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-This directory contains a port of the XDarwin code to the modular X.org
-codebase to be compiled on Darwin/OS X; this would not have been possible
-without the help of Torrey Lyons and Peter O'Gorman, to whom I am
-grateful for their patches, time and moral support.
-
-The server builds 4 targets:
-
-* XDarwin: this server runs on Darwin systems without Quartz
- (i.e. non-OS X); it has not been well-tested.
-
-* XDarwinApp: this builds XDarwin.app, which is a full X server using
- Quartz. It has loadable module support for AGL and CGL, and well as
- fullscreen and rootless support.
-
-* Xquartz: this server runs on Quartz-based systems, and is meant to
- work with X11.app
-
-* x11app: this builds a version of Apple's X11.app using patches by
- Torrey Lyons; most, but not all, functionality of Apple's original
- X11.app is present in this release.
-
-Known issues:
-
-* AGL and CGL support for 3D indirect acceleration does not work;
- indirect.c has been rewritten, but not yet integrated into this source tree.
-
-* Fullscreen mode does not work; I don't know why.
-
-* Some features in X11.app are not yet implemented; these are marked
- with #ifdef DARWIN_DDX_MISSING in the code.
-
-* The build system code could probably be cleaned up slightly.
-
-Any patches or code contributions would be most welcome and may be
-sent to me at bbyer@apple.com.