/* $XFree86: xc/programs/Xserver/GL/glx/g_disptab_EXT.h,v 1.6 2004/02/12 02:25:01 torrey Exp $ */ /* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */ #ifndef _GLX_g_disptab_EXT_h_ #define _GLX_g_disptab_EXT_h_ /* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in compliance with the License. You may obtain a copy ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: ** ** http://oss.sgi.com/projects/FreeB ** ** Note that, as provided in the License, the Software is distributed on an ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. ** ** Original Code. The Original Code is: OpenGL Sample Implementation, ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. ** Copyright in any portions created by third parties is as indicated ** elsewhere herein. All Rights Reserved. ** ** Additional Notice Provisions: This software was created using the ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has ** not been independently verified as being compliant with the OpenGL(R) ** version 1.2.1 Specification. */ extern int __glXDisp_AreTexturesResidentEXT(__GLXclientState*, GLbyte*); extern int __glXDisp_DeleteTexturesEXT(__GLXclientState*, GLbyte*); extern int __glXDisp_GenTexturesEXT(__GLXclientState*, GLbyte*); extern int __glXDisp_IsTextureEXT(__GLXclientState*, GLbyte*); extern void __glXDisp_ColorTable(GLbyte*); extern void __glXDisp_ColorTableParameterfv(GLbyte*); extern void __glXDisp_ColorTableParameteriv(GLbyte*); extern void __glXDisp_CopyColorTable(GLbyte*); extern void __glXDisp_BlendColor(GLbyte*); extern void __glXDisp_BlendEquation(GLbyte*); extern void __glXDisp_TexSubImage1D(GLbyte*); extern void __glXDisp_TexSubImage2D(GLbyte*); extern void __glXDisp_ConvolutionFilter1D(GLbyte*); extern void __glXDisp_ConvolutionFilter2D(GLbyte*); extern void __glXDisp_ConvolutionParameterf(GLbyte*); extern void __glXDisp_ConvolutionParameterfv(GLbyte*); extern void __glXDisp_ConvolutionParameteri(GLbyte*); extern void __glXDisp_ConvolutionParameteriv(GLbyte*); extern void __glXDisp_CopyConvolutionFilter1D(GLbyte*); extern void __glXDisp_CopyConvolutionFilter2D(GLbyte*); extern void __glXDisp_SeparableFilter2D(GLbyte*); extern void __glXDisp_Histogram(GLbyte*); extern void __glXDisp_Minmax(GLbyte*); extern void __glXDisp_ResetHistogram(GLbyte*); extern void __glXDisp_ResetMinmax(GLbyte*); extern void __glXDisp_TexImage3D(GLbyte*); extern void __glXDisp_TexSubImage3D(GLbyte*); extern void __glXDisp_DrawArraysEXT(GLbyte*); extern void __glXDisp_BindTexture(GLbyte*); extern void __glXDisp_PrioritizeTextures(GLbyte*); extern void __glXDisp_CopyTexImage1D(GLbyte*); extern void __glXDisp_CopyTexImage2D(GLbyte*); extern void __glXDisp_CopyTexSubImage1D(GLbyte*); extern void __glXDisp_CopyTexSubImage2D(GLbyte*); extern void __glXDisp_CopyTexSubImage3D(GLbyte*); extern void __glXDisp_PointParameterfARB(GLbyte*); extern void __glXDisp_PointParameterfvARB(GLbyte*); extern void __glXDisp_FogCoordfv(GLbyte *); extern void __glXDisp_FogCoorddv(GLbyte *); extern void __glXDispSwap_FogCoordfv(GLbyte *); extern void __glXDispSwap_FogCoorddv(GLbyte *); extern void __glXDisp_SecondaryColor3bv(GLbyte *); extern void __glXDisp_SecondaryColor3sv(GLbyte *); extern void __glXDisp_SecondaryColor3iv(GLbyte *); extern void __glXDisp_SecondaryColor3ubv(GLbyte *); extern void __glXDisp_SecondaryColor3usv(GLbyte *); extern void __glXDisp_SecondaryColor3uiv(GLbyte *); extern void __glXDisp_SecondaryColor3fv(GLbyte *); extern void __glXDisp_SecondaryColor3dv(GLbyte *); extern void __glXDispSwap_SecondaryColor3bv(GLbyte *); extern void __glXDispSwap_SecondaryColor3sv(GLbyte *); extern void __glXDispSwap_SecondaryColor3iv(GLbyte *); extern void __glXDispSwap_SecondaryColor3ubv(GLbyte *); extern void __glXDispSwap_SecondaryColor3usv(GLbyte *); extern void __glXDispSwap_SecondaryColor3uiv(GLbyte *); extern void __glXDispSwap_SecondaryColor3fv(GLbyte *); extern void __glXDispSwap_SecondaryColor3dv(GLbyte *); extern void __glXDisp_BlendFuncSeparate(GLbyte *); extern void __glXDispSwap_BlendFuncSeparate(GLbyte *); #ifdef __DARWIN__ extern void __glXDisp_PointParameteriNV(GLbyte *); extern void __glXDisp_PointParameterivNV(GLbyte *); extern void __glXDispSwap_PointParameteriNV(GLbyte *); extern void __glXDispSwap_PointParameterivNV(GLbyte *); #else extern void __glXDisp_PointParameteri(GLbyte *); extern void __glXDisp_PointParameteriv(GLbyte *); extern void __glXDispSwap_PointParameteri(GLbyte *); extern void __glXDispSwap_PointParameteriv(GLbyte *); #endif extern void __glXDisp_ActiveStencilFaceEXT(GLbyte*); extern int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState*, GLbyte*); extern int __glXDispSwap_DeleteTexturesEXT(__GLXclientState*, GLbyte*); extern int __glXDispSwap_GenTexturesEXT(__GLXclientState*, GLbyte*); extern int __glXDispSwap_IsTextureEXT(__GLXclientState*, GLbyte*); extern void __glXDispSwap_ColorTable(GLbyte*); extern void __glXDispSwap_ColorTableParameterfv(GLbyte*); extern void __glXDispSwap_ColorTableParameteriv(GLbyte*); extern void __glXDispSwap_CopyColorTable(GLbyte*); extern void __glXDispSwap_BlendColor(GLbyte*); extern void __glXDispSwap_BlendEquation(GLbyte*); extern void __glXDispSwap_TexSubImage1D(GLbyte*); extern void __glXDispSwap_TexSubImage2D(GLbyte*); extern void __glXDispSwap_ConvolutionFilter1D(GLbyte*); extern void __glXDispSwap_ConvolutionFilter2D(GLbyte*); extern void __glXDispSwap_ConvolutionParameterf(GLbyte*); extern void __glXDispSwap_ConvolutionParameterfv(GLbyte*); extern void __glXDispSwap_ConvolutionParameteri(GLbyte*); extern void __glXDispSwap_ConvolutionParameteriv(GLbyte*); extern void __glXDispSwap_CopyConvolutionFilter1D(GLbyte*); extern void __glXDispSwap_CopyConvolutionFilter2D(GLbyte*); extern void __glXDispSwap_SeparableFilter2D(GLbyte*); extern void __glXDispSwap_Histogram(GLbyte*); extern void __glXDispSwap_Minmax(GLbyte*); extern void __glXDispSwap_ResetHistogram(GLbyte*); extern void __glXDispSwap_ResetMinmax(GLbyte*); extern void __glXDispSwap_TexImage3D(GLbyte*); extern void __glXDispSwap_TexSubImage3D(GLbyte*); extern void __glXDispSwap_DrawArraysEXT(GLbyte*); extern void __glXDispSwap_BindTexture(GLbyte*); extern void __glXDispSwap_PrioritizeTextures(GLbyte*); extern void __glXDispSwap_CopyTexImage1D(GLbyte*); extern void __glXDispSwap_CopyTexImage2D(GLbyte*); extern void __glXDispSwap_CopyTexSubImage1D(GLbyte*); extern void __glXDispSwap_CopyTexSubImage2D(GLbyte*); extern void __glXDispSwap_CopyTexSubImage3D(GLbyte*); extern void __glXDispSwap_PointParameterfARB(GLbyte*); extern void __glXDispSwap_PointParameterfvARB(GLbyte*); extern void __glXDispSwap_ActiveStencilFaceEXT(GLbyte*); #define __GLX_MIN_RENDER_OPCODE_EXT 2053 #define __GLX_MAX_RENDER_OPCODE_EXT 4222 #define __GLX_MIN_VENDPRIV_OPCODE_EXT 11 #define __GLX_MAX_VENDPRIV_OPCODE_EXT 14 #define __GLX_VENDPRIV_TABLE_SIZE_EXT (__GLX_MAX_VENDPRIV_OPCODE_EXT - __GLX_MIN_VENDPRIV_OPCODE_EXT + 1) #define __GLX_RENDER_TABLE_SIZE_EXT (__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1) extern __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT]; extern __GLXdispatchVendorPrivProcPtr __glXVendorPrivTable_EXT[__GLX_VENDPRIV_TABLE_SIZE_EXT]; extern __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT]; extern __GLXdispatchVendorPrivProcPtr __glXSwapVendorPrivTable_EXT[__GLX_VENDPRIV_TABLE_SIZE_EXT]; #endif /* _GLX_g_disptab_EXT_h_ */