diff options
Diffstat (limited to 'fb/fbbltone.c')
-rw-r--r-- | fb/fbbltone.c | 964 |
1 files changed, 452 insertions, 512 deletions
diff --git a/fb/fbbltone.c b/fb/fbbltone.c index 67e7853c6..eb7cf9483 100644 --- a/fb/fbbltone.c +++ b/fb/fbbltone.c @@ -61,8 +61,7 @@ } else \ bits = (src < srcEnd ? READ(src++) : 0); \ } - - + #define LaneCases1(n,a) case n: FbLaneCase(n,a); break #define LaneCases2(n,a) LaneCases1(n,a); LaneCases1(n+1,a) #define LaneCases4(n,a) LaneCases2(n,a); LaneCases2(n+2,a) @@ -72,111 +71,112 @@ #define LaneCases64(n,a) LaneCases32(n,a); LaneCases32(n+32,a) #define LaneCases128(n,a) LaneCases64(n,a); LaneCases64(n+64,a) #define LaneCases256(n,a) LaneCases128(n,a); LaneCases128(n+128,a) - + #if FB_SHIFT == 6 #define LaneCases(a) LaneCases256(0,a) #endif - + #if FB_SHIFT == 5 #define LaneCases(a) LaneCases16(0,a) #endif - + #if FB_SHIFT == 6 -CARD8 fb8Lane[256] = { -0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, -22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, -41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, -60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, -79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, -98, 99, 100, 101, 102,103,104,105,106,107,108,109,110,111,112,113,114,115, -116, 117, 118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133, -134, 135, 136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151, -152, 153, 154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169, -170, 171, 172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187, -188, 189, 190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205, -206, 207, 208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223, -224, 225, 226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241, -242, 243, 244,245,246,247,248,249,250,251,252,253,254,255, +CARD8 fb8Lane[256] = { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, + 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, + 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, + 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, + 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, + 113, 114, 115, + 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, + 131, 132, 133, + 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, + 149, 150, 151, + 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, + 167, 168, 169, + 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, + 185, 186, 187, + 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, + 203, 204, 205, + 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, + 221, 222, 223, + 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, + 239, 240, 241, + 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, }; -CARD8 fb16Lane[256] = { +CARD8 fb16Lane[256] = { 0x00, 0x03, 0x0c, 0x0f, 0x30, 0x33, 0x3c, 0x3f, 0xc0, 0xc3, 0xcc, 0xcf, 0xf0, 0xf3, 0xfc, 0xff, }; -CARD8 fb32Lane[16] = { +CARD8 fb32Lane[16] = { 0x00, 0x0f, 0xf0, 0xff, }; #endif #if FB_SHIFT == 5 -CARD8 fb8Lane[16] = { +CARD8 fb8Lane[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; -CARD8 fb16Lane[16] = { - 0, 3, 12, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +CARD8 fb16Lane[16] = { + 0, 3, 12, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; -CARD8 fb32Lane[16] = { - 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, +CARD8 fb32Lane[16] = { + 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; #endif -CARD8 *fbLaneTable[33] = { +CARD8 *fbLaneTable[33] = { 0, 0, 0, 0, 0, 0, 0, 0, - fb8Lane, 0, 0, 0, 0, 0, 0, 0, + fb8Lane, 0, 0, 0, 0, 0, 0, 0, fb16Lane, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, fb32Lane }; void -fbBltOne (FbStip *src, - FbStride srcStride, /* FbStip units per scanline */ - int srcX, /* bit position of source */ - FbBits *dst, - FbStride dstStride, /* FbBits units per scanline */ - int dstX, /* bit position of dest */ - int dstBpp, /* bits per destination unit */ - - int width, /* width in bits of destination */ - int height, /* height in scanlines */ - - FbBits fgand, /* rrop values */ - FbBits fgxor, - FbBits bgand, - FbBits bgxor) +fbBltOne(FbStip * src, FbStride srcStride, /* FbStip units per scanline */ + int srcX, /* bit position of source */ + FbBits * dst, FbStride dstStride, /* FbBits units per scanline */ + int dstX, /* bit position of dest */ + int dstBpp, /* bits per destination unit */ + int width, /* width in bits of destination */ + int height, /* height in scanlines */ + FbBits fgand, /* rrop values */ + FbBits fgxor, FbBits bgand, FbBits bgxor) { - const FbBits *fbBits; - FbBits *srcEnd; - int pixelsPerDst; /* dst pixels per FbBits */ - int unitsPerSrc; /* src patterns per FbStip */ - int leftShift, rightShift; /* align source with dest */ - FbBits startmask, endmask; /* dest scanline masks */ - FbStip bits=0, bitsLeft, bitsRight;/* source bits */ - FbStip left; - FbBits mask; - int nDst; /* dest longwords (w.o. end) */ - int w; - int n, nmiddle; - int dstS; /* stipple-relative dst X coordinate */ - Bool copy; /* accelerate dest-invariant */ - Bool transparent; /* accelerate 0 nop */ - int srcinc; /* source units consumed */ - Bool endNeedsLoad = FALSE; /* need load for endmask */ - CARD8 *fbLane; - int startbyte, endbyte; - - if (dstBpp == 24) - { - fbBltOne24 (src, srcStride, srcX, - dst, dstStride, dstX, dstBpp, - width, height, - fgand, fgxor, bgand, bgxor); - return; + const FbBits *fbBits; + FbBits *srcEnd; + int pixelsPerDst; /* dst pixels per FbBits */ + int unitsPerSrc; /* src patterns per FbStip */ + int leftShift, rightShift; /* align source with dest */ + FbBits startmask, endmask; /* dest scanline masks */ + FbStip bits = 0, bitsLeft, bitsRight; /* source bits */ + FbStip left; + FbBits mask; + int nDst; /* dest longwords (w.o. end) */ + int w; + int n, nmiddle; + int dstS; /* stipple-relative dst X coordinate */ + Bool copy; /* accelerate dest-invariant */ + Bool transparent; /* accelerate 0 nop */ + int srcinc; /* source units consumed */ + Bool endNeedsLoad = FALSE; /* need load for endmask */ + CARD8 *fbLane; + int startbyte, endbyte; + + if (dstBpp == 24) { + fbBltOne24(src, srcStride, srcX, + dst, dstStride, dstX, dstBpp, + width, height, fgand, fgxor, bgand, bgxor); + return; } /* @@ -194,13 +194,13 @@ fbBltOne (FbStip *src, * Number of source stipple patterns in FbStip */ unitsPerSrc = FB_STIP_UNIT / pixelsPerDst; - + copy = FALSE; transparent = FALSE; if (bgand == 0 && fgand == 0) - copy = TRUE; + copy = TRUE; else if (bgand == FB_ALLONES && bgxor == 0) - transparent = TRUE; + transparent = TRUE; /* * Adjust source and dest to nearest FbBits boundary @@ -210,8 +210,8 @@ fbBltOne (FbStip *src, srcX &= FB_STIP_MASK; dstX &= FB_MASK; - FbMaskBitsBytes(dstX, width, copy, - startmask, startbyte, nmiddle, endmask, endbyte); + FbMaskBitsBytes(dstX, width, copy, + startmask, startbyte, nmiddle, endmask, endbyte); /* * Compute effective dest alignment requirement for @@ -221,196 +221,175 @@ fbBltOne (FbStip *src, /* * Compute shift constants for effective alignement */ - if (srcX >= dstS) - { - leftShift = srcX - dstS; - rightShift = FB_STIP_UNIT - leftShift; + if (srcX >= dstS) { + leftShift = srcX - dstS; + rightShift = FB_STIP_UNIT - leftShift; } - else - { - rightShift = dstS - srcX; - leftShift = FB_STIP_UNIT - rightShift; + else { + rightShift = dstS - srcX; + leftShift = FB_STIP_UNIT - rightShift; } /* * Get pointer to stipple mask array for this depth */ - fbBits = 0; /* unused */ + fbBits = 0; /* unused */ if (pixelsPerDst <= 8) - fbBits = fbStippleTable[pixelsPerDst]; + fbBits = fbStippleTable[pixelsPerDst]; fbLane = 0; if (transparent && fgand == 0 && dstBpp >= 8) - fbLane = fbLaneTable[dstBpp]; - + fbLane = fbLaneTable[dstBpp]; + /* * Compute total number of destination words written, but * don't count endmask */ nDst = nmiddle; if (startmask) - nDst++; - + nDst++; + dstStride -= nDst; /* * Compute total number of source words consumed */ - + srcinc = (nDst + unitsPerSrc - 1) / unitsPerSrc; - + if (srcX > dstS) - srcinc++; - if (endmask) - { - endNeedsLoad = nDst % unitsPerSrc == 0; - if (endNeedsLoad) - srcinc++; + srcinc++; + if (endmask) { + endNeedsLoad = nDst % unitsPerSrc == 0; + if (endNeedsLoad) + srcinc++; } srcStride -= srcinc; - + /* * Copy rectangle */ - while (height--) - { - w = nDst; /* total units across scanline */ - n = unitsPerSrc; /* units avail in single stipple */ - if (n > w) - n = w; - - bitsLeft = 0; - if (srcX > dstS) - bitsLeft = READ(src++); - if (n) - { - /* - * Load first set of stipple bits - */ - LoadBits; - - /* - * Consume stipple bits for startmask - */ - if (startmask) - { + while (height--) { + w = nDst; /* total units across scanline */ + n = unitsPerSrc; /* units avail in single stipple */ + if (n > w) + n = w; + + bitsLeft = 0; + if (srcX > dstS) + bitsLeft = READ(src++); + if (n) { + /* + * Load first set of stipple bits + */ + LoadBits; + + /* + * Consume stipple bits for startmask + */ + if (startmask) { #if FB_UNIT > 32 - if (pixelsPerDst == 16) - mask = FbStipple16Bits(FbLeftStipBits(bits,16)); - else + if (pixelsPerDst == 16) + mask = FbStipple16Bits(FbLeftStipBits(bits, 16)); + else #endif - mask = fbBits[FbLeftStipBits(bits,pixelsPerDst)]; - if (fbLane) - { - fbTransparentSpan (dst, mask & startmask, fgxor, 1); - } - else - { - if (mask || !transparent) - FbDoLeftMaskByteStippleRRop (dst, mask, - fgand, fgxor, bgand, bgxor, - startbyte, startmask); - } - bits = FbStipLeft (bits, pixelsPerDst); - dst++; - n--; - w--; - } - /* - * Consume stipple bits across scanline - */ - for (;;) - { - w -= n; - if (copy) - { - while (n--) - { + mask = fbBits[FbLeftStipBits(bits, pixelsPerDst)]; + if (fbLane) { + fbTransparentSpan(dst, mask & startmask, fgxor, 1); + } + else { + if (mask || !transparent) + FbDoLeftMaskByteStippleRRop(dst, mask, + fgand, fgxor, bgand, bgxor, + startbyte, startmask); + } + bits = FbStipLeft(bits, pixelsPerDst); + dst++; + n--; + w--; + } + /* + * Consume stipple bits across scanline + */ + for (;;) { + w -= n; + if (copy) { + while (n--) { #if FB_UNIT > 32 - if (pixelsPerDst == 16) - mask = FbStipple16Bits(FbLeftStipBits(bits,16)); - else + if (pixelsPerDst == 16) + mask = FbStipple16Bits(FbLeftStipBits(bits, 16)); + else #endif - mask = fbBits[FbLeftStipBits(bits,pixelsPerDst)]; - WRITE(dst, FbOpaqueStipple (mask, fgxor, bgxor)); - dst++; - bits = FbStipLeft(bits, pixelsPerDst); - } - } - else - { - if (fbLane) - { - while (bits && n) - { - switch (fbLane[FbLeftStipBits(bits,pixelsPerDst)]) { - LaneCases((CARD8 *) dst); - } - bits = FbStipLeft(bits,pixelsPerDst); - dst++; - n--; - } - dst += n; - } - else - { - while (n--) - { - left = FbLeftStipBits(bits,pixelsPerDst); - if (left || !transparent) - { - mask = fbBits[left]; - WRITE(dst, FbStippleRRop (READ(dst), mask, - fgand, fgxor, bgand, bgxor)); - } - dst++; - bits = FbStipLeft(bits, pixelsPerDst); - } - } - } - if (!w) - break; - /* - * Load another set and reset number of available units - */ - LoadBits; - n = unitsPerSrc; - if (n > w) - n = w; - } - } - /* - * Consume stipple bits for endmask - */ - if (endmask) - { - if (endNeedsLoad) - { - LoadBits; - } + mask = fbBits[FbLeftStipBits(bits, pixelsPerDst)]; + WRITE(dst, FbOpaqueStipple(mask, fgxor, bgxor)); + dst++; + bits = FbStipLeft(bits, pixelsPerDst); + } + } + else { + if (fbLane) { + while (bits && n) { + switch (fbLane[FbLeftStipBits(bits, pixelsPerDst)]) { + LaneCases((CARD8 *) dst); + } + bits = FbStipLeft(bits, pixelsPerDst); + dst++; + n--; + } + dst += n; + } + else { + while (n--) { + left = FbLeftStipBits(bits, pixelsPerDst); + if (left || !transparent) { + mask = fbBits[left]; + WRITE(dst, FbStippleRRop(READ(dst), mask, + fgand, fgxor, bgand, + bgxor)); + } + dst++; + bits = FbStipLeft(bits, pixelsPerDst); + } + } + } + if (!w) + break; + /* + * Load another set and reset number of available units + */ + LoadBits; + n = unitsPerSrc; + if (n > w) + n = w; + } + } + /* + * Consume stipple bits for endmask + */ + if (endmask) { + if (endNeedsLoad) { + LoadBits; + } #if FB_UNIT > 32 - if (pixelsPerDst == 16) - mask = FbStipple16Bits(FbLeftStipBits(bits,16)); - else + if (pixelsPerDst == 16) + mask = FbStipple16Bits(FbLeftStipBits(bits, 16)); + else #endif - mask = fbBits[FbLeftStipBits(bits,pixelsPerDst)]; - if (fbLane) - { - fbTransparentSpan (dst, mask & endmask, fgxor, 1); - } - else - { - if (mask || !transparent) - FbDoRightMaskByteStippleRRop (dst, mask, - fgand, fgxor, bgand, bgxor, - endbyte, endmask); - } - } - dst += dstStride; - src += srcStride; + mask = fbBits[FbLeftStipBits(bits, pixelsPerDst)]; + if (fbLane) { + fbTransparentSpan(dst, mask & endmask, fgxor, 1); + } + else { + if (mask || !transparent) + FbDoRightMaskByteStippleRRop(dst, mask, + fgand, fgxor, bgand, bgxor, + endbyte, endmask); + } + } + dst += dstStride; + src += srcStride; } } - /* * Crufty macros to initialize the mask array, most of this * is to avoid compile-time warnings about shift overflow @@ -447,28 +426,28 @@ fbBltOne (FbStip *src, #define FbStip24New(rot) (2 + (rot != 0)) #define FbStip24Len 4 -const FbBits fbStipple24Bits[3][1 << FbStip24Len] = { +const FbBits fbStipple24Bits[3][1 << FbStip24Len] = { /* rotate 0 */ { - C4_24( 0, 0), C4_24( 1, 0), C4_24( 2, 0), C4_24( 3, 0), - C4_24( 4, 0), C4_24( 5, 0), C4_24( 6, 0), C4_24( 7, 0), - C4_24( 8, 0), C4_24( 9, 0), C4_24(10, 0), C4_24(11, 0), - C4_24(12, 0), C4_24(13, 0), C4_24(14, 0), C4_24(15, 0), - }, + C4_24(0, 0), C4_24(1, 0), C4_24(2, 0), C4_24(3, 0), + C4_24(4, 0), C4_24(5, 0), C4_24(6, 0), C4_24(7, 0), + C4_24(8, 0), C4_24(9, 0), C4_24(10, 0), C4_24(11, 0), + C4_24(12, 0), C4_24(13, 0), C4_24(14, 0), C4_24(15, 0), + }, /* rotate 8 */ { - C4_24( 0, 8), C4_24( 1, 8), C4_24( 2, 8), C4_24( 3, 8), - C4_24( 4, 8), C4_24( 5, 8), C4_24( 6, 8), C4_24( 7, 8), - C4_24( 8, 8), C4_24( 9, 8), C4_24(10, 8), C4_24(11, 8), - C4_24(12, 8), C4_24(13, 8), C4_24(14, 8), C4_24(15, 8), - }, + C4_24(0, 8), C4_24(1, 8), C4_24(2, 8), C4_24(3, 8), + C4_24(4, 8), C4_24(5, 8), C4_24(6, 8), C4_24(7, 8), + C4_24(8, 8), C4_24(9, 8), C4_24(10, 8), C4_24(11, 8), + C4_24(12, 8), C4_24(13, 8), C4_24(14, 8), C4_24(15, 8), + }, /* rotate 16 */ { - C4_24( 0,16), C4_24( 1,16), C4_24( 2,16), C4_24( 3,16), - C4_24( 4,16), C4_24( 5,16), C4_24( 6,16), C4_24( 7,16), - C4_24( 8,16), C4_24( 9,16), C4_24(10,16), C4_24(11,16), - C4_24(12,16), C4_24(13,16), C4_24(14,16), C4_24(15,16), - } + C4_24(0, 16), C4_24(1, 16), C4_24(2, 16), C4_24(3, 16), + C4_24(4, 16), C4_24(5, 16), C4_24(6, 16), C4_24(7, 16), + C4_24(8, 16), C4_24(9, 16), C4_24(10, 16), C4_24(11, 16), + C4_24(12, 16), C4_24(13, 16), C4_24(14, 16), C4_24(15, 16), + } }; #endif @@ -485,19 +464,19 @@ const FbBits fbStipple24Bits[3][1 << FbStip24Len] = { #define FbStip24New(rot) (1 + (rot == 8)) #endif -const FbBits fbStipple24Bits[3][1 << FbStip24Len] = { +const FbBits fbStipple24Bits[3][1 << FbStip24Len] = { /* rotate 0 */ { - C2_24( 0, 0), C2_24 ( 1, 0), C2_24 ( 2, 0), C2_24 ( 3, 0), - }, + C2_24(0, 0), C2_24(1, 0), C2_24(2, 0), C2_24(3, 0), + }, /* rotate 8 */ { - C2_24( 0, 8), C2_24 ( 1, 8), C2_24 ( 2, 8), C2_24 ( 3, 8), - }, + C2_24(0, 8), C2_24(1, 8), C2_24(2, 8), C2_24(3, 8), + }, /* rotate 16 */ { - C2_24( 0,16), C2_24 ( 1,16), C2_24 ( 2,16), C2_24 ( 3,16), - } + C2_24(0, 16), C2_24(1, 16), C2_24(2, 16), C2_24(3, 16), + } }; #endif @@ -541,7 +520,7 @@ const FbBits fbStipple24Bits[3][1 << FbStip24Len] = { fbFirstStipBits(len,stip); \ stip = FbMergeStip24Bits (0, stip, len); \ } - + #define fbNextStipBits(rot,stip) {\ int __new = FbStip24New(rot); \ FbStip __right; \ @@ -560,32 +539,26 @@ const FbBits fbStipple24Bits[3][1 << FbStip24Len] = { * and text */ void -fbBltOne24 (FbStip *srcLine, - FbStride srcStride, /* FbStip units per scanline */ - int srcX, /* bit position of source */ - FbBits *dst, - FbStride dstStride, /* FbBits units per scanline */ - int dstX, /* bit position of dest */ - int dstBpp, /* bits per destination unit */ - - int width, /* width in bits of destination */ - int height, /* height in scanlines */ - - FbBits fgand, /* rrop values */ - FbBits fgxor, - FbBits bgand, - FbBits bgxor) +fbBltOne24(FbStip * srcLine, FbStride srcStride, /* FbStip units per scanline */ + int srcX, /* bit position of source */ + FbBits * dst, FbStride dstStride, /* FbBits units per scanline */ + int dstX, /* bit position of dest */ + int dstBpp, /* bits per destination unit */ + int width, /* width in bits of destination */ + int height, /* height in scanlines */ + FbBits fgand, /* rrop values */ + FbBits fgxor, FbBits bgand, FbBits bgxor) { - FbStip *src, *srcEnd; - FbBits leftMask, rightMask, mask; - int nlMiddle, nl; - FbStip stip, bits; - int remain; - int dstS; - int firstlen; - int rot0, rot; - int nDst; - + FbStip *src, *srcEnd; + FbBits leftMask, rightMask, mask; + int nlMiddle, nl; + FbStip stip, bits; + int remain; + int dstS; + int firstlen; + int rot0, rot; + int nDst; + /* * Do not read past the end of the buffer! */ @@ -595,146 +568,127 @@ fbBltOne24 (FbStip *srcLine, dst += dstX >> FB_SHIFT; srcX &= FB_STIP_MASK; dstX &= FB_MASK; - rot0 = FbFirst24Rot (dstX); - - FbMaskBits (dstX, width, leftMask, nlMiddle, rightMask); - + rot0 = FbFirst24Rot(dstX); + + FbMaskBits(dstX, width, leftMask, nlMiddle, rightMask); + dstS = (dstX + 23) / 24; firstlen = FbStip24Len - dstS; - + nDst = nlMiddle; if (leftMask) - nDst++; + nDst++; dstStride -= nDst; - + /* opaque copy */ - if (bgand == 0 && fgand == 0) - { - while (height--) - { - rot = rot0; - src = srcLine; - srcLine += srcStride; - fbInitStipBits (srcX,firstlen, stip); - if (leftMask) - { - mask = fbStipple24Bits[rot >> 3][stip]; - WRITE(dst, (READ(dst) & ~leftMask) | - (FbOpaqueStipple (mask, - FbRot24(fgxor, rot), - FbRot24(bgxor, rot)) - & leftMask)); - dst++; - fbNextStipBits(rot,stip); - } - nl = nlMiddle; - while (nl--) - { - mask = fbStipple24Bits[rot>>3][stip]; - WRITE(dst, FbOpaqueStipple (mask, - FbRot24(fgxor, rot), - FbRot24(bgxor, rot))); - dst++; - fbNextStipBits(rot,stip); - } - if (rightMask) - { - mask = fbStipple24Bits[rot >> 3][stip]; - WRITE(dst, (READ(dst) & ~rightMask) | - (FbOpaqueStipple (mask, - FbRot24(fgxor, rot), - FbRot24(bgxor, rot)) - & rightMask)); - } - dst += dstStride; - src += srcStride; - } + if (bgand == 0 && fgand == 0) { + while (height--) { + rot = rot0; + src = srcLine; + srcLine += srcStride; + fbInitStipBits(srcX, firstlen, stip); + if (leftMask) { + mask = fbStipple24Bits[rot >> 3][stip]; + WRITE(dst, (READ(dst) & ~leftMask) | + (FbOpaqueStipple(mask, + FbRot24(fgxor, rot), FbRot24(bgxor, rot)) + & leftMask)); + dst++; + fbNextStipBits(rot, stip); + } + nl = nlMiddle; + while (nl--) { + mask = fbStipple24Bits[rot >> 3][stip]; + WRITE(dst, FbOpaqueStipple(mask, + FbRot24(fgxor, rot), + FbRot24(bgxor, rot))); + dst++; + fbNextStipBits(rot, stip); + } + if (rightMask) { + mask = fbStipple24Bits[rot >> 3][stip]; + WRITE(dst, (READ(dst) & ~rightMask) | + (FbOpaqueStipple(mask, + FbRot24(fgxor, rot), FbRot24(bgxor, rot)) + & rightMask)); + } + dst += dstStride; + src += srcStride; + } } /* transparent copy */ - else if (bgand == FB_ALLONES && bgxor == 0 && fgand == 0) - { - while (height--) - { - rot = rot0; - src = srcLine; - srcLine += srcStride; - fbInitStipBits (srcX, firstlen, stip); - if (leftMask) - { - if (stip) - { - mask = fbStipple24Bits[rot >> 3][stip] & leftMask; - WRITE(dst, (READ(dst) & ~mask) | (FbRot24(fgxor, rot) & mask)); - } - dst++; - fbNextStipBits (rot, stip); - } - nl = nlMiddle; - while (nl--) - { - if (stip) - { - mask = fbStipple24Bits[rot>>3][stip]; - WRITE(dst, (READ(dst) & ~mask) | (FbRot24(fgxor,rot) & mask)); - } - dst++; - fbNextStipBits (rot, stip); - } - if (rightMask) - { - if (stip) - { - mask = fbStipple24Bits[rot >> 3][stip] & rightMask; - WRITE(dst, (READ(dst) & ~mask) | (FbRot24(fgxor, rot) & mask)); - } - } - dst += dstStride; - } + else if (bgand == FB_ALLONES && bgxor == 0 && fgand == 0) { + while (height--) { + rot = rot0; + src = srcLine; + srcLine += srcStride; + fbInitStipBits(srcX, firstlen, stip); + if (leftMask) { + if (stip) { + mask = fbStipple24Bits[rot >> 3][stip] & leftMask; + WRITE(dst, + (READ(dst) & ~mask) | (FbRot24(fgxor, rot) & mask)); + } + dst++; + fbNextStipBits(rot, stip); + } + nl = nlMiddle; + while (nl--) { + if (stip) { + mask = fbStipple24Bits[rot >> 3][stip]; + WRITE(dst, + (READ(dst) & ~mask) | (FbRot24(fgxor, rot) & mask)); + } + dst++; + fbNextStipBits(rot, stip); + } + if (rightMask) { + if (stip) { + mask = fbStipple24Bits[rot >> 3][stip] & rightMask; + WRITE(dst, + (READ(dst) & ~mask) | (FbRot24(fgxor, rot) & mask)); + } + } + dst += dstStride; + } } - else - { - while (height--) - { - rot = rot0; - src = srcLine; - srcLine += srcStride; - fbInitStipBits (srcX, firstlen, stip); - if (leftMask) - { - mask = fbStipple24Bits[rot >> 3][stip]; - WRITE(dst, FbStippleRRopMask (READ(dst), mask, - FbRot24(fgand, rot), - FbRot24(fgxor, rot), - FbRot24(bgand, rot), - FbRot24(bgxor, rot), - leftMask)); - dst++; - fbNextStipBits(rot,stip); - } - nl = nlMiddle; - while (nl--) - { - mask = fbStipple24Bits[rot >> 3][stip]; - WRITE(dst, FbStippleRRop (READ(dst), mask, - FbRot24(fgand, rot), - FbRot24(fgxor, rot), - FbRot24(bgand, rot), - FbRot24(bgxor, rot))); - dst++; - fbNextStipBits(rot,stip); - } - if (rightMask) - { - mask = fbStipple24Bits[rot >> 3][stip]; - WRITE(dst, FbStippleRRopMask (READ(dst), mask, - FbRot24(fgand, rot), - FbRot24(fgxor, rot), - FbRot24(bgand, rot), - FbRot24(bgxor, rot), - rightMask)); - } - dst += dstStride; - } + else { + while (height--) { + rot = rot0; + src = srcLine; + srcLine += srcStride; + fbInitStipBits(srcX, firstlen, stip); + if (leftMask) { + mask = fbStipple24Bits[rot >> 3][stip]; + WRITE(dst, FbStippleRRopMask(READ(dst), mask, + FbRot24(fgand, rot), + FbRot24(fgxor, rot), + FbRot24(bgand, rot), + FbRot24(bgxor, rot), leftMask)); + dst++; + fbNextStipBits(rot, stip); + } + nl = nlMiddle; + while (nl--) { + mask = fbStipple24Bits[rot >> 3][stip]; + WRITE(dst, FbStippleRRop(READ(dst), mask, + FbRot24(fgand, rot), + FbRot24(fgxor, rot), + FbRot24(bgand, rot), + FbRot24(bgxor, rot))); + dst++; + fbNextStipBits(rot, stip); + } + if (rightMask) { + mask = fbStipple24Bits[rot >> 3][stip]; + WRITE(dst, FbStippleRRopMask(READ(dst), mask, + FbRot24(fgand, rot), + FbRot24(fgxor, rot), + FbRot24(bgand, rot), + FbRot24(bgxor, rot), rightMask)); + } + dst += dstStride; + } } } @@ -742,121 +696,107 @@ fbBltOne24 (FbStip *srcLine, * Not very efficient, but simple -- copy a single plane * from an N bit image to a 1 bit image */ - + void -fbBltPlane (FbBits *src, - FbStride srcStride, - int srcX, - int srcBpp, - - FbStip *dst, - FbStride dstStride, - int dstX, - - int width, - int height, - - FbStip fgand, - FbStip fgxor, - FbStip bgand, - FbStip bgxor, - Pixel planeMask) +fbBltPlane(FbBits * src, + FbStride srcStride, + int srcX, + int srcBpp, + FbStip * dst, + FbStride dstStride, + int dstX, + int width, + int height, + FbStip fgand, + FbStip fgxor, FbStip bgand, FbStip bgxor, Pixel planeMask) { - FbBits *s; - FbBits pm; - FbBits srcMask; - FbBits srcMaskFirst; - FbBits srcMask0 = 0; - FbBits srcBits; - - FbStip dstBits; - FbStip *d; - FbStip dstMask; - FbStip dstMaskFirst; - FbStip dstUnion; - int w; - int wt; - int rot0; + FbBits *s; + FbBits pm; + FbBits srcMask; + FbBits srcMaskFirst; + FbBits srcMask0 = 0; + FbBits srcBits; + + FbStip dstBits; + FbStip *d; + FbStip dstMask; + FbStip dstMaskFirst; + FbStip dstUnion; + int w; + int wt; + int rot0; if (!width) - return; - + return; + src += srcX >> FB_SHIFT; srcX &= FB_MASK; dst += dstX >> FB_STIP_SHIFT; dstX &= FB_STIP_MASK; - + w = width / srcBpp; - pm = fbReplicatePixel (planeMask, srcBpp); - if (srcBpp == 24) - { - int w = 24; + pm = fbReplicatePixel(planeMask, srcBpp); + if (srcBpp == 24) { + int w = 24; - rot0 = FbFirst24Rot (srcX); - if (srcX + w > FB_UNIT) - w = FB_UNIT - srcX; - srcMaskFirst = FbRot24(pm,rot0) & FbBitsMask(srcX,w); + rot0 = FbFirst24Rot(srcX); + if (srcX + w > FB_UNIT) + w = FB_UNIT - srcX; + srcMaskFirst = FbRot24(pm, rot0) & FbBitsMask(srcX, w); } - else - { - rot0 = 0; - srcMaskFirst = pm & FbBitsMask(srcX, srcBpp); - srcMask0 = pm & FbBitsMask(0, srcBpp); + else { + rot0 = 0; + srcMaskFirst = pm & FbBitsMask(srcX, srcBpp); + srcMask0 = pm & FbBitsMask(0, srcBpp); } - - dstMaskFirst = FbStipMask(dstX,1); - while (height--) - { - d = dst; - dst += dstStride; - s = src; - src += srcStride; - - srcMask = srcMaskFirst; - if (srcBpp == 24) - srcMask0 = FbRot24(pm,rot0) & FbBitsMask(0, srcBpp); - srcBits = READ(s++); - - dstMask = dstMaskFirst; - dstUnion = 0; - dstBits = 0; - - wt = w; - - while (wt--) - { - if (!srcMask) - { - srcBits = READ(s++); - if (srcBpp == 24) - srcMask0 = FbNext24Pix(srcMask0) & FbBitsMask(0,24); - srcMask = srcMask0; - } - if (!dstMask) - { - WRITE(d, FbStippleRRopMask(READ(d), dstBits, - fgand, fgxor, bgand, bgxor, - dstUnion)); - d++; - dstMask = FbStipMask(0,1); - dstUnion = 0; - dstBits = 0; - } - if (srcBits & srcMask) - dstBits |= dstMask; - dstUnion |= dstMask; - if (srcBpp == FB_UNIT) - srcMask = 0; - else - srcMask = FbScrRight(srcMask,srcBpp); - dstMask = FbStipRight(dstMask,1); - } - if (dstUnion) - WRITE(d, FbStippleRRopMask(READ(d),dstBits, - fgand, fgxor, bgand, bgxor, - dstUnion)); + + dstMaskFirst = FbStipMask(dstX, 1); + while (height--) { + d = dst; + dst += dstStride; + s = src; + src += srcStride; + + srcMask = srcMaskFirst; + if (srcBpp == 24) + srcMask0 = FbRot24(pm, rot0) & FbBitsMask(0, srcBpp); + srcBits = READ(s++); + + dstMask = dstMaskFirst; + dstUnion = 0; + dstBits = 0; + + wt = w; + + while (wt--) { + if (!srcMask) { + srcBits = READ(s++); + if (srcBpp == 24) + srcMask0 = FbNext24Pix(srcMask0) & FbBitsMask(0, 24); + srcMask = srcMask0; + } + if (!dstMask) { + WRITE(d, FbStippleRRopMask(READ(d), dstBits, + fgand, fgxor, bgand, bgxor, + dstUnion)); + d++; + dstMask = FbStipMask(0, 1); + dstUnion = 0; + dstBits = 0; + } + if (srcBits & srcMask) + dstBits |= dstMask; + dstUnion |= dstMask; + if (srcBpp == FB_UNIT) + srcMask = 0; + else + srcMask = FbScrRight(srcMask, srcBpp); + dstMask = FbStipRight(dstMask, 1); + } + if (dstUnion) + WRITE(d, FbStippleRRopMask(READ(d), dstBits, + fgand, fgxor, bgand, bgxor, dstUnion)); } } - |