diff options
Diffstat (limited to 'glx/glprocs.h')
-rw-r--r-- | glx/glprocs.h | 2841 |
1 files changed, 0 insertions, 2841 deletions
diff --git a/glx/glprocs.h b/glx/glprocs.h deleted file mode 100644 index 5227a0be8..000000000 --- a/glx/glprocs.h +++ /dev/null @@ -1,2841 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ - -/* - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * (C) Copyright IBM Corporation 2004, 2006 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -/* This file is only included by glapi.c and is used for - * the GetProcAddress() function - */ - -typedef struct { - GLint Name_offset; -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) - _glapi_proc Address; -#endif - GLuint Offset; -} glprocs_table_t; - -#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } -#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } -#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } -#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } -#endif - - - -static const char gl_string_table[] = - "glNewList\0" - "glEndList\0" - "glCallList\0" - "glCallLists\0" - "glDeleteLists\0" - "glGenLists\0" - "glListBase\0" - "glBegin\0" - "glBitmap\0" - "glColor3b\0" - "glColor3bv\0" - "glColor3d\0" - "glColor3dv\0" - "glColor3f\0" - "glColor3fv\0" - "glColor3i\0" - "glColor3iv\0" - "glColor3s\0" - "glColor3sv\0" - "glColor3ub\0" - "glColor3ubv\0" - "glColor3ui\0" - "glColor3uiv\0" - "glColor3us\0" - "glColor3usv\0" - "glColor4b\0" - "glColor4bv\0" - "glColor4d\0" - "glColor4dv\0" - "glColor4f\0" - "glColor4fv\0" - "glColor4i\0" - "glColor4iv\0" - "glColor4s\0" - "glColor4sv\0" - "glColor4ub\0" - "glColor4ubv\0" - "glColor4ui\0" - "glColor4uiv\0" - "glColor4us\0" - "glColor4usv\0" - "glEdgeFlag\0" - "glEdgeFlagv\0" - "glEnd\0" - "glIndexd\0" - "glIndexdv\0" - "glIndexf\0" - "glIndexfv\0" - "glIndexi\0" - "glIndexiv\0" - "glIndexs\0" - "glIndexsv\0" - "glNormal3b\0" - "glNormal3bv\0" - "glNormal3d\0" - "glNormal3dv\0" - "glNormal3f\0" - "glNormal3fv\0" - "glNormal3i\0" - "glNormal3iv\0" - "glNormal3s\0" - "glNormal3sv\0" - "glRasterPos2d\0" - "glRasterPos2dv\0" - "glRasterPos2f\0" - "glRasterPos2fv\0" - "glRasterPos2i\0" - "glRasterPos2iv\0" - "glRasterPos2s\0" - "glRasterPos2sv\0" - "glRasterPos3d\0" - "glRasterPos3dv\0" - "glRasterPos3f\0" - "glRasterPos3fv\0" - "glRasterPos3i\0" - "glRasterPos3iv\0" - "glRasterPos3s\0" - "glRasterPos3sv\0" - "glRasterPos4d\0" - "glRasterPos4dv\0" - "glRasterPos4f\0" - "glRasterPos4fv\0" - "glRasterPos4i\0" - "glRasterPos4iv\0" - "glRasterPos4s\0" - "glRasterPos4sv\0" - "glRectd\0" - "glRectdv\0" - "glRectf\0" - "glRectfv\0" - "glRecti\0" - "glRectiv\0" - "glRects\0" - "glRectsv\0" - "glTexCoord1d\0" - "glTexCoord1dv\0" - "glTexCoord1f\0" - "glTexCoord1fv\0" - "glTexCoord1i\0" - "glTexCoord1iv\0" - "glTexCoord1s\0" - "glTexCoord1sv\0" - "glTexCoord2d\0" - "glTexCoord2dv\0" - "glTexCoord2f\0" - "glTexCoord2fv\0" - "glTexCoord2i\0" - "glTexCoord2iv\0" - "glTexCoord2s\0" - "glTexCoord2sv\0" - "glTexCoord3d\0" - "glTexCoord3dv\0" - "glTexCoord3f\0" - "glTexCoord3fv\0" - "glTexCoord3i\0" - "glTexCoord3iv\0" - "glTexCoord3s\0" - "glTexCoord3sv\0" - "glTexCoord4d\0" - "glTexCoord4dv\0" - "glTexCoord4f\0" - "glTexCoord4fv\0" - "glTexCoord4i\0" - "glTexCoord4iv\0" - "glTexCoord4s\0" - "glTexCoord4sv\0" - "glVertex2d\0" - "glVertex2dv\0" - "glVertex2f\0" - "glVertex2fv\0" - "glVertex2i\0" - "glVertex2iv\0" - "glVertex2s\0" - "glVertex2sv\0" - "glVertex3d\0" - "glVertex3dv\0" - "glVertex3f\0" - "glVertex3fv\0" - "glVertex3i\0" - "glVertex3iv\0" - "glVertex3s\0" - "glVertex3sv\0" - "glVertex4d\0" - "glVertex4dv\0" - "glVertex4f\0" - "glVertex4fv\0" - "glVertex4i\0" - "glVertex4iv\0" - "glVertex4s\0" - "glVertex4sv\0" - "glClipPlane\0" - "glColorMaterial\0" - "glCullFace\0" - "glFogf\0" - "glFogfv\0" - "glFogi\0" - "glFogiv\0" - "glFrontFace\0" - "glHint\0" - "glLightf\0" - "glLightfv\0" - "glLighti\0" - "glLightiv\0" - "glLightModelf\0" - "glLightModelfv\0" - "glLightModeli\0" - "glLightModeliv\0" - "glLineStipple\0" - "glLineWidth\0" - "glMaterialf\0" - "glMaterialfv\0" - "glMateriali\0" - "glMaterialiv\0" - "glPointSize\0" - "glPolygonMode\0" - "glPolygonStipple\0" - "glScissor\0" - "glShadeModel\0" - "glTexParameterf\0" - "glTexParameterfv\0" - "glTexParameteri\0" - "glTexParameteriv\0" - "glTexImage1D\0" - "glTexImage2D\0" - "glTexEnvf\0" - "glTexEnvfv\0" - "glTexEnvi\0" - "glTexEnviv\0" - "glTexGend\0" - "glTexGendv\0" - "glTexGenf\0" - "glTexGenfv\0" - "glTexGeni\0" - "glTexGeniv\0" - "glFeedbackBuffer\0" - "glSelectBuffer\0" - "glRenderMode\0" - "glInitNames\0" - "glLoadName\0" - "glPassThrough\0" - "glPopName\0" - "glPushName\0" - "glDrawBuffer\0" - "glClear\0" - "glClearAccum\0" - "glClearIndex\0" - "glClearColor\0" - "glClearStencil\0" - "glClearDepth\0" - "glStencilMask\0" - "glColorMask\0" - "glDepthMask\0" - "glIndexMask\0" - "glAccum\0" - "glDisable\0" - "glEnable\0" - "glFinish\0" - "glFlush\0" - "glPopAttrib\0" - "glPushAttrib\0" - "glMap1d\0" - "glMap1f\0" - "glMap2d\0" - "glMap2f\0" - "glMapGrid1d\0" - "glMapGrid1f\0" - "glMapGrid2d\0" - "glMapGrid2f\0" - "glEvalCoord1d\0" - "glEvalCoord1dv\0" - "glEvalCoord1f\0" - "glEvalCoord1fv\0" - "glEvalCoord2d\0" - "glEvalCoord2dv\0" - "glEvalCoord2f\0" - "glEvalCoord2fv\0" - "glEvalMesh1\0" - "glEvalPoint1\0" - "glEvalMesh2\0" - "glEvalPoint2\0" - "glAlphaFunc\0" - "glBlendFunc\0" - "glLogicOp\0" - "glStencilFunc\0" - "glStencilOp\0" - "glDepthFunc\0" - "glPixelZoom\0" - "glPixelTransferf\0" - "glPixelTransferi\0" - "glPixelStoref\0" - "glPixelStorei\0" - "glPixelMapfv\0" - "glPixelMapuiv\0" - "glPixelMapusv\0" - "glReadBuffer\0" - "glCopyPixels\0" - "glReadPixels\0" - "glDrawPixels\0" - "glGetBooleanv\0" - "glGetClipPlane\0" - "glGetDoublev\0" - "glGetError\0" - "glGetFloatv\0" - "glGetIntegerv\0" - "glGetLightfv\0" - "glGetLightiv\0" - "glGetMapdv\0" - "glGetMapfv\0" - "glGetMapiv\0" - "glGetMaterialfv\0" - "glGetMaterialiv\0" - "glGetPixelMapfv\0" - "glGetPixelMapuiv\0" - "glGetPixelMapusv\0" - "glGetPolygonStipple\0" - "glGetString\0" - "glGetTexEnvfv\0" - "glGetTexEnviv\0" - "glGetTexGendv\0" - "glGetTexGenfv\0" - "glGetTexGeniv\0" - "glGetTexImage\0" - "glGetTexParameterfv\0" - "glGetTexParameteriv\0" - "glGetTexLevelParameterfv\0" - "glGetTexLevelParameteriv\0" - "glIsEnabled\0" - "glIsList\0" - "glDepthRange\0" - "glFrustum\0" - "glLoadIdentity\0" - "glLoadMatrixf\0" - "glLoadMatrixd\0" - "glMatrixMode\0" - "glMultMatrixf\0" - "glMultMatrixd\0" - "glOrtho\0" - "glPopMatrix\0" - "glPushMatrix\0" - "glRotated\0" - "glRotatef\0" - "glScaled\0" - "glScalef\0" - "glTranslated\0" - "glTranslatef\0" - "glViewport\0" - "glArrayElement\0" - "glBindTexture\0" - "glColorPointer\0" - "glDisableClientState\0" - "glDrawArrays\0" - "glDrawElements\0" - "glEdgeFlagPointer\0" - "glEnableClientState\0" - "glIndexPointer\0" - "glIndexub\0" - "glIndexubv\0" - "glInterleavedArrays\0" - "glNormalPointer\0" - "glPolygonOffset\0" - "glTexCoordPointer\0" - "glVertexPointer\0" - "glAreTexturesResident\0" - "glCopyTexImage1D\0" - "glCopyTexImage2D\0" - "glCopyTexSubImage1D\0" - "glCopyTexSubImage2D\0" - "glDeleteTextures\0" - "glGenTextures\0" - "glGetPointerv\0" - "glIsTexture\0" - "glPrioritizeTextures\0" - "glTexSubImage1D\0" - "glTexSubImage2D\0" - "glPopClientAttrib\0" - "glPushClientAttrib\0" - "glBlendColor\0" - "glBlendEquation\0" - "glDrawRangeElements\0" - "glColorTable\0" - "glColorTableParameterfv\0" - "glColorTableParameteriv\0" - "glCopyColorTable\0" - "glGetColorTable\0" - "glGetColorTableParameterfv\0" - "glGetColorTableParameteriv\0" - "glColorSubTable\0" - "glCopyColorSubTable\0" - "glConvolutionFilter1D\0" - "glConvolutionFilter2D\0" - "glConvolutionParameterf\0" - "glConvolutionParameterfv\0" - "glConvolutionParameteri\0" - "glConvolutionParameteriv\0" - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter2D\0" - "glGetConvolutionFilter\0" - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameteriv\0" - "glGetSeparableFilter\0" - "glSeparableFilter2D\0" - "glGetHistogram\0" - "glGetHistogramParameterfv\0" - "glGetHistogramParameteriv\0" - "glGetMinmax\0" - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameteriv\0" - "glHistogram\0" - "glMinmax\0" - "glResetHistogram\0" - "glResetMinmax\0" - "glTexImage3D\0" - "glTexSubImage3D\0" - "glCopyTexSubImage3D\0" - "glActiveTextureARB\0" - "glClientActiveTextureARB\0" - "glMultiTexCoord1dARB\0" - "glMultiTexCoord1dvARB\0" - "glMultiTexCoord1fARB\0" - "glMultiTexCoord1fvARB\0" - "glMultiTexCoord1iARB\0" - "glMultiTexCoord1ivARB\0" - "glMultiTexCoord1sARB\0" - "glMultiTexCoord1svARB\0" - "glMultiTexCoord2dARB\0" - "glMultiTexCoord2dvARB\0" - "glMultiTexCoord2fARB\0" - "glMultiTexCoord2fvARB\0" - "glMultiTexCoord2iARB\0" - "glMultiTexCoord2ivARB\0" - "glMultiTexCoord2sARB\0" - "glMultiTexCoord2svARB\0" - "glMultiTexCoord3dARB\0" - "glMultiTexCoord3dvARB\0" - "glMultiTexCoord3fARB\0" - "glMultiTexCoord3fvARB\0" - "glMultiTexCoord3iARB\0" - "glMultiTexCoord3ivARB\0" - "glMultiTexCoord3sARB\0" - "glMultiTexCoord3svARB\0" - "glMultiTexCoord4dARB\0" - "glMultiTexCoord4dvARB\0" - "glMultiTexCoord4fARB\0" - "glMultiTexCoord4fvARB\0" - "glMultiTexCoord4iARB\0" - "glMultiTexCoord4ivARB\0" - "glMultiTexCoord4sARB\0" - "glMultiTexCoord4svARB\0" - "glAttachShader\0" - "glCreateProgram\0" - "glCreateShader\0" - "glDeleteProgram\0" - "glDeleteShader\0" - "glDetachShader\0" - "glGetAttachedShaders\0" - "glGetProgramInfoLog\0" - "glGetProgramiv\0" - "glGetShaderInfoLog\0" - "glGetShaderiv\0" - "glIsProgram\0" - "glIsShader\0" - "glStencilFuncSeparate\0" - "glStencilMaskSeparate\0" - "glStencilOpSeparate\0" - "glUniformMatrix2x3fv\0" - "glUniformMatrix2x4fv\0" - "glUniformMatrix3x2fv\0" - "glUniformMatrix3x4fv\0" - "glUniformMatrix4x2fv\0" - "glUniformMatrix4x3fv\0" - "glClampColor\0" - "glClearBufferfi\0" - "glClearBufferfv\0" - "glClearBufferiv\0" - "glClearBufferuiv\0" - "glGetStringi\0" - "glTexBuffer\0" - "glFramebufferTexture\0" - "glGetBufferParameteri64v\0" - "glGetInteger64i_v\0" - "glVertexAttribDivisor\0" - "glLoadTransposeMatrixdARB\0" - "glLoadTransposeMatrixfARB\0" - "glMultTransposeMatrixdARB\0" - "glMultTransposeMatrixfARB\0" - "glSampleCoverageARB\0" - "glCompressedTexImage1DARB\0" - "glCompressedTexImage2DARB\0" - "glCompressedTexImage3DARB\0" - "glCompressedTexSubImage1DARB\0" - "glCompressedTexSubImage2DARB\0" - "glCompressedTexSubImage3DARB\0" - "glGetCompressedTexImageARB\0" - "glDisableVertexAttribArrayARB\0" - "glEnableVertexAttribArrayARB\0" - "glGetProgramEnvParameterdvARB\0" - "glGetProgramEnvParameterfvARB\0" - "glGetProgramLocalParameterdvARB\0" - "glGetProgramLocalParameterfvARB\0" - "glGetProgramStringARB\0" - "glGetProgramivARB\0" - "glGetVertexAttribdvARB\0" - "glGetVertexAttribfvARB\0" - "glGetVertexAttribivARB\0" - "glProgramEnvParameter4dARB\0" - "glProgramEnvParameter4dvARB\0" - "glProgramEnvParameter4fARB\0" - "glProgramEnvParameter4fvARB\0" - "glProgramLocalParameter4dARB\0" - "glProgramLocalParameter4dvARB\0" - "glProgramLocalParameter4fARB\0" - "glProgramLocalParameter4fvARB\0" - "glProgramStringARB\0" - "glVertexAttrib1dARB\0" - "glVertexAttrib1dvARB\0" - "glVertexAttrib1fARB\0" - "glVertexAttrib1fvARB\0" - "glVertexAttrib1sARB\0" - "glVertexAttrib1svARB\0" - "glVertexAttrib2dARB\0" - "glVertexAttrib2dvARB\0" - "glVertexAttrib2fARB\0" - "glVertexAttrib2fvARB\0" - "glVertexAttrib2sARB\0" - "glVertexAttrib2svARB\0" - "glVertexAttrib3dARB\0" - "glVertexAttrib3dvARB\0" - "glVertexAttrib3fARB\0" - "glVertexAttrib3fvARB\0" - "glVertexAttrib3sARB\0" - "glVertexAttrib3svARB\0" - "glVertexAttrib4NbvARB\0" - "glVertexAttrib4NivARB\0" - "glVertexAttrib4NsvARB\0" - "glVertexAttrib4NubARB\0" - "glVertexAttrib4NubvARB\0" - "glVertexAttrib4NuivARB\0" - "glVertexAttrib4NusvARB\0" - "glVertexAttrib4bvARB\0" - "glVertexAttrib4dARB\0" - "glVertexAttrib4dvARB\0" - "glVertexAttrib4fARB\0" - "glVertexAttrib4fvARB\0" - "glVertexAttrib4ivARB\0" - "glVertexAttrib4sARB\0" - "glVertexAttrib4svARB\0" - "glVertexAttrib4ubvARB\0" - "glVertexAttrib4uivARB\0" - "glVertexAttrib4usvARB\0" - "glVertexAttribPointerARB\0" - "glBindBufferARB\0" - "glBufferDataARB\0" - "glBufferSubDataARB\0" - "glDeleteBuffersARB\0" - "glGenBuffersARB\0" - "glGetBufferParameterivARB\0" - "glGetBufferPointervARB\0" - "glGetBufferSubDataARB\0" - "glIsBufferARB\0" - "glMapBufferARB\0" - "glUnmapBufferARB\0" - "glBeginQueryARB\0" - "glDeleteQueriesARB\0" - "glEndQueryARB\0" - "glGenQueriesARB\0" - "glGetQueryObjectivARB\0" - "glGetQueryObjectuivARB\0" - "glGetQueryivARB\0" - "glIsQueryARB\0" - "glAttachObjectARB\0" - "glCompileShaderARB\0" - "glCreateProgramObjectARB\0" - "glCreateShaderObjectARB\0" - "glDeleteObjectARB\0" - "glDetachObjectARB\0" - "glGetActiveUniformARB\0" - "glGetAttachedObjectsARB\0" - "glGetHandleARB\0" - "glGetInfoLogARB\0" - "glGetObjectParameterfvARB\0" - "glGetObjectParameterivARB\0" - "glGetShaderSourceARB\0" - "glGetUniformLocationARB\0" - "glGetUniformfvARB\0" - "glGetUniformivARB\0" - "glLinkProgramARB\0" - "glShaderSourceARB\0" - "glUniform1fARB\0" - "glUniform1fvARB\0" - "glUniform1iARB\0" - "glUniform1ivARB\0" - "glUniform2fARB\0" - "glUniform2fvARB\0" - "glUniform2iARB\0" - "glUniform2ivARB\0" - "glUniform3fARB\0" - "glUniform3fvARB\0" - "glUniform3iARB\0" - "glUniform3ivARB\0" - "glUniform4fARB\0" - "glUniform4fvARB\0" - "glUniform4iARB\0" - "glUniform4ivARB\0" - "glUniformMatrix2fvARB\0" - "glUniformMatrix3fvARB\0" - "glUniformMatrix4fvARB\0" - "glUseProgramObjectARB\0" - "glValidateProgramARB\0" - "glBindAttribLocationARB\0" - "glGetActiveAttribARB\0" - "glGetAttribLocationARB\0" - "glDrawBuffersARB\0" - "glClampColorARB\0" - "glDrawArraysInstancedARB\0" - "glDrawElementsInstancedARB\0" - "glRenderbufferStorageMultisample\0" - "glFramebufferTextureARB\0" - "glFramebufferTextureFaceARB\0" - "glProgramParameteriARB\0" - "glVertexAttribDivisorARB\0" - "glFlushMappedBufferRange\0" - "glMapBufferRange\0" - "glTexBufferARB\0" - "glBindVertexArray\0" - "glGenVertexArrays\0" - "glCopyBufferSubData\0" - "glClientWaitSync\0" - "glDeleteSync\0" - "glFenceSync\0" - "glGetInteger64v\0" - "glGetSynciv\0" - "glIsSync\0" - "glWaitSync\0" - "glDrawElementsBaseVertex\0" - "glDrawElementsInstancedBaseVertex\0" - "glDrawRangeElementsBaseVertex\0" - "glMultiDrawElementsBaseVertex\0" - "glBlendEquationSeparateiARB\0" - "glBlendEquationiARB\0" - "glBlendFuncSeparateiARB\0" - "glBlendFunciARB\0" - "glBindSampler\0" - "glDeleteSamplers\0" - "glGenSamplers\0" - "glGetSamplerParameterIiv\0" - "glGetSamplerParameterIuiv\0" - "glGetSamplerParameterfv\0" - "glGetSamplerParameteriv\0" - "glIsSampler\0" - "glSamplerParameterIiv\0" - "glSamplerParameterIuiv\0" - "glSamplerParameterf\0" - "glSamplerParameterfv\0" - "glSamplerParameteri\0" - "glSamplerParameteriv\0" - "glColorP3ui\0" - "glColorP3uiv\0" - "glColorP4ui\0" - "glColorP4uiv\0" - "glMultiTexCoordP1ui\0" - "glMultiTexCoordP1uiv\0" - "glMultiTexCoordP2ui\0" - "glMultiTexCoordP2uiv\0" - "glMultiTexCoordP3ui\0" - "glMultiTexCoordP3uiv\0" - "glMultiTexCoordP4ui\0" - "glMultiTexCoordP4uiv\0" - "glNormalP3ui\0" - "glNormalP3uiv\0" - "glSecondaryColorP3ui\0" - "glSecondaryColorP3uiv\0" - "glTexCoordP1ui\0" - "glTexCoordP1uiv\0" - "glTexCoordP2ui\0" - "glTexCoordP2uiv\0" - "glTexCoordP3ui\0" - "glTexCoordP3uiv\0" - "glTexCoordP4ui\0" - "glTexCoordP4uiv\0" - "glVertexAttribP1ui\0" - "glVertexAttribP1uiv\0" - "glVertexAttribP2ui\0" - "glVertexAttribP2uiv\0" - "glVertexAttribP3ui\0" - "glVertexAttribP3uiv\0" - "glVertexAttribP4ui\0" - "glVertexAttribP4uiv\0" - "glVertexP2ui\0" - "glVertexP2uiv\0" - "glVertexP3ui\0" - "glVertexP3uiv\0" - "glVertexP4ui\0" - "glVertexP4uiv\0" - "glBindTransformFeedback\0" - "glDeleteTransformFeedbacks\0" - "glDrawTransformFeedback\0" - "glGenTransformFeedbacks\0" - "glIsTransformFeedback\0" - "glPauseTransformFeedback\0" - "glResumeTransformFeedback\0" - "glClearDepthf\0" - "glDepthRangef\0" - "glGetShaderPrecisionFormat\0" - "glReleaseShaderCompiler\0" - "glShaderBinary\0" - "glGetGraphicsResetStatusARB\0" - "glGetnColorTableARB\0" - "glGetnCompressedTexImageARB\0" - "glGetnConvolutionFilterARB\0" - "glGetnHistogramARB\0" - "glGetnMapdvARB\0" - "glGetnMapfvARB\0" - "glGetnMapivARB\0" - "glGetnMinmaxARB\0" - "glGetnPixelMapfvARB\0" - "glGetnPixelMapuivARB\0" - "glGetnPixelMapusvARB\0" - "glGetnPolygonStippleARB\0" - "glGetnSeparableFilterARB\0" - "glGetnTexImageARB\0" - "glGetnUniformdvARB\0" - "glGetnUniformfvARB\0" - "glGetnUniformivARB\0" - "glGetnUniformuivARB\0" - "glReadnPixelsARB\0" - "glTexStorage1D\0" - "glTexStorage2D\0" - "glTexStorage3D\0" - "glTextureStorage1DEXT\0" - "glTextureStorage2DEXT\0" - "glTextureStorage3DEXT\0" - "glPolygonOffsetEXT\0" - "glGetPixelTexGenParameterfvSGIS\0" - "glGetPixelTexGenParameterivSGIS\0" - "glPixelTexGenParameterfSGIS\0" - "glPixelTexGenParameterfvSGIS\0" - "glPixelTexGenParameteriSGIS\0" - "glPixelTexGenParameterivSGIS\0" - "glSampleMaskSGIS\0" - "glSamplePatternSGIS\0" - "glColorPointerEXT\0" - "glEdgeFlagPointerEXT\0" - "glIndexPointerEXT\0" - "glNormalPointerEXT\0" - "glTexCoordPointerEXT\0" - "glVertexPointerEXT\0" - "glPointParameterfEXT\0" - "glPointParameterfvEXT\0" - "glLockArraysEXT\0" - 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"glVertexAttrib4dNV\0" - "glVertexAttrib4dvNV\0" - "glVertexAttrib4fNV\0" - "glVertexAttrib4fvNV\0" - "glVertexAttrib4sNV\0" - "glVertexAttrib4svNV\0" - "glVertexAttrib4ubNV\0" - "glVertexAttrib4ubvNV\0" - "glVertexAttribPointerNV\0" - "glVertexAttribs1dvNV\0" - "glVertexAttribs1fvNV\0" - "glVertexAttribs1svNV\0" - "glVertexAttribs2dvNV\0" - "glVertexAttribs2fvNV\0" - "glVertexAttribs2svNV\0" - "glVertexAttribs3dvNV\0" - "glVertexAttribs3fvNV\0" - "glVertexAttribs3svNV\0" - "glVertexAttribs4dvNV\0" - "glVertexAttribs4fvNV\0" - "glVertexAttribs4svNV\0" - "glVertexAttribs4ubvNV\0" - "glGetTexBumpParameterfvATI\0" - "glGetTexBumpParameterivATI\0" - "glTexBumpParameterfvATI\0" - "glTexBumpParameterivATI\0" - "glAlphaFragmentOp1ATI\0" - "glAlphaFragmentOp2ATI\0" - "glAlphaFragmentOp3ATI\0" - "glBeginFragmentShaderATI\0" - "glBindFragmentShaderATI\0" - "glColorFragmentOp1ATI\0" - "glColorFragmentOp2ATI\0" - "glColorFragmentOp3ATI\0" - "glDeleteFragmentShaderATI\0" - "glEndFragmentShaderATI\0" - "glGenFragmentShadersATI\0" - "glPassTexCoordATI\0" - "glSampleMapATI\0" - "glSetFragmentShaderConstantATI\0" - "glPointParameteriNV\0" - "glPointParameterivNV\0" - "glActiveStencilFaceEXT\0" - "glBindVertexArrayAPPLE\0" - "glDeleteVertexArraysAPPLE\0" - "glGenVertexArraysAPPLE\0" - "glIsVertexArrayAPPLE\0" - "glGetProgramNamedParameterdvNV\0" - "glGetProgramNamedParameterfvNV\0" - "glProgramNamedParameter4dNV\0" - "glProgramNamedParameter4dvNV\0" - "glProgramNamedParameter4fNV\0" - "glProgramNamedParameter4fvNV\0" - "glPrimitiveRestartIndexNV\0" - "glPrimitiveRestartNV\0" - "glDepthBoundsEXT\0" - "glBlendEquationSeparateEXT\0" - "glBindFramebufferEXT\0" - "glBindRenderbufferEXT\0" - "glCheckFramebufferStatusEXT\0" - "glDeleteFramebuffersEXT\0" - "glDeleteRenderbuffersEXT\0" - "glFramebufferRenderbufferEXT\0" - "glFramebufferTexture1DEXT\0" - "glFramebufferTexture2DEXT\0" - "glFramebufferTexture3DEXT\0" - "glGenFramebuffersEXT\0" - "glGenRenderbuffersEXT\0" - "glGenerateMipmapEXT\0" - "glGetFramebufferAttachmentParameterivEXT\0" - "glGetRenderbufferParameterivEXT\0" - "glIsFramebufferEXT\0" - "glIsRenderbufferEXT\0" - "glRenderbufferStorageEXT\0" - "glBlitFramebufferEXT\0" - "glBufferParameteriAPPLE\0" - "glFlushMappedBufferRangeAPPLE\0" - "glBindFragDataLocationEXT\0" - "glGetFragDataLocationEXT\0" - "glGetUniformuivEXT\0" - "glGetVertexAttribIivEXT\0" - "glGetVertexAttribIuivEXT\0" - "glUniform1uiEXT\0" - "glUniform1uivEXT\0" - "glUniform2uiEXT\0" - "glUniform2uivEXT\0" - "glUniform3uiEXT\0" - "glUniform3uivEXT\0" - "glUniform4uiEXT\0" - "glUniform4uivEXT\0" - "glVertexAttribI1iEXT\0" - "glVertexAttribI1ivEXT\0" - "glVertexAttribI1uiEXT\0" - "glVertexAttribI1uivEXT\0" - "glVertexAttribI2iEXT\0" - "glVertexAttribI2ivEXT\0" - "glVertexAttribI2uiEXT\0" - "glVertexAttribI2uivEXT\0" - "glVertexAttribI3iEXT\0" - "glVertexAttribI3ivEXT\0" - "glVertexAttribI3uiEXT\0" - "glVertexAttribI3uivEXT\0" - "glVertexAttribI4bvEXT\0" - "glVertexAttribI4iEXT\0" - "glVertexAttribI4ivEXT\0" - "glVertexAttribI4svEXT\0" - "glVertexAttribI4ubvEXT\0" - "glVertexAttribI4uiEXT\0" - "glVertexAttribI4uivEXT\0" - "glVertexAttribI4usvEXT\0" - "glVertexAttribIPointerEXT\0" - "glFramebufferTextureLayerEXT\0" - "glColorMaskIndexedEXT\0" - "glDisableIndexedEXT\0" - "glEnableIndexedEXT\0" - "glGetBooleanIndexedvEXT\0" - "glGetIntegerIndexedvEXT\0" - "glIsEnabledIndexedEXT\0" - "glClearColorIiEXT\0" - "glClearColorIuiEXT\0" - "glGetTexParameterIivEXT\0" - "glGetTexParameterIuivEXT\0" - "glTexParameterIivEXT\0" - "glTexParameterIuivEXT\0" - "glBeginConditionalRenderNV\0" - "glEndConditionalRenderNV\0" - "glBeginTransformFeedbackEXT\0" - "glBindBufferBaseEXT\0" - "glBindBufferOffsetEXT\0" - "glBindBufferRangeEXT\0" - "glEndTransformFeedbackEXT\0" - "glGetTransformFeedbackVaryingEXT\0" - "glTransformFeedbackVaryingsEXT\0" - "glProvokingVertexEXT\0" - "glGetTexParameterPointervAPPLE\0" - "glTextureRangeAPPLE\0" - "glGetObjectParameterivAPPLE\0" - "glObjectPurgeableAPPLE\0" - "glObjectUnpurgeableAPPLE\0" - "glActiveProgramEXT\0" - "glCreateShaderProgramEXT\0" - "glUseShaderProgramEXT\0" - "glTextureBarrierNV\0" - "glStencilFuncSeparateATI\0" - "glProgramEnvParameters4fvEXT\0" - "glProgramLocalParameters4fvEXT\0" - "glGetQueryObjecti64vEXT\0" - "glGetQueryObjectui64vEXT\0" - "glEGLImageTargetRenderbufferStorageOES\0" - "glEGLImageTargetTexture2DOES\0" - "glArrayElementEXT\0" - "glBindTextureEXT\0" - "glDrawArraysEXT\0" - "glAreTexturesResidentEXT\0" - "glCopyTexImage1DEXT\0" - "glCopyTexImage2DEXT\0" - "glCopyTexSubImage1DEXT\0" - "glCopyTexSubImage2DEXT\0" - "glDeleteTexturesEXT\0" - "glGenTexturesEXT\0" - "glGetPointervEXT\0" - "glIsTextureEXT\0" - "glPrioritizeTexturesEXT\0" - "glTexSubImage1DEXT\0" - "glTexSubImage2DEXT\0" - "glBlendColorEXT\0" - "glBlendEquationEXT\0" - "glDrawRangeElementsEXT\0" - "glColorTableSGI\0" - "glColorTableEXT\0" - "glColorTableParameterfvSGI\0" - "glColorTableParameterivSGI\0" - "glCopyColorTableSGI\0" - "glGetColorTableSGI\0" - "glGetColorTableEXT\0" - "glGetColorTableParameterfvSGI\0" - 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"glMultiTexCoord1dv\0" - "glMultiTexCoord1f\0" - "glMultiTexCoord1fv\0" - "glMultiTexCoord1i\0" - "glMultiTexCoord1iv\0" - "glMultiTexCoord1s\0" - "glMultiTexCoord1sv\0" - "glMultiTexCoord2d\0" - "glMultiTexCoord2dv\0" - "glMultiTexCoord2f\0" - "glMultiTexCoord2fv\0" - "glMultiTexCoord2i\0" - "glMultiTexCoord2iv\0" - "glMultiTexCoord2s\0" - "glMultiTexCoord2sv\0" - "glMultiTexCoord3d\0" - "glMultiTexCoord3dv\0" - "glMultiTexCoord3f\0" - "glMultiTexCoord3fv\0" - "glMultiTexCoord3i\0" - "glMultiTexCoord3iv\0" - "glMultiTexCoord3s\0" - "glMultiTexCoord3sv\0" - "glMultiTexCoord4d\0" - "glMultiTexCoord4dv\0" - "glMultiTexCoord4f\0" - "glMultiTexCoord4fv\0" - "glMultiTexCoord4i\0" - "glMultiTexCoord4iv\0" - "glMultiTexCoord4s\0" - "glMultiTexCoord4sv\0" - "glStencilOpSeparateATI\0" - "glLoadTransposeMatrixd\0" - "glLoadTransposeMatrixf\0" - "glMultTransposeMatrixd\0" - "glMultTransposeMatrixf\0" - "glSampleCoverage\0" - "glCompressedTexImage1D\0" - "glCompressedTexImage2D\0" - "glCompressedTexImage3D\0" - 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"glUniform3fv\0" - "glUniform3i\0" - "glUniform3iv\0" - "glUniform4f\0" - "glUniform4fv\0" - "glUniform4i\0" - "glUniform4iv\0" - "glUniformMatrix2fv\0" - "glUniformMatrix3fv\0" - "glUniformMatrix4fv\0" - "glUseProgram\0" - "glValidateProgram\0" - "glBindAttribLocation\0" - "glGetActiveAttrib\0" - "glGetAttribLocation\0" - "glDrawBuffers\0" - "glDrawBuffersATI\0" - "glDrawBuffersNV\0" - "glDrawArraysInstancedEXT\0" - "glDrawArraysInstanced\0" - "glDrawElementsInstancedEXT\0" - "glDrawElementsInstanced\0" - "glRenderbufferStorageMultisampleEXT\0" - "glBlendEquationSeparateIndexedAMD\0" - "glBlendEquationIndexedAMD\0" - "glBlendFuncSeparateIndexedAMD\0" - "glBlendFuncIndexedAMD\0" - "glSampleMaskEXT\0" - "glSamplePatternEXT\0" - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfSGIS\0" - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvSGIS\0" - "glSecondaryColor3b\0" - "glSecondaryColor3bv\0" - "glSecondaryColor3d\0" - "glSecondaryColor3dv\0" - 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"glWindowPos3fARB\0" - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glBindProgramARB\0" - "glDeleteProgramsARB\0" - "glGenProgramsARB\0" - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glIsProgramARB\0" - "glPointParameteri\0" - "glPointParameteriv\0" - "glDeleteVertexArrays\0" - "glIsVertexArray\0" - "glPrimitiveRestartIndex\0" - "glBlendEquationSeparate\0" - "glBlendEquationSeparateATI\0" - "glBindFramebuffer\0" - "glBindRenderbuffer\0" - "glCheckFramebufferStatus\0" - "glDeleteFramebuffers\0" - "glDeleteRenderbuffers\0" - "glFramebufferRenderbuffer\0" - "glFramebufferTexture1D\0" - "glFramebufferTexture2D\0" - "glFramebufferTexture3D\0" - "glGenFramebuffers\0" - "glGenRenderbuffers\0" - "glGenerateMipmap\0" - "glGetFramebufferAttachmentParameteriv\0" - "glGetRenderbufferParameteriv\0" - "glIsFramebuffer\0" - "glIsRenderbuffer\0" - "glRenderbufferStorage\0" - "glBlitFramebuffer\0" - "glBindFragDataLocation\0" - "glGetFragDataLocation\0" - "glGetUniformuiv\0" - "glGetVertexAttribIiv\0" - "glGetVertexAttribIuiv\0" - "glUniform1ui\0" - "glUniform1uiv\0" - "glUniform2ui\0" - "glUniform2uiv\0" - "glUniform3ui\0" - "glUniform3uiv\0" - "glUniform4ui\0" - "glUniform4uiv\0" - "glVertexAttribI1i\0" - "glVertexAttribI1iv\0" - "glVertexAttribI1ui\0" - "glVertexAttribI1uiv\0" - "glVertexAttribI2i\0" - "glVertexAttribI2iv\0" - "glVertexAttribI2ui\0" - "glVertexAttribI2uiv\0" - "glVertexAttribI3i\0" - "glVertexAttribI3iv\0" - "glVertexAttribI3ui\0" - "glVertexAttribI3uiv\0" - "glVertexAttribI4bv\0" - "glVertexAttribI4i\0" - "glVertexAttribI4iv\0" - "glVertexAttribI4sv\0" - "glVertexAttribI4ubv\0" - "glVertexAttribI4ui\0" - "glVertexAttribI4uiv\0" - "glVertexAttribI4usv\0" - "glVertexAttribIPointer\0" - "glFramebufferTextureLayer\0" - "glFramebufferTextureLayerARB\0" - "glColorMaski\0" - "glDisablei\0" - "glEnablei\0" - "glGetBooleani_v\0" - "glGetIntegeri_v\0" - "glIsEnabledi\0" - "glGetTexParameterIiv\0" - "glGetTexParameterIuiv\0" - "glTexParameterIiv\0" - "glTexParameterIuiv\0" - "glBeginConditionalRender\0" - "glEndConditionalRender\0" - "glBeginTransformFeedback\0" - "glBindBufferBase\0" - "glBindBufferRange\0" - "glEndTransformFeedback\0" - "glGetTransformFeedbackVarying\0" - "glTransformFeedbackVaryings\0" - "glProvokingVertex\0" - ; - - -#ifdef USE_MGL_NAMESPACE -#define gl_dispatch_stub_343 mgl_dispatch_stub_343 -#define gl_dispatch_stub_344 mgl_dispatch_stub_344 -#define gl_dispatch_stub_345 mgl_dispatch_stub_345 -#define gl_dispatch_stub_356 mgl_dispatch_stub_356 -#define gl_dispatch_stub_357 mgl_dispatch_stub_357 -#define gl_dispatch_stub_358 mgl_dispatch_stub_358 -#define gl_dispatch_stub_359 mgl_dispatch_stub_359 -#define gl_dispatch_stub_361 mgl_dispatch_stub_361 -#define gl_dispatch_stub_362 mgl_dispatch_stub_362 -#define gl_dispatch_stub_363 mgl_dispatch_stub_363 -#define gl_dispatch_stub_364 mgl_dispatch_stub_364 -#define gl_dispatch_stub_365 mgl_dispatch_stub_365 -#define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_692 mgl_dispatch_stub_692 -#define gl_dispatch_stub_693 mgl_dispatch_stub_693 -#define gl_dispatch_stub_694 mgl_dispatch_stub_694 -#define gl_dispatch_stub_695 mgl_dispatch_stub_695 -#define gl_dispatch_stub_696 mgl_dispatch_stub_696 -#define gl_dispatch_stub_697 mgl_dispatch_stub_697 -#define gl_dispatch_stub_698 mgl_dispatch_stub_698 -#define gl_dispatch_stub_699 mgl_dispatch_stub_699 -#define gl_dispatch_stub_734 mgl_dispatch_stub_734 -#define gl_dispatch_stub_776 mgl_dispatch_stub_776 -#define gl_dispatch_stub_777 mgl_dispatch_stub_777 -#define gl_dispatch_stub_778 mgl_dispatch_stub_778 -#define gl_dispatch_stub_779 mgl_dispatch_stub_779 -#define gl_dispatch_stub_780 mgl_dispatch_stub_780 -#define gl_dispatch_stub_781 mgl_dispatch_stub_781 -#define gl_dispatch_stub_782 mgl_dispatch_stub_782 -#define gl_dispatch_stub_783 mgl_dispatch_stub_783 -#define gl_dispatch_stub_784 mgl_dispatch_stub_784 -#define gl_dispatch_stub_865 mgl_dispatch_stub_865 -#define gl_dispatch_stub_866 mgl_dispatch_stub_866 -#define gl_dispatch_stub_867 mgl_dispatch_stub_867 -#define gl_dispatch_stub_868 mgl_dispatch_stub_868 -#define gl_dispatch_stub_869 mgl_dispatch_stub_869 -#define gl_dispatch_stub_878 mgl_dispatch_stub_878 -#define gl_dispatch_stub_879 mgl_dispatch_stub_879 -#define gl_dispatch_stub_897 mgl_dispatch_stub_897 -#define gl_dispatch_stub_898 mgl_dispatch_stub_898 -#define gl_dispatch_stub_899 mgl_dispatch_stub_899 -#define gl_dispatch_stub_957 mgl_dispatch_stub_957 -#define gl_dispatch_stub_958 mgl_dispatch_stub_958 -#define gl_dispatch_stub_966 mgl_dispatch_stub_966 -#define gl_dispatch_stub_967 mgl_dispatch_stub_967 -#define gl_dispatch_stub_968 mgl_dispatch_stub_968 -#define gl_dispatch_stub_969 mgl_dispatch_stub_969 -#define gl_dispatch_stub_970 mgl_dispatch_stub_970 -#endif /* USE_MGL_NAMESPACE */ - - -#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); -void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_734(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_779(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_865(GLenum face); -void GLAPIENTRY gl_dispatch_stub_866(GLuint array); -void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array); -void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params); -#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ - -static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), - NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), - NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), - NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), - NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), - NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), - NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), - NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), - NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), - NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), - NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), - NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), - NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), - NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), - NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), - NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), - NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), - NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), - NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), - NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), - NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), - NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), - NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), - NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), - NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), - NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), - NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), - NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), - NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), - NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), - NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), - NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), - NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), - NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), - NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), - NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), - NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), - NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), - NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), - NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), - NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), - NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), - NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), - NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), - NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), - NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), - NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), - NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), - NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), - NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), - NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), - NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), - NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), - NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), - NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), - NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), - NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), - NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), - NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), - NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), - NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), - NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), - NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), - NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), - NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), - NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), - NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), - NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), - NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), - NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), - NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), - NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), - NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), - NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), - NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), - NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), - NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), - NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), - NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), - NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), - NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), - NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), - NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), - NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), - NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), - NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), - NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), - NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), - NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), - NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), - NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), - NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), - NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), - NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), - NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), - NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), - NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), - NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), - NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), - NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), - NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), - NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), - NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), - NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), - NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), - NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), - NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), - NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), - NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), - NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), - NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), - NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), - NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), - NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), - NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), - NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), - NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572), - NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576), - NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577), - NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578), - NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579), - NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580), - NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581), - NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582), - NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583), - NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584), - NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585), - NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586), - NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587), - NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588), - NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589), - NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590), - NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591), - NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592), - NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593), - NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594), - NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595), - NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596), - NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), - NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), - NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), - NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601), - NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), - NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603), - NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604), - NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605), - NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606), - NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607), - NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608), - NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609), - NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610), - NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), - NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612), - NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), - NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614), - NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615), - NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616), - NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617), - NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618), - NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619), - NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620), - NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621), - NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622), - NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623), - NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624), - NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625), - NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626), - NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627), - NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628), - NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629), - NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630), - NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631), - NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632), - NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633), - NAME_FUNC_OFFSET(10364, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 634), - NAME_FUNC_OFFSET(10380, glTexCoordP3ui, glTexCoordP3ui, NULL, 635), - NAME_FUNC_OFFSET(10395, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 636), - NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637), - NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638), - NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639), - NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640), - NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641), - NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642), - NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643), - NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644), - NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645), - NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646), - NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647), - NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648), - NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649), - NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650), - NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651), - NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652), - NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653), - NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654), - NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655), - NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656), - NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657), - NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658), - NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659), - NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660), - NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661), - NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662), - NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663), - NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664), - NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665), - NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666), - NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667), - NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668), - NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669), - NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670), - NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671), - NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672), - NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673), - NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674), - NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675), - NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676), - NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677), - NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678), - NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679), - NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680), - NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681), - NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682), - NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683), - NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684), - NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685), - NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686), - NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687), - NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688), - NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689), - NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690), - NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691), - NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), - NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), - NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694), - NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695), - NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), - NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700), - NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701), - NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702), - NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703), - NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704), - NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705), - NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708), - NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709), - NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), - NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), - NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), - NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), - NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), - NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), - NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), - NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), - NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), - NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), - NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), - NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), - NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), - NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), - NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), - NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), - NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), - NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), - NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), - NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), - NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), - NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), - NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), - NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), - NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), - NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), - NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736), - NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737), - NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738), - NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739), - NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740), - NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741), - NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742), - NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743), - NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744), - NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745), - NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746), - NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747), - NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748), - NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749), - NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750), - NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751), - NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), - NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), - NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), - NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), - NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), - NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), - NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), - NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), - NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), - NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), - NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), - NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), - NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), - NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), - NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), - NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), - NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768), - NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769), - NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770), - NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771), - NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772), - NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773), - NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774), - NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775), - NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), - NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), - NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), - NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), - NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), - NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), - NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), - NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785), - NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786), - NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), - NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788), - NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789), - NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 790), - NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 791), - NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, 792), - NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793), - NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 794), - NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 796), - NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 797), - NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 798), - NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799), - NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800), - NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 801), - NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 802), - NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 803), - NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804), - NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805), - NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 806), - NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807), - NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 808), - NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809), - NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 810), - NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811), - NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 812), - NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813), - NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 814), - NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815), - NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 816), - NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817), - NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 818), - NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819), - NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 820), - NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821), - NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 822), - NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823), - NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 824), - NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825), - NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 826), - NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827), - NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 828), - NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 829), - NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 830), - NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 831), - NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 832), - NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 833), - NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 834), - NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 835), - NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 836), - NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 837), - NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 838), - NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 839), - NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 840), - NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 841), - NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 842), - NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 843), - NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 844), - NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 845), - NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 846), - NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 847), - NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 848), - NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 849), - NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 850), - NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 851), - NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 852), - NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 853), - NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 854), - NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 855), - NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 856), - NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 857), - NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 858), - NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 859), - NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860), - NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861), - NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 862), - NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, 863), - NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, 864), - NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), - NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), - NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), - NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 870), - NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 871), - NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 872), - NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 873), - NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 874), - NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 875), - NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), - NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 877), - NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), - NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), - NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), - NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), - NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), - NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), - NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), - NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), - NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), - NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), - NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), - NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), - NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), - NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), - NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), - NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), - NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), - NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), - NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), - NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), - NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), - NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), - NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), - NAME_FUNC_OFFSET(16167, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), - NAME_FUNC_OFFSET(16183, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), - NAME_FUNC_OFFSET(16200, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), - NAME_FUNC_OFFSET(16216, glUniform2uivEXT, glUniform2uivEXT, NULL, 908), - NAME_FUNC_OFFSET(16233, glUniform3uiEXT, glUniform3uiEXT, NULL, 909), - NAME_FUNC_OFFSET(16249, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), - NAME_FUNC_OFFSET(16266, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), - NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), - NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), - NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), - NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), - NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), - NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), - NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), - NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), - NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), - NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), - NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), - NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), - NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), - NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), - NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), - NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), - NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), - NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), - NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), - NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), - NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), - NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), - NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), - NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), - NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), - NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), - NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), - NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941), - NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942), - 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NAME_FUNC_OFFSET(21278, glUniform2fARB, glUniform2fARB, NULL, 551), - NAME_FUNC_OFFSET(21290, glUniform2fvARB, glUniform2fvARB, NULL, 552), - NAME_FUNC_OFFSET(21303, glUniform2iARB, glUniform2iARB, NULL, 553), - NAME_FUNC_OFFSET(21315, glUniform2ivARB, glUniform2ivARB, NULL, 554), - NAME_FUNC_OFFSET(21328, glUniform3fARB, glUniform3fARB, NULL, 555), - NAME_FUNC_OFFSET(21340, glUniform3fvARB, glUniform3fvARB, NULL, 556), - NAME_FUNC_OFFSET(21353, glUniform3iARB, glUniform3iARB, NULL, 557), - NAME_FUNC_OFFSET(21365, glUniform3ivARB, glUniform3ivARB, NULL, 558), - NAME_FUNC_OFFSET(21378, glUniform4fARB, glUniform4fARB, NULL, 559), - NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560), - NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561), - NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), - NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), - NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), - NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), - NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), - NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), - NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), - NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), - NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), - NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), - NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), - NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), - NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), - NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), - NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), - NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), - NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), - NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), - NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), - NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), - NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), - NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), - NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), - NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), - NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), - NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), - NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), - NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), - NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), - NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), - NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), - NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), - NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), - NAME_FUNC_OFFSET(22566, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), - NAME_FUNC_OFFSET(22584, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), - NAME_FUNC_OFFSET(22598, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), - NAME_FUNC_OFFSET(22615, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), - NAME_FUNC_OFFSET(22630, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755), - NAME_FUNC_OFFSET(22648, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), - NAME_FUNC_OFFSET(22662, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756), - NAME_FUNC_OFFSET(22679, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), - NAME_FUNC_OFFSET(22694, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757), - NAME_FUNC_OFFSET(22712, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), - NAME_FUNC_OFFSET(22726, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758), - NAME_FUNC_OFFSET(22743, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), - NAME_FUNC_OFFSET(22758, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759), - NAME_FUNC_OFFSET(22776, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), - NAME_FUNC_OFFSET(22790, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760), - NAME_FUNC_OFFSET(22807, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), - NAME_FUNC_OFFSET(22822, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761), - NAME_FUNC_OFFSET(22840, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), - NAME_FUNC_OFFSET(22854, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762), - NAME_FUNC_OFFSET(22871, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), - NAME_FUNC_OFFSET(22886, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763), - NAME_FUNC_OFFSET(22904, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), - NAME_FUNC_OFFSET(22918, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764), - NAME_FUNC_OFFSET(22935, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), - NAME_FUNC_OFFSET(22950, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765), - NAME_FUNC_OFFSET(22968, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), - NAME_FUNC_OFFSET(22982, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766), - NAME_FUNC_OFFSET(22999, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), - NAME_FUNC_OFFSET(23014, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767), - NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786), - NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), - NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789), - NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799), - NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, 863), - NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, 864), - NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), - NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), - NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), - NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), - NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), - NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), - NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), - NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), - NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), - NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), - NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), - NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), - NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), - NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), - NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), - NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), - NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), - NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), - NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), - NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), - NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), - NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), - NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), - NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), - NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908), - NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909), - NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), - NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), - NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), - NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), - NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), - NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), - NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), - NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), - NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), - NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), - NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), - NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), - NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), - NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), - NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), - NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), - NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), - NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), - NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), - NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), - NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), - NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), - NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), - NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), - NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), - NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), - NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), - NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), - NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), - NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), - NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), - NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), - NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), - NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), - NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), - NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), - NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), - NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), - NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), - NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), - NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), - NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), - NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) -}; - -#undef NAME_FUNC_OFFSET |