diff options
Diffstat (limited to 'miext/rootless')
-rw-r--r-- | miext/rootless/rootlessValTree.c | 65 |
1 files changed, 3 insertions, 62 deletions
diff --git a/miext/rootless/rootlessValTree.c b/miext/rootless/rootlessValTree.c index 730d2917e..c7c2c9935 100644 --- a/miext/rootless/rootlessValTree.c +++ b/miext/rootless/rootlessValTree.c @@ -106,64 +106,6 @@ Equipment Corporation. int RootlessMiValidateTree(WindowPtr pRoot, WindowPtr pChild, VTKind kind); -/* - * Compute the visibility of a shaped window - */ -static int -RootlessShapedWindowIn(RegionPtr universe, - RegionPtr bounding, BoxPtr rect, int x, int y) -{ - BoxRec box; - register BoxPtr boundBox; - int nbox; - Bool someIn, someOut; - register int t, x1, y1, x2, y2; - - nbox = RegionNumRects(bounding); - boundBox = RegionRects(bounding); - someIn = someOut = FALSE; - x1 = rect->x1; - y1 = rect->y1; - x2 = rect->x2; - y2 = rect->y2; - while (nbox--) { - if ((t = boundBox->x1 + x) < x1) - t = x1; - box.x1 = t; - if ((t = boundBox->y1 + y) < y1) - t = y1; - box.y1 = t; - if ((t = boundBox->x2 + x) > x2) - t = x2; - box.x2 = t; - if ((t = boundBox->y2 + y) > y2) - t = y2; - box.y2 = t; - if (box.x1 > box.x2) - box.x2 = box.x1; - if (box.y1 > box.y2) - box.y2 = box.y1; - switch (RegionContainsRect(universe, &box)) { - case rgnIN: - if (someOut) - return rgnPART; - someIn = TRUE; - break; - case rgnOUT: - if (someIn) - return rgnPART; - someOut = TRUE; - break; - default: - return rgnPART; - } - boundBox++; - } - if (someIn) - return rgnIN; - return rgnOUT; -} - #define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \ HasBorder(w) && \ (w)->backgroundState == ParentRelative) @@ -229,10 +171,9 @@ RootlessComputeClips(WindowPtr pParent, ScreenPtr pScreen, RegionPtr pBounding; if ((pBounding = wBoundingShape(pParent))) { - switch (RootlessShapedWindowIn(universe, - pBounding, &borderSize, - pParent->drawable.x, - pParent->drawable.y)) { + switch (miShapedWindowIn(universe, pBounding, &borderSize, + pParent->drawable.x, + pParent->drawable.y)) { case rgnIN: newVis = VisibilityUnobscured; break; |