diff options
author | Eric Anholt <eric@anholt.net> | 2014-01-12 10:19:10 -0800 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2014-07-17 17:35:38 -0700 |
commit | e310387f443b6333edf02c8980daa303505382b4 (patch) | |
tree | aca437d9755c8ff2d65de648828c2828e66b805b /glamor/glamor_pixmap.c | |
parent | d71ecbb458c15fda608654b78d99683ebeab3c60 (diff) |
glamor: Remove always-true yInverted flag.
All users of glamor had the same value set, and it complicated things
for no reason.
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'glamor/glamor_pixmap.c')
-rw-r--r-- | glamor/glamor_pixmap.c | 77 |
1 files changed, 16 insertions, 61 deletions
diff --git a/glamor/glamor_pixmap.c b/glamor/glamor_pixmap.c index 54b414bc2..8dbeb2220 100644 --- a/glamor/glamor_pixmap.c +++ b/glamor/glamor_pixmap.c @@ -746,11 +746,6 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, glamor_get_screen_private(pixmap->drawable.pScreen); static float vertices[8]; - static float texcoords[8] = { 0, 1, - 1, 1, - 1, 0, - 0, 0 - }; static float texcoords_inv[8] = { 0, 0, 1, 0, 1, 1, @@ -759,11 +754,8 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, float *ptexcoords; float dst_xscale, dst_yscale; GLuint tex = 0; - int need_flip; int need_free_bits = 0; - need_flip = !glamor_priv->yInverted; - if (bits == NULL) goto ready_to_upload; @@ -797,7 +789,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, /* Try fast path firstly, upload the pixmap to the texture attached * to the fbo directly. */ if (no_alpha == 0 - && revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING && !need_flip + && revert == REVERT_NONE && swap_rb == SWAP_NONE_UPLOADING #ifdef WALKAROUND_LARGE_TEXTURE_MAP && pixmap_priv->type != GLAMOR_TEXTURE_LARGE #endif @@ -817,17 +809,14 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, return TRUE; } - if (need_flip) - ptexcoords = texcoords; - else - ptexcoords = texcoords_inv; + ptexcoords = texcoords_inv; pixmap_priv_get_dest_scale(pixmap_priv, &dst_xscale, &dst_yscale); glamor_set_normalize_vcoords(pixmap_priv, dst_xscale, dst_yscale, x, y, x + w, y + h, - glamor_priv->yInverted, vertices); + vertices); /* Slow path, we need to flip y or wire alpha to 1. */ glamor_make_current(glamor_priv); glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, @@ -864,10 +853,7 @@ _glamor_upload_bits_to_pixmap_texture(PixmapPtr pixmap, GLenum format, /* * Prepare to upload a pixmap to texture memory. * no_alpha equals 1 means the format needs to wire alpha to 1. - * Two condtion need to setup a fbo for a pixmap - * 1. !yInverted, we need to do flip if we are not yInverted. - * 2. no_alpha != 0, we need to wire the alpha. - * */ + */ static int glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha, int revert, int swap_rb) @@ -895,8 +881,7 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha, return 0; if (!(no_alpha || (revert == REVERT_NORMAL) - || (swap_rb != SWAP_NONE_UPLOADING) - || !glamor_priv->yInverted)) { + || (swap_rb != SWAP_NONE_UPLOADING))) { /* We don't need a fbo, a simple texture uploading should work. */ flag = GLAMOR_CREATE_FBO_NO_FBO; @@ -1141,7 +1126,7 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h, glamor_set_normalize_vcoords((struct glamor_pixmap_private *) NULL, temp_xscale, temp_yscale, 0, 0, w, h, - glamor_priv->yInverted, vertices); + vertices); glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), vertices); @@ -1152,7 +1137,7 @@ glamor_es2_pixmap_read_prepare(PixmapPtr source, int x, int y, int w, int h, source_yscale, x, y, x + w, y + h, - glamor_priv->yInverted, texcoords); + texcoords); glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), texcoords); @@ -1190,7 +1175,7 @@ _glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, GLenum format, { glamor_pixmap_private *pixmap_priv; GLenum gl_access = 0, gl_usage = 0; - void *data, *read; + void *data; glamor_screen_private *glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen); glamor_pixmap_fbo *temp_fbo = NULL; @@ -1252,46 +1237,17 @@ _glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, GLenum format, glPixelStorei(GL_PACK_ALIGNMENT, 4); - if (glamor_priv->has_pack_invert || glamor_priv->yInverted) { - - if (!glamor_priv->yInverted) { - assert(glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP); - glPixelStorei(GL_PACK_INVERT_MESA, 1); - } - - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && data == NULL) { - assert(pbo > 0); - glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo); - glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, gl_usage); - } - - glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, data); - - if (!glamor_priv->yInverted) { - assert(glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP); - glPixelStorei(GL_PACK_INVERT_MESA, 0); - } - if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && bits == NULL) { - bits = glMapBuffer(GL_PIXEL_PACK_BUFFER, gl_access); - glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); - } + if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && data == NULL) { + assert(pbo > 0); + glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo); + glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, gl_usage); } - else { - unsigned int temp_pbo; - int yy; - glamor_make_current(glamor_priv); - glGenBuffers(1, &temp_pbo); - glBindBuffer(GL_PIXEL_PACK_BUFFER, temp_pbo); - glBufferData(GL_PIXEL_PACK_BUFFER, stride * h, NULL, GL_STREAM_READ); - glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, 0); - read = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); - for (yy = 0; yy < pixmap->drawable.height; yy++) - memcpy((char *) data + yy * stride, - (char *) read + (h - yy - 1) * stride, stride); - glUnmapBuffer(GL_PIXEL_PACK_BUFFER); + glReadPixels(x + fbo_x_off, y + fbo_y_off, w, h, format, type, data); + + if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && bits == NULL) { + bits = glMapBuffer(GL_PIXEL_PACK_BUFFER, gl_access); glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); - glDeleteBuffers(1, &temp_pbo); } glBindFramebuffer(GL_FRAMEBUFFER, 0); @@ -1461,7 +1417,6 @@ glamor_download_pixmap_to_cpu(PixmapPtr pixmap, glamor_access_t access) stride = pixmap->devKind; if (glamor_priv->gl_flavor == GLAMOR_GL_ES2 - || (!glamor_priv->has_pack_invert && !glamor_priv->yInverted) || pixmap_priv->type == GLAMOR_TEXTURE_LARGE) { data = malloc(stride * pixmap->drawable.height); } |