diff options
Diffstat (limited to 'glx/indirect_dispatch.h')
-rw-r--r-- | glx/indirect_dispatch.h | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/glx/indirect_dispatch.h b/glx/indirect_dispatch.h index 536be60ac..8f8b5ae22 100644 --- a/glx/indirect_dispatch.h +++ b/glx/indirect_dispatch.h @@ -116,6 +116,10 @@ extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, @@ -413,6 +417,10 @@ extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc); extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct @@ -552,6 +560,8 @@ extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, @@ -676,6 +686,8 @@ extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *); @@ -776,8 +788,6 @@ extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec @@ -803,6 +813,10 @@ extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc); @@ -960,6 +974,8 @@ extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc); @@ -1010,6 +1026,8 @@ extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, @@ -1156,8 +1174,6 @@ extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, |