diff options
Diffstat (limited to 'hw/darwin/quartz/fullscreen/fullscreen.c')
-rw-r--r-- | hw/darwin/quartz/fullscreen/fullscreen.c | 551 |
1 files changed, 0 insertions, 551 deletions
diff --git a/hw/darwin/quartz/fullscreen/fullscreen.c b/hw/darwin/quartz/fullscreen/fullscreen.c deleted file mode 100644 index 0c87536e9..000000000 --- a/hw/darwin/quartz/fullscreen/fullscreen.c +++ /dev/null @@ -1,551 +0,0 @@ -/* - * Screen routines for full screen Quartz mode - * - * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * TORREY T. LYONS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name(s) of the above copyright - * holders shall not be used in advertising or otherwise to promote the sale, - * use or other dealings in this Software without prior written authorization. - */ - -#include <dix-config.h> - -#include "quartz/quartzCommon.h" -#include "darwin.h" -#include "quartz/quartz.h" -#include "quartz/quartzCursor.h" -#include "colormapst.h" -#include "scrnintstr.h" -#include "micmap.h" -#include "shadow.h" - -// Full screen specific per screen storage structure -typedef struct { - CGDirectDisplayID displayID; - CFDictionaryRef xDisplayMode; - CFDictionaryRef aquaDisplayMode; - CGDirectPaletteRef xPalette; - CGDirectPaletteRef aquaPalette; - unsigned char *framebuffer; - unsigned char *shadowPtr; -} FSScreenRec, *FSScreenPtr; - -#define FULLSCREEN_PRIV(pScreen) \ - ((FSScreenPtr)dixLookupPrivate(&(pScreen)->devPrivates, fsScreenKey)) - -static DevPrivateKey fsScreenKey = &fsScreenKey; -static CGDirectDisplayID *quartzDisplayList = NULL; -static int quartzNumScreens = 0; -static FSScreenPtr quartzScreens[MAXSCREENS]; - -static DevPrivateKey darwinCmapPrivateKey = &darwinCmapPrivateKey; - -#define CMAP_PRIV(pCmap) ((CGDirectPaletteRef) \ - dixLookupPrivate(&(pCmap)->devPrivates, darwinCmapPrivateKey)) - -/* - ============================================================================= - - Colormap handling - - ============================================================================= -*/ - -/* - * FSInitCmapPrivates - * Colormap privates may be allocated after the default colormap has - * already been created for some screens. This initialization procedure - * is called for each default colormap that is found. - */ -static Bool -FSInitCmapPrivates( - ColormapPtr pCmap) -{ - return TRUE; -} - - -/* - * FSCreateColormap - * This is a callback from X after a new colormap is created. - * We allocate a new CoreGraphics pallete for each colormap. - */ -static Bool -FSCreateColormap( - ColormapPtr pCmap) -{ - CGDirectPaletteRef pallete; - - pallete = CGPaletteCreateDefaultColorPalette(); - if (!pallete) return FALSE; - - CMAP_PRIV(pCmap) = pallete; - return TRUE; -} - - -/* - * FSDestroyColormap - * This is called by DIX FreeColormap after it has uninstalled a colormap - * and notified all interested parties. We deallocated the corresponding - * CoreGraphics pallete. - */ -static void -FSDestroyColormap( - ColormapPtr pCmap) -{ - CGPaletteRelease( CMAP_PRIV(pCmap) ); -} - - -/* - * FSInstallColormap - * Set the current CoreGraphics pallete to the pallete corresponding - * to the provided colormap. - */ -static void -FSInstallColormap( - ColormapPtr pCmap) -{ - CGDirectPaletteRef palette = CMAP_PRIV(pCmap); - ScreenPtr pScreen = pCmap->pScreen; - FSScreenPtr fsDisplayInfo = FULLSCREEN_PRIV(pScreen); - - // Inform all interested parties that the map is being changed. - miInstallColormap(pCmap); - - if (quartzServerVisible) - CGDisplaySetPalette(fsDisplayInfo->displayID, palette); - - fsDisplayInfo->xPalette = palette; -} - - -/* - * FSStoreColors - * This is a callback from X to change the hardware colormap - * when using PsuedoColor in full screen mode. - */ -static void -FSStoreColors( - ColormapPtr pCmap, - int numEntries, - xColorItem *pdefs) -{ - CGDirectPaletteRef palette = CMAP_PRIV(pCmap); - ScreenPtr pScreen = pCmap->pScreen; - FSScreenPtr fsDisplayInfo = FULLSCREEN_PRIV(pScreen); - CGDeviceColor color; - int i; - - if (! palette) - return; - - for (i = 0; i < numEntries; i++) { - color.red = pdefs[i].red / 65535.0; - color.green = pdefs[i].green / 65535.0; - color.blue = pdefs[i].blue / 65535.0; - CGPaletteSetColorAtIndex(palette, color, pdefs[i].pixel); - } - - // Update hardware colormap - if (quartzServerVisible) - CGDisplaySetPalette(fsDisplayInfo->displayID, palette); -} - - -/* - ============================================================================= - - Switching between Aqua and X - - ============================================================================= -*/ - -/* - * FSCapture - * Capture the screen so we can draw. Called directly from the main thread - * to synchronize with hiding the menubar. - */ -static void FSCapture(void) -{ - int i; - - if (quartzRootless) return; - - for (i = 0; i < quartzNumScreens; i++) { - FSScreenPtr fsDisplayInfo = quartzScreens[i]; - CGDirectDisplayID cgID = fsDisplayInfo->displayID; - - if (!CGDisplayIsCaptured(cgID)) { - CGDisplayCapture(cgID); - fsDisplayInfo->aquaDisplayMode = CGDisplayCurrentMode(cgID); - if (fsDisplayInfo->xDisplayMode != fsDisplayInfo->aquaDisplayMode) - CGDisplaySwitchToMode(cgID, fsDisplayInfo->xDisplayMode); - if (fsDisplayInfo->xPalette) - CGDisplaySetPalette(cgID, fsDisplayInfo->xPalette); - } - } -} - - -/* - * FSRelease - * Release the screen so others can draw. - */ -static void FSRelease(void) -{ - int i; - - if (quartzRootless) return; - - for (i = 0; i < quartzNumScreens; i++) { - FSScreenPtr fsDisplayInfo = quartzScreens[i]; - CGDirectDisplayID cgID = fsDisplayInfo->displayID; - - if (CGDisplayIsCaptured(cgID)) { - if (fsDisplayInfo->xDisplayMode != fsDisplayInfo->aquaDisplayMode) - CGDisplaySwitchToMode(cgID, fsDisplayInfo->aquaDisplayMode); - if (fsDisplayInfo->aquaPalette) - CGDisplaySetPalette(cgID, fsDisplayInfo->aquaPalette); - CGDisplayRelease(cgID); - } - } -} - - -/* - * FSSuspendScreen - * Suspend X11 cursor and drawing to the screen. - */ -static void FSSuspendScreen( - ScreenPtr pScreen) -{ - QuartzSuspendXCursor(pScreen); - xf86SetRootClip(pScreen, FALSE); -} - - -/* - * FSResumeScreen - * Resume X11 cursor and drawing to the screen. - */ -static void FSResumeScreen( - ScreenPtr pScreen, - int x, // cursor location - int y ) -{ - QuartzResumeXCursor(pScreen, x, y); - xf86SetRootClip(pScreen, TRUE); -} - - -/* - ============================================================================= - - Screen initialization - - ============================================================================= -*/ - -/* - * FSDisplayInit - * Full screen specific initialization called from InitOutput. - */ -static void FSDisplayInit(void) -{ - CGDisplayCount quartzDisplayCount = 0; - - ErrorF("Display mode: Full screen Quartz -- Direct Display\n"); - - // Find all the CoreGraphics displays - CGGetActiveDisplayList(0, NULL, &quartzDisplayCount); - quartzDisplayList = xalloc(quartzDisplayCount * sizeof(CGDirectDisplayID)); - CGGetActiveDisplayList(quartzDisplayCount, quartzDisplayList, - &quartzDisplayCount); - - darwinScreensFound = quartzDisplayCount; - atexit(FSRelease); -} - - -/* - * FSFindDisplayMode - * Find the appropriate display mode to use in full screen mode. - * If display mode is not the same as the current Aqua mode, switch - * to the new mode. - */ -static Bool FSFindDisplayMode( - FSScreenPtr fsDisplayInfo) -{ - CGDirectDisplayID cgID = fsDisplayInfo->displayID; - size_t height, width, bpp; - boolean_t exactMatch; - - fsDisplayInfo->aquaDisplayMode = CGDisplayCurrentMode(cgID); - - // If no user options, use current display mode - if (darwinDesiredWidth == 0 && darwinDesiredDepth == -1 && - darwinDesiredRefresh == -1) - { - fsDisplayInfo->xDisplayMode = fsDisplayInfo->aquaDisplayMode; - return TRUE; - } - - // If the user has no choice for size, use current - if (darwinDesiredWidth == 0) { - width = CGDisplayPixelsWide(cgID); - height = CGDisplayPixelsHigh(cgID); - } else { - width = darwinDesiredWidth; - height = darwinDesiredHeight; - } - - switch (darwinDesiredDepth) { - case 0: - bpp = 8; - break; - case 1: - bpp = 16; - break; - case 2: - bpp = 32; - break; - default: - bpp = CGDisplayBitsPerPixel(cgID); - } - - if (darwinDesiredRefresh == -1) { - fsDisplayInfo->xDisplayMode = - CGDisplayBestModeForParameters(cgID, bpp, width, height, - &exactMatch); - } else { - fsDisplayInfo->xDisplayMode = - CGDisplayBestModeForParametersAndRefreshRate(cgID, bpp, - width, height, darwinDesiredRefresh, &exactMatch); - } - if (!exactMatch) { - fsDisplayInfo->xDisplayMode = fsDisplayInfo->aquaDisplayMode; - return FALSE; - } - - // Switch to the new display mode - CGDisplaySwitchToMode(cgID, fsDisplayInfo->xDisplayMode); - return TRUE; -} - - -/* - * FSAddScreen - * Do initialization of each screen for Quartz in full screen mode. - */ -static Bool FSAddScreen( - int index, - ScreenPtr pScreen) -{ - DarwinFramebufferPtr dfb = SCREEN_PRIV(pScreen); - QuartzScreenPtr displayInfo = QUARTZ_PRIV(pScreen); - CGDirectDisplayID cgID = quartzDisplayList[index]; - CGRect bounds; - FSScreenPtr fsDisplayInfo; - - // Allocate space for private per screen fullscreen specific storage. - fsDisplayInfo = xalloc(sizeof(FSScreenRec)); - FULLSCREEN_PRIV(pScreen) = fsDisplayInfo; - - displayInfo->displayCount = 1; - displayInfo->displayIDs = xrealloc(displayInfo->displayIDs, - 1 * sizeof(CGDirectDisplayID)); - displayInfo->displayIDs[0] = cgID; - - fsDisplayInfo->displayID = cgID; - fsDisplayInfo->xDisplayMode = 0; - fsDisplayInfo->aquaDisplayMode = 0; - fsDisplayInfo->xPalette = 0; - fsDisplayInfo->aquaPalette = 0; - - // Capture full screen because X doesn't like read-only framebuffer. - // We need to do this before we (potentially) switch the display mode. - CGDisplayCapture(cgID); - - if (! FSFindDisplayMode(fsDisplayInfo)) { - ErrorF("Could not support specified display mode on screen %i.\n", - index); - xfree(fsDisplayInfo); - return FALSE; - } - - // Don't need to flip y-coordinate as CoreGraphics treats (0, 0) - // as the top left of main screen. - bounds = CGDisplayBounds(cgID); - dfb->x = bounds.origin.x; - dfb->y = bounds.origin.y; - dfb->width = bounds.size.width; - dfb->height = bounds.size.height; - dfb->pitch = CGDisplayBytesPerRow(cgID); - dfb->bitsPerPixel = CGDisplayBitsPerPixel(cgID); - - if (dfb->bitsPerPixel == 8) { - if (CGDisplayCanSetPalette(cgID)) { - dfb->colorType = PseudoColor; - } else { - dfb->colorType = StaticColor; - } - dfb->bitsPerComponent = 8; - dfb->colorBitsPerPixel = 8; - } else { - dfb->colorType = TrueColor; - dfb->bitsPerComponent = CGDisplayBitsPerSample(cgID); - dfb->colorBitsPerPixel = CGDisplaySamplesPerPixel(cgID) * - dfb->bitsPerComponent; - } - - fsDisplayInfo->framebuffer = CGDisplayBaseAddress(cgID); - - // allocate shadow framebuffer - fsDisplayInfo->shadowPtr = xalloc(dfb->pitch * dfb->height); - dfb->framebuffer = fsDisplayInfo->shadowPtr; - - return TRUE; -} - - -/* - * FSShadowUpdate - * Update the damaged regions of the shadow framebuffer on the display. - */ -static void FSShadowUpdate( - ScreenPtr pScreen, - shadowBufPtr pBuf) -{ - DarwinFramebufferPtr dfb = SCREEN_PRIV(pScreen); - FSScreenPtr fsDisplayInfo = FULLSCREEN_PRIV(pScreen); - RegionPtr damage = &pBuf->damage; - int numBox = REGION_NUM_RECTS(damage); - BoxPtr pBox = REGION_RECTS(damage); - int pitch = dfb->pitch; - int bpp = dfb->bitsPerPixel/8; - - // Don't update if the X server is not visible - if (!quartzServerVisible) - return; - - // Loop through all the damaged boxes - while (numBox--) { - int width, height, offset; - unsigned char *src, *dst; - - width = (pBox->x2 - pBox->x1) * bpp; - height = pBox->y2 - pBox->y1; - offset = (pBox->y1 * pitch) + (pBox->x1 * bpp); - src = fsDisplayInfo->shadowPtr + offset; - dst = fsDisplayInfo->framebuffer + offset; - - while (height--) { - memcpy(dst, src, width); - dst += pitch; - src += pitch; - } - - // Get the next box - pBox++; - } -} - - -/* - * FSSetupScreen - * Finalize full screen specific setup of each screen. - */ -static Bool FSSetupScreen( - int index, - ScreenPtr pScreen) -{ - DarwinFramebufferPtr dfb = SCREEN_PRIV(pScreen); - FSScreenPtr fsDisplayInfo = FULLSCREEN_PRIV(pScreen); - CGDirectDisplayID cgID = fsDisplayInfo->displayID; - - // Initialize shadow framebuffer support - if (! shadowInit(pScreen, FSShadowUpdate, NULL)) { - ErrorF("Failed to initalize shadow framebuffer for screen %i.\n", - index); - return FALSE; - } - - if (dfb->colorType == PseudoColor) { - // Initialize colormap handling - size_t aquaBpp; - - // If Aqua is using 8 bits we need to keep track of its pallete. - CFNumberGetValue(CFDictionaryGetValue(fsDisplayInfo->aquaDisplayMode, - kCGDisplayBitsPerPixel), kCFNumberLongType, &aquaBpp); - if (aquaBpp <= 8) - fsDisplayInfo->aquaPalette = CGPaletteCreateWithDisplay(cgID); - - pScreen->CreateColormap = FSCreateColormap; - pScreen->DestroyColormap = FSDestroyColormap; - pScreen->InstallColormap = FSInstallColormap; - pScreen->StoreColors = FSStoreColors; - - } - - quartzScreens[quartzNumScreens++] = fsDisplayInfo; - return TRUE; -} - - -/* - * Quartz display mode function list. - */ -static QuartzModeProcsRec fsModeProcs = { - FSDisplayInit, - FSAddScreen, - FSSetupScreen, - NULL, // Not needed - QuartzInitCursor, - QuartzReallySetCursor, - FSSuspendScreen, - FSResumeScreen, - FSCapture, - FSRelease, - NULL, // No dynamic screen change support - NULL, - NULL, - NULL, // No rootless code in fullscreen - NULL, - NULL, - NULL, - NULL, // No support for DRI surfaces - NULL -}; - - -/* - * QuartzModeBundleInit - * Initialize the display mode bundle after loading. - */ -Bool -QuartzModeBundleInit(void) -{ - quartzProcs = &fsModeProcs; - quartzOpenGLBundle = NULL; // Only Mesa support for now - return TRUE; -} |