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diff --git a/hw/xwin/wmutil/mouse.c b/hw/xwin/wmutil/mouse.c
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+/*
+ *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
+ *
+ *Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ *"Software"), to deal in the Software without restriction, including
+ *without limitation the rights to use, copy, modify, merge, publish,
+ *distribute, sublicense, and/or sell copies of the Software, and to
+ *permit persons to whom the Software is furnished to do so, subject to
+ *the following conditions:
+ *
+ *The above copyright notice and this permission notice shall be
+ *included in all copies or substantial portions of the Software.
+ *
+ *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
+ *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ *Except as contained in this notice, the name of the XFree86 Project
+ *shall not be used in advertising or otherwise to promote the sale, use
+ *or other dealings in this Software without prior written authorization
+ *from the XFree86 Project.
+ *
+ * Authors: Dakshinamurthy Karra
+ * Suhaib M Siddiqi
+ * Peter Busch
+ * Harold L Hunt II
+ */
+
+#ifdef HAVE_XWIN_CONFIG_H
+#include <xwin-config.h>
+#endif
+
+#include <X11/Xwindows.h>
+#include <X11/X.h>
+
+#include "mouse.h"
+
+/* Handle the mouse wheel */
+void
+winMouseWheel(int *iTotalDeltaZ, int iDeltaZ, int iButtonUp, int iButtonDown)
+{
+ int button;
+
+ /* Do we have any previous delta stored? */
+ if ((*iTotalDeltaZ > 0 && iDeltaZ > 0)
+ || (*iTotalDeltaZ < 0 && iDeltaZ < 0)) {
+ /* Previous delta and of same sign as current delta */
+ iDeltaZ += *iTotalDeltaZ;
+ *iTotalDeltaZ = 0;
+ }
+ else {
+ /*
+ * Previous delta of different sign, or zero.
+ * We will set it to zero for either case,
+ * as blindly setting takes just as much time
+ * as checking, then setting if necessary :)
+ */
+ *iTotalDeltaZ = 0;
+ }
+
+ /*
+ * Only process this message if the wheel has moved further than
+ * WHEEL_DELTA
+ */
+ if (iDeltaZ >= WHEEL_DELTA || (-1 * iDeltaZ) >= WHEEL_DELTA) {
+ *iTotalDeltaZ = 0;
+
+ /* Figure out how many whole deltas of the wheel we have */
+ iDeltaZ /= WHEEL_DELTA;
+ }
+ else {
+ /*
+ * Wheel has not moved past WHEEL_DELTA threshold;
+ * we will store the wheel delta until the threshold
+ * has been reached.
+ */
+ *iTotalDeltaZ = iDeltaZ;
+ return;
+ }
+
+ /* Set the button to indicate up or down wheel delta */
+ if (iDeltaZ > 0) {
+ button = iButtonUp;
+ }
+ else {
+ button = iButtonDown;
+ }
+
+ /*
+ * Flip iDeltaZ to positive, if negative,
+ * because always need to generate a *positive* number of
+ * button clicks for the Z axis.
+ */
+ if (iDeltaZ < 0) {
+ iDeltaZ *= -1;
+ }
+
+ /* Generate X input messages for each wheel delta we have seen */
+ while (iDeltaZ--) {
+ /* Push the wheel button */
+ winMouseButtonsSendEvent(TRUE, button);
+
+ /* Release the wheel button */
+ winMouseButtonsSendEvent(FALSE, button);
+ }
+}