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/*
 *Copyright (C) 2001-2004 Harold L Hunt II All Rights Reserved.
 *
 *Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 *"Software"), to deal in the Software without restriction, including
 *without limitation the rights to use, copy, modify, merge, publish,
 *distribute, sublicense, and/or sell copies of the Software, and to
 *permit persons to whom the Software is furnished to do so, subject to
 *the following conditions:
 *
 *The above copyright notice and this permission notice shall be
 *included in all copies or substantial portions of the Software.
 *
 *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *NONINFRINGEMENT. IN NO EVENT SHALL HAROLD L HUNT II BE LIABLE FOR
 *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 *Except as contained in this notice, the name of Harold L Hunt II
 *shall not be used in advertising or otherwise to promote the sale, use
 *or other dealings in this Software without prior written authorization
 *from Harold L Hunt II.
 *
 * Authors:	Harold L Hunt II
 */

#ifdef HAVE_XWIN_CONFIG_H
#include <xwin-config.h>
#endif
#include "win.h"
#include "winmsg.h"

/* See Porting Layer Definition - p. 6 */
void
winBlockHandler (int nScreen,
		 pointer pBlockData,
		 pointer pTimeout,
		 pointer pReadMask)
{
#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
  winScreenPriv((ScreenPtr)pBlockData);
#endif

#ifndef HAS_DEVWINDOWS
  struct timeval **tvp = pTimeout;
  if (*tvp != NULL) 
  {
    (*tvp)->tv_sec = 0;
    (*tvp)->tv_usec = 100;
  }
#else
  /*
    Sometimes, we have work to do on the Windows message queue,
    but /dev/windows doesn't appear to be ready.  At the moment,
    I don't understand how that happens.

    As a workaround, make sure select() just polls rather than
    blocking if there are still messages to process...
   */
  if (GetQueueStatus(QS_ALLINPUT | QS_ALLPOSTMESSAGE) != 0)
    {
      struct timeval **tvp = pTimeout;
      if (*tvp != NULL)
        {
          (*tvp)->tv_sec = 0;
          (*tvp)->tv_usec = 0;
        }
    }
#endif

#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
  /* Signal threaded modules to begin */
  if (pScreenPriv != NULL && !pScreenPriv->fServerStarted)
    {
      int		iReturn;
      
      winDebug ("winBlockHandler - Releasing pmServerStarted\n");

      /* Flag that modules are to be started */
      pScreenPriv->fServerStarted = TRUE;

      /* Unlock the mutex for threaded modules */
      iReturn = pthread_mutex_unlock (&pScreenPriv->pmServerStarted);
      if (iReturn != 0)
	{
	  ErrorF ("winBlockHandler - pthread_mutex_unlock () failed: %d\n",
		  iReturn);
	}
      else
	{
          winDebug ("winBlockHandler - pthread_mutex_unlock () returned\n");
	}
    }
#endif
}