# The name of our project is "VULKAN". CMakeLists files in this project can # refer to the root source directory of the project as ${VULKAN_SOURCE_DIR} and # to the root binary directory of the project as ${VULKAN_BINARY_DIR}. cmake_minimum_required(VERSION 2.8.11) project (VULKAN) # set (CMAKE_VERBOSE_MAKEFILE 1) # The MAJOR number of the version we're building, used in naming # vulkan-.dll (and other files). set(MAJOR "1") find_package(PythonInterp 3 REQUIRED) if(CMAKE_SYSTEM_NAME STREQUAL "Windows") add_definitions(-DVK_USE_PLATFORM_WIN32_KHR -DWIN32_LEAN_AND_MEAN) set(DisplayServer Win32) elseif(CMAKE_SYSTEM_NAME STREQUAL "Android") add_definitions(-DVK_USE_PLATFORM_ANDROID_KHR) set(DisplayServer Android) elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux") # TODO: Basic support is present for Xlib but is untested. # Mir support is stubbed in but unimplemented and untested. option(BUILD_WSI_XCB_SUPPORT "Build XCB WSI support" ON) option(BUILD_WSI_XLIB_SUPPORT "Build Xlib WSI support" ON) option(BUILD_WSI_WAYLAND_SUPPORT "Build Wayland WSI support" OFF) option(BUILD_WSI_MIR_SUPPORT "Build Mir WSI support" OFF) if (BUILD_WSI_XCB_SUPPORT) add_definitions(-DVK_USE_PLATFORM_XCB_KHR) set(DisplayServer Xcb) endif() if (BUILD_WSI_XLIB_SUPPORT) add_definitions(-DVK_USE_PLATFORM_XLIB_KHR) set(DisplayServer Xlib) endif() if (BUILD_WSI_WAYLAND_SUPPORT) add_definitions(-DVK_USE_PLATFORM_WAYLAND_KHR) set(DisplayServer Wayland) endif() if (BUILD_WSI_MIR_SUPPORT) add_definitions(-DVK_USE_PLATFORM_MIR_KHR) set(DisplayServer Mir) endif() else() message(FATAL_ERROR "Unsupported Platform!") endif() set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake") # Header file for CMake settings include_directories("${PROJECT_SOURCE_DIR}/include") if(NOT WIN32) include(FindPkgConfig) endif() set (CMAKE_INSTALL_PREFIX "") if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang") set(COMMON_COMPILE_FLAGS "-Wall -Wextra -Wno-unused-parameter -Wno-missing-field-initializers") set(COMMON_COMPILE_FLAGS "${COMMON_COMPILE_FLAGS} -fno-strict-aliasing -fno-builtin-memcmp") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 ${COMMON_COMPILE_FLAGS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMMON_COMPILE_FLAGS} -std=c++11") if (UNIX) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden") endif() endif() if(NOT WIN32) find_package(XCB REQUIRED) set (BUILDTGT_DIR build) set (BINDATA_DIR Bin) set (LIBSOURCE_DIR Lib) else() # For Windows, since 32-bit and 64-bit items can co-exist, we build each in its own build directory. # 32-bit target data goes in build32, and 64-bit target data goes into build. So, include/link the # appropriate data at build time. if (CMAKE_CL_64) set (BUILDTGT_DIR build) set (BINDATA_DIR Bin) set (LIBSOURCE_DIR Lib) else() set (BUILDTGT_DIR build32) set (BINDATA_DIR Bin32) set (LIBSOURCE_DIR Lib32) endif() endif() option(BUILD_LOADER "Build loader" ON) option(BUILD_TESTS "Build tests" ON) option(BUILD_LAYERS "Build layers" ON) option(BUILD_DEMOS "Build demos" ON) option(BUILD_VKJSON "Build vkjson" ON) find_program(GLSLANG_VALIDATOR NAMES glslangValidator HINTS "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/install/bin" "${PROJECT_SOURCE_DIR}/../${BINDATA_DIR}" ) find_path(GLSLANG_SPIRV_INCLUDE_DIR SPIRV/spirv.hpp HINTS "${CMAKE_SOURCE_DIR}/../glslang" DOC "Path to SPIRV/spirv.hpp") find_path(SPIRV_TOOLS_INCLUDE_DIR spirv-tools/libspirv.h HINTS "${CMAKE_SOURCE_DIR}/../spirv-tools/include" "${CMAKE_SOURCE_DIR}/../source/spirv-tools/include" "${CMAKE_SOURCE_DIR}/../spirv-tools/external/include" "${CMAKE_SOURCE_DIR}/../source/spirv-tools/external/include" DOC "Path to spirv-tools/libspirv.h") if (WIN32) set (GLSLANG_SEARCH_PATH "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/glslang/Release" "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/glslang/OSDependent/Windows/Release" "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/OGLCompilersDLL/Release" "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/SPIRV/Release" ) set (SPIRV_TOOLS_SEARCH_PATH "${CMAKE_SOURCE_DIR}/../spirv-tools/${BUILDTGT_DIR}/source/Release") else() set (GLSLANG_SEARCH_PATH "${CMAKE_SOURCE_DIR}/../glslang/build/install/lib" "${CMAKE_SOURCE_DIR}/../x86_64/lib/glslang" ) set (SPIRV_TOOLS_SEARCH_PATH "${CMAKE_SOURCE_DIR}/../spirv-tools/build/source" "${CMAKE_SOURCE_DIR}/../x86_64/lib/spirv-tools" ) endif() find_library(GLSLANG_LIB NAMES glslang HINTS ${GLSLANG_SEARCH_PATH} ) find_library(OGLCompiler_LIB NAMES OGLCompiler HINTS ${GLSLANG_SEARCH_PATH} ) find_library(OSDependent_LIB NAMES OSDependent HINTS ${GLSLANG_SEARCH_PATH} ) find_library(SPIRV_LIB NAMES SPIRV HINTS ${GLSLANG_SEARCH_PATH} ) find_library(SPIRV_TOOLS_LIB NAMES SPIRV-Tools HINTS ${SPIRV_TOOLS_SEARCH_PATH} ) # On Windows, we must pair Debug and Release appropriately if (WIN32) set (GLSLANG_DEBUG_SEARCH_PATH "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/glslang/Debug" "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/glslang/OSDependent/Windows/Debug" "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/OGLCompilersDLL/Debug" "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/SPIRV/Debug") set (SPIRV_TOOLS_DEBUG_SEARCH_PATH "${CMAKE_SOURCE_DIR}/../spirv-tools/${BUILDTGT_DIR}/source/Debug") add_library(glslang STATIC IMPORTED) add_library(OGLCompiler STATIC IMPORTED) add_library(OSDependent STATIC IMPORTED) add_library(SPIRV STATIC IMPORTED) add_library(Loader STATIC IMPORTED) add_library(SPIRV-Tools STATIC IMPORTED) find_library(GLSLANG_DLIB NAMES glslang HINTS ${GLSLANG_DEBUG_SEARCH_PATH} ) find_library(OGLCompiler_DLIB NAMES OGLCompiler HINTS ${GLSLANG_DEBUG_SEARCH_PATH} ) find_library(OSDependent_DLIB NAMES OSDependent HINTS ${GLSLANG_DEBUG_SEARCH_PATH} ) find_library(SPIRV_DLIB NAMES SPIRV HINTS ${GLSLANG_DEBUG_SEARCH_PATH} ) find_library(SPIRV_TOOLS_DLIB NAMES SPIRV-Tools HINTS ${SPIRV_TOOLS_DEBUG_SEARCH_PATH} ) set_target_properties(glslang PROPERTIES IMPORTED_LOCATION "${GLSLANG_LIB}" IMPORTED_LOCATION_DEBUG "${GLSLANG_DLIB}") set_target_properties(OGLCompiler PROPERTIES IMPORTED_LOCATION "${OGLCompiler_LIB}" IMPORTED_LOCATION_DEBUG "${OGLCompiler_DLIB}") set_target_properties(OSDependent PROPERTIES IMPORTED_LOCATION "${OSDependent_LIB}" IMPORTED_LOCATION_DEBUG "${OSDependent_DLIB}") set_target_properties(SPIRV PROPERTIES IMPORTED_LOCATION "${SPIRV_LIB}" IMPORTED_LOCATION_DEBUG "${SPIRV_DLIB}") set_target_properties(SPIRV-Tools PROPERTIES IMPORTED_LOCATION "${SPIRV_TOOLS_LIB}" IMPORTED_LOCATION_DEBUG "${SPIRV_TOOLS_DLIB}") set (GLSLANG_LIBRARIES glslang OGLCompiler OSDependent SPIRV) set (SPIRV_TOOLS_LIBRARIES SPIRV-Tools) else () set (GLSLANG_LIBRARIES ${GLSLANG_LIB} ${OGLCompiler_LIB} ${OSDependent_LIB} ${SPIRV_LIB}) set (SPIRV_TOOLS_LIBRARIES ${SPIRV_TOOLS_LIB}) endif() set (PYTHON_CMD ${PYTHON_EXECUTABLE}) if(NOT WIN32) include(GNUInstallDirs) add_definitions(-DSYSCONFDIR="${CMAKE_INSTALL_SYSCONFDIR}") add_definitions(-DDATADIR="${CMAKE_INSTALL_DATADIR}") if (CMAKE_INSTALL_PREFIX STREQUAL "/usr") elseif (CMAKE_INSTALL_PREFIX STREQUAL "") else() add_definitions(-DLOCALPREFIX="${CMAKE_INSTALL_PREFIX}") endif() endif() # loader: Generic VULKAN ICD loader # tests: VULKAN tests if(BUILD_LOADER) add_subdirectory(loader) endif() if(BUILD_TESTS) add_subdirectory(tests) endif() if(BUILD_LAYERS) add_subdirectory(layers) endif() if(BUILD_DEMOS) add_subdirectory(demos) endif() if(BUILD_VKJSON) add_subdirectory(libs/vkjson) endif()