// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- // Workspace.hh for Blackbox - an X11 Window manager // Copyright (c) 2003 Kensuke Matsuzaki // Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef __Workspace_hh #define __Workspace_hh extern "C" { #include } #include #include #include class BScreen; class Clientmenu; class Workspace; class BlackboxWindow; class Netizen; typedef std::list BlackboxWindowList; typedef std::vector StackVector; class Workspace { private: BScreen *screen; BlackboxWindow *lastfocus; Clientmenu *clientmenu; BlackboxWindowList stackingList, windowList; std::string name; unsigned int id; unsigned int cascade_x, cascade_y; Workspace(const Workspace&); Workspace& operator=(const Workspace&); void raiseTransients(const BlackboxWindow * const win, StackVector::iterator &stack); void lowerTransients(const BlackboxWindow * const win, StackVector::iterator &stack); void placeWindow(BlackboxWindow *win); bool cascadePlacement(Rect& win, const Rect& availableArea); bool smartPlacement(Rect& win, const Rect& availableArea); public: Workspace(BScreen *scrn, unsigned int i = 0); inline BScreen *getScreen(void) { return screen; } inline BlackboxWindow *getLastFocusedWindow(void) { return lastfocus; } inline Clientmenu *getMenu(void) { return clientmenu; } inline const std::string& getName(void) const { return name; } inline unsigned int getID(void) const { return id; } inline void setLastFocusedWindow(BlackboxWindow *w) { lastfocus = w; } BlackboxWindow* getWindow(unsigned int index); BlackboxWindow* getNextWindowInList(BlackboxWindow *w); BlackboxWindow* getPrevWindowInList(BlackboxWindow *w); BlackboxWindow* getTopWindowOnStack(void) const; void sendWindowList(Netizen &n); void focusFallback(const BlackboxWindow *old_window); bool isCurrent(void) const; bool isLastWindow(const BlackboxWindow* w) const; void addWindow(BlackboxWindow *w, bool place = False); unsigned int removeWindow(BlackboxWindow *w); unsigned int getCount(void) const; void show(void); void hide(void); void removeAll(void); void raiseWindow(BlackboxWindow *w); void lowerWindow(BlackboxWindow *w); void reconfigure(void); void setCurrent(void); void setName(const std::string& new_name); }; #endif // __Workspace_hh