- glamor_priv->yInverted, vertices);
+ vertices);
glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, GL_FALSE,
2 * sizeof(float), vertices);
@@ -1152,7 +1137,7 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h,
source_yscale,
x, y,
x + w, y + h,
- glamor_priv->yInverted, texcoords);
+ texcoords);
glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, GL_FALSE,
2 * sizeof(float), texcoords);
@@ -1190,7 +1175,7 @@ _glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, GLenum format,
{
glamor_pixmap_private *pixmap_priv;
GLenum gl_access = 0, gl_usage = 0;
- void *data, *read;
+ void *data;
glamor_screen_private *glamor_priv =
glamor_get_screen_private(pixmap->drawable.pScreen);
glamor_pixmap_fbo *temp_fbo = NULL;
@@ -1252,46 +1237,17 @@ _glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, GLenum format,
glPixelStorei(GL_PACK_ALIGNMENT, 4);
- if (glamor_priv->has_pack_invert || glamor_priv->yInverted) {
-
- if (!glamor_priv->yInverted) {
- assert(glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP);
- glPixelStorei(GL_PACK_INVERT_MESA, 1);
- }
-
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && data == NULL) {
- assert(pbo > 0);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo);
- glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, gl_usage);
- }
-
- glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, data);
-
- if (!glamor_priv->yInverted) {
- assert(glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP);
- glPixelStorei(GL_PACK_INVERT_MESA, 0);
- }
- if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && bits == NULL) {
- bits = glMapBuffer(GL_PIXEL_PACK_BUFFER, gl_access);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
- }
+ if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && data == NULL) {
+ assert(pbo > 0);
+ glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo);
+ glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, gl_usage);
}
- else {
- unsigned int temp_pbo;
- int yy;
- glamor_make_current(glamor_priv);
- glGenBuffers(1, &temp_pbo);
- glBindBuffer(GL_PIXEL_PACK_BUFFER, temp_pbo);
- glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, GL_STREAM_READ);
- glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, 0);
- read = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY);
- for (yy = 0; yy < pixmap->drawable.height; yy++)
- memcpy((char *) data + yy * stride,
- (char *) read + (h - yy - 1) * stride, stride);
- glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
+ glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, data);
+
+ if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && bits == NULL) {
+ bits = glMapBuffer(GL_PIXEL_PACK_BUFFER, gl_access);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
- glDeleteBuffers(1, &temp_pbo);
}
glBindFramebuffer(GL_FRAMEBUFFER, 0);
@@ -1461,7 +1417,6 @@ glamor_download_pixmap_to_cpu(PixmapPtr pixmap, glamor_access_t access)
stride = pixmap->devKind;
if (glamor_priv->gl_flavor == GLAMOR_GL_ES2
- || (!glamor_priv->has_pack_invert && !glamor_priv->yInverted)
|| pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
data = malloc(stride * pixmap->drawable.height);
}