1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
|
/*
* Rootless window management
*/
/*
* Copyright (c) 2001 Greg Parker. All Rights Reserved.
* Copyright (c) 2002-2004 Torrey T. Lyons. All Rights Reserved.
* Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the sale,
* use or other dealings in this Software without prior written authorization.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stddef.h> /* For NULL */
#include <limits.h> /* For CHAR_BIT */
#include <assert.h>
#include <X11/Xatom.h>
#ifdef __APPLE__
#include <Xplugin.h>
#include "mi.h"
#include "pixmapstr.h"
#include "windowstr.h"
//#include <X11/extensions/applewm.h>
extern int darwinMainScreenX, darwinMainScreenY;
extern Bool no_configure_window;
#endif
#include "fb.h"
#include "rootlessCommon.h"
#include "rootlessWindow.h"
#define SCREEN_TO_GLOBAL_X \
(pScreen->x + rootlessGlobalOffsetX)
#define SCREEN_TO_GLOBAL_Y \
(pScreen->y + rootlessGlobalOffsetY)
#define DEFINE_ATOM_HELPER(func,atom_name) \
static Atom func (void) { \
static unsigned int generation = 0; \
static Atom atom; \
if (generation != serverGeneration) { \
generation = serverGeneration; \
atom = MakeAtom (atom_name, strlen (atom_name), TRUE); \
} \
return atom; \
}
DEFINE_ATOM_HELPER(xa_native_window_id, "_NATIVE_WINDOW_ID")
static Bool windows_hidden;
// TODO - abstract xp functions
#ifdef __APPLE__
// XXX: identical to x_cvt_vptr_to_uint ?
#define MAKE_WINDOW_ID(x) ((xp_window_id)((size_t)(x)))
void
RootlessNativeWindowStateChanged(WindowPtr pWin, unsigned int state)
{
RootlessWindowRec *winRec;
if (pWin == NULL)
return;
winRec = WINREC(pWin);
if (winRec == NULL)
return;
winRec->is_offscreen = ((state & XP_WINDOW_STATE_OFFSCREEN) != 0);
winRec->is_obscured = ((state & XP_WINDOW_STATE_OBSCURED) != 0);
pWin->rootlessUnhittable = winRec->is_offscreen;
}
void
RootlessNativeWindowMoved(WindowPtr pWin)
{
xp_box bounds;
int sx, sy, err;
XID vlist[2];
Mask mask;
ClientPtr pClient;
RootlessWindowRec *winRec;
winRec = WINREC(pWin);
if (xp_get_window_bounds(MAKE_WINDOW_ID(winRec->wid), &bounds) != Success)
return;
sx = pWin->drawable.pScreen->x + darwinMainScreenX;
sy = pWin->drawable.pScreen->y + darwinMainScreenY;
/* Fake up a ConfigureWindow packet to resize the window to the current bounds. */
vlist[0] = (INT16) bounds.x1 - sx;
vlist[1] = (INT16) bounds.y1 - sy;
mask = CWX | CWY;
/* pretend we're the owner of the window! */
err =
dixLookupClient(&pClient, pWin->drawable.id, serverClient,
DixUnknownAccess);
if (err != Success) {
ErrorF("RootlessNativeWindowMoved(): Failed to lookup window: 0x%x\n",
(unsigned int) pWin->drawable.id);
return;
}
/* Don't want to do anything to the physical window (avoids
notification-response feedback loops) */
no_configure_window = TRUE;
ConfigureWindow(pWin, mask, vlist, pClient);
no_configure_window = FALSE;
}
#endif /* __APPLE__ */
/*
* RootlessCreateWindow
* For now, don't create a physical window until either the window is
* realized, or we really need it (e.g. to attach VRAM surfaces to).
* Do reset the window size so it's not clipped by the root window.
*/
Bool
RootlessCreateWindow(WindowPtr pWin)
{
Bool result;
RegionRec saveRoot;
SETWINREC(pWin, NULL);
dixSetPrivate(&pWin->devPrivates, rootlessWindowOldPixmapPrivateKey, NULL);
SCREEN_UNWRAP(pWin->drawable.pScreen, CreateWindow);
if (!IsRoot(pWin)) {
/* win/border size set by DIX, not by wrapped CreateWindow, so
correct it here. Don't HUGE_ROOT when pWin is the root! */
HUGE_ROOT(pWin);
SetWinSize(pWin);
SetBorderSize(pWin);
}
result = pWin->drawable.pScreen->CreateWindow(pWin);
if (pWin->parent) {
NORMAL_ROOT(pWin);
}
SCREEN_WRAP(pWin->drawable.pScreen, CreateWindow);
return result;
}
/*
* RootlessDestroyFrame
* Destroy the physical window associated with the given window.
*/
static void
RootlessDestroyFrame(WindowPtr pWin, RootlessWindowPtr winRec)
{
SCREENREC(pWin->drawable.pScreen)->imp->DestroyFrame(winRec->wid);
free(winRec);
SETWINREC(pWin, NULL);
}
/*
* RootlessDestroyWindow
* Destroy the physical window associated with the given window.
*/
Bool
RootlessDestroyWindow(WindowPtr pWin)
{
RootlessWindowRec *winRec = WINREC(pWin);
Bool result;
if (winRec != NULL) {
RootlessDestroyFrame(pWin, winRec);
}
SCREEN_UNWRAP(pWin->drawable.pScreen, DestroyWindow);
result = pWin->drawable.pScreen->DestroyWindow(pWin);
SCREEN_WRAP(pWin->drawable.pScreen, DestroyWindow);
return result;
}
static Bool
RootlessGetShape(WindowPtr pWin, RegionPtr pShape)
{
if (wBoundingShape(pWin) == NULL)
return FALSE;
/* wBoundingShape is relative to *inner* origin of window.
Translate by borderWidth to get the outside-relative position. */
RegionNull(pShape);
RegionCopy(pShape, wBoundingShape(pWin));
RegionTranslate(pShape, pWin->borderWidth, pWin->borderWidth);
return TRUE;
}
/*
* RootlessReshapeFrame
* Set the frame shape.
*/
static void
RootlessReshapeFrame(WindowPtr pWin)
{
RootlessWindowRec *winRec = WINREC(pWin);
RegionRec newShape;
RegionPtr pShape;
// If the window is not yet framed, do nothing
if (winRec == NULL)
return;
if (IsRoot(pWin))
return;
RootlessStopDrawing(pWin, FALSE);
pShape = RootlessGetShape(pWin, &newShape) ? &newShape : NULL;
#ifdef ROOTLESSDEBUG
RL_DEBUG_MSG("reshaping...");
if (pShape != NULL) {
RL_DEBUG_MSG("numrects %d, extents %d %d %d %d ",
RegionNumRects(&newShape),
newShape.extents.x1, newShape.extents.y1,
newShape.extents.x2, newShape.extents.y2);
}
else {
RL_DEBUG_MSG("no shape ");
}
#endif
SCREENREC(pWin->drawable.pScreen)->imp->ReshapeFrame(winRec->wid, pShape);
if (pShape != NULL)
RegionUninit(&newShape);
}
/*
* RootlessSetShape
* Shape is usually set before a window is mapped and the window will
* not have a frame associated with it. In this case, the frame will be
* shaped when the window is framed.
*/
void
RootlessSetShape(WindowPtr pWin, int kind)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
SCREEN_UNWRAP(pScreen, SetShape);
pScreen->SetShape(pWin, kind);
SCREEN_WRAP(pScreen, SetShape);
RootlessReshapeFrame(pWin);
}
/* Disallow ParentRelative background on top-level windows
because the root window doesn't really have the right background.
*/
Bool
RootlessChangeWindowAttributes(WindowPtr pWin, unsigned long vmask)
{
Bool result;
ScreenPtr pScreen = pWin->drawable.pScreen;
RL_DEBUG_MSG("change window attributes start ");
SCREEN_UNWRAP(pScreen, ChangeWindowAttributes);
result = pScreen->ChangeWindowAttributes(pWin, vmask);
SCREEN_WRAP(pScreen, ChangeWindowAttributes);
if (WINREC(pWin)) {
// disallow ParentRelative background state
if (pWin->backgroundState == ParentRelative) {
XID pixel = 0;
ChangeWindowAttributes(pWin, CWBackPixel, &pixel, serverClient);
}
}
RL_DEBUG_MSG("change window attributes end\n");
return result;
}
/*
* RootlessPositionWindow
* This is a hook for when DIX moves or resizes a window.
* Update the frame position now although the physical window is moved
* in RootlessMoveWindow. (x, y) are *inside* position. After this,
* mi and fb are expecting the pixmap to be at the new location.
*/
Bool
RootlessPositionWindow(WindowPtr pWin, int x, int y)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RootlessWindowRec *winRec = WINREC(pWin);
Bool result;
RL_DEBUG_MSG("positionwindow start (win 0x%x @ %i, %i)\n", pWin, x, y);
if (winRec) {
if (winRec->is_drawing) {
// Reset frame's pixmap and move it to the new position.
int bw = wBorderWidth(pWin);
winRec->pixmap->devPrivate.ptr = winRec->pixelData;
SetPixmapBaseToScreen(winRec->pixmap, x - bw, y - bw);
}
}
SCREEN_UNWRAP(pScreen, PositionWindow);
result = pScreen->PositionWindow(pWin, x, y);
SCREEN_WRAP(pScreen, PositionWindow);
RL_DEBUG_MSG("positionwindow end\n");
return result;
}
/*
* RootlessInitializeFrame
* Initialize some basic attributes of the frame. Note that winRec
* may already have valid data in it, so don't overwrite anything
* valuable.
*/
static void
RootlessInitializeFrame(WindowPtr pWin, RootlessWindowRec * winRec)
{
DrawablePtr d = &pWin->drawable;
int bw = wBorderWidth(pWin);
winRec->win = pWin;
winRec->x = d->x - bw;
winRec->y = d->y - bw;
winRec->width = d->width + 2 * bw;
winRec->height = d->height + 2 * bw;
winRec->borderWidth = bw;
}
/*
* RootlessEnsureFrame
* Make sure the given window is framed. If the window doesn't have a
* physical window associated with it, attempt to create one. If that
* is unsuccessful, return NULL.
*/
static RootlessWindowRec *
RootlessEnsureFrame(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RootlessWindowRec *winRec;
RegionRec shape;
RegionPtr pShape = NULL;
if (WINREC(pWin) != NULL)
return WINREC(pWin);
if (!IsTopLevel(pWin) && !IsRoot(pWin))
return NULL;
if (pWin->drawable.class != InputOutput)
return NULL;
winRec = malloc(sizeof(RootlessWindowRec));
if (!winRec)
return NULL;
RootlessInitializeFrame(pWin, winRec);
winRec->is_drawing = FALSE;
winRec->is_reorder_pending = FALSE;
winRec->pixmap = NULL;
winRec->wid = NULL;
winRec->level = 0;
SETWINREC(pWin, winRec);
// Set the frame's shape if the window is shaped
if (RootlessGetShape(pWin, &shape))
pShape = &shape;
RL_DEBUG_MSG("creating frame ");
if (!SCREENREC(pScreen)->imp->CreateFrame(winRec, pScreen,
winRec->x + SCREEN_TO_GLOBAL_X,
winRec->y + SCREEN_TO_GLOBAL_Y,
pShape)) {
RL_DEBUG_MSG("implementation failed to create frame!\n");
free(winRec);
SETWINREC(pWin, NULL);
return NULL;
}
if (pWin->drawable.depth == 8)
RootlessFlushWindowColormap(pWin);
if (pShape != NULL)
RegionUninit(&shape);
return winRec;
}
/*
* RootlessRealizeWindow
* The frame is usually created here and not in CreateWindow so that
* windows do not eat memory until they are realized.
*/
Bool
RootlessRealizeWindow(WindowPtr pWin)
{
Bool result;
RegionRec saveRoot;
ScreenPtr pScreen = pWin->drawable.pScreen;
RL_DEBUG_MSG("realizewindow start (win 0x%x) ", pWin);
if ((IsTopLevel(pWin) && pWin->drawable.class == InputOutput)) {
RootlessWindowRec *winRec;
winRec = RootlessEnsureFrame(pWin);
if (winRec == NULL)
return FALSE;
winRec->is_reorder_pending = TRUE;
RL_DEBUG_MSG("Top level window ");
// Disallow ParentRelative background state on top-level windows.
// This might have been set before the window was mapped.
if (pWin->backgroundState == ParentRelative) {
XID pixel = 0;
ChangeWindowAttributes(pWin, CWBackPixel, &pixel, serverClient);
}
}
if (!IsRoot(pWin))
HUGE_ROOT(pWin);
SCREEN_UNWRAP(pScreen, RealizeWindow);
result = pScreen->RealizeWindow(pWin);
SCREEN_WRAP(pScreen, RealizeWindow);
if (!IsRoot(pWin))
NORMAL_ROOT(pWin);
RL_DEBUG_MSG("realizewindow end\n");
return result;
}
/*
* RootlessFrameForWindow
* Returns the frame ID for the physical window displaying the given window.
* If CREATE is true and the window has no frame, attempt to create one.
*/
RootlessFrameID
RootlessFrameForWindow(WindowPtr pWin, Bool create)
{
WindowPtr pTopWin;
RootlessWindowRec *winRec;
pTopWin = TopLevelParent(pWin);
if (pTopWin == NULL)
return NULL;
winRec = WINREC(pTopWin);
if (winRec == NULL && create && pWin->drawable.class == InputOutput) {
winRec = RootlessEnsureFrame(pTopWin);
}
if (winRec == NULL)
return NULL;
return winRec->wid;
}
/*
* RootlessUnrealizeWindow
* Unmap the physical window.
*/
Bool
RootlessUnrealizeWindow(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RootlessWindowRec *winRec = WINREC(pWin);
Bool result;
RL_DEBUG_MSG("unrealizewindow start ");
if (winRec) {
RootlessStopDrawing(pWin, FALSE);
SCREENREC(pScreen)->imp->UnmapFrame(winRec->wid);
winRec->is_reorder_pending = FALSE;
}
SCREEN_UNWRAP(pScreen, UnrealizeWindow);
result = pScreen->UnrealizeWindow(pWin);
SCREEN_WRAP(pScreen, UnrealizeWindow);
RL_DEBUG_MSG("unrealizewindow end\n");
return result;
}
/*
* RootlessReorderWindow
* Reorder the frame associated with the given window so that it's
* physically above the window below it in the X stacking order.
*/
void
RootlessReorderWindow(WindowPtr pWin)
{
RootlessWindowRec *winRec = WINREC(pWin);
if (pWin->realized && winRec != NULL && !winRec->is_reorder_pending &&
!windows_hidden) {
WindowPtr newPrevW;
RootlessWindowRec *newPrev;
RootlessFrameID newPrevID;
ScreenPtr pScreen = pWin->drawable.pScreen;
/* Check if the implementation wants the frame to not be reordered
even though the X11 window is restacked. This can be useful if
frames are ordered-in with animation so that the reordering is not
done until the animation is complete. */
if (SCREENREC(pScreen)->imp->DoReorderWindow) {
if (!SCREENREC(pScreen)->imp->DoReorderWindow(winRec))
return;
}
RootlessStopDrawing(pWin, FALSE);
/* Find the next window above this one that has a mapped frame.
* Only include cases where the windows are in the same category of
* hittability to ensure offscreen windows dont get restacked
* relative to onscreen ones (but that the offscreen ones maintain
* their stacking order if they are explicitly asked to Reorder
*/
newPrevW = pWin->prevSib;
while (newPrevW &&
(WINREC(newPrevW) == NULL || !newPrevW->realized ||
newPrevW->rootlessUnhittable != pWin->rootlessUnhittable))
newPrevW = newPrevW->prevSib;
newPrev = newPrevW != NULL ? WINREC(newPrevW) : NULL;
newPrevID = newPrev != NULL ? newPrev->wid : 0;
/* If it exists, reorder the frame above us first. */
if (newPrev && newPrev->is_reorder_pending) {
newPrev->is_reorder_pending = FALSE;
RootlessReorderWindow(newPrevW);
}
SCREENREC(pScreen)->imp->RestackFrame(winRec->wid, newPrevID);
}
}
/*
* RootlessRestackWindow
* This is a hook for when DIX changes the window stacking order.
* The window has already been inserted into its new position in the
* DIX window stack. We need to change the order of the physical
* window to match.
*/
void
RootlessRestackWindow(WindowPtr pWin, WindowPtr pOldNextSib)
{
RegionRec saveRoot;
RootlessWindowRec *winRec = WINREC(pWin);
ScreenPtr pScreen = pWin->drawable.pScreen;
RL_DEBUG_MSG("restackwindow start ");
if (winRec)
RL_DEBUG_MSG("restack top level \n");
HUGE_ROOT(pWin);
SCREEN_UNWRAP(pScreen, RestackWindow);
if (pScreen->RestackWindow)
pScreen->RestackWindow(pWin, pOldNextSib);
SCREEN_WRAP(pScreen, RestackWindow);
NORMAL_ROOT(pWin);
if (winRec && pWin->viewable) {
RootlessReorderWindow(pWin);
}
RL_DEBUG_MSG("restackwindow end\n");
}
/*
* Specialized window copy procedures
*/
// Globals needed during window resize and move.
static void *gResizeDeathBits = NULL;
static int gResizeDeathCount = 0;
static PixmapPtr gResizeDeathPix[2] = { NULL, NULL };
static BoxRec gResizeDeathBounds[2];
static CopyWindowProcPtr gResizeOldCopyWindowProc = NULL;
/*
* RootlessNoCopyWindow
* CopyWindow() that doesn't do anything. For MoveWindow() of
* top-level windows.
*/
static void
RootlessNoCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
{
// some code expects the region to be translated
int dx = ptOldOrg.x - pWin->drawable.x;
int dy = ptOldOrg.y - pWin->drawable.y;
RL_DEBUG_MSG("ROOTLESSNOCOPYWINDOW ");
RegionTranslate(prgnSrc, -dx, -dy);
}
/*
* RootlessResizeCopyWindow
* CopyWindow used during ResizeWindow for gravity moves. Based on
* fbCopyWindow. The original always draws on the root pixmap, which
* we don't have. Instead, draw on the parent window's pixmap.
* Resize version: the old location's pixels are in gResizeCopyWindowSource.
*/
static void
RootlessResizeCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg,
RegionPtr prgnSrc)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RegionRec rgnDst;
int dx, dy;
RL_DEBUG_MSG("resizecopywindowFB start (win 0x%x) ", pWin);
/* Don't unwrap pScreen->CopyWindow.
The bogus rewrap with RootlessCopyWindow causes a crash if
CopyWindow is called again during the same resize. */
if (gResizeDeathCount == 0)
return;
RootlessStartDrawing(pWin);
dx = ptOldOrg.x - pWin->drawable.x;
dy = ptOldOrg.y - pWin->drawable.y;
RegionTranslate(prgnSrc, -dx, -dy);
RegionNull(&rgnDst);
RegionIntersect(&rgnDst, &pWin->borderClip, prgnSrc);
if (gResizeDeathCount == 1) {
/* Simple case, we only have a single source pixmap. */
miCopyRegion(&gResizeDeathPix[0]->drawable,
&pScreen->GetWindowPixmap(pWin)->drawable, 0,
&rgnDst, dx, dy, fbCopyWindowProc, 0, 0);
}
else {
int i;
RegionRec clip, clipped;
/* More complex case, N source pixmaps (usually two). So we
intersect the destination with each source and copy those bits. */
for (i = 0; i < gResizeDeathCount; i++) {
RegionInit(&clip, gResizeDeathBounds + 0, 1);
RegionNull(&clipped);
RegionIntersect(&rgnDst, &clip, &clipped);
miCopyRegion(&gResizeDeathPix[i]->drawable,
&pScreen->GetWindowPixmap(pWin)->drawable, 0,
&clipped, dx, dy, fbCopyWindowProc, 0, 0);
RegionUninit(&clipped);
RegionUninit(&clip);
}
}
/* Don't update - resize will update everything */
RegionUninit(&rgnDst);
fbValidateDrawable(&pWin->drawable);
RL_DEBUG_MSG("resizecopywindowFB end\n");
}
/*
* RootlessCopyWindow
* Update *new* location of window. Old location is redrawn with
* miPaintWindow. Cloned from fbCopyWindow.
* The original always draws on the root pixmap, which we don't have.
* Instead, draw on the parent window's pixmap.
*/
void
RootlessCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RegionRec rgnDst;
int dx, dy;
BoxPtr extents;
int area;
RL_DEBUG_MSG("copywindowFB start (win 0x%x) ", pWin);
SCREEN_UNWRAP(pScreen, CopyWindow);
dx = ptOldOrg.x - pWin->drawable.x;
dy = ptOldOrg.y - pWin->drawable.y;
RegionTranslate(prgnSrc, -dx, -dy);
RegionNull(&rgnDst);
RegionIntersect(&rgnDst, &pWin->borderClip, prgnSrc);
extents = RegionExtents(&rgnDst);
area = (extents->x2 - extents->x1) * (extents->y2 - extents->y1);
/* If the area exceeds threshold, use the implementation's
accelerated version. */
if (area > rootless_CopyWindow_threshold &&
SCREENREC(pScreen)->imp->CopyWindow) {
RootlessWindowRec *winRec;
WindowPtr top;
top = TopLevelParent(pWin);
if (top == NULL) {
RL_DEBUG_MSG("no parent\n");
goto out;
}
winRec = WINREC(top);
if (winRec == NULL) {
RL_DEBUG_MSG("not framed\n");
goto out;
}
/* Move region to window local coords */
RegionTranslate(&rgnDst, -winRec->x, -winRec->y);
RootlessStopDrawing(pWin, FALSE);
SCREENREC(pScreen)->imp->CopyWindow(winRec->wid,
RegionNumRects(&rgnDst),
RegionRects(&rgnDst), dx, dy);
}
else {
RootlessStartDrawing(pWin);
miCopyRegion((DrawablePtr) pWin, (DrawablePtr) pWin,
0, &rgnDst, dx, dy, fbCopyWindowProc, 0, 0);
/* prgnSrc has been translated to dst position */
RootlessDamageRegion(pWin, prgnSrc);
}
out:
RegionUninit(&rgnDst);
fbValidateDrawable(&pWin->drawable);
SCREEN_WRAP(pScreen, CopyWindow);
RL_DEBUG_MSG("copywindowFB end\n");
}
/*
* Window resize procedures
*/
enum {
WIDTH_SMALLER = 1,
HEIGHT_SMALLER = 2,
};
/*
* ResizeWeighting
* Choose gravity to avoid local copies. Do that by looking for
* a corner that doesn't move _relative to the screen_.
*/
static inline unsigned int
ResizeWeighting(int oldX1, int oldY1, int oldX2, int oldY2, int oldBW,
int newX1, int newY1, int newX2, int newY2, int newBW)
{
#ifdef ROOTLESS_RESIZE_GRAVITY
if (newBW != oldBW)
return RL_GRAVITY_NONE;
if (newX1 == oldX1 && newY1 == oldY1)
return RL_GRAVITY_NORTH_WEST;
else if (newX1 == oldX1 && newY2 == oldY2)
return RL_GRAVITY_SOUTH_WEST;
else if (newX2 == oldX2 && newY2 == oldY2)
return RL_GRAVITY_SOUTH_EAST;
else if (newX2 == oldX2 && newY1 == oldY1)
return RL_GRAVITY_NORTH_EAST;
else
return RL_GRAVITY_NONE;
#else
return RL_GRAVITY_NONE;
#endif
}
/*
* StartFrameResize
* Prepare to resize a top-level window. The old window's pixels are
* saved and the implementation is told to change the window size.
* (x,y,w,h) is outer frame of window (outside border)
*/
static Bool
StartFrameResize(WindowPtr pWin, Bool gravity,
int oldX, int oldY, int oldW, int oldH, int oldBW,
int newX, int newY, int newW, int newH, int newBW)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RootlessWindowRec *winRec = WINREC(pWin);
Bool need_window_source = FALSE, resize_after = FALSE;
BoxRec rect;
int oldX2, newX2;
int oldY2, newY2;
unsigned int weight;
oldX2 = oldX + oldW, newX2 = newX + newW;
oldY2 = oldY + oldH, newY2 = newY + newH;
/* Decide which resize weighting to use */
weight = ResizeWeighting(oldX, oldY, oldW, oldH, oldBW,
newX, newY, newW, newH, newBW);
/* Compute intersection between old and new rects */
rect.x1 = max(oldX, newX);
rect.y1 = max(oldY, newY);
rect.x2 = min(oldX2, newX2);
rect.y2 = min(oldY2, newY2);
RL_DEBUG_MSG("RESIZE TOPLEVEL WINDOW with gravity %i ", gravity);
RL_DEBUG_MSG("%d %d %d %d %d %d %d %d %d %d\n",
oldX, oldY, oldW, oldH, oldBW, newX, newY, newW, newH, newBW);
RootlessRedisplay(pWin);
/* If gravity is true, then we need to have a way of recovering all
the original bits in the window for when X rearranges the contents
based on the various gravity settings. The obvious way is to just
snapshot the entire backing store before resizing it, but that
it slow on large windows.
So the optimization here is to use the implementation's resize
weighting options (if available) to allow us to reason about what
is left in the backing store after the resize. We can then only
copy what won't be there after the resize, and do a two-stage copy
operation.
Most of these optimizations are only applied when the top-left
corner of the window is fixed, since that's the common case. They
could probably be extended with some thought. */
gResizeDeathCount = 0;
if (gravity && weight == RL_GRAVITY_NORTH_WEST) {
unsigned int code = 0;
/* Top left corner is anchored. We never need to copy the
entire window. */
need_window_source = TRUE;
/* These comparisons were chosen to avoid setting bits when the sizes
are the same. (So the fastest case automatically gets taken when
dimensions are unchanging.) */
if (newW < oldW)
code |= WIDTH_SMALLER;
if (newH < oldH)
code |= HEIGHT_SMALLER;
if (((code ^ (code >> 1)) & 1) == 0) {
/* Both dimensions are either getting larger, or both
are getting smaller. No need to copy anything. */
if (code == (WIDTH_SMALLER | HEIGHT_SMALLER)) {
/* Since the window is getting smaller, we can do gravity
repair on it with it's current size, then resize it
afterwards. */
resize_after = TRUE;
}
gResizeDeathCount = 1;
}
else {
unsigned int copy_rowbytes, Bpp;
unsigned int copy_rect_width, copy_rect_height;
BoxRec copy_rect;
/* We can get away with a partial copy. 'rect' is the
intersection between old and new bounds, so copy
everything to the right of or below the intersection. */
RootlessStartDrawing(pWin);
if (code == WIDTH_SMALLER) {
copy_rect.x1 = rect.x2;
copy_rect.y1 = rect.y1;
copy_rect.x2 = oldX2;
copy_rect.y2 = oldY2;
}
else if (code == HEIGHT_SMALLER) {
copy_rect.x1 = rect.x1;
copy_rect.y1 = rect.y2;
copy_rect.x2 = oldX2;
copy_rect.y2 = oldY2;
}
else
OsAbort();
Bpp = winRec->win->drawable.bitsPerPixel / 8;
copy_rect_width = copy_rect.x2 - copy_rect.x1;
copy_rect_height = copy_rect.y2 - copy_rect.y1;
copy_rowbytes = ((copy_rect_width * Bpp) + 31) & ~31;
gResizeDeathBits = malloc(copy_rowbytes * copy_rect_height);
if (copy_rect_width * copy_rect_height >
rootless_CopyBytes_threshold &&
SCREENREC(pScreen)->imp->CopyBytes) {
SCREENREC(pScreen)->imp->CopyBytes(copy_rect_width * Bpp,
copy_rect_height,
((char *) winRec->pixelData)
+
((copy_rect.y1 -
oldY) *
winRec->bytesPerRow)
+ (copy_rect.x1 -
oldX) * Bpp,
winRec->bytesPerRow,
gResizeDeathBits,
copy_rowbytes);
}
else {
fbBlt((FbBits *) (winRec->pixelData
+
((copy_rect.y1 - oldY) * winRec->bytesPerRow)
+ (copy_rect.x1 - oldX) * Bpp),
winRec->bytesPerRow / sizeof(FbBits), 0,
(FbBits *) gResizeDeathBits,
copy_rowbytes / sizeof(FbBits), 0, copy_rect_width * Bpp,
copy_rect_height, GXcopy, FB_ALLONES, Bpp, 0, 0);
}
gResizeDeathBounds[1] = copy_rect;
gResizeDeathPix[1]
= GetScratchPixmapHeader(pScreen, copy_rect_width,
copy_rect_height,
winRec->win->drawable.depth,
winRec->win->drawable.bitsPerPixel,
winRec->bytesPerRow,
(void *) gResizeDeathBits);
SetPixmapBaseToScreen(gResizeDeathPix[1],
copy_rect.x1, copy_rect.y1);
gResizeDeathCount = 2;
}
}
else if (gravity) {
/* The general case. Just copy everything. */
RootlessStartDrawing(pWin);
gResizeDeathBits = malloc(winRec->bytesPerRow * winRec->height);
memcpy(gResizeDeathBits, winRec->pixelData,
winRec->bytesPerRow * winRec->height);
gResizeDeathBounds[0] = (BoxRec) {
oldX, oldY, oldX2, oldY2};
gResizeDeathPix[0]
= GetScratchPixmapHeader(pScreen, winRec->width,
winRec->height,
winRec->win->drawable.depth,
winRec->win->drawable.bitsPerPixel,
winRec->bytesPerRow,
(void *) gResizeDeathBits);
SetPixmapBaseToScreen(gResizeDeathPix[0], oldX, oldY);
gResizeDeathCount = 1;
}
RootlessStopDrawing(pWin, FALSE);
winRec->x = newX;
winRec->y = newY;
winRec->width = newW;
winRec->height = newH;
winRec->borderWidth = newBW;
/* Unless both dimensions are getting smaller, Resize the frame
before doing gravity repair */
if (!resize_after) {
SCREENREC(pScreen)->imp->ResizeFrame(winRec->wid, pScreen,
newX + SCREEN_TO_GLOBAL_X,
newY + SCREEN_TO_GLOBAL_Y,
newW, newH, weight);
}
RootlessStartDrawing(pWin);
/* If necessary, create a source pixmap pointing at the current
window bits. */
if (need_window_source) {
gResizeDeathBounds[0] = (BoxRec) {
oldX, oldY, oldX2, oldY2};
gResizeDeathPix[0]
= GetScratchPixmapHeader(pScreen, oldW, oldH,
winRec->win->drawable.depth,
winRec->win->drawable.bitsPerPixel,
winRec->bytesPerRow, winRec->pixelData);
SetPixmapBaseToScreen(gResizeDeathPix[0], oldX, oldY);
}
/* Use custom CopyWindow when moving gravity bits around
ResizeWindow assumes the old window contents are in the same
pixmap, but here they're in deathPix instead. */
if (gravity) {
gResizeOldCopyWindowProc = pScreen->CopyWindow;
pScreen->CopyWindow = RootlessResizeCopyWindow;
}
/* If we can't rely on the window server preserving the bits we
need in the position we need, copy the pixels in the
intersection from src to dst. ResizeWindow assumes these pixels
are already present when making gravity adjustments. pWin
currently has new-sized pixmap but is in old position.
FIXME: border width change! (?) */
if (gravity && weight == RL_GRAVITY_NONE) {
PixmapPtr src, dst;
assert(gResizeDeathCount == 1);
src = gResizeDeathPix[0];
dst = pScreen->GetWindowPixmap(pWin);
RL_DEBUG_MSG("Resize copy rect %d %d %d %d\n",
rect.x1, rect.y1, rect.x2, rect.y2);
/* rect is the intersection of the old location and new location */
if (BOX_NOT_EMPTY(rect) && src != NULL && dst != NULL) {
/* The window drawable still has the old frame position, which
means that DST doesn't actually point at the origin of our
physical backing store when adjusted by the drawable.x,y
position. So sneakily adjust it temporarily while copying.. */
((PixmapPtr) dst)->devPrivate.ptr = winRec->pixelData;
SetPixmapBaseToScreen(dst, newX, newY);
fbCopyWindowProc(&src->drawable, &dst->drawable, NULL,
&rect, 1, 0, 0, FALSE, FALSE, 0, 0);
((PixmapPtr) dst)->devPrivate.ptr = winRec->pixelData;
SetPixmapBaseToScreen(dst, oldX, oldY);
}
}
return resize_after;
}
static void
FinishFrameResize(WindowPtr pWin, Bool gravity, int oldX, int oldY,
unsigned int oldW, unsigned int oldH, unsigned int oldBW,
int newX, int newY, unsigned int newW, unsigned int newH,
unsigned int newBW, Bool resize_now)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RootlessWindowRec *winRec = WINREC(pWin);
int i;
RootlessStopDrawing(pWin, FALSE);
if (resize_now) {
unsigned int weight;
/* We didn't resize anything earlier, so do it now, now that
we've finished gravitating the bits. */
weight = ResizeWeighting(oldX, oldY, oldW, oldH, oldBW,
newX, newY, newW, newH, newBW);
SCREENREC(pScreen)->imp->ResizeFrame(winRec->wid, pScreen,
newX + SCREEN_TO_GLOBAL_X,
newY + SCREEN_TO_GLOBAL_Y,
newW, newH, weight);
}
/* Redraw everything. FIXME: there must be times when we don't need
to do this. Perhaps when top-left weighting and no gravity? */
RootlessDamageRect(pWin, -newBW, -newBW, newW, newH);
for (i = 0; i < 2; i++) {
if (gResizeDeathPix[i] != NULL) {
FreeScratchPixmapHeader(gResizeDeathPix[i]);
gResizeDeathPix[i] = NULL;
}
}
free(gResizeDeathBits);
gResizeDeathBits = NULL;
if (gravity) {
pScreen->CopyWindow = gResizeOldCopyWindowProc;
}
}
/*
* RootlessMoveWindow
* If kind==VTOther, window border is resizing (and borderWidth is
* already changed!!@#$) This case works like window resize, not move.
*/
void
RootlessMoveWindow(WindowPtr pWin, int x, int y, WindowPtr pSib, VTKind kind)
{
RootlessWindowRec *winRec = WINREC(pWin);
ScreenPtr pScreen = pWin->drawable.pScreen;
CopyWindowProcPtr oldCopyWindowProc = NULL;
int oldX = 0, oldY = 0, newX = 0, newY = 0;
unsigned int oldW = 0, oldH = 0, oldBW = 0;
unsigned int newW = 0, newH = 0, newBW = 0;
Bool resize_after = FALSE;
RegionRec saveRoot;
RL_DEBUG_MSG("movewindow start \n");
if (winRec) {
if (kind == VTMove) {
oldX = winRec->x;
oldY = winRec->y;
RootlessRedisplay(pWin);
RootlessStartDrawing(pWin);
}
else {
RL_DEBUG_MSG("movewindow border resizing ");
oldBW = winRec->borderWidth;
oldX = winRec->x;
oldY = winRec->y;
oldW = winRec->width;
oldH = winRec->height;
newBW = wBorderWidth(pWin);
newX = x;
newY = y;
newW = pWin->drawable.width + 2 * newBW;
newH = pWin->drawable.height + 2 * newBW;
resize_after = StartFrameResize(pWin, FALSE,
oldX, oldY, oldW, oldH, oldBW,
newX, newY, newW, newH, newBW);
}
}
HUGE_ROOT(pWin);
SCREEN_UNWRAP(pScreen, MoveWindow);
if (winRec) {
oldCopyWindowProc = pScreen->CopyWindow;
pScreen->CopyWindow = RootlessNoCopyWindow;
}
pScreen->MoveWindow(pWin, x, y, pSib, kind);
if (winRec) {
pScreen->CopyWindow = oldCopyWindowProc;
}
NORMAL_ROOT(pWin);
SCREEN_WRAP(pScreen, MoveWindow);
if (winRec) {
if (kind == VTMove) {
winRec->x = x;
winRec->y = y;
RootlessStopDrawing(pWin, FALSE);
SCREENREC(pScreen)->imp->MoveFrame(winRec->wid, pScreen,
x + SCREEN_TO_GLOBAL_X,
y + SCREEN_TO_GLOBAL_Y);
}
else {
FinishFrameResize(pWin, FALSE, oldX, oldY, oldW, oldH, oldBW,
newX, newY, newW, newH, newBW, resize_after);
}
}
RL_DEBUG_MSG("movewindow end\n");
}
/*
* RootlessResizeWindow
* Note: (x, y, w, h) as passed to this procedure don't match the frame
* definition. (x,y) is corner of very outer edge, *outside* border.
* w,h is width and height *inside* border, *ignoring* border width.
* The rect (x, y, w, h) doesn't mean anything. (x, y, w+2*bw, h+2*bw)
* is total rect and (x+bw, y+bw, w, h) is inner rect.
*/
void
RootlessResizeWindow(WindowPtr pWin, int x, int y,
unsigned int w, unsigned int h, WindowPtr pSib)
{
RootlessWindowRec *winRec = WINREC(pWin);
ScreenPtr pScreen = pWin->drawable.pScreen;
int oldX = 0, oldY = 0, newX = 0, newY = 0;
unsigned int oldW = 0, oldH = 0, oldBW = 0, newW = 0, newH = 0, newBW = 0;
Bool resize_after = FALSE;
RegionRec saveRoot;
RL_DEBUG_MSG("resizewindow start (win 0x%x) ", pWin);
if (pWin->parent) {
if (winRec) {
oldBW = winRec->borderWidth;
oldX = winRec->x;
oldY = winRec->y;
oldW = winRec->width;
oldH = winRec->height;
newBW = oldBW;
newX = x;
newY = y;
newW = w + 2 * newBW;
newH = h + 2 * newBW;
resize_after = StartFrameResize(pWin, TRUE,
oldX, oldY, oldW, oldH, oldBW,
newX, newY, newW, newH, newBW);
}
HUGE_ROOT(pWin);
SCREEN_UNWRAP(pScreen, ResizeWindow);
pScreen->ResizeWindow(pWin, x, y, w, h, pSib);
SCREEN_WRAP(pScreen, ResizeWindow);
NORMAL_ROOT(pWin);
if (winRec) {
FinishFrameResize(pWin, TRUE, oldX, oldY, oldW, oldH, oldBW,
newX, newY, newW, newH, newBW, resize_after);
}
}
else {
/* Special case for resizing the root window */
BoxRec box;
pWin->drawable.x = x;
pWin->drawable.y = y;
pWin->drawable.width = w;
pWin->drawable.height = h;
box.x1 = x;
box.y1 = y;
box.x2 = x + w;
box.y2 = y + h;
RegionUninit(&pWin->winSize);
RegionInit(&pWin->winSize, &box, 1);
RegionCopy(&pWin->borderSize, &pWin->winSize);
RegionCopy(&pWin->clipList, &pWin->winSize);
RegionCopy(&pWin->borderClip, &pWin->winSize);
if (winRec) {
SCREENREC(pScreen)->imp->ResizeFrame(winRec->wid, pScreen,
x + SCREEN_TO_GLOBAL_X,
y + SCREEN_TO_GLOBAL_Y,
w, h, RL_GRAVITY_NONE);
}
miSendExposures(pWin, &pWin->borderClip,
pWin->drawable.x, pWin->drawable.y);
}
RL_DEBUG_MSG("resizewindow end\n");
}
/*
* RootlessRepositionWindow
* Called by the implementation when a window needs to be repositioned to
* its correct location on the screen. This routine is typically needed
* due to changes in the underlying window system, such as a screen layout
* change.
*/
void
RootlessRepositionWindow(WindowPtr pWin)
{
RootlessWindowRec *winRec = WINREC(pWin);
ScreenPtr pScreen = pWin->drawable.pScreen;
if (winRec == NULL)
return;
RootlessStopDrawing(pWin, FALSE);
SCREENREC(pScreen)->imp->MoveFrame(winRec->wid, pScreen,
winRec->x + SCREEN_TO_GLOBAL_X,
winRec->y + SCREEN_TO_GLOBAL_Y);
RootlessReorderWindow(pWin);
}
/*
* RootlessReparentWindow
* Called after a window has been reparented. Generally windows are not
* framed until they are mapped. However, a window may be framed early by the
* implementation calling RootlessFrameForWindow. (e.g. this could be needed
* to attach a VRAM surface to it.) If the window is subsequently reparented
* by the window manager before being mapped, we need to give the frame to
* the new top-level window.
*/
void
RootlessReparentWindow(WindowPtr pWin, WindowPtr pPriorParent)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
RootlessWindowRec *winRec = WINREC(pWin);
WindowPtr pTopWin;
/* Check that window is not top-level now, but used to be. */
if (IsRoot(pWin) || IsRoot(pWin->parent)
|| IsTopLevel(pWin) || winRec == NULL) {
goto out;
}
/* If the formerly top-level window has a frame, we want to give the
frame to its new top-level parent. If we can't do that, we'll just
have to jettison it... */
pTopWin = TopLevelParent(pWin);
assert(pTopWin != pWin);
pWin->rootlessUnhittable = FALSE;
DeleteProperty(serverClient, pWin, xa_native_window_id());
if (WINREC(pTopWin) != NULL) {
/* We're screwed. */
RootlessDestroyFrame(pWin, winRec);
}
else {
if (!pTopWin->realized && pWin->realized) {
SCREENREC(pScreen)->imp->UnmapFrame(winRec->wid);
}
/* Switch the frame record from one to the other. */
SETWINREC(pWin, NULL);
SETWINREC(pTopWin, winRec);
RootlessInitializeFrame(pTopWin, winRec);
RootlessReshapeFrame(pTopWin);
SCREENREC(pScreen)->imp->ResizeFrame(winRec->wid, pScreen,
winRec->x + SCREEN_TO_GLOBAL_X,
winRec->y + SCREEN_TO_GLOBAL_Y,
winRec->width, winRec->height,
RL_GRAVITY_NONE);
if (SCREENREC(pScreen)->imp->SwitchWindow) {
SCREENREC(pScreen)->imp->SwitchWindow(winRec, pWin);
}
if (pTopWin->realized && !pWin->realized)
winRec->is_reorder_pending = TRUE;
}
out:
if (SCREENREC(pScreen)->ReparentWindow) {
SCREEN_UNWRAP(pScreen, ReparentWindow);
pScreen->ReparentWindow(pWin, pPriorParent);
SCREEN_WRAP(pScreen, ReparentWindow);
}
}
void
RootlessFlushWindowColormap(WindowPtr pWin)
{
RootlessWindowRec *winRec = WINREC(pWin);
ScreenPtr pScreen = pWin->drawable.pScreen;
if (winRec == NULL)
return;
RootlessStopDrawing(pWin, FALSE);
if (SCREENREC(pScreen)->imp->UpdateColormap)
SCREENREC(pScreen)->imp->UpdateColormap(winRec->wid, pScreen);
}
/*
* RootlessChangeBorderWidth
* FIXME: untested!
* pWin inside corner stays the same; pWin->drawable.[xy] stays the same
* Frame moves and resizes.
*/
void
RootlessChangeBorderWidth(WindowPtr pWin, unsigned int width)
{
RegionRec saveRoot;
Bool resize_after = FALSE;
RL_DEBUG_MSG("change border width ");
if (width != wBorderWidth(pWin)) {
RootlessWindowRec *winRec = WINREC(pWin);
int oldX = 0, oldY = 0, newX = 0, newY = 0;
unsigned int oldW = 0, oldH = 0, oldBW = 0;
unsigned int newW = 0, newH = 0, newBW = 0;
if (winRec) {
oldBW = winRec->borderWidth;
oldX = winRec->x;
oldY = winRec->y;
oldW = winRec->width;
oldH = winRec->height;
newBW = width;
newX = pWin->drawable.x - newBW;
newY = pWin->drawable.y - newBW;
newW = pWin->drawable.width + 2 * newBW;
newH = pWin->drawable.height + 2 * newBW;
resize_after = StartFrameResize(pWin, FALSE,
oldX, oldY, oldW, oldH, oldBW,
newX, newY, newW, newH, newBW);
}
HUGE_ROOT(pWin);
SCREEN_UNWRAP(pWin->drawable.pScreen, ChangeBorderWidth);
pWin->drawable.pScreen->ChangeBorderWidth(pWin, width);
SCREEN_WRAP(pWin->drawable.pScreen, ChangeBorderWidth);
NORMAL_ROOT(pWin);
if (winRec) {
FinishFrameResize(pWin, FALSE, oldX, oldY, oldW, oldH, oldBW,
newX, newY, newW, newH, newBW, resize_after);
}
}
RL_DEBUG_MSG("change border width end\n");
}
/*
* RootlessOrderAllWindows
* Brings all X11 windows to the top of the window stack
* (i.e in front of Aqua windows) -- called when X11.app is given focus
*/
void
RootlessOrderAllWindows(Bool include_unhitable)
{
int i;
WindowPtr pWin;
if (windows_hidden)
return;
RL_DEBUG_MSG("RootlessOrderAllWindows() ");
for (i = 0; i < screenInfo.numScreens; i++) {
if (screenInfo.screens[i] == NULL)
continue;
pWin = screenInfo.screens[i]->root;
if (pWin == NULL)
continue;
for (pWin = pWin->firstChild; pWin != NULL; pWin = pWin->nextSib) {
if (!pWin->realized)
continue;
if (RootlessEnsureFrame(pWin) == NULL)
continue;
if (!include_unhitable && pWin->rootlessUnhittable)
continue;
RootlessReorderWindow(pWin);
}
}
RL_DEBUG_MSG("RootlessOrderAllWindows() done");
}
void
RootlessEnableRoot(ScreenPtr pScreen)
{
WindowPtr pRoot;
pRoot = pScreen->root;
RootlessEnsureFrame(pRoot);
(*pScreen->ClearToBackground) (pRoot, 0, 0, 0, 0, TRUE);
RootlessReorderWindow(pRoot);
}
void
RootlessDisableRoot(ScreenPtr pScreen)
{
WindowPtr pRoot;
RootlessWindowRec *winRec;
pRoot = pScreen->root;
winRec = WINREC(pRoot);
if (NULL == winRec)
return;
RootlessDestroyFrame(pRoot, winRec);
DeleteProperty(serverClient, pRoot, xa_native_window_id());
}
void
RootlessHideAllWindows(void)
{
int i;
ScreenPtr pScreen;
WindowPtr pWin;
RootlessWindowRec *winRec;
if (windows_hidden)
return;
windows_hidden = TRUE;
for (i = 0; i < screenInfo.numScreens; i++) {
pScreen = screenInfo.screens[i];
if (pScreen == NULL)
continue;
pWin = pScreen->root;
if (pWin == NULL)
continue;
for (pWin = pWin->firstChild; pWin != NULL; pWin = pWin->nextSib) {
if (!pWin->realized)
continue;
RootlessStopDrawing(pWin, FALSE);
winRec = WINREC(pWin);
if (winRec != NULL) {
if (SCREENREC(pScreen)->imp->HideWindow)
SCREENREC(pScreen)->imp->HideWindow(winRec->wid);
}
}
}
}
void
RootlessShowAllWindows(void)
{
int i;
ScreenPtr pScreen;
WindowPtr pWin;
RootlessWindowRec *winRec;
if (!windows_hidden)
return;
windows_hidden = FALSE;
for (i = 0; i < screenInfo.numScreens; i++) {
pScreen = screenInfo.screens[i];
if (pScreen == NULL)
continue;
pWin = pScreen->root;
if (pWin == NULL)
continue;
for (pWin = pWin->firstChild; pWin != NULL; pWin = pWin->nextSib) {
if (!pWin->realized)
continue;
winRec = RootlessEnsureFrame(pWin);
if (winRec == NULL)
continue;
RootlessReorderWindow(pWin);
}
RootlessScreenExpose(pScreen);
}
}
/*
* SetPixmapOfAncestors
* Set the Pixmaps on all ParentRelative windows up the ancestor chain.
*/
void
RootlessSetPixmapOfAncestors(WindowPtr pWin)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
WindowPtr topWin = TopLevelParent(pWin);
RootlessWindowRec *topWinRec = WINREC(topWin);
while (pWin->backgroundState == ParentRelative) {
if (pWin == topWin) {
// disallow ParentRelative background state on top level
XID pixel = 0;
ChangeWindowAttributes(pWin, CWBackPixel, &pixel, serverClient);
RL_DEBUG_MSG("Cleared ParentRelative on 0x%x.\n", pWin);
break;
}
pWin = pWin->parent;
pScreen->SetWindowPixmap(pWin, topWinRec->pixmap);
}
}
/*
* RootlessPaintWindow
*
* Wrapper for miPaintWindow
*
* Returns directly if there is nothing more for miPaintWindow() to do
*
*/
void
RootlessPaintWindow(WindowPtr pWin, RegionPtr pRegion, int what)
{
DrawablePtr drawable = &pWin->drawable;
if (!drawable || drawable->type == UNDRAWABLE_WINDOW)
return;
if (IsFramedWindow(pWin)) {
RootlessStartDrawing(pWin);
RootlessDamageRegion(pWin, pRegion);
// For ParentRelative windows, if painting background, or with
// tiled borders, we have to make sure the window pixmap is
// set correctly all the way up the ancestor chain.
if (pWin->backgroundState == ParentRelative) {
if ((what == PW_BACKGROUND) ||
(what == PW_BORDER && !pWin->borderIsPixel))
RootlessSetPixmapOfAncestors(pWin);
}
}
SCREEN_UNWRAP(pWin->drawable.pScreen, PaintWindow);
pWin->drawable.pScreen->PaintWindow(pWin, pRegion, what);
SCREEN_WRAP(pWin->drawable.pScreen, PaintWindow);
}
|